David Dubois 4af1f9d2fd Add ID3D12Heap, and related structs and methods
`D3D12_HEAP_TYPE, D3D12_CPU_PAGE_PROPERTY, D3D12_MEMORY_POOL, D3D12_HEAP_FLAGS, D3D12_HEAP_PROPERTIES, and D3D12_HEAP_DESC

ID3D12Heap

Wrap ID3D12Device::CreateHeap

Made a tricky enum because DX12 doesn't follow Rust's rules

bump version to 0.2.0

Use bitflags for heap::Flags

Fix typo

Another typo fix
2019-07-23 08:13:06 -07:00
2018-08-26 16:10:27 +02:00
2018-08-26 15:59:25 +02:00
2018-08-26 00:47:06 +02:00
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