bors[bot] 9dce0afa74 Merge #1128
1128: Add pipeline statistics and timeline queries r=kvark a=cwfitzgerald

**Connections**

Closes #721 

**Description**

This adds Pipeline Statistics queries and Timeline queries. Shoutout to @z2oh for doing a good chunk of the work to enable this feature.

Currently blocked on both https://github.com/gfx-rs/gfx/pull/3563 and rollup of gfx-hal mutability changes, but is ready to review.

**Testing**

Tested in various ways on the hello-compute and hello-triangle example, tested validation extensively. Queries will be permanently added to the mipmap example once the wgpu-rs PR is finished.

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2021-01-16 05:49:42 +00:00
2020-12-18 22:09:20 +01:00
2020-10-28 13:40:41 -04:00
2020-12-03 14:52:38 -05:00
2020-09-10 11:04:24 -04:00
2021-01-15 01:11:28 -05:00
2018-09-13 15:18:51 -04:00
2020-03-03 00:10:04 -03:30
2020-04-06 08:55:39 -04:00

This is an active GitHub mirror of the WebGPU implementation in Rust, which now lives in "gfx/wgpu" of Mozilla-central. Issues and pull requests are accepted, but some bidirectional synchronization may be involved.

WebGPU

Matrix Matrix Build Status

This is the core logic of an experimental WebGPU implementation. It's written in Rust and is based on gfx-hal with help of gpu-alloc and gpu-descriptor. See the upstream WebGPU specification (work in progress).

The implementation consists of the following parts:

  • Crates.io docs.rs - internal Rust API for WebGPU implementations to use
  • Crates.io docs.rs - Rust types shared between wgpu-core, wgpu-native, and wgpu-rs
  • player - standalone application for replaying the API traces, uses winit

This repository contains the core of wgpu, and is not usable directly by applications. If you are looking for the user-facing Rust API, you need wgpu-rs. If you are looking for the native implementation or bindings to the API in other languages, you need wgpu-native.

Supported Platforms

API Windows 7/10 Linux & Android macOS & iOS
DX11
DX12 ✔️
Vulkan ✔️ ✔️
Metal ✔️
OpenGL 🚧 🚧

✔️ = Primary support — = Secondary support — 🚧 = Unsupported, but support in progress

Description
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Readme 137 MiB
Languages
Rust 79.9%
WGSL 16.2%
HLSL 2%
GLSL 1.7%
JavaScript 0.2%