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[rs] Remove bake.frag
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@@ -1,4 +0,0 @@
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#version 450
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void main() {
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}
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@@ -471,7 +471,6 @@ impl framework::Example for Example {
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// Create the render pipeline
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let vs_module = device.create_shader_module(wgpu::include_spirv!("bake.vert.spv"));
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let fs_module = device.create_shader_module(wgpu::include_spirv!("bake.frag.spv"));
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let pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
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label: Some("shadow"),
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@@ -480,10 +479,7 @@ impl framework::Example for Example {
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module: &vs_module,
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entry_point: "main",
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},
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fragment_stage: Some(wgpu::ProgrammableStageDescriptor {
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module: &fs_module,
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entry_point: "main",
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}),
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fragment_stage: None,
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rasterization_state: Some(wgpu::RasterizationStateDescriptor {
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front_face: wgpu::FrontFace::Ccw,
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cull_mode: wgpu::CullMode::Back,
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