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https://github.com/gfx-rs/wgpu.git
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e5d17e878b7a823ef71e8c7da64d37a60f75f7aa
* [glsl-in] Support anonymous global uniforms Partly fixes #210 * [glsl-in] Handle anon global structs in fn prelude
Naga
This is an experimental shader translation library for the needs of gfx-rs project and WebGPU.
Supported end-points
| Front-end | Status | Notes |
|---|---|---|
| SPIR-V (binary) | 🚧 | |
| WGSL | 🚧 | |
| GLSL (Vulkan) | 🚧 | |
| Rust |
| Back-end | Status | Notes |
|---|---|---|
| SPIR-V (binary) | 🚧 | |
| WGSL | ||
| Metal | 🚧 | |
| HLSL | ||
| GLSL | ||
| AIR | ||
| DXIR | ||
| DXIL | ||
| DXBC |
Description
Languages
Rust
79.9%
WGSL
16.2%
HLSL
2%
GLSL
1.7%
JavaScript
0.2%