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Updated documentation to clarify dx12compiler usage. (#3957)
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@@ -6309,9 +6309,9 @@ pub enum Dx12Compiler {
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/// However, it requires both `dxcompiler.dll` and `dxil.dll` to be shipped with the application.
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/// These files can be downloaded from <https://github.com/microsoft/DirectXShaderCompiler/releases>.
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Dxc {
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/// Path to the `dxcompiler.dll` file. Passing `None` will use standard platform specific dll loading rules.
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/// Path to the `dxil.dll` file, or path to the directory containing `dxil.dll` file. Passing `None` will use standard platform specific dll loading rules.
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dxil_path: Option<PathBuf>,
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/// Path to the `dxil.dll` file. Passing `None` will use standard platform specific dll loading rules.
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/// Path to the `dxcompiler.dll` file, or path to the directory containing `dxil.dll` file. Passing `None` will use standard platform specific dll loading rules.
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dxc_path: Option<PathBuf>,
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},
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}
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