562: More errorsinkifying r=kvark a=scoopr

Continuing on with errorsinkifying more places, these wrap Buffer, Texture and CommandEncoder with a struct that includes the `error_sink`, and uses it for the error handling.

I think most of the apis are errorsinkified with this. The remaining ones may need some more thinking. 

Queue would be wrapped mostly for the submit, the write_ stuff could in theory piggyback on the texture/buffer error-sink.
Others like swapchain, some mapping stuff, etc. needs some discussion or other implementation work.


Co-authored-by: Mikko Lehtonen <scoopr@iki.fi>
This commit is contained in:
bors[bot]
2020-09-13 04:28:57 +00:00
committed by GitHub

View File

@@ -121,10 +121,10 @@ mod pass_impl {
}
fn dispatch_indirect(
&mut self,
indirect_buffer: &wgc::id::BufferId,
indirect_buffer: &super::Buffer,
indirect_offset: wgt::BufferAddress,
) {
wgpu_compute_pass_dispatch_indirect(self, *indirect_buffer, indirect_offset)
wgpu_compute_pass_dispatch_indirect(self, indirect_buffer.id, indirect_offset)
}
}
@@ -150,20 +150,20 @@ mod pass_impl {
}
fn set_index_buffer(
&mut self,
buffer: &wgc::id::BufferId,
buffer: &super::Buffer,
offset: wgt::BufferAddress,
size: Option<wgt::BufferSize>,
) {
wgpu_render_pass_set_index_buffer(self, *buffer, offset, size)
wgpu_render_pass_set_index_buffer(self, buffer.id, offset, size)
}
fn set_vertex_buffer(
&mut self,
slot: u32,
buffer: &wgc::id::BufferId,
buffer: &super::Buffer,
offset: wgt::BufferAddress,
size: Option<wgt::BufferSize>,
) {
wgpu_render_pass_set_vertex_buffer(self, slot, *buffer, offset, size)
wgpu_render_pass_set_vertex_buffer(self, slot, buffer.id, offset, size)
}
fn set_push_constants(&mut self, stages: wgt::ShaderStage, offset: u32, data: &[u32]) {
unsafe {
@@ -199,69 +199,69 @@ mod pass_impl {
}
fn draw_indirect(
&mut self,
indirect_buffer: &wgc::id::BufferId,
indirect_buffer: &super::Buffer,
indirect_offset: wgt::BufferAddress,
) {
wgpu_render_pass_draw_indirect(self, *indirect_buffer, indirect_offset)
wgpu_render_pass_draw_indirect(self, indirect_buffer.id, indirect_offset)
}
fn draw_indexed_indirect(
&mut self,
indirect_buffer: &wgc::id::BufferId,
indirect_buffer: &super::Buffer,
indirect_offset: wgt::BufferAddress,
) {
wgpu_render_pass_draw_indexed_indirect(self, *indirect_buffer, indirect_offset)
wgpu_render_pass_draw_indexed_indirect(self, indirect_buffer.id, indirect_offset)
}
fn multi_draw_indirect(
&mut self,
indirect_buffer: &wgc::id::BufferId,
indirect_buffer: &super::Buffer,
indirect_offset: wgt::BufferAddress,
count: u32,
) {
wgpu_render_pass_multi_draw_indirect(self, *indirect_buffer, indirect_offset, count)
wgpu_render_pass_multi_draw_indirect(self, indirect_buffer.id, indirect_offset, count)
}
fn multi_draw_indexed_indirect(
&mut self,
indirect_buffer: &wgc::id::BufferId,
indirect_buffer: &super::Buffer,
indirect_offset: wgt::BufferAddress,
count: u32,
) {
wgpu_render_pass_multi_draw_indexed_indirect(
self,
*indirect_buffer,
indirect_buffer.id,
indirect_offset,
count,
)
}
fn multi_draw_indirect_count(
&mut self,
indirect_buffer: &wgc::id::BufferId,
indirect_buffer: &super::Buffer,
indirect_offset: wgt::BufferAddress,
count_buffer: &wgc::id::BufferId,
count_buffer: &super::Buffer,
count_buffer_offset: wgt::BufferAddress,
max_count: u32,
) {
wgpu_render_pass_multi_draw_indirect_count(
self,
*indirect_buffer,
indirect_buffer.id,
indirect_offset,
*count_buffer,
count_buffer.id,
count_buffer_offset,
max_count,
)
}
fn multi_draw_indexed_indirect_count(
&mut self,
indirect_buffer: &wgc::id::BufferId,
indirect_buffer: &super::Buffer,
indirect_offset: wgt::BufferAddress,
count_buffer: &wgc::id::BufferId,
count_buffer: &super::Buffer,
count_buffer_offset: wgt::BufferAddress,
max_count: u32,
) {
wgpu_render_pass_multi_draw_indexed_indirect_count(
self,
*indirect_buffer,
indirect_buffer.id,
indirect_offset,
*count_buffer,
count_buffer.id,
count_buffer_offset,
max_count,
)
@@ -346,20 +346,20 @@ mod pass_impl {
}
fn set_index_buffer(
&mut self,
buffer: &wgc::id::BufferId,
buffer: &super::Buffer,
offset: wgt::BufferAddress,
size: Option<wgt::BufferSize>,
) {
wgpu_render_bundle_set_index_buffer(self, *buffer, offset, size)
wgpu_render_bundle_set_index_buffer(self, buffer.id, offset, size)
}
fn set_vertex_buffer(
&mut self,
slot: u32,
buffer: &wgc::id::BufferId,
buffer: &super::Buffer,
offset: wgt::BufferAddress,
size: Option<wgt::BufferSize>,
) {
wgpu_render_bundle_set_vertex_buffer(self, slot, *buffer, offset, size)
wgpu_render_bundle_set_vertex_buffer(self, slot, buffer.id, offset, size)
}
fn set_push_constants(&mut self, stages: wgt::ShaderStage, offset: u32, data: &[u32]) {
@@ -396,21 +396,21 @@ mod pass_impl {
}
fn draw_indirect(
&mut self,
indirect_buffer: &wgc::id::BufferId,
indirect_buffer: &super::Buffer,
indirect_offset: wgt::BufferAddress,
) {
wgpu_render_bundle_draw_indirect(self, *indirect_buffer, indirect_offset)
wgpu_render_bundle_draw_indirect(self, indirect_buffer.id, indirect_offset)
}
fn draw_indexed_indirect(
&mut self,
indirect_buffer: &wgc::id::BufferId,
indirect_buffer: &super::Buffer,
indirect_offset: wgt::BufferAddress,
) {
wgpu_render_pass_bundle_indexed_indirect(self, *indirect_buffer, indirect_offset)
wgpu_render_pass_bundle_indexed_indirect(self, indirect_buffer.id, indirect_offset)
}
fn multi_draw_indirect(
&mut self,
_indirect_buffer: &wgc::id::BufferId,
_indirect_buffer: &super::Buffer,
_indirect_offset: wgt::BufferAddress,
_count: u32,
) {
@@ -418,7 +418,7 @@ mod pass_impl {
}
fn multi_draw_indexed_indirect(
&mut self,
_indirect_buffer: &wgc::id::BufferId,
_indirect_buffer: &super::Buffer,
_indirect_offset: wgt::BufferAddress,
_count: u32,
) {
@@ -426,9 +426,9 @@ mod pass_impl {
}
fn multi_draw_indirect_count(
&mut self,
_indirect_buffer: &wgc::id::BufferId,
_indirect_buffer: &super::Buffer,
_indirect_offset: wgt::BufferAddress,
_count_buffer: &wgc::id::BufferId,
_count_buffer: &super::Buffer,
_count_buffer_offset: wgt::BufferAddress,
_max_count: u32,
) {
@@ -436,9 +436,9 @@ mod pass_impl {
}
fn multi_draw_indexed_indirect_count(
&mut self,
_indirect_buffer: &wgc::id::BufferId,
_indirect_buffer: &super::Buffer,
_indirect_offset: wgt::BufferAddress,
_count_buffer: &wgc::id::BufferId,
_count_buffer: &super::Buffer,
_count_buffer_offset: wgt::BufferAddress,
_max_count: u32,
) {
@@ -449,14 +449,14 @@ mod pass_impl {
fn map_buffer_copy_view(view: crate::BufferCopyView) -> wgc::command::BufferCopyView {
wgc::command::BufferCopyView {
buffer: view.buffer.id,
buffer: view.buffer.id.id,
layout: view.layout,
}
}
fn map_texture_copy_view(view: crate::TextureCopyView) -> wgc::command::TextureCopyView {
wgc::command::TextureCopyView {
texture: view.texture.id,
texture: view.texture.id.id,
mip_level: view.mip_level,
origin: view.origin,
}
@@ -506,6 +506,23 @@ pub(crate) struct Device {
id: wgc::id::DeviceId,
error_sink: ErrorSink,
}
#[derive(Debug)]
pub(crate) struct Buffer {
id: wgc::id::BufferId,
error_sink: ErrorSink,
}
#[derive(Debug)]
pub(crate) struct Texture {
id: wgc::id::TextureId,
error_sink: ErrorSink,
}
#[derive(Debug)]
pub(crate) struct CommandEncoder {
id: wgc::id::CommandEncoderId,
error_sink: ErrorSink,
}
impl crate::Context for Context {
type AdapterId = wgc::id::AdapterId;
@@ -516,12 +533,12 @@ impl crate::Context for Context {
type BindGroupId = wgc::id::BindGroupId;
type TextureViewId = wgc::id::TextureViewId;
type SamplerId = wgc::id::SamplerId;
type BufferId = wgc::id::BufferId;
type TextureId = wgc::id::TextureId;
type BufferId = Buffer;
type TextureId = Texture;
type PipelineLayoutId = wgc::id::PipelineLayoutId;
type RenderPipelineId = wgc::id::RenderPipelineId;
type ComputePipelineId = wgc::id::ComputePipelineId;
type CommandEncoderId = wgc::id::CommandEncoderId;
type CommandEncoderId = CommandEncoder;
type ComputePassId = wgc::command::ComputePass;
type RenderPassId = wgc::command::RenderPass;
type CommandBufferId = wgc::id::CommandBufferId;
@@ -671,7 +688,7 @@ impl crate::Context for Context {
offset,
size,
} => bm::BindingResource::Buffer(bm::BufferBinding {
buffer_id: buffer.id,
buffer_id: buffer.id.id,
offset,
size,
}),
@@ -854,7 +871,7 @@ impl crate::Context for Context {
desc: &crate::BufferDescriptor<'_>,
) -> Self::BufferId {
let global = &self.0;
wgc::gfx_select!(device.id => global.device_create_buffer(
let buffer_id = wgc::gfx_select!(device.id => global.device_create_buffer(
device.id,
&wgt::BufferDescriptor {
label: desc.label.map(Borrowed),
@@ -867,7 +884,11 @@ impl crate::Context for Context {
.unwrap_error_sink(
&device.error_sink,
|| wgc::gfx_select!( device.id => global.buffer_error(PhantomData)),
)
);
Buffer {
id: buffer_id,
error_sink: device.error_sink.clone(),
}
}
fn device_create_texture(
@@ -876,7 +897,7 @@ impl crate::Context for Context {
desc: &TextureDescriptor,
) -> Self::TextureId {
let global = &self.0;
wgc::gfx_select!(device.id => global.device_create_texture(
let texture_id = wgc::gfx_select!(device.id => global.device_create_texture(
device.id,
&wgt::TextureDescriptor {
label: desc.label.map(Borrowed),
@@ -892,7 +913,11 @@ impl crate::Context for Context {
.unwrap_error_sink(
&device.error_sink,
|| wgc::gfx_select!( device.id => global.texture_error(PhantomData)),
)
);
Texture {
id: texture_id,
error_sink: device.error_sink.clone(),
}
}
fn device_create_sampler(
@@ -929,7 +954,7 @@ impl crate::Context for Context {
desc: &CommandEncoderDescriptor,
) -> Self::CommandEncoderId {
let global = &self.0;
wgc::gfx_select!(device.id => global.device_create_command_encoder(
let encoder_id = wgc::gfx_select!(device.id => global.device_create_command_encoder(
device.id,
&wgt::CommandEncoderDescriptor {
label: desc.label.map(Borrowed),
@@ -939,7 +964,11 @@ impl crate::Context for Context {
.unwrap_error_sink(
&device.error_sink,
|| wgc::gfx_select!( device.id => global.command_encoder_error(PhantomData)),
)
);
CommandEncoder {
id: encoder_id,
error_sink: device.error_sink.clone(),
}
}
fn device_create_render_bundle_encoder(
@@ -1028,8 +1057,8 @@ impl crate::Context for Context {
};
let global = &self.0;
wgc::gfx_select!(*buffer => global.buffer_map_async(*buffer, range, operation))
.unwrap_pretty();
wgc::gfx_select!(buffer.id => global.buffer_map_async(buffer.id, range, operation))
.unwrap_error_sink(&buffer.error_sink, || ());
future
}
@@ -1041,8 +1070,8 @@ impl crate::Context for Context {
) -> &[u8] {
let size = sub_range.end - sub_range.start;
let global = &self.0;
let ptr = wgc::gfx_select!(*buffer => global.buffer_get_mapped_range(
*buffer,
let ptr = wgc::gfx_select!(buffer.id => global.buffer_get_mapped_range(
buffer.id,
sub_range.start,
wgt::BufferSize::new(size)
))
@@ -1057,8 +1086,8 @@ impl crate::Context for Context {
) -> &mut [u8] {
let size = sub_range.end - sub_range.start;
let global = &self.0;
let ptr = wgc::gfx_select!(*buffer => global.buffer_get_mapped_range(
*buffer,
let ptr = wgc::gfx_select!(buffer.id => global.buffer_get_mapped_range(
buffer.id,
sub_range.start,
wgt::BufferSize::new(size)
))
@@ -1068,7 +1097,8 @@ impl crate::Context for Context {
fn buffer_unmap(&self, buffer: &Self::BufferId) {
let global = &self.0;
wgc::gfx_select!(*buffer => global.buffer_unmap(*buffer)).unwrap_pretty()
wgc::gfx_select!(buffer.id => global.buffer_unmap(buffer.id))
.unwrap_error_sink(&buffer.error_sink, || ());
}
fn swap_chain_get_current_texture_view(
@@ -1116,14 +1146,17 @@ impl crate::Context for Context {
};
let global = &self.0;
wgc::gfx_select!(
*texture => global.texture_create_view(*texture, &descriptor, PhantomData)
texture.id => global.texture_create_view(texture.id, &descriptor, PhantomData)
)
.unwrap_error_sink(
&texture.error_sink,
|| wgc::gfx_select!( texture.id =>global.texture_view_error(PhantomData)),
)
.unwrap_pretty()
}
fn texture_drop(&self, texture: &Self::TextureId) {
let global = &self.0;
wgc::gfx_select!(*texture => global.texture_drop(*texture))
wgc::gfx_select!(texture.id => global.texture_drop(texture.id))
}
fn texture_view_drop(&self, texture_view: &Self::TextureViewId) {
let global = &self.0;
@@ -1135,7 +1168,7 @@ impl crate::Context for Context {
}
fn buffer_drop(&self, buffer: &Self::BufferId) {
let global = &self.0;
wgc::gfx_select!(*buffer => global.buffer_drop(*buffer, false))
wgc::gfx_select!(buffer.id => global.buffer_drop(buffer.id, false))
}
fn bind_group_drop(&self, bind_group: &Self::BindGroupId) {
let global = &self.0;
@@ -1197,15 +1230,15 @@ impl crate::Context for Context {
copy_size: wgt::BufferAddress,
) {
let global = &self.0;
wgc::gfx_select!(*encoder => global.command_encoder_copy_buffer_to_buffer(
*encoder,
*source,
wgc::gfx_select!(encoder.id => global.command_encoder_copy_buffer_to_buffer(
encoder.id,
source.id,
source_offset,
*destination,
destination.id,
destination_offset,
copy_size
))
.unwrap_pretty()
.unwrap_error_sink(&encoder.error_sink, || ());
}
fn command_encoder_copy_buffer_to_texture(
@@ -1216,13 +1249,13 @@ impl crate::Context for Context {
copy_size: wgt::Extent3d,
) {
let global = &self.0;
wgc::gfx_select!(*encoder => global.command_encoder_copy_buffer_to_texture(
*encoder,
wgc::gfx_select!(encoder.id => global.command_encoder_copy_buffer_to_texture(
encoder.id,
&map_buffer_copy_view(source),
&map_texture_copy_view(destination),
&copy_size
))
.unwrap_pretty()
.unwrap_error_sink(&encoder.error_sink, || ())
}
fn command_encoder_copy_texture_to_buffer(
@@ -1233,13 +1266,13 @@ impl crate::Context for Context {
copy_size: wgt::Extent3d,
) {
let global = &self.0;
wgc::gfx_select!(*encoder => global.command_encoder_copy_texture_to_buffer(
*encoder,
wgc::gfx_select!(encoder.id => global.command_encoder_copy_texture_to_buffer(
encoder.id,
&map_texture_copy_view(source),
&map_buffer_copy_view(destination),
&copy_size
))
.unwrap_pretty()
.unwrap_error_sink(&encoder.error_sink, || ())
}
fn command_encoder_copy_texture_to_texture(
@@ -1250,20 +1283,20 @@ impl crate::Context for Context {
copy_size: wgt::Extent3d,
) {
let global = &self.0;
wgc::gfx_select!(*encoder => global.command_encoder_copy_texture_to_texture(
*encoder,
wgc::gfx_select!(encoder.id => global.command_encoder_copy_texture_to_texture(
encoder.id,
&map_texture_copy_view(source),
&map_texture_copy_view(destination),
&copy_size
))
.unwrap_pretty()
.unwrap_error_sink(&encoder.error_sink, || ())
}
fn command_encoder_begin_compute_pass(
&self,
encoder: &Self::CommandEncoderId,
) -> Self::ComputePassId {
wgc::command::ComputePass::new(*encoder)
wgc::command::ComputePass::new(encoder.id)
}
fn command_encoder_end_compute_pass(
@@ -1273,9 +1306,9 @@ impl crate::Context for Context {
) {
let global = &self.0;
wgc::gfx_select!(
*encoder => global.command_encoder_run_compute_pass(*encoder, pass)
encoder.id => global.command_encoder_run_compute_pass(encoder.id, pass)
)
.unwrap_pretty()
.unwrap_error_sink(&encoder.error_sink, || ())
}
fn command_encoder_begin_render_pass<'a>(
@@ -1303,7 +1336,7 @@ impl crate::Context for Context {
});
wgc::command::RenderPass::new(
*encoder,
encoder.id,
wgc::command::RenderPassDescriptor {
color_attachments: Borrowed(&colors),
depth_stencil_attachment: depth_stencil.as_ref(),
@@ -1317,30 +1350,34 @@ impl crate::Context for Context {
pass: &mut Self::RenderPassId,
) {
let global = &self.0;
wgc::gfx_select!(*encoder => global.command_encoder_run_render_pass(*encoder, pass))
.unwrap_pretty()
wgc::gfx_select!(encoder.id => global.command_encoder_run_render_pass(encoder.id, pass))
.unwrap_error_sink(&encoder.error_sink, || ())
}
fn command_encoder_finish(&self, encoder: &Self::CommandEncoderId) -> Self::CommandBufferId {
let desc = wgt::CommandBufferDescriptor::default();
let global = &self.0;
wgc::gfx_select!(*encoder => global.command_encoder_finish(*encoder, &desc)).unwrap_pretty()
wgc::gfx_select!(encoder.id => global.command_encoder_finish(encoder.id, &desc))
.unwrap_error_sink(
&encoder.error_sink,
|| wgc::gfx_select!( encoder.id => global.command_buffer_error(PhantomData)),
)
}
fn command_encoder_insert_debug_marker(&self, encoder: &Self::CommandEncoderId, label: &str) {
let global = &self.0;
wgc::gfx_select!(*encoder => global.command_encoder_insert_debug_marker(*encoder, &label))
.unwrap_pretty()
wgc::gfx_select!(encoder.id => global.command_encoder_insert_debug_marker(encoder.id, &label))
.unwrap_error_sink(&encoder.error_sink, ||())
}
fn command_encoder_push_debug_group(&self, encoder: &Self::CommandEncoderId, label: &str) {
let global = &self.0;
wgc::gfx_select!(*encoder => global.command_encoder_push_debug_group(*encoder, &label))
.unwrap_pretty()
wgc::gfx_select!(encoder.id => global.command_encoder_push_debug_group(encoder.id, &label))
.unwrap_error_sink(&encoder.error_sink, || ())
}
fn command_encoder_pop_debug_group(&self, encoder: &Self::CommandEncoderId) {
let global = &self.0;
wgc::gfx_select!(*encoder => global.command_encoder_pop_debug_group(*encoder))
.unwrap_pretty()
wgc::gfx_select!(encoder.id => global.command_encoder_pop_debug_group(encoder.id))
.unwrap_error_sink(&encoder.error_sink, || ())
}
fn render_bundle_encoder_finish(
@@ -1368,7 +1405,7 @@ impl crate::Context for Context {
) {
let global = &self.0;
wgc::gfx_select!(
*queue => global.queue_write_buffer(*queue, *buffer, offset, data)
*queue => global.queue_write_buffer(*queue, buffer.id, offset, data)
)
.unwrap_pretty()
}