Capucho dd5021234d [glsl-out] Reworked the backend
The backend now works in a similar way to the msl backend
Should require less loops, allocations and backtracking
Overall just better to work with it

Added a build script which reads a file with the glsl keywords and
generates a slice to be used in the Namer

Added a way to build a call graph
2020-11-22 14:45:12 -05:00
2020-11-22 14:45:12 -05:00
2020-07-01 08:53:54 -04:00
2020-11-22 14:45:12 -05:00
2020-07-16 09:54:52 -04:00
2020-11-22 14:45:12 -05:00
2020-11-22 14:45:12 -05:00
2020-06-21 16:59:16 -04:00
2020-09-18 17:26:32 -04:00

Naga

Matrix Crates.io Docs.rs Build Status

This is an experimental shader translation library for the needs of gfx-rs project and WebGPU.

Supported end-points

Front-end Status Notes
SPIR-V (binary) 🚧
WGSL 🚧
GLSL (Vulkan) 🚧
Rust
Back-end Status Notes
SPIR-V (binary) 🚧
WGSL
Metal 🚧
HLSL
GLSL 🚧
AIR
DXIR
DXIL
DXBC

✔️ = Primary support — = Secondary support — 🚧 = Unsupported, but support in progress

Description
No description provided
Readme 137 MiB
Languages
Rust 79.9%
WGSL 16.2%
HLSL 2%
GLSL 1.7%
JavaScript 0.2%