Dzmitry Malyshau 41a1c0e46f [rs] Convert cube, skybox, msaa-line, and mipmap, to WGSL
Validate example shaders in tests

Support WGSL on the Web via Naga

Port the shadow WGSL partially

Convert hello-compute and boids to WGSL

Conver the shadow's fragment shader to WGSL

Shader entry point refactor
2021-01-30 01:02:04 -05:00
2020-04-26 18:59:48 -02:30
Description
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137 MiB
Languages
Rust 79.9%
WGSL 16.2%
HLSL 2%
GLSL 1.7%
JavaScript 0.2%