Files
wgpu/test-data/simple/x.vert
2020-09-17 10:16:32 -04:00

11 lines
173 B
GLSL

#version 450 core
layout(location = 0) in vec2 a_pos;
layout(location = 0) out vec4 o_pos;
void main() {
float w = 1.0;
o_pos = vec4(a_pos, 0.0, w);
return;
}