Commit Graph

375 Commits

Author SHA1 Message Date
Bruce Mitchener
2a77bbd80d Fix some typos. (#3965) 2023-07-23 08:15:20 +00:00
Small White
ac9ac8bcae Updated documentation to clarify dx12compiler usage. (#3957) 2023-07-21 17:50:25 +00:00
Nicolas Silva
4ab9dbea8f Update max_bindings_per_bind_group from 640 to 1000 to reflect spec (#3942)
* Update max_bindings_per_bind_group from 640 to 1000 to reflect change in the spec.

* Add changelog entry.
2023-07-20 10:02:59 -04:00
amfaber
a60efbde96 Expose TextureUsages in SurfaceCapabilities (#3874)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-07-19 22:57:41 +00:00
Aaron Hill
fd5550cc89 Make RequestAdapterOptions.power_preference optional (#3903)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-07-19 21:04:31 +00:00
Erich Gubler
c062e18858 Update max_bindings_per_bind_group default to 1000 (#3943) 2023-07-19 16:19:26 -04:00
daxpedda
88f18ed190 Don't implement Send or Sync on Wasm (#3691)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-06-29 20:31:18 +00:00
Connor Fitzgerald
e6be20f72e Make wgpu-info into a proper CLI Tool (#3856) 2023-06-15 19:56:15 +00:00
Connor Fitzgerald
10172e1f38 Move Examples and Tests to Their Own Crates (#3841)
Co-authored-by: Connor Fitzgerald <connor@modyfi.io>
2023-06-10 18:35:46 +00:00
Connor Fitzgerald
173820222f Migrate to nv-flip for image comparison (#3830)
Co-authored-by: Connor Fitzgerald <connor@modyfi.io>
2023-06-08 11:48:06 -04:00
Teodor Tanasoaia
2e4209c537 Add back components info of TextureFormats (#3843)
* add back components info of `TextureFormat`s
* add changelog
2023-06-06 19:28:46 +02:00
Elabajaba
e6314c4070 DX12 increase max_storage_buffers_per_shader_stage and max_storage_textures_per_shader_stage (#3798) 2023-05-30 12:38:54 +02:00
Jim Blandy
7f4c39c8db Fix doc links in wgpu-types/src/lib.rs. (#3799) 2023-05-23 13:21:14 -04:00
Jim Blandy
3563849585 Document that various sizes and offsets are in bytes. (#3773) 2023-05-13 22:22:28 -04:00
Erich Gubler
f71a1bc736 docs(adapter): document device and vendor IDs repr. (#3763) 2023-05-10 12:13:01 +00:00
Ame
4d8a7ed38d Change AdapterInfo::{device,vendor} fields to u32 (#3760)
* Change AdapterInfo device and vendor to u32s

* Add CHANGELOG
2023-05-09 11:17:27 +02:00
Erich Gubler
3e562aaeaa docs: note feature req. for Depth32FloatStencil8 (#3734)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-05-03 10:08:52 +00:00
Jinlei Li
62ea7813e4 Implement Features::RG11B10UFLOAT_RENDERABLE (#3701) 2023-04-19 13:34:29 +02:00
J
191cabc833 fix a minor typo (#3703)
L1642 `creates` -> `create`
2023-04-19 09:09:58 +00:00
François
bf8e6fe371 add feature RG11B10UFLOAT_RENDERABLE on webgpu (#3689)
* add feature RG11B10UFLOAT_RENDERABLE on web

* changelog
2023-04-14 14:52:37 +02:00
Connor Fitzgerald
a7defb723f Cleanups for WebGPU (#3671)
Co-authored-by: Connor Fitzgerald <connor@modyfi.io>
2023-04-12 21:27:30 +00:00
Teodor Tanasoaia
6918cf33d4 [metal] Fix metal erroring on an array_stride of 0 (#3538)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-04-05 22:40:15 +00:00
dependabot[bot]
a13ed91626 Bump bitflags from 1.3.2 to 2.0.2 (#3606)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Connor Fitzgerald <connor@modyfi.io>
2023-04-05 22:24:59 +00:00
Lukas Herzberger
b6dbce740f Implement resolve query set (#3489
* implement command_encoder_resolve_query_set

* fix args

* add BufferUsages::QUERY_RESOLVE

* update changelog

* fix link text

* validate query resolve: check for QUERY_RESOLVE instead of CPY_DST

* update changelog, replace COPY_DST with QUERY_RESOLVE in mipmap example
2023-04-05 17:59:04 -04:00
multisn8
ea396e2e00 Update outdated notice of GL being unsupported (#3638) 2023-04-02 13:47:16 -04:00
Vinh Truong
7495646d5f [wgpu-types] Minor doc typo (#3608) 2023-03-20 21:51:52 +01:00
Teodor Tanasoaia
cf40e64b16 Change type of bytes_per_row and rows_per_image (#3529) 2023-03-06 16:44:36 -05:00
Teodor Tanasoaia
ac689cbe1f Update feature documentation (#3534) 2023-03-03 12:09:17 -05:00
Teodor Tanasoaia
2a3a9bf013 Remove unused STORAGE_ATOMICS flag (#3539) 2023-03-01 13:27:41 -05:00
Duncan
0155b5a0c2 replace "Intel/Vulkan" w/ "Vulkan on Intel" (#3521) 2023-02-23 13:50:00 +00:00
Shaye Garg
e18520078a Update docs regarding TIMESTAMP_QUERY (#3501)
* fix docs of Features

* switch sentences for clarity
2023-02-19 19:02:59 +00:00
Jim Blandy
7819423c74 Fix doc string links. (#3496) 2023-02-18 00:10:16 -05:00
Teodor Tanasoaia
074d1da831 Set the new naga capabilities (#3494)
* remove redundant flag

* set the `MULTISAMPLED_SHADING` downlevel flag for gles and dx11

* set the right naga capabilities

add `Features::SHADER_EARLY_DEPTH_TEST`

* add changelog entry

* remove `@early_depth_test` from water example
2023-02-16 22:43:38 -05:00
Teodor Tanasoaia
c51edd36fd Support stencil-only views and copying to/from combined depth-stencil textures (#3436) 2023-02-15 16:20:22 -05:00
Nathan Adams
238697c2da Add MULTISAMPLE_X16 texture format feature flag where supported (#3454) 2023-02-06 19:53:48 +01:00
Andreas Reich
3ea2c22c47 Fix for some minor issues in comments on some features. (#3455) 2023-02-06 18:19:33 +01:00
Teodor Tanasoaia
41de797c74 Change type of mip_level_count and array_layer_count (members of TextureViewDescriptor and ImageSubresourceRange) from Option<NonZeroU32> to Option<u32> (#3445)
Clean up duplicated code related to texture layers/mips.
2023-02-03 15:03:34 +01:00
Elabajaba
c5e2f5a7b9 Add SHADERINT_16 feature to allow 16bit ints in Vulkan shaders (#3401)
* add support for vulkan SHADER_INT16

* changelog

* deno shader-i16

* better INT16 docs

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* fix typo

---------

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-02-02 02:00:22 +00:00
João Capucho
c371e7039d Implement the new checks for readonly stencils (#3443)
wgpu currently checks if the `write_mask` is 0 to determine wether a
stencil is used as readonly or not. However Webgpu contains a more
complex ruleset that also checks the cull mode and face operations to
determine if the stencil is readonly or not.

This commit brings these new rules to wgpu.
2023-02-01 21:13:46 +01:00
Jinlei Li
33f94c7c84 Implement view_formats for SurfaceConfiguration (#3409)
Co-authored-by: Teodor Tanasoaia <28601907+teoxoy@users.noreply.github.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2023-01-25 21:04:41 +00:00
823984418
5ded4ba701 In IntelliJ Rust plugin, Declarative macro expansion of bitflags! fails when a backslash is present in rustdoc. (#3386) 2023-01-25 20:05:05 +00:00
Elabajaba
5da2b8ad6b implement add_srgb_suffix for TextureFormat (#3419) 2023-01-24 15:16:45 -05:00
Connor Fitzgerald
95a760bb42 Implement queue.copy_external_image_to_texture for WebGL2 and improve WebGPU Impl (#3288)
Co-authored-by: Teodor Tanasoaia <28601907+teoxoy@users.noreply.github.com>
Closes https://github.com/gfx-rs/wgpu/issues/1888
2023-01-24 18:44:15 +00:00
Teodor Tanasoaia
964c94a02d Update TextureView validation (#3410)
* update TextureView validation

* add changelog entry

* remove call to clone

* dereference instead
2023-01-24 12:02:16 +01:00
Elabajaba
81569dd6c3 Updated Dxc integration for DX12 backend (#3356)
Co-authored-by: unknown <alimilhim5@gmail.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
Closes https://github.com/gfx-rs/wgpu/issues/2722
closes https://github.com/gfx-rs/wgpu/pull/3147
2023-01-18 21:25:56 +00:00
Jinlei Li
0849e78600 Add view_formats in TextureDescriptor (#3237)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
Co-authored-by: crowlkats <crowlkats@toaxl.com>
Closes https://github.com/gfx-rs/wgpu/issues/3030
2023-01-18 16:03:56 -05:00
Jonathan Behrens
0c465eb9a7 Fix comments (#3389) 2023-01-16 18:43:49 -05:00
Leo Kettmeir
608d86385a deno fixes (#3384) 2023-01-16 18:23:52 +01:00
Leo Kettmeir
2252b1209a feat(deno): surface support (#3265) 2023-01-09 16:44:20 +01:00
Nathan Adams
186a29c34d Implement TextureFormat::Stencil8 + add stencil example (#3343)
* Implement TextureFormat::Stencil8

* Add stencil-triangles demo to test Stencil8 and show how to use stencil testing

* Added changelog for Stencil8
2023-01-02 13:47:10 +01:00