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Fix wgpu downlevel check
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@@ -720,7 +720,7 @@ impl DownlevelCapabilities {
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/// If this returns false, some parts of the API will result in validation errors where they would not normally.
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/// These parts can be determined by the values in this structure.
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pub fn is_webgpu_compliant(self) -> bool {
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self == Self::default()
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self.flags.contains(DownlevelFlags::COMPLIANT) && self.shader_model >= ShaderModel::Sm5
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}
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}
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