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Fix spirv feature by removing profiling::scope bit
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@@ -812,7 +812,6 @@ impl crate::Context for Context {
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let source = match desc.source {
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#[cfg(feature = "spirv")]
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ShaderSource::SpirV(ref spv) => {
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profiling::scope!("naga::spv::parse");
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// Parse the given shader code and store its representation.
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let options = naga::front::spv::Options {
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adjust_coordinate_space: false, // we require NDC_Y_UP feature
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