[glsl-in] Fix for if being in the wrong body

This commit is contained in:
João Capucho
2021-06-01 21:25:42 +01:00
committed by Dzmitry Malyshau
parent 4cb036b335
commit 3699034ccc

View File

@@ -1491,7 +1491,7 @@ impl<'source, 'program, 'options> Parser<'source, 'program, 'options> {
ctx.emit_flush(&mut block);
ctx.emit_start();
body.push(Statement::If {
block.push(Statement::If {
condition,
accept: vec![Statement::Break],
reject: Block::new(),