Commit Graph

35 Commits

Author SHA1 Message Date
Lachlan Sneff
35dd34b4ec Add BufferView and BufferViewMut and fix safety issues with mapped range. 2020-06-09 20:03:28 -04:00
Connor Fitzgerald
b71c420f7a Implement extensions interface as described in wgpu#691 2020-06-08 01:20:00 -04:00
Rukai
f6123e4fe8 Add aribitrary texture size handling to the capture example 2020-06-06 14:56:08 +10:00
Connor Fitzgerald
cf9d9d6656 Rustify the example's use of Extensions and SamplerDescriptor 2020-06-02 21:44:07 -04:00
Dzmitry Malyshau
63219a5a85 Use the new map-async 2020-06-02 14:23:34 -04:00
AlphaModder
91d46ecc2b Rename SwapChain::get_next_texture to SwapChain::get_next_frame, and have it return errors to the user. 2020-05-30 18:41:31 -07:00
Dzmitry Malyshau
686b4f71a6 Update wgpu and use write_texture 2020-05-26 10:10:32 -04:00
Dzmitry Malyshau
17b46687ce Rustfmt pass on examples 2020-05-05 21:55:42 -04:00
Dzmitry Malyshau
4413c4648d Update for wgpu-core 2020-04-30 15:52:16 -04:00
Dzmitry Malyshau
e30a428190 Port the Web backend to the Context trait 2020-04-26 19:18:24 -04:00
Dzmitry Malyshau
ba95354734 Rewire the backend system to remove wgpu-native step
Main change here is the introduction of the Context trait.
The "direct" implementation of it goes straight to wgpu-core.

This commit also has small improvements:
- consuming command buffers on submit
- Instance type
- proper call to destructors
2020-04-26 19:18:24 -04:00
Chinedu Francis Nwafili
309cc1cedd Add screenshots of examples
When looking into wgpu-rs as a replacement for WebGL I went to the
examples directory on GitHub to browse for a bit.

I wanted to see some of the examples at a glance without needing to
clone the repository.

This commit enables that by adding a README to each example with a
description of the example and screenshots / example output.

In a few cases the description is a bit redundant - but my hope is that
in the future we can improve all the READMEs.

Being a web API and thus very accessible, WebGPU could end up being many
people's first introduction to graphics programming so the lower we make
the barrier the better.
2020-04-26 18:59:48 -02:30
Joshua Groves
f0ab842d6e Combine wasm_main/main and add console_log 2020-04-18 01:04:28 -02:30
Joshua Groves
a6473b52b9 Get capture mostly working
`File::create` isn't available on wasm, so we can't actually write the
output image anywhere unless we target something else as the file
system (e.g. local storage)
2020-04-18 01:04:28 -02:30
Dzmitry Malyshau
1678a267cb Update wgpu for texture descriptor changes 2020-04-14 01:13:47 -04:00
Hackpoetic
a6e81dc703 cargo fmt the code and tweak format rules 2020-04-10 22:56:24 -04:00
Dzmitry Malyshau
b93e942b58 Update to latest wgpu, duplicate RequestAdapterOptions 2020-04-02 00:29:24 -04:00
Joshua Groves
31e80d99b3 Update to latest wgpu 2020-03-30 07:58:06 -04:00
Lachlan Sneff
ea6bcd03e2 Rewrite GpuFuture to avoid blocking and to use less space
Remove odd patching matching

Replace std::sync::Mutex with spin::Mutex in GpuFuture

Reduce GpuFuture usage to one explicit allocation instead of two

Fix examples to poll the device in the background when using map_read or map_write

Remove device.poll from GpuFuture::poll and document future invariants

Massively simplify examples

Use Arc::clone(...) instead of arc.clone()

Switch println to log::info
2020-03-27 00:16:35 -04:00
Rukai
111f6c4f75 Improve BufferCopyView documentation 2020-03-22 23:24:43 +11:00
Joshua Groves
b3e4253df1 Return futures from request adapter/request device 2020-03-16 16:35:51 -02:30
Dzmitry Malyshau
d842432d17 Update for the latest spec changes 2020-03-15 11:25:06 -04:00
Layl
45426eef9c Change Queue::submit to take &self 2019-12-31 16:24:49 +01:00
Tristam MacDonald
cc32408fa2 prototype of async/await for buffer mapping 2019-11-21 21:42:22 -08:00
Jacob Greenfield
88e8269182 cargo fmt 2019-11-21 00:20:28 -05:00
Cormac O'Brien
05e697831a Use count rather than size in map_read/write_async
Fixes #124
2019-11-20 04:29:09 -06:00
Dzmitry Malyshau
b40bb71679 Wholesome update for the git master of wgpu-native 2019-11-19 20:58:32 -05:00
Dzmitry Malyshau
00c6d97dce Return Queue separately 2019-09-10 09:26:18 -04:00
Daniel Salvadori
8f8cccd97e Modify examples to use PowerPreference::Default 2019-09-05 19:14:53 -03:00
Dzmitry Malyshau
c6522fa60b Update wgpu-native to the commit that has no backend features.
This change removes the dependency on gfx-rs backends, refactors
Adapter and Surface creation to be done from nothing.
2019-08-29 22:04:43 -04:00
Dzmitry Malyshau
c2743c279e Wholesome update for wgpu-0.3 2019-08-21 23:51:09 -04:00
Rukai
69a894e91a Update to latest wgpu-native commit 2019-08-18 12:19:49 +10:00
Rukai
b17e85d063 Update to latest wgpu native 2019-08-11 11:44:09 +10:00
Rukai
57aa4e3415 Remove unneeded TextureUsage 2019-07-24 21:37:15 +10:00
Paul Kernfeld
790b79a936 Add an example showing how to capture a render 2019-07-23 22:14:27 -04:00