Include shader label in log message if validation fails

This commit is contained in:
Jonathan Behrens
2021-05-08 14:07:56 -04:00
parent 751aa714f4
commit c64618abb8

View File

@@ -1016,7 +1016,7 @@ impl<B: GfxBackend> Device<B> {
let module = match parser.parse() {
Ok(module) => Some(module),
Err(err) => {
log::warn!("Failed to parse shader SPIR-V code: {:?}", err);
log::warn!("Failed to parse shader SPIR-V code for {:?}: {:?}", desc.label, err);
if desc.flags.contains(wgt::ShaderFlags::VALIDATION) {
return Err(pipeline::CreateShaderModuleError::Parsing);
}
@@ -1033,7 +1033,7 @@ impl<B: GfxBackend> Device<B> {
match naga::front::wgsl::parse_str(&code) {
Ok(module) => (None, Some(module)),
Err(err) => {
log::error!("Failed to parse WGSL code: {}", err);
log::error!("Failed to parse WGSL code for {:?}: {}", desc.label, err);
return Err(pipeline::CreateShaderModuleError::Parsing);
}
}