[rs] Fix RenderPipelineDescriptor.depth_stencil_state doc

This commit is contained in:
Mac O'Brien
2019-05-23 09:32:00 -05:00
parent 26ad4c011a
commit b2e126b1e2

View File

@@ -315,7 +315,7 @@ pub struct RenderPipelineDescriptor<'a> {
/// The effect of draw calls on the color aspect of the output target.
pub color_states: &'a [ColorStateDescriptor],
/// The effect of draw calls on the depth and stencil aspects of the target surface, if any.
/// The effect of draw calls on the depth and stencil aspects of the output target, if any.
pub depth_stencil_state: Option<DepthStencilStateDescriptor>,
/// The format of any index buffers used with this pipeline.