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[](https://crates.io/crates/wgpu)
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[](https://gitter.im/gfx-rs/webgpu)
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This is an idiomatic Rust wrapper over [wgpu-native](https://github.com/gfx-rs/wgpu). It's designed to be suitable for general purpose graphics and computation needs of Rust community. It currently only works for the native platform, in the future aims to support WASM/Emscripten platforms as well.
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This is an idiomatic Rust wrapper over [wgpu-core](https://github.com/gfx-rs/wgpu). It's designed to be suitable for general purpose graphics and computation needs of Rust community. It currently only works for the native platform, in the future aims to support WASM/Emscripten platforms as well.
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## Gallery
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Shout out to the following projects that work best with wgpu-rs:
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- [wgpu_glyph](https://github.com/hecrj/wgpu_glyph) - for your text-y rendering needs
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- [coffee](https://github.com/hecrj/coffee) - a whole 2D engine
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- [iced](https://github.com/hecrj/iced) - a cross-platform GUI library
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- [rgx](https://github.com/cloudhead/rgx) - a 2D graphics library
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- [imgui-wgpu](https://github.com/Yatekii/imgui-wgpu-rs) - Dear ImGui interfacing
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- [pixels](https://github.com/parasyte/pixels) - the easiest way to create a hardware-accelerated pixel frame buffer
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- [kas](https://github.com/dhardy/kas) - tooKit Abstraction System
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## Development
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