Update wgpu and winit

This commit is contained in:
Dzmitry Malyshau
2020-01-13 12:45:27 -05:00
parent 064a387a52
commit 37094051b5
3 changed files with 18 additions and 22 deletions

View File

@@ -27,14 +27,14 @@ vulkan = ["wgn/vulkan-portability"]
package = "wgpu-native"
version = "0.4"
git = "https://github.com/gfx-rs/wgpu"
rev = "c293d6dcea0170bfa3835cfbd919f300560e0da6"
rev = "c0fa61a064c3572ee60d6c4c6a59ca0571394200"
#path = "../wgpu/wgpu-native"
[dependencies.wgc]
package = "wgpu-core"
version = "0.1"
git = "https://github.com/gfx-rs/wgpu"
rev = "c293d6dcea0170bfa3835cfbd919f300560e0da6"
rev = "c0fa61a064c3572ee60d6c4c6a59ca0571394200"
#path = "../wgpu/wgpu-core"
[dependencies]
@@ -48,7 +48,7 @@ env_logger = "0.7"
glsl-to-spirv = "0.1"
log = "0.4"
png = "0.15"
winit = "=0.20.0-alpha6"
winit = "0.20"
rand = "0.7.2"
zerocopy = "0.2"
futures = "0.3"

View File

@@ -63,17 +63,16 @@ pub fn run<E: Example>(title: &str) {
log::info!("Initializing the window...");
#[cfg(not(feature = "gl"))]
let (window, hidpi_factor, size, surface) = {
let (window, size, surface) = {
let window = winit::window::Window::new(&event_loop).unwrap();
window.set_title(title);
let hidpi_factor = window.hidpi_factor();
let size = window.inner_size().to_physical(hidpi_factor);
let size = window.inner_size();
let surface = wgpu::Surface::create(&window);
(window, hidpi_factor, size, surface)
(window, size, surface)
};
#[cfg(feature = "gl")]
let (window, instance, hidpi_factor, size, surface) = {
let (window, instance, size, surface) = {
let wb = winit::WindowBuilder::new();
let cb = wgpu::glutin::ContextBuilder::new().with_vsync(true);
let context = cb.build_windowed(wb, &event_loop).unwrap();
@@ -91,7 +90,7 @@ pub fn run<E: Example>(title: &str) {
let instance = wgpu::Instance::new(context);
let surface = instance.get_surface();
(window, instance, hidpi_factor, size, surface)
(window, instance, size, surface)
};
let adapter = wgpu::Adapter::request(
@@ -112,8 +111,8 @@ pub fn run<E: Example>(title: &str) {
let mut sc_desc = wgpu::SwapChainDescriptor {
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
format: wgpu::TextureFormat::Bgra8UnormSrgb,
width: size.width.round() as u32,
height: size.height.round() as u32,
width: size.width,
height: size.height,
present_mode: wgpu::PresentMode::Vsync,
};
let mut swap_chain = device.create_swap_chain(&surface, &sc_desc);
@@ -137,10 +136,9 @@ pub fn run<E: Example>(title: &str) {
event: WindowEvent::Resized(size),
..
} => {
let physical = size.to_physical(hidpi_factor);
log::info!("Resizing to {:?}", physical);
sc_desc.width = physical.width.round() as u32;
sc_desc.height = physical.height.round() as u32;
log::info!("Resizing to {:?}", size);
sc_desc.width = size.width;
sc_desc.height = size.height;
swap_chain = device.create_swap_chain(&surface, &sc_desc);
let command_buf = example.resize(&sc_desc, &device);
if let Some(command_buf) = command_buf {

View File

@@ -10,8 +10,7 @@ fn main() {
#[cfg(not(feature = "gl"))]
let (window, size, surface) = {
let window = winit::window::Window::new(&event_loop).unwrap();
let size = window.inner_size().to_physical(window.hidpi_factor());
let size = window.inner_size();
let surface = wgpu::Surface::create(&window);
(window, size, surface)
};
@@ -104,8 +103,8 @@ fn main() {
let mut sc_desc = wgpu::SwapChainDescriptor {
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
format: wgpu::TextureFormat::Bgra8UnormSrgb,
width: size.width.round() as u32,
height: size.height.round() as u32,
width: size.width,
height: size.height,
present_mode: wgpu::PresentMode::Vsync,
};
@@ -116,9 +115,8 @@ fn main() {
match event {
event::Event::MainEventsCleared => window.request_redraw(),
event::Event::WindowEvent { event: event::WindowEvent::Resized(size), .. } => {
let physical = size.to_physical(window.hidpi_factor());
sc_desc.width = physical.width.round() as u32;
sc_desc.height = physical.height.round() as u32;
sc_desc.width = size.width;
sc_desc.height = size.height;
swap_chain = device.create_swap_chain(&surface, &sc_desc);
}
event::Event::RedrawRequested(_) => {