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According to https://registry.khronos.org/OpenGL/specs/es/3.2/GLSL_ES_Specification_3.20.html#built-in-language-variables > The variable gl_PointSize is intended for a shader to write the size of the point to be rasterized. It is measured in pixels. If gl_PointSize is not written to, its value is undefined in subsequent pipe stages. - Write warn message if `ClipDistance` and `CullDistance` are used on unsupported version --------- Co-authored-by: Teodor Tanasoaia <28601907+teoxoy@users.noreply.github.com>