540: Add serialization to more types r=kvark a=HeroesGrave With these changes, pretty much everything in wgpu-types can be serialized with the exception of BufferDescriptor, CommandEncoderDescriptor, and TextureDescriptor which contain a `*const c_char`. Options for dealing with those: - Leave these types as not de/serializable - Skip when serializing, deserialize as nullptr - Serialize as a string, deserialize as nullptr AFAICT there's not really a way to allow a full roundtrip for these fields because nul-terminated strings don't play nicely with serde. Maybe it could serialize as a byte array? Co-authored-by: HeroesGrave <heroesgrave@gmail.com>
This is an active GitHub mirror of the WebGPU implementation in Rust, which now lives in "gfx/wgpu" of Mozilla-central. Issues and pull requests are accepted, but some bidirectional synchronization may be involved.
WebGPU
This is an experimental WebGPU implementation, exposing both Rust and C interfaces as a native static library. It's written in Rust and is based on gfx-hal with help of gfx-extras. See the upstream WebGPU specification (work in progress).
The implementation consists of the following parts:
wgpu-core- internal Rust API for WebGPU implementations to usewgpu-native- the native implementation of WebGPU as a C API librarywgpu-remote- remoting layer to work with WebGPU across the process boundary, as a C API library used by Geckowgpu-types- Rust types shared betweenwgpu-core,wgpu-native,wgpu-remote, andwgpu-rsffi- the C headers generated by cbindgen for the native headers
Bindings
- gfx-rs/wgpu-rs - idiomatic Rust wrapper with a few more examples to get a feel of the API
- almarklein/wgpu-py - experimental Python wrapper
- porky11/wgpu - experimental Scopes wrapper
- cshenton/WebGPU.jl - experimental Julia wrapper
Supported Platforms
| API | Windows | Linux | macOS & iOS |
|---|---|---|---|
| DX11 | ✅ | ||
| DX12 | ✔️ | ||
| Vulkan | ✔️ | ✔️ | |
| Metal | ✔️ | ||
| OpenGL | 🚧 | 🚧 | 🚧 |
✔️ = Primary support — ✅ = Secondary support — 🚧 = Unsupported, but support in progress
Usage
This repository contains C-language examples that link to the native library targets and perform basic rendering and computation. Please refer to our Getting Started page at the wiki for more information.