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wgpu/tests/in/texture-array.param.ron
2021-04-03 11:27:21 -04:00

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(
spv_flow_dump_prefix: "",
spv_version: (1, 5),
spv_capabilities: [ Shader ],
spv_debug: true,
spv_adjust_coordinate_space: false,
mtl_bindings: {
(stage: Fragment, group: 0, binding: 0): (texture: Some(0)),
(stage: Fragment, group: 0, binding: 1): (texture: Some(1)),
(stage: Fragment, group: 0, binding: 2): (sampler: Some(0)),
}
)