[rs] Merge #35

35: Add the possibility to set a stencil on a renderpass. r=kvark a=Yatekii



Co-authored-by: Noah Huesser <yatekii@yatekii.ch>
This commit is contained in:
bors[bot]
2019-07-11 13:42:21 +00:00

View File

@@ -1169,6 +1169,13 @@ impl<'a> RenderPass<'a> {
wgn::wgpu_render_pass_set_scissor_rect(self.id, x, y, w, h)
}
/// Sets the stencil reference.
///
/// Subsequent stencil tests will test against this value.
pub fn set_stencil_reference(&mut self, reference: u32) {
wgn::wgpu_render_pass_set_stencil_reference(self.id, reference)
}
/// Draws primitives from the active vertex buffer(s).
///
/// The active vertex buffers can be set with [`RenderPass::set_vertex_buffers`].