[rs] Remove profiling dependency

This commit is contained in:
Dzmitry Malyshau
2021-04-27 12:36:49 -04:00
parent 85a1480959
commit 3467c3a676
3 changed files with 0 additions and 14 deletions

View File

@@ -45,7 +45,6 @@ rev = "e5ddb94be0221b0f53a8f43adfb15458daebfd7c"
arrayvec = "0.5"
log = "0.4"
parking_lot = "0.11"
profiling = { version = "1", default-features = false }
raw-window-handle = "0.3"
serde = { version = "1", features = ["derive"], optional = true }
smallvec = "1"

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@@ -395,7 +395,6 @@ mod pass_impl {
&mut self,
render_bundles: I,
) {
profiling::scope!("RenderPass::execute_bundles wrapper");
let temp_render_bundles = render_bundles.cloned().collect::<SmallVec<[_; 4]>>();
unsafe {
wgpu_render_pass_execute_bundles(
@@ -858,7 +857,6 @@ impl crate::Context for Context {
device: &Self::DeviceId,
desc: &BindGroupDescriptor,
) -> Self::BindGroupId {
profiling::scope!("Device::create_bind_group wrapper");
use wgc::binding_model as bm;
let mut arrayed_texture_views = Vec::new();
@@ -953,8 +951,6 @@ impl crate::Context for Context {
device: &Self::DeviceId,
desc: &PipelineLayoutDescriptor,
) -> Self::PipelineLayoutId {
profiling::scope!("Device::create_pipeline_layout wrapper");
// Limit is always less or equal to wgc::MAX_BIND_GROUPS, so this is always right
// Guards following ArrayVec
assert!(
@@ -998,7 +994,6 @@ impl crate::Context for Context {
device: &Self::DeviceId,
desc: &RenderPipelineDescriptor,
) -> Self::RenderPipelineId {
profiling::scope!("Device::create_render_pipeline wrapper");
use wgc::pipeline as pipe;
let vertex_buffers: ArrayVec<[_; wgc::device::MAX_VERTEX_BUFFERS]> = desc
@@ -1316,8 +1311,6 @@ impl crate::Context for Context {
mode: MapMode,
range: Range<wgt::BufferAddress>,
) -> Self::MapAsyncFuture {
profiling::scope!("Buffer::buffer_map_async wrapper");
let (future, completion) = native_gpu_future::new_gpu_future();
extern "C" fn buffer_map_future_wrapper(
@@ -1728,7 +1721,6 @@ impl crate::Context for Context {
encoder: &Self::CommandEncoderId,
desc: &crate::RenderPassDescriptor<'a, '_>,
) -> Self::RenderPassId {
profiling::scope!("CommandEncoder::begin_render_pass wrapper");
let colors = desc
.color_attachments
.iter()

View File

@@ -112,8 +112,6 @@ impl StagingBelt {
self.free_chunks.swap_remove(index)
} else {
let size = self.chunk_size.max(size.get());
#[cfg(not(target_arch = "wasm32"))]
profiling::scope!("Creating chunk of size {}");
Chunk {
buffer: device.create_buffer(&BufferDescriptor {
label: Some("staging"),
@@ -148,9 +146,6 @@ impl StagingBelt {
/// At this point, all the partially used staging buffers are closed until
/// the GPU is done copying the data from them.
pub fn finish(&mut self) {
#[cfg(not(target_arch = "wasm32"))]
profiling::scope!("Finishing chunks");
for chunk in self.active_chunks.drain(..) {
chunk.buffer.unmap();
self.closed_chunks.push(chunk);