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Fix calculation/validation of layer/mip ranges in create_texture_view (#2955)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
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@@ -113,6 +113,7 @@ the same every time it is rendered, we now warn if it is missing.
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- Validate the number of color attachments in `create_render_pipeline` by @nical in [#2913](https://github.com/gfx-rs/wgpu/pull/2913)
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- Validate against the maximum binding index in `create_bind_group_layout` by @nical in [#2892](https://github.com/gfx-rs/wgpu/pull/2892)
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- Validate that map_async's range is not negative by @nical in [#2938](https://github.com/gfx-rs/wgpu/pull/2938)
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- Fix calculation/validation of layer/mip ranges in create_texture_view by @nical in [#2955](https://github.com/gfx-rs/wgpu/pull/2955)
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- Validate the sample count and mip level in `copy_texture_to_buffer` by @nical in [#2958](https://github.com/gfx-rs/wgpu/pull/2958)
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#### DX12
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@@ -948,18 +948,21 @@ impl<A: HalApi> Device<A> {
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},
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};
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let required_level_count =
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desc.range.base_mip_level + desc.range.mip_level_count.map_or(1, |count| count.get());
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let mip_count = desc.range.mip_level_count.map_or(1, |count| count.get());
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let required_level_count = desc.range.base_mip_level.saturating_add(mip_count);
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let required_layer_count = match desc.range.array_layer_count {
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Some(count) => desc.range.base_array_layer + count.get(),
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Some(count) => desc.range.base_array_layer.saturating_add(count.get()),
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None => match view_dim {
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wgt::TextureViewDimension::D1
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| wgt::TextureViewDimension::D2
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| wgt::TextureViewDimension::D3 => 1,
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wgt::TextureViewDimension::Cube => 6,
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_ => texture.desc.array_layer_count(),
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},
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}
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.max(desc.range.base_array_layer.saturating_add(1)),
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};
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let level_end = texture.full_range.mips.end;
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let layer_end = texture.full_range.layers.end;
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if required_level_count > level_end {
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