bors[bot] 4164c6af6e Merge #748
748: Allow intra doc link resolution failures, because they actually succeed when they need to but rust doesnt know r=kvark a=rukai

**Description**
cargo doc will create a lot of warnings due to the intra doc links pointing to wgpu.
The links work fine, but the warnings are no good because they show up when any any crate dependent on wgpu runs cargo doc.

**Testing**
Ran cargo doc from wgpu-types:
* before: warnings from this crate.
* after: no warnings from this crate.

Ran cargo doc from wgpu:
* before: warnings from this crate
* after: no warnings from this crate


Co-authored-by: Rukai <rubickent@gmail.com>
2020-06-24 15:39:04 +00:00
2020-06-20 00:39:11 -04:00
2020-06-22 02:13:04 -04:00
2020-06-22 02:13:04 -04:00
2020-06-24 14:39:00 +00:00
2020-04-30 09:55:52 -04:00
2020-05-01 00:22:00 -04:00
2020-06-18 14:16:04 -04:00
2018-09-13 15:18:51 -04:00
2020-03-03 00:10:04 -03:30
2020-06-03 16:35:03 -04:00
2020-04-06 08:55:39 -04:00

This is an active GitHub mirror of the WebGPU implementation in Rust, which now lives in "gfx/wgpu" of Mozilla-central. Issues and pull requests are accepted, but some bidirectional synchronization may be involved.

WebGPU

Matrix Matrix Build Status

This is the core logic of an experimental WebGPU implementation. It's written in Rust and is based on gfx-hal with help of gfx-extras. See the upstream WebGPU specification (work in progress).

The implementation consists of the following parts:

  • Crates.io docs.rs - internal Rust API for WebGPU implementations to use
  • Crates.io docs.rs - Rust types shared between wgpu-core, wgpu-native, and wgpu-rs
  • player - standalone application for replaying the API traces, uses winit

This repository contains the core of wgpu, and is not usable directly by applications. If you are looking for the user-facing Rust API, you need wgpu-rs. If you are looking for the native implementation or bindings to the API in other languages, you need wgpu-native.

Supported Platforms

API Windows 7/10 Linux & Android macOS & iOS
DX11
DX12 ✔️
Vulkan ✔️ ✔️
Metal ✔️
OpenGL 🚧 🚧 🚧

✔️ = Primary support — = Secondary support — 🚧 = Unsupported, but support in progress

Description
No description provided
Readme 137 MiB
Languages
Rust 79.9%
WGSL 16.2%
HLSL 2%
GLSL 1.7%
JavaScript 0.2%