Erich Gubler
4a9797276a
refactor: resolve clippy::needless_borrow
2022-11-07 17:36:04 -08:00
Erich Gubler
a818b8540a
refactor: resolve clippy::needless_return in raw-gles example
2022-11-07 17:36:04 -08:00
Erich Gubler
319a916cb6
refactor: fix label shadow warning for new_alpha_mode
2022-11-07 17:36:04 -08:00
Erich Gubler
fb67de908e
refactor: resolve clippy::explicit_auto_deref
2022-11-07 17:36:04 -08:00
Erich Gubler
98eb19c854
refactor: resolve clippy::bool_to_int_with_if
2022-11-07 17:36:04 -08:00
Andreas Reich
a377ae2b7f
Alpha to coverage support for GLES ( #3187 )
2022-11-07 16:56:59 -05:00
Andreas Reich
b838b0871c
Added new UNRESTRICTED_INDEX_BUFFER downlevel flag. ( #3157 )
...
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com >
2022-11-07 15:45:50 -05:00
Nicolas Silva
db30e3909a
Avoid integer overflow on multiplication in write_texture. ( #3146 )
2022-11-07 15:31:19 -05:00
Erich Gubler
2245227f83
style(wgpu-info): strip trailing newlines
2022-11-07 14:28:08 -03:30
Erich Gubler
17b748a8a4
fix(wgpu-info): s/driver/&_info for DriverInfo line
2022-11-07 14:28:08 -03:30
TheOnlyMrCat
6ed103ec18
Add expose-ids feature ( #3104 )
2022-11-04 15:28:56 -04:00
Kevin Reid
eda77e6abb
Expand documentation of Queue::write_texture. ( #3173 )
2022-11-03 14:00:56 -04:00
Jim Blandy
9fb9dbf653
deno_webgpu: Don't confuse zero with "to the end of the buffer".
...
`RenderBundleEncoder::set_index_buffer` and `set_vertex_buffer`
interpret a `size` of `None` to mean "from the given offset to the end
of the buffer", but `std::num::NonZeroU64::new` produces `None` when
its argument is zero, which is quite different. Fix this similarly to
the way it's handled in `op_webgpu_render_pass_set_index_buffer`.
The WebGPU spec says this should work; filed as #3170 .
2022-11-03 09:14:18 -07:00
Connor Fitzgerald
7f64498d6e
Test clamp and Generalize Shader Tests ( #3167 )
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* Sample numeric tests
* Generalize shader tests
2022-11-02 19:42:18 -04:00
Connor Fitzgerald
4d199a38df
Forward port v0.14.1 changelog ( #3166 )
2022-11-02 22:15:03 +00:00
Lilith
a31cd2ef5c
Remove DEPTH24PLUS_STENCIL8 feature ( #3151 )
2022-11-02 16:44:15 -04:00
Imbris
8a7240cdbe
Address review comments with small factoring out of conditional failure test pattern.
2022-11-02 02:14:42 -04:00
Imbris
688643d2b6
Indicate in MAPPABLE_PRIMARY_BUFFER docs that it it only supported on
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vulkan, dx12, and metal.
2022-11-02 02:14:42 -04:00
Imbris
f018e9539b
Rework buffer_usage test to properly check every failure case using error scopes (instead of accidentally just testing the first one).
2022-11-02 02:14:42 -04:00
i509VCB
32febc5c9e
export the strict assert macros uniformly
2022-11-01 04:59:24 -04:00
i509VCB
085e41171f
use debug_assert_** with not(feature = "strict_asserts")
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strict_asserts should at least validate with the debug_assert_** family of macros in debug builds. Otherwise undefined behavior can sneak by.
2022-11-01 04:59:24 -04:00
Harald Reingruber
51b34c5b51
Improve compute shader validation error message ( #3139 )
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* Improve compute shader validation error message
* Add entry to changelog.
* Improve error message wording (by cwfitzgerald)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com >
* Add credit and PR link to changelog
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com >
2022-10-29 17:49:03 -04:00
Xiaopeng Li
ccabcad6bb
Update naga ( #3144 )
2022-10-28 11:46:43 -04:00
Connor Fitzgerald
c4533971c0
Struct Alignment Test ( #3125 )
2022-10-26 23:37:25 +00:00
Jinlei Li
dcc0baa1ff
Fix texture_as_hal internal unwrap may cause panic ( #3131 )
2022-10-26 17:13:43 -04:00
i509VCB
d81cb46be0
enable doc_auto_cfg for docs.rs ( #3113 )
...
* enable doc_auto_cfg for docs.rs
This should expose more feature labels in the generated documentation and removes the needs for the manually labeling the features for a type, function or enum variants.
* enable docsrs cfg when building docs for master
2022-10-26 17:07:25 -04:00
Josh Groves
49415fe971
Remove unrelated comment in CompositeAlphaMode ( #3129 )
2022-10-21 11:32:19 -04:00
Jinlei Li
cc448817e7
Use cargo 1.64 workspace inheritance feature ( #3107 )
2022-10-20 01:41:17 -04:00
Xiaopeng Li
754a4bad80
Add Surface::as_hal_mut ( #3123 )
2022-10-19 16:06:23 -04:00
Ashley
d3ab5a197e
WebGL2 multiview support via OVR_multiview2 ( #3121 )
...
* Add OVR_multiview2 support
* Add changelog entry
* Only use multiview on wasm32 + unknown
* Add note to Features::MULTIVIEW
2022-10-18 12:14:18 -04:00
Connor Fitzgerald
ce081796c8
Rework CI ( #3097 )
2022-10-14 22:55:36 -04:00
Benjamin Loison
435ce062a9
Correct a typo ( #3108 )
2022-10-15 01:00:49 +00:00
Jim Blandy
b28a87e298
Global init remove dummy argument ( #3101 )
2022-10-13 17:41:58 -04:00
Nicolas Silva
d1ff3838b8
Expose the full Result type to the rust map_async callback ( #2939 )
2022-10-13 15:41:52 -04:00
Jim Blandy
215884184b
Reformat comments in wgpu-core. ( #3102 )
2022-10-13 18:34:44 +00:00
Jim Blandy
fa4d8401e8
Use std::fmt::Formatter::debug_struct for RenderPass. ( #3100 )
2022-10-13 14:00:54 -04:00
i509VCB
7aca31fe9c
allow creation of wgpu_hal textures for gles backend ( #3046 )
...
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com >
2022-10-13 06:41:12 +00:00
Jinlei Li
caee97e402
Add get_default_configure to simplify user creation of SurfaceConfiguration ( #3034 )
2022-10-13 06:15:46 +00:00
Xiaopeng Li
9272cc65cc
Fix memory leak on macOS ( #3056 )
2022-10-13 02:13:31 -04:00
Jinlei Li
b72bcc54dc
web: implement queue_validate_write_buffer ( #3098 )
2022-10-13 02:11:31 -04:00
Jinlei Li
42be6f36aa
web: call create_query_set and write_timestamp of web-sys ( #3091 )
2022-10-13 02:10:33 -04:00
Jim Blandy
f3d455b617
vulkan: Don't use pointer to dropped PhysicalDeviceDriverProperties. ( #3076 )
...
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com >
2022-10-12 20:52:32 +00:00
Nicolas Silva
cf3ea638ee
(WIP) Add tests for empty buffers and map ranges ( #2879 )
2022-10-12 16:25:39 -04:00
Andreas Reich
aed3b1ae59
adds eq to DepthBiasState and DepthStencilState ( #3096 )
2022-10-12 14:28:44 -04:00
killian
0951b033a7
Implement Hash for DepthStencilState and DepthBiasState ( #3092 )
...
* Implement Hash for DepthStencilState and DepthBiasState
* Fix clippy error
* cargo fmt
* Fix Hash implementation
Co-authored-by: char0313 <killia.charrier@etudiant.univ-reims.dr >
2022-10-11 19:14:10 +00:00
Andreas Reich
351ca3ea3d
Fix webgl srgb blit not setting the viewport correctly ( #3093 )
...
* Fix webgl srgb blit not setting the viewport correctly
* Add changelog notes
2022-10-11 14:04:06 -04:00
Nicolas Silva
eca04f59db
Make some errors not fatal ( #3094 )
2022-10-11 13:40:30 -04:00
daxpedda
318cb7aa9b
Implement Clone for ShaderModuleDescriptor ( #3086 )
2022-10-09 14:14:33 -04:00
Andreas Reich
acadd8dad5
webgl backend supports now non-srgb framebuffer ( #3070 )
2022-10-08 23:48:44 -04:00
Lucas Kent
81dc1e24eb
Update cargo-run-wasm ( #3057 )
2022-10-08 22:51:01 -04:00