[rs] Rename TextureUsage::OUTPUT_ATTACHMENT to RENDER_ATTACHMENT

This commit is contained in:
Zsolt Bölöny
2020-11-09 10:35:55 +01:00
parent 6d8dfaca84
commit 7c290fdd8d
8 changed files with 11 additions and 11 deletions

View File

@@ -71,7 +71,7 @@ async fn create_red_image_with_dimensions(
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT | wgpu::TextureUsage::COPY_SRC,
usage: wgpu::TextureUsage::RENDER_ATTACHMENT | wgpu::TextureUsage::COPY_SRC,
label: None,
});

View File

@@ -207,7 +207,7 @@ fn start<E: Example>(
};
let mut sc_desc = wgpu::SwapChainDescriptor {
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
usage: wgpu::TextureUsage::RENDER_ATTACHMENT,
// TODO: Allow srgb unconditionally
format: if cfg!(target_arch = "wasm32") {
wgpu::TextureFormat::Bgra8Unorm

View File

@@ -66,7 +66,7 @@ async fn run(event_loop: EventLoop<()>, window: Window, swapchain_format: wgpu::
});
let mut sc_desc = wgpu::SwapChainDescriptor {
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
usage: wgpu::TextureUsage::RENDER_ATTACHMENT,
format: swapchain_format,
width: size.width,
height: size.height,

View File

@@ -31,7 +31,7 @@ impl ViewportDesc {
let size = self.window.inner_size();
let sc_desc = wgpu::SwapChainDescriptor {
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
usage: wgpu::TextureUsage::RENDER_ATTACHMENT,
format: swapchain_format,
width: size.width,
height: size.height,

View File

@@ -208,7 +208,7 @@ impl framework::Example for Example {
dimension: wgpu::TextureDimension::D2,
format: TEXTURE_FORMAT,
usage: wgpu::TextureUsage::SAMPLED
| wgpu::TextureUsage::OUTPUT_ATTACHMENT
| wgpu::TextureUsage::RENDER_ATTACHMENT
| wgpu::TextureUsage::COPY_DST,
label: None,
});

View File

@@ -109,7 +109,7 @@ impl Example {
sample_count: sample_count,
dimension: wgpu::TextureDimension::D2,
format: sc_desc.format,
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
usage: wgpu::TextureUsage::RENDER_ATTACHMENT,
label: None,
};

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@@ -354,7 +354,7 @@ impl framework::Example for Example {
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: Self::SHADOW_FORMAT,
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT | wgpu::TextureUsage::SAMPLED,
usage: wgpu::TextureUsage::RENDER_ATTACHMENT | wgpu::TextureUsage::SAMPLED,
label: None,
});
let shadow_view = shadow_texture.create_view(&wgpu::TextureViewDescriptor::default());
@@ -641,7 +641,7 @@ impl framework::Example for Example {
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: Self::DEPTH_FORMAT,
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
usage: wgpu::TextureUsage::RENDER_ATTACHMENT,
label: None,
});
@@ -687,7 +687,7 @@ impl framework::Example for Example {
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: Self::DEPTH_FORMAT,
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
usage: wgpu::TextureUsage::RENDER_ATTACHMENT,
label: None,
});
self.forward_depth = depth_texture.create_view(&wgpu::TextureViewDescriptor::default());

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@@ -199,7 +199,7 @@ impl Example {
format: sc_desc.format,
usage: wgpu::TextureUsage::SAMPLED
| wgpu::TextureUsage::COPY_DST
| wgpu::TextureUsage::OUTPUT_ATTACHMENT,
| wgpu::TextureUsage::RENDER_ATTACHMENT,
});
let draw_depth_buffer = device.create_texture(&wgpu::TextureDescriptor {
@@ -211,7 +211,7 @@ impl Example {
format: wgpu::TextureFormat::Depth32Float,
usage: wgpu::TextureUsage::SAMPLED
| wgpu::TextureUsage::COPY_DST
| wgpu::TextureUsage::OUTPUT_ATTACHMENT,
| wgpu::TextureUsage::RENDER_ATTACHMENT,
});
let sampler = device.create_sampler(&wgpu::SamplerDescriptor {