Commit Graph

279 Commits

Author SHA1 Message Date
Dzmitry Malyshau
85fbbbbbf3 Cargo lock update, limits fix (#2033) 2021-10-07 16:57:33 -04:00
Zicklag
312828f12f Implement WebGL2 Backend (#1686)
* Implement WebGL Backend

* Add WebGL Fixes by @mrk-its

* Update Limits for WASM and Examples

* Address Review Points
2021-10-07 16:18:09 -04:00
Connor Fitzgerald
6df5f95b67 Update naga to 2e7d629 2021-10-07 16:09:13 -04:00
Dzmitry Malyshau
dfa4948033 Update naga to 0e3fbc8 2021-10-07 08:32:01 -04:00
Connor Fitzgerald
647f6ee9f2 Disable partially bound arrays on intel/windows 2021-10-05 08:57:33 -04:00
Connor Fitzgerald
c3d906856f Add spans to provide more information profile gaps 2021-10-03 22:54:15 -04:00
Dzmitry Malyshau
97d6db4d18 Allow if/panic in wgpu-hal 2021-10-01 16:22:51 -04:00
Connor Fitzgerald
b679342d9e Support descriptor arrays shorter than binding length 2021-09-30 14:11:51 -04:00
Dzmitry Malyshau
8fa3ca731b hal/gl: disable presentation on intel+nv 2021-09-29 13:32:09 -04:00
João Capucho
9bc5908492 Add method to create shader modules without runtime checks (#1978)
* Add method to create shader modules without runtime checks

* Use opaque struct to represent shader bound checks
2021-09-27 19:51:44 +00:00
Connor Fitzgerald
ff8f258b95 Fix VK and GL renderdoc captures 2021-09-21 18:41:16 -04:00
Dzmitry Malyshau
87c8680ffd hal/vk: Enable image robustness where available 2021-09-19 15:18:37 -04:00
Dzmitry Malyshau
c8436de1ec Force point size output on Vulkan 2021-09-15 19:15:23 -04:00
Connor Fitzgerald
7766ed194b Improve CI testing code 2021-09-14 13:34:07 -04:00
Dzmitry Malyshau
392f904465 hal/metal: bump the maximum command buffer count 2021-09-14 09:12:00 -04:00
Dzmitry Malyshau
447d612f88 hal/metal: fix the back-face stencil state 2021-09-13 10:17:19 -04:00
Dzmitry Malyshau
3afeb9a53f hal/metal: fix storage binding size units 2021-09-12 17:41:46 -04:00
xacrimon
fc1cb5eb20 feedback 2021-09-12 11:03:05 -04:00
Dzmitry Malyshau
abe41ccf9c Fix stencil ops 2021-09-12 10:37:17 -04:00
João Capucho
bf29ceaf10 Update naga to latest 2021-09-11 11:44:27 -04:00
xacrimon
e013daadc8 please rustfmt 2021-09-10 21:46:21 +02:00
xacrimon
a1bfbbbfab fix lint 2021-09-10 21:44:35 +02:00
xacrimon
da849115b5 return appropriate error when failing to allocate drawable on metal 2021-09-10 21:30:30 +02:00
Geert Bleyen
cc91b38301 Do MTL feature check for Depth Clamping (#1933)
* Do MTL feature check for Depth Clamping

(cherry picked from commit ae6e83c3b2e695918ffcd8bbf7ce3a1b32e2b36e)

# Conflicts:
#	wgpu-hal/src/metal/adapter.rs

* make feature support check conform

* clean code

* avoid same featureset checks multiple times

* cargo fmt'ed
2021-09-10 13:45:25 +00:00
Dzmitry Malyshau
180dc27144 Work around Adreno's OpName bug 2021-09-08 22:24:27 -04:00
Connor Fitzgerald
809909137c Merge pull request #1919 from kvark/spv
vulkan: compile shader modules at pipeline creation time
2021-09-08 17:25:50 -04:00
Dzmitry Malyshau
797c9c83d6 Fix solaris build (#1924) 2021-09-08 17:22:23 -04:00
Luke Street
76bcd9c494 Implement min_{uniform,storage}_buffer_offset_alignment limits (#1923)
* Implement min_{uniform,storage}_buffer_offset_alignment limits

* Add Limits::using_alignment

* Update docs & examples

* Create binding_model::buffer_binding_type_alignment fn
2021-09-08 13:53:02 -04:00
Luke Street
5d00867f47 hal/dx12: fix offsets into storage buffer bindings (#1921) 2021-09-08 13:01:26 +00:00
Dzmitry Malyshau
e00bfac6cf vulkan: compile shader modules at pipeline creation time 2021-09-07 20:06:16 -04:00
Dzmitry Malyshau
076031c1ba hal: switch texture copies to expect physical sizes (#1908) 2021-09-07 13:13:11 +00:00
Zhixing Zhang
66979eb68d add missing capability (#1911) 2021-09-07 01:30:50 +00:00
Wumpf
df2a686c29 Reintroduce clear_texture Metal/Vulkan/DX12 (#1905)
* enable CLEAR_COMMANDS feature for all adapters

* replaced fill_buffer with clear_buffer (minus variable value)

* Improve clear buffer/texture test
and remove unused clear-buffer.ron test

* renamed clear_image to clear_texture

* skeleton for new wgpu-hal clear_texture

* clear_texture implementation for vulkan

* clear_texture now restricts usage

* clear_texture implementation for dx12

* Implemented clear_texture for Metal backend

* Clean up GLES clear_buffer and leave note on how to implement clear_texture in the future

* fix linux compilation & formatting issues

* comment & namespace fixes

* Extent3d has now a simple mipmap calculating function

Fix incorrect use of texture.size in clear_texture for metal/dx12
Fix incorrect mip/layer ranges in clear_texture for metal/dx12
2021-09-06 21:14:40 -04:00
Connor Fitzgerald
938c069608 Properly implement timestamp periods (#1907) 2021-09-04 22:24:15 -04:00
Dzmitry Malyshau
663f64c571 Fix read-write buffer barrier 2021-09-02 16:39:55 -04:00
Dzmitry Malyshau
d23288e455 hal/linux: Work around Intel+Nvidia presentation conflict 2021-09-02 14:50:05 -04:00
Igor Shaposhnik
792fbc17e5 [dx12] Fix compiler warning 2021-09-02 14:06:18 +03:00
Dzmitry Malyshau
3ced8bf892 hal/vk: always request StorageImageExtendedFormats in SPIR-V 2021-09-01 19:08:01 -04:00
Connor Fitzgerald
90778c3a43 Implement compressed textures in DX12 2021-09-01 18:45:35 -04:00
Connor Fitzgerald
5b438de8e8 Merge pull request #1893 from cwfitzgerald/debug-labels
Implement render pass labels in Vulkan
2021-09-01 16:47:57 -04:00
Connor Fitzgerald
10daa83162 Merge pull request #1876 from kvark/gl-stride
hal/gles: fix the VB stride limit
2021-09-01 16:47:36 -04:00
Connor Fitzgerald
41c96a6574 Implement Debug Markers for Vulkan 2021-09-01 16:32:49 -04:00
Christofer Nolander
06316c1bac hal/metal: support Features::NON_FILL_POLYGON_MODE (#1885)
* hal/metal: support Features::NON_FILL_POLYGON_MODE

* Document Metal support for NON_FILL_POLYGON_MODE

* Split Features::NON_FILL_POLYGON_MODE in two

Adds two new features: `LINE_POLYGON_MODE` and `POINT_POLYGON_MODE`.

Allows metal to support `PolygonMode::Line` while not being required to
support `PolygonMode::Point`.

* Formatting

* Rename {LINE,POINT}_POLYGON_MODE to POLYGON_MODE_{LINE,POINT}
2021-08-31 16:20:38 +00:00
Riccardo Zaglia
0a2be6099c Add Texture::as_hal() 2021-08-31 10:30:23 -04:00
Dzmitry Malyshau
43872d4544 hal/gles: fix the VB stride limit 2021-08-30 16:49:54 -04:00
Dzmitry Malyshau
c3de161dd2 hal/metal: inherit scaling from NSView 2021-08-27 13:39:13 -04:00
Dzmitry Malyshau
5fd4fffdde hal/dx12: don't assume D3DCompile error is some 2021-08-26 17:14:58 -04:00
Riccardo Zaglia
1c086a51ff hal/vk: Allow non-owned Instance and Device from raw; allow owned Texture from raw 2021-08-25 00:34:19 -04:00
Dzmitry Malyshau
590ef1d8cf Switch naga to latest on git (#1858) 2021-08-24 18:20:44 -04:00
Dzmitry Malyshau
0e65b9323a hal/dx12: do not reverse the pipeline layout (#1857) 2021-08-24 01:39:44 -04:00