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add size function for VertexFormat
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@@ -941,6 +941,43 @@ pub enum VertexFormat {
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Int4 = 29,
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}
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impl VertexFormat {
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pub fn size(&self) -> u64 {
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match self {
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VertexFormat::Uchar2 => 2,
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VertexFormat::Uchar4 => 4,
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VertexFormat::Char2 => 2,
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VertexFormat::Char4 => 4,
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VertexFormat::Uchar2Norm => 2,
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VertexFormat::Uchar4Norm => 4,
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VertexFormat::Char2Norm => 2,
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VertexFormat::Char4Norm => 4,
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VertexFormat::Ushort2 => 4,
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VertexFormat::Ushort4 => 8,
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VertexFormat::Short2 => 4,
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VertexFormat::Short4 => 8,
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VertexFormat::Ushort2Norm => 4,
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VertexFormat::Ushort4Norm => 8,
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VertexFormat::Short2Norm => 4,
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VertexFormat::Short4Norm => 8,
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VertexFormat::Half2 => 4,
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VertexFormat::Half4 => 8,
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VertexFormat::Float => 4,
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VertexFormat::Float2 => 8,
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VertexFormat::Float3 => 12,
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VertexFormat::Float4 => 16,
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VertexFormat::Uint => 4,
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VertexFormat::Uint2 => 8,
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VertexFormat::Uint3 => 12,
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VertexFormat::Uint4 => 16,
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VertexFormat::Int => 4,
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VertexFormat::Int2 => 8,
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VertexFormat::Int3 => 12,
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VertexFormat::Int4 => 16,
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}
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}
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}
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bitflags::bitflags! {
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/// Different ways that you can use a buffer.
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///
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