mirror of
https://github.com/gfx-rs/wgpu.git
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9d12a309181c320e17a414a54248ef41c55e0ee6
475: Return custom `AdapterInfo` that contains backend. r=kvark a=daxpedda When requesting an `Adapter` in combination with `BackendBit::all()`, there was no way to determine what backend was ultimately chosen. This change implements a custom `AdapterInfo` that contains a field with `Backend`, it does otherwise not differ from `gfx_hal::adapter::AdapterInfo`. The only question I have is about `serde` implementation, currently I can't derive de/serialization from it because of `DeviceType`. This could be fixed by activating the `serde` feature in `gfx-hal`, which isn't possible (as far as i know) without renaming our current `serde` feature. Co-authored-by: daxpedda <daxpedda@gmail.com>
This is an active GitHub mirror of the WebGPU implementation in Rust, which now lives in "gfx/wgpu" of Mozilla-central. Issues and pull requests are accepted, but some bidirectional synchronization may be involved.
WebGPU
This is an experimental WebGPU implementation, exposing both Rust and C interfaces as a native static library. It's written in Rust and is based on gfx-hal and a few Rendy bits. See the upstream WebGPU specification (work in progress).
The implementation consists of the following parts:
wgpu-core- internal Rust API for WebGPU implementations to usewgpu-native- the native implementation of WebGPU as a C API librarywgpu-remote- remoting layer to work with WebGPU across the process boundary, as a C API library used by Geckoffi- the C headers generated by cbindgen for the native headers
Supported Platforms
| API | Windows | Linux | macOS & iOS |
|---|---|---|---|
| DX11 | ✅ | ||
| DX12 | ✔️ | ||
| Vulkan | ✔️ | ✔️ | |
| Metal | ✔️ | ||
| OpenGL | 🚧 | 🚧 | 🚧 |
Usage
This repository contains C-language examples that link to the native library targets and perform basic rendering and computation. Please refer to our Getting Started page at the wiki for more information.
Bindings:
- https://github.com/gfx-rs/wgpu-rs - idiomatic Rust wrapper with a few more examples to get a feel of the API
- https://github.com/almarklein/wgpu-py - experimental Python wrapper
- https://nest.pijul.com/porky11/wgpu - experimental Scopes wrapper
Description
Languages
Rust
79.9%
WGSL
16.2%
HLSL
2%
GLSL
1.7%
JavaScript
0.2%