Compare commits

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9 Commits

Author SHA1 Message Date
Keeley Hammond
4911476787 build: use node18.12 appveyor image (24-x-y) (#37283)
build: use node18.12 appveyor image
2023-02-15 14:22:45 -08:00
trop[bot]
7a62411ad1 feat: include all standard paper sizes for webContents.print() (#37265)
feat: include standard paper sizes for webContents.print()

Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>
2023-02-15 19:58:49 +01:00
trop[bot]
99d648faaa fix: cookies filter secure invalid (#37246)
* fix: cookies filter secure and session invalid

Co-authored-by: Black-Hole1 <158blackhole@gmail.com>

* test: add test

Co-authored-by: Black-Hole1 <158blackhole@gmail.com>

* test: fix test failed

Co-authored-by: Black-Hole1 <158blackhole@gmail.com>

* test: fix test failed again

Co-authored-by: Black-Hole1 <158blackhole@gmail.com>

* fix: session check logic incorrect

Co-authored-by: Black-Hole1 <158blackhole@gmail.com>

* refactor: reset cookies filter session logic

Co-authored-by: Black-Hole1 <158blackhole@gmail.com>

* Update shell/browser/api/electron_api_cookies.cc

Co-authored-by: Robo <hop2deep@gmail.com>

Co-authored-by: Black-Hole <158blackhole@gmail.com>

* chore: re-enable worker spec failures (#37015)

Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>

---------

Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Black-Hole1 <158blackhole@gmail.com>
Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>
2023-02-15 12:38:01 +01:00
trop[bot]
91776c5484 docs: add win.isFocusable() return type (#37260)
docs: fix `win.isFocusable()` return type

Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Andrew Ferreira <andrew.shien2@gmail.com>
2023-02-15 11:52:11 +01:00
trop[bot]
1a48e36313 fix: BrowserView crash when 'beforeunload' prevented (#37268)
fix: crash when beforeunload prevented

Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>
2023-02-14 20:54:52 +01:00
trop[bot]
97c66e5985 refactor: simplify Node.js event loop with SpinEventLoop (#37258)
refactor: simplify Node.js event loop with SpinEventLoop

Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>
2023-02-14 18:42:05 +01:00
trop[bot]
4ce69207b0 build: set make_latest correctly on published releases (#37242)
Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Samuel Attard <marshallofsound@electronjs.org>
2023-02-13 14:47:26 +01:00
trop[bot]
cf4f6285c8 chore: update https://cs.chromium.org/ links to https://source.chromium.org/ (#37234)
Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Milan Burda <miburda@microsoft.com>
2023-02-13 16:32:32 +09:00
trop[bot]
253a60f8ae ci: update appveyor build agent (#37229)
ci update appveyor image

Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: John Kleinschmidt <jkleinsc@electronjs.org>
2023-02-11 19:20:22 -05:00
527 changed files with 7775 additions and 12001 deletions

View File

@@ -54,7 +54,7 @@ executors:
type: enum
enum: ["macos.x86.medium.gen2", "large"]
macos:
xcode: 14.0.0
xcode: 13.3.0
resource_class: << parameters.size >>
# Electron Runners
@@ -413,15 +413,6 @@ step-get-more-space-on-mac: &step-get-more-space-on-mac
tmpify ~/.rubies
tmpify ~/Library/Caches/Homebrew
tmpify /usr/local/Homebrew
# the contents of build/linux/strip_binary.gni aren't used, but
# https://chromium-review.googlesource.com/c/chromium/src/+/4278307
# needs the file to exist.
mv ~/project/src/build/linux/strip_binary.gni "${TMPDIR}"/
tmpify ~/project/src/build/linux/
mkdir -p ~/project/src/build/linux
mv "${TMPDIR}/strip_binary.gni" ~/project/src/build/linux/
sudo rm -rf $TMPDIR/del-target
# sudo rm -rf "/System/Library/Desktop Pictures"
@@ -443,6 +434,7 @@ step-get-more-space-on-mac: &step-get-more-space-on-mac
# sudo rm -rf /System/Library/PreferencePanes
# sudo rm -rf /System/Library/AssetsV2/*
sudo rm -rf /Applications/Safari.app
sudo rm -rf ~/project/src/build/linux
sudo rm -rf ~/project/src/third_party/catapult/tracing/test_data
sudo rm -rf ~/project/src/third_party/angle/third_party/VK-GL-CTS
@@ -970,13 +962,26 @@ step-ts-compile: &step-ts-compile
# List of all steps.
steps-electron-gn-check: &steps-electron-gn-check
steps:
- *step-checkout-electron
- *step-depot-tools-get
- *step-depot-tools-add-to-path
- install-python2-mac
- *step-setup-goma-for-build
- checkout-from-cache
- *step-setup-env-for-build
- *step-wait-for-goma
- *step-gn-gen-default
- *step-gn-check
- *step-setup-goma-for-build
- *step-generate-deps-hash
- *step-touch-sync-done
- maybe-restore-portaled-src-cache
- run:
name: Ensure src checkout worked
command: |
if [ ! -d "src/third_party/blink" ]; then
echo src cache was not restored for an unknown reason
exit 1
fi
- run:
name: Wipe Electron
command: rm -rf src/electron
- *step-checkout-electron
steps-electron-ts-compile-for-doc-change: &steps-electron-ts-compile-for-doc-change
steps:
@@ -1049,8 +1054,6 @@ commands:
parameters:
artifact-key:
type: string
build-type:
type: string
build-nonproprietary-ffmpeg:
type: boolean
default: true
@@ -1058,7 +1061,6 @@ commands:
- *step-gn-gen-default
- ninja_build_electron:
clean-prebuilt-snapshot: false
build-type: << parameters.build-type >>
- *step-maybe-electron-dist-strip
- step-electron-dist-build:
additional-targets: shell_browser_ui_unittests third_party/electron_node:headers third_party/electron_node:overlapped-checker electron:hunspell_dictionaries_zip
@@ -1220,12 +1222,9 @@ commands:
clean-prebuilt-snapshot:
type: boolean
default: true
build-type:
type: string
steps:
- run:
name: Electron << parameters.build-type >> build
name: Electron build
no_output_timeout: 60m
command: |
cd src
@@ -1293,8 +1292,6 @@ commands:
default: true
artifact-key:
type: string
build-type:
type: string
after-build-and-save:
type: steps
default: []
@@ -1421,7 +1418,6 @@ commands:
steps:
- build_and_save_artifacts:
artifact-key: << parameters.artifact-key >>
build-type: << parameters.build-type >>
build-nonproprietary-ffmpeg: << parameters.build-nonproprietary-ffmpeg >>
- steps: << parameters.after-build-and-save >>
@@ -1567,8 +1563,6 @@ commands:
checkout:
type: boolean
default: true
build-type:
type: string
steps:
- when:
condition: << parameters.attach >>
@@ -1600,8 +1594,7 @@ commands:
- *step-gn-gen-default
# Electron app
- ninja_build_electron:
build-type: << parameters.build-type >>
- ninja_build_electron
- *step-show-goma-stats
- *step-maybe-generate-breakpad-symbols
- *step-maybe-electron-dist-strip
@@ -1664,7 +1657,6 @@ jobs:
save-git-cache: true
checkout-to-create-src-cache: true
artifact-key: 'nil'
build-type: 'nil'
mac-checkout:
executor:
@@ -1683,7 +1675,6 @@ jobs:
persist-checkout: true
restore-src-cache: false
artifact-key: 'nil'
build-type: 'nil'
mac-make-src-cache:
executor:
@@ -1702,7 +1693,6 @@ jobs:
save-git-cache: true
checkout-to-create-src-cache: true
artifact-key: 'nil'
build-type: 'nil'
# Layer 2: Builds.
linux-x64-testing:
@@ -1720,7 +1710,6 @@ jobs:
checkout: false
checkout-and-assume-cache: true
artifact-key: 'linux-x64'
build-type: 'Linux'
linux-x64-testing-asan:
executor:
@@ -1739,7 +1728,6 @@ jobs:
checkout: true
build-nonproprietary-ffmpeg: false
artifact-key: 'linux-x64-asan'
build-type: 'Linux'
linux-x64-testing-no-run-as-node:
executor:
@@ -1756,7 +1744,6 @@ jobs:
persist: false
checkout: true
artifact-key: 'linux-x64-no-run-as-node'
build-type: 'Linux'
linux-x64-testing-gn-check:
executor:
@@ -1788,7 +1775,6 @@ jobs:
- electron-publish:
attach: false
checkout: true
build-type: 'Linux'
linux-arm-testing:
@@ -1809,7 +1795,6 @@ jobs:
checkout: false
checkout-and-assume-cache: true
artifact-key: 'linux-arm'
build-type: 'Linux ARM'
linux-arm-publish:
executor:
@@ -1834,7 +1819,6 @@ jobs:
- electron-publish:
attach: false
checkout: true
build-type: 'Linux ARM'
linux-arm64-testing:
executor:
@@ -1854,7 +1838,6 @@ jobs:
checkout: false
checkout-and-assume-cache: true
artifact-key: 'linux-arm64'
build-type: 'Linux ARM64'
linux-arm64-testing-gn-check:
executor:
@@ -1889,7 +1872,6 @@ jobs:
- electron-publish:
attach: false
checkout: true
build-type: 'Linux ARM64'
osx-testing-x64:
executor:
@@ -1908,7 +1890,6 @@ jobs:
checkout-and-assume-cache: true
attach: true
artifact-key: 'darwin-x64'
build-type: 'Darwin'
after-build-and-save:
- run:
name: Configuring MAS build
@@ -1919,7 +1900,6 @@ jobs:
rm -rf src/out/Default/Electron*.app
- build_and_save_artifacts:
artifact-key: 'mas-x64'
build-type: 'MAS'
after-persist:
- persist_to_workspace:
root: .
@@ -1956,7 +1936,6 @@ jobs:
- electron-publish:
attach: true
checkout: false
build-type: 'Darwin'
osx-publish-arm64:
executor:
@@ -1979,7 +1958,6 @@ jobs:
- electron-publish:
attach: true
checkout: false
build-type: 'Darwin ARM64'
osx-testing-arm64:
executor:
@@ -2000,7 +1978,6 @@ jobs:
checkout-and-assume-cache: true
attach: true
artifact-key: 'darwin-arm64'
build-type: 'Darwin ARM64'
after-build-and-save:
- run:
name: Configuring MAS build
@@ -2011,7 +1988,6 @@ jobs:
rm -rf src/out/Default/Electron*.app
- build_and_save_artifacts:
artifact-key: 'mas-arm64'
build-type: 'MAS ARM64'
after-persist:
- persist_to_workspace:
root: .
@@ -2038,7 +2014,6 @@ jobs:
- electron-publish:
attach: true
checkout: false
build-type: 'MAS'
mas-publish-arm64:
executor:
@@ -2061,7 +2036,6 @@ jobs:
- electron-publish:
attach: true
checkout: false
build-type: 'MAS ARM64'
# Layer 3: Tests.
linux-x64-testing-tests:

View File

@@ -35,13 +35,8 @@ if [ ! -f $buildtools/configs/evm.testing.json ]; then
write_config() {
echo "
{
\"goma\": \"$1\",
\"root\": \"/workspaces/gclient\",
\"remotes\": {
\"electron\": {
\"origin\": \"https://github.com/electron/electron.git\"
}
}
\"goma\": \"$1\",
\"gen\": {
\"args\": [
\"import(\\\"//electron/build/args/testing.gn\\\")\",
@@ -53,7 +48,11 @@ if [ ! -f $buildtools/configs/evm.testing.json ]; then
\"CHROMIUM_BUILDTOOLS_PATH\": \"/workspaces/gclient/src/buildtools\",
\"GIT_CACHE_PATH\": \"/workspaces/gclient/.git-cache\"
},
\"$schema\": \"file:///home/builduser/.electron_build_tools/evm-config.schema.json\"
\"remotes\": {
\"electron\": {
\"origin\": \"https://github.com/electron/electron.git\"
}
}
}
" >$buildtools/configs/evm.testing.json
}

1
.gitattributes vendored
View File

@@ -11,5 +11,4 @@ patches/**/.patches merge=union
*.ts text eol=lf
*.py text eol=lf
*.ps1 text eol=lf
*.html text eol=lf
*.md text eol=lf

1
.github/CODEOWNERS vendored
View File

@@ -8,7 +8,6 @@
DEPS @electron/wg-upgrades
# Releases WG
/docs/breaking-changes.md @electron/wg-releases
/npm/ @electron/wg-releases
/script/release @electron/wg-releases

14
.github/config.yml vendored
View File

@@ -25,3 +25,17 @@ newPRWelcomeComment: |
# Comment to be posted to on pull requests merged by a first time user
firstPRMergeComment: >
Congrats on merging your first pull request! 🎉🎉🎉
# Users authorized to run manual trop backports
authorizedUsers:
- alexeykuzmin
- ckerr
- codebytere
- deepak1556
- jkleinsc
- loc
- MarshallOfSound
- miniak
- mlaurencin
- nornagon
- zcbenz

View File

@@ -1,7 +1,7 @@
name: "Check Semantic Commit"
on:
pull_request:
pull_request_target:
types:
- opened
- edited

View File

@@ -40,21 +40,13 @@ jobs:
if: ${{ env.APPVEYOR_IMAGE_VERSION }}
uses: mikefarah/yq@1c7dc0e88aad311c89889bc5ce5d8f96931a1bd0 # v4.27.2
with:
cmd: |
yq '.image = "${{ env.APPVEYOR_IMAGE_VERSION }}"' "appveyor.yml" > "appveyor2.yml"
yq '.image = "${{ env.APPVEYOR_IMAGE_VERSION }}"' "appveyor-woa.yml" > "appveyor-woa2.yml"
cmd: yq '.image = "${{ env.APPVEYOR_IMAGE_VERSION }}"' "appveyor.yml" > "appveyor2.yml"
- name: (Optionally) Generate Commit Diff
if: ${{ env.APPVEYOR_IMAGE_VERSION }}
run: |
diff -w -B appveyor.yml appveyor2.yml > appveyor.diff || true
patch -f appveyor.yml < appveyor.diff
rm appveyor2.yml appveyor.diff
- name: (Optionally) Generate Commit Diff for WOA
if: ${{ env.APPVEYOR_IMAGE_VERSION }}
run: |
diff -w -B appveyor-woa.yml appveyor-woa2.yml > appveyor-woa.diff || true
patch -f appveyor-woa.yml < appveyor-woa.diff
rm appveyor-woa2.yml appveyor-woa.diff
- name: (Optionally) Commit and Pull Request
if: ${{ env.APPVEYOR_IMAGE_VERSION }}
uses: peter-evans/create-pull-request@2b011faafdcbc9ceb11414d64d0573f37c774b04 # v4.2.3
@@ -68,5 +60,4 @@ jobs:
delete-branch: true
title: 'build: update appveyor image to latest version'
body: |
This PR updates appveyor.yml to the latest baked image, ${{ env.APPVEYOR_IMAGE_VERSION }}.
Notes: none
This PR updates appveyor.yml to the latest baked image, ${{ env.APPVEYOR_IMAGE_VERSION }}.

View File

@@ -1,27 +1,29 @@
{
"commands-show-output": false,
"first-line-h1": false,
"header-increment": false,
"line-length": {
"code_blocks": false,
"tables": false,
"stern": true,
"line_length": -1
},
"no-bare-urls": false,
"no-blanks-blockquote": false,
"no-duplicate-header": {
"allow_different_nesting": true
},
"no-emphasis-as-header": false,
"no-hard-tabs": {
"code_blocks": false
},
"no-space-in-emphasis": false,
"no-trailing-punctuation": false,
"no-trailing-spaces": {
"br_spaces": 0
},
"single-h1": false,
"no-inline-html": false
}
{
"commands-show-output": false,
"first-line-h1": false,
"header-increment": false,
"line-length": {
"code_blocks": false,
"tables": false,
"stern": true,
"line_length": -1
},
"no-bare-urls": false,
"no-blanks-blockquote": false,
"no-duplicate-header": {
"allow_different_nesting": true
},
"no-emphasis-as-header": false,
"no-hard-tabs": {
"code_blocks": false
},
"no-space-in-emphasis": false,
"no-trailing-punctuation": false,
"no-trailing-spaces": {
"br_spaces": 0
},
"single-h1": false,
"no-inline-html": false,
"emphasis-style": false,
"strong-style": false
}

View File

@@ -1,7 +1,7 @@
import("//build/config/locales.gni")
import("//build/config/ui.gni")
import("//build/config/win/manifest.gni")
import("//components/os_crypt/sync/features.gni")
import("//components/os_crypt/features.gni")
import("//components/spellcheck/spellcheck_build_features.gni")
import("//content/public/app/mac_helpers.gni")
import("//extensions/buildflags/buildflags.gni")
@@ -433,7 +433,7 @@ source_set("electron_lib") {
"//components/network_hints/renderer",
"//components/network_session_configurator/common",
"//components/omnibox/browser:buildflags",
"//components/os_crypt/sync",
"//components/os_crypt",
"//components/pref_registry",
"//components/prefs",
"//components/security_state/content",
@@ -1277,7 +1277,7 @@ if (is_mac) {
]
deps += [
"//chrome/app:exit_code_watcher",
"//components/browser_watcher:browser_watcher_client",
"//components/crash/core/app:run_as_crashpad_handler",
]

View File

@@ -28,7 +28,7 @@ _If an issue has been closed and you still feel it's relevant, feel free to ping
### Languages
We accept issues in _any_ language.
We accept issues in *any* language.
When an issue is posted in a language besides English, it is acceptable and encouraged to post an English-translated copy as a reply.
Anyone may post the translated reply.
In most cases, a quick pass through translation software is sufficient.

5
DEPS
View File

@@ -2,9 +2,9 @@ gclient_gn_args_from = 'src'
vars = {
'chromium_version':
'114.0.5694.0',
'111.0.5560.0',
'node_version':
'v18.15.0',
'v18.14.0',
'nan_version':
'16fa32231e2ccd89d2804b3f765319128b20c4ac',
'squirrel.mac_version':
@@ -149,4 +149,5 @@ hooks = [
recursedeps = [
'src',
'src/third_party/squirrel.mac',
]

View File

@@ -6,7 +6,7 @@
version: 1.0.{build}
build_cloud: electronhq-16-core
image: e-112.0.5607.0-vs2022
image: e-111.0.5560.0-node18
environment:
GIT_CACHE_PATH: C:\Users\appveyor\libcc_cache
ELECTRON_OUT_DIR: Default
@@ -82,8 +82,7 @@ build_script:
- ps: Copy-Item -path .\.depshash -destination ..\.depshash
- ps: cd ..\..
- gclient sync --with_branch_heads --with_tags --nohooks
- ps: regsvr32 /s "C:\Program Files\Microsoft Visual Studio\2022\Community\DIA SDK\bin\amd64\msdia140.dll"
- ps: set vs2022_install="C:\Program Files\Microsoft Visual Studio\2022\Community"
- ps: regsvr32 /s "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\DIA SDK\bin\amd64\msdia140.dll"
# The following lines are needed when baking from a completely new image (eg MicrosoftWindowsServer:WindowsServer:2019-Datacenter:latest via image: base-windows-server2019)
# # Restart VM

View File

@@ -6,7 +6,7 @@
# - "GN_CONFIG" Build type. One of {'testing', 'release'}.
# - "GN_EXTRA_ARGS" Additional gn arguments for a build config,
# e.g. 'target_cpu="x86"' to build for a 32bit platform.
# https://gn.googlesource.com/gn/+/main/docs/reference.md#var_target_cpu
# https://gn.googlesource.com/gn/+/master/docs/reference.md#target_cpu
# Don't forget to set up "NPM_CONFIG_ARCH" and "TARGET_ARCH" accordingly
# if you pass a custom value for 'target_cpu'.
# - "ELECTRON_RELEASE" Set it to '1' upload binaries on success.
@@ -29,14 +29,14 @@
version: 1.0.{build}
build_cloud: electronhq-16-core
image: e-114.0.5684.0
image: e-111.0.5560.0-2
environment:
GIT_CACHE_PATH: C:\Users\appveyor\libcc_cache
ELECTRON_OUT_DIR: Default
ELECTRON_ENABLE_STACK_DUMPING: 1
ELECTRON_ALSO_LOG_TO_STDERR: 1
MOCHA_REPORTER: mocha-multi-reporters
MOCHA_MULTI_REPORTERS: "@marshallofsound/mocha-appveyor-reporter, tap"
MOCHA_MULTI_REPORTERS: mocha-appveyor-reporter, tap
GOMA_FALLBACK_ON_AUTH_FAILURE: true
DEPOT_TOOLS_WIN_TOOLCHAIN: 0
PYTHONIOENCODING: UTF-8

View File

@@ -6,7 +6,7 @@
# - "GN_CONFIG" Build type. One of {'testing', 'release'}.
# - "GN_EXTRA_ARGS" Additional gn arguments for a build config,
# e.g. 'target_cpu="x86"' to build for a 32bit platform.
# https://gn.googlesource.com/gn/+/main/docs/reference.md#var_target_cpu
# https://gn.googlesource.com/gn/+/master/docs/reference.md#target_cpu
# Don't forget to set up "NPM_CONFIG_ARCH" and "TARGET_ARCH" accordingly
# if you pass a custom value for 'target_cpu'.
# - "ELECTRON_RELEASE" Set it to '1' upload binaries on success.
@@ -29,14 +29,14 @@
version: 1.0.{build}
build_cloud: electronhq-16-core
image: e-114.0.5684.0
image: e-111.0.5560.0-node18
environment:
GIT_CACHE_PATH: C:\Users\appveyor\libcc_cache
ELECTRON_OUT_DIR: Default
ELECTRON_ENABLE_STACK_DUMPING: 1
ELECTRON_ALSO_LOG_TO_STDERR: 1
MOCHA_REPORTER: mocha-multi-reporters
MOCHA_MULTI_REPORTERS: "@marshallofsound/mocha-appveyor-reporter, tap"
MOCHA_MULTI_REPORTERS: mocha-appveyor-reporter, tap
GOMA_FALLBACK_ON_AUTH_FAILURE: true
DEPOT_TOOLS_WIN_TOOLCHAIN: 0
PYTHONIOENCODING: UTF-8

View File

@@ -1,8 +1,8 @@
is_electron_build = true
root_extra_deps = [ "//electron" ]
# Registry of NMVs --> https://github.com/nodejs/node/blob/main/doc/abi_version_registry.json
node_module_version = 116
# Registry of NMVs --> https://github.com/nodejs/node/blob/master/doc/abi_version_registry.json
node_module_version = 114
v8_promise_internal_field_count = 1
v8_embedder_string = "-electron.0"
@@ -45,7 +45,3 @@ is_cfi = false
# TODO: fix this once sysroots have been updated.
use_qt = false
# https://chromium-review.googlesource.com/c/chromium/src/+/4365718
# TODO(codebytere): fix perfetto incompatibility with Node.js.
use_perfetto_client_library = false

View File

@@ -10,13 +10,7 @@ EXTENSIONS_TO_SKIP = [
'.mojom.js',
'.mojom-lite.js',
'.info',
'.m.js',
# These are only needed for Chromium tests we don't run. Listed in
# 'extensions' because the mksnapshot zip has these under a subdirectory, and
# the PATHS_TO_SKIP is checked with |startswith|.
'dbgcore.dll',
'dbghelp.dll',
'.m.js'
]
PATHS_TO_SKIP = [
@@ -40,7 +34,7 @@ PATHS_TO_SKIP = [
# Skip because these are outputs that we don't need.
'resources/inspector',
'gen/third_party/devtools-frontend/src',
'gen/ui/webui',
'gen/ui/webui'
]
def skip_path(dep, dist_zip, target_cpu):

View File

@@ -90,6 +90,7 @@ These individual tutorials expand on topics discussed in the guide above.
## API References
* [Synopsis](api/synopsis.md)
* [Process Object](api/process.md)
* [Supported Command Line Switches](api/command-line-switches.md)
* [Environment Variables](api/environment-variables.md)

View File

@@ -23,7 +23,8 @@ The `app` object emits the following events:
Emitted when the application has finished basic startup. On Windows and Linux,
the `will-finish-launching` event is the same as the `ready` event; on macOS,
this event represents the `applicationWillFinishLaunching` notification of
`NSApplication`.
`NSApplication`. You would usually set up listeners for the `open-file` and
`open-url` events here, and start the crash reporter and auto updater.
In most cases, you should do everything in the `ready` event handler.
@@ -63,7 +64,7 @@ Calling `event.preventDefault()` will prevent the default behavior, which is
terminating the application.
**Note:** If application quit was initiated by `autoUpdater.quitAndInstall()`,
then `before-quit` is emitted _after_ emitting `close` event on all windows and
then `before-quit` is emitted *after* emitting `close` event on all windows and
closing them.
**Note:** On Windows, this event will not be emitted if the app is closed due
@@ -127,6 +128,8 @@ Emitted when the user wants to open a URL with the application. Your application
`Info.plist` file must define the URL scheme within the `CFBundleURLTypes` key, and
set `NSPrincipalClass` to `AtomApplication`.
You should call `event.preventDefault()` if you want to handle this event.
As with the `open-file` event, be sure to register a listener for the `open-url`
event early in your application startup to detect if the the application being
is being opened to handle a URL. If you register the listener in response to a
@@ -751,21 +754,14 @@ This API can be used for purposes such as deciding what language to present the
Here are some examples of return values of the various language and locale APIs with different configurations:
On Windows, given application locale is German, the regional format is Finnish (Finland), and the preferred system languages from most to least preferred are French (Canada), English (US), Simplified Chinese (China), Finnish, and Spanish (Latin America):
```js
app.getLocale() // 'de'
app.getSystemLocale() // 'fi-FI'
app.getPreferredSystemLanguages() // ['fr-CA', 'en-US', 'zh-Hans-CN', 'fi', 'es-419']
```
On macOS, given the application locale is German, the region is Finland, and the preferred system languages from most to least preferred are French (Canada), English (US), Simplified Chinese, and Spanish (Latin America):
```js
app.getLocale() // 'de'
app.getSystemLocale() // 'fr-FI'
app.getPreferredSystemLanguages() // ['fr-CA', 'en-US', 'zh-Hans-FI', 'es-419']
```
* For Windows, where the application locale is German, the regional format is Finnish (Finland), and the preferred system languages from most to least preferred are French (Canada), English (US), Simplified Chinese (China), Finnish, and Spanish (Latin America):
* `app.getLocale()` returns `'de'`
* `app.getSystemLocale()` returns `'fi-FI'`
* `app.getPreferredSystemLanguages()` returns `['fr-CA', 'en-US', 'zh-Hans-CN', 'fi', 'es-419']`
* On macOS, where the application locale is German, the region is Finland, and the preferred system languages from most to least preferred are French (Canada), English (US), Simplified Chinese, and Spanish (Latin America):
* `app.getLocale()` returns `'de'`
* `app.getSystemLocale()` returns `'fr-FI'`
* `app.getPreferredSystemLanguages()` returns `['fr-CA', 'en-US', 'zh-Hans-FI', 'es-419']`
Both the available languages and regions and the possible return values differ between the two operating systems.
@@ -811,7 +807,7 @@ editor. Please refer to [Apple's documentation][CFBundleURLTypes] for details.
**Note:** In a Windows Store environment (when packaged as an `appx`) this API
will return `true` for all calls but the registry key it sets won't be accessible
by other applications. In order to register your Windows Store application
as a default protocol handler you must [declare the protocol in your manifest](https://learn.microsoft.com/en-us/uwp/schemas/appxpackage/uapmanifestschema/element-uap-protocol).
as a default protocol handler you must [declare the protocol in your manifest](https://docs.microsoft.com/en-us/uwp/schemas/appxpackage/uapmanifestschema/element-uap-protocol).
The API uses the Windows Registry and `LSSetDefaultHandlerForURLScheme` internally.
@@ -1361,7 +1357,7 @@ This API must be called after the `ready` event is emitted.
### `app.showAboutPanel()`
Show the app's about panel options. These options can be overridden with `app.setAboutPanelOptions(options)`. This function runs asynchronously.
Show the app's about panel options. These options can be overridden with `app.setAboutPanelOptions(options)`.
### `app.setAboutPanelOptions(options)`
@@ -1517,18 +1513,18 @@ dock on macOS.
A `boolean` property that returns `true` if the app is packaged, `false` otherwise. For many apps, this property can be used to distinguish development and production environments.
[tasks]:https://learn.microsoft.com/en-us/windows/win32/shell/taskbar-extensions#tasks
[app-user-model-id]: https://learn.microsoft.com/en-us/windows/win32/shell/appids
[tasks]:https://msdn.microsoft.com/en-us/library/windows/desktop/dd378460(v=vs.85).aspx#tasks
[app-user-model-id]: https://msdn.microsoft.com/en-us/library/windows/desktop/dd378459(v=vs.85).aspx
[electron-forge]: https://www.electronforge.io/
[electron-packager]: https://github.com/electron/electron-packager
[CFBundleURLTypes]: https://developer.apple.com/library/ios/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html#//apple_ref/doc/uid/TP40009249-102207-TPXREF115
[LSCopyDefaultHandlerForURLScheme]: https://developer.apple.com/documentation/coreservices/1441725-lscopydefaulthandlerforurlscheme?language=objc
[LSCopyDefaultHandlerForURLScheme]: https://developer.apple.com/library/mac/documentation/Carbon/Reference/LaunchServicesReference/#//apple_ref/c/func/LSCopyDefaultHandlerForURLScheme
[handoff]: https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/Handoff/HandoffFundamentals/HandoffFundamentals.html
[activity-type]: https://developer.apple.com/library/ios/documentation/Foundation/Reference/NSUserActivity_Class/index.html#//apple_ref/occ/instp/NSUserActivity/activityType
[unity-requirement]: https://help.ubuntu.com/community/UnityLaunchersAndDesktopFiles#Adding_shortcuts_to_a_launcher
[mas-builds]: ../tutorial/mac-app-store-submission-guide.md
[Squirrel-Windows]: https://github.com/Squirrel/Squirrel.Windows
[JumpListBeginListMSDN]: https://learn.microsoft.com/en-us/windows/win32/api/shobjidl_core/nf-shobjidl_core-icustomdestinationlist-beginlist
[JumpListBeginListMSDN]: https://msdn.microsoft.com/en-us/library/windows/desktop/dd378398(v=vs.85).aspx
[about-panel-options]: https://developer.apple.com/reference/appkit/nsapplication/1428479-orderfrontstandardaboutpanelwith?language=objc
### `app.name`

View File

@@ -140,5 +140,5 @@ application starts.
[installer]: https://github.com/electron/grunt-electron-installer
[installer-lib]: https://github.com/electron/windows-installer
[electron-forge-lib]: https://github.com/electron/forge
[app-user-model-id]: https://learn.microsoft.com/en-us/windows/win32/shell/appids
[app-user-model-id]: https://msdn.microsoft.com/en-us/library/windows/desktop/dd378459(v=vs.85).aspx
[event-emitter]: https://nodejs.org/api/events.html#events_class_eventemitter

View File

@@ -269,7 +269,7 @@ It creates a new `BrowserWindow` with native properties as set by the `options`.
zoom to the width of the screen. This will also affect the behavior when
calling `maximize()` directly. Default is `false`.
* `tabbingIdentifier` string (optional) _macOS_ - Tab group name, allows
opening the window as a native tab. Windows with the same
opening the window as a native tab on macOS 10.12+. Windows with the same
tabbing identifier will be grouped together. This also adds a native new
tab button to your window's tab bar and allows your `app` and window to
receive the `new-window-for-tab` event.
@@ -595,7 +595,7 @@ Emitted when the window is being moved to a new position.
Emitted once when the window is moved to a new position.
**Note**: On macOS this event is an alias of `move`.
__Note__: On macOS this event is an alias of `move`.
#### Event: 'enter-full-screen'
@@ -629,7 +629,7 @@ Returns:
* `event` Event
* `command` string
Emitted when an [App Command](https://learn.microsoft.com/en-us/windows/win32/inputdev/wm-appcommand)
Emitted when an [App Command](https://msdn.microsoft.com/en-us/library/windows/desktop/ms646275(v=vs.85).aspx)
is invoked. These are typically related to keyboard media keys or browser
commands, as well as the "Back" button built into some mice on Windows.
@@ -1664,13 +1664,13 @@ in the taskbar.
#### `win.setAppDetails(options)` _Windows_
* `options` Object
* `appId` string (optional) - Window's [App User Model ID](https://learn.microsoft.com/en-us/windows/win32/shell/appids).
* `appId` string (optional) - Window's [App User Model ID](https://msdn.microsoft.com/en-us/library/windows/desktop/dd391569(v=vs.85).aspx).
It has to be set, otherwise the other options will have no effect.
* `appIconPath` string (optional) - Window's [Relaunch Icon](https://learn.microsoft.com/en-us/windows/win32/properties/props-system-appusermodel-relaunchiconresource).
* `appIconPath` string (optional) - Window's [Relaunch Icon](https://msdn.microsoft.com/en-us/library/windows/desktop/dd391573(v=vs.85).aspx).
* `appIconIndex` Integer (optional) - Index of the icon in `appIconPath`.
Ignored when `appIconPath` is not set. Default is `0`.
* `relaunchCommand` string (optional) - Window's [Relaunch Command](https://learn.microsoft.com/en-us/windows/win32/properties/props-system-appusermodel-relaunchcommand).
* `relaunchDisplayName` string (optional) - Window's [Relaunch Display Name](https://learn.microsoft.com/en-us/windows/win32/properties/props-system-appusermodel-relaunchdisplaynameresource).
* `relaunchCommand` string (optional) - Window's [Relaunch Command](https://msdn.microsoft.com/en-us/library/windows/desktop/dd391571(v=vs.85).aspx).
* `relaunchDisplayName` string (optional) - Window's [Relaunch Display Name](https://msdn.microsoft.com/en-us/library/windows/desktop/dd391572(v=vs.85).aspx).
Sets the properties for the window's taskbar button.
@@ -1842,36 +1842,16 @@ will remove the vibrancy effect on the window.
Note that `appearance-based`, `light`, `dark`, `medium-light`, and `ultra-dark` have been
deprecated and will be removed in an upcoming version of macOS.
#### `win.setWindowButtonPosition(position)` _macOS_
* `position` [Point](structures/point.md) | null
Set a custom position for the traffic light buttons in frameless window.
Passing `null` will reset the position to default.
#### `win.getWindowButtonPosition()` _macOS_
Returns `Point | null` - The custom position for the traffic light buttons in
frameless window, `null` will be returned when there is no custom position.
#### `win.setTrafficLightPosition(position)` _macOS_ _Deprecated_
#### `win.setTrafficLightPosition(position)` _macOS_
* `position` [Point](structures/point.md)
Set a custom position for the traffic light buttons in frameless window.
Passing `{ x: 0, y: 0 }` will reset the position to default.
> **Note**
> This function is deprecated. Use [setWindowButtonPosition](#winsetwindowbuttonpositionposition-macos) instead.
#### `win.getTrafficLightPosition()` _macOS_ _Deprecated_
#### `win.getTrafficLightPosition()` _macOS_
Returns `Point` - The custom position for the traffic light buttons in
frameless window, `{ x: 0, y: 0 }` will be returned when there is no custom
position.
> **Note**
> This function is deprecated. Use [getWindowButtonPosition](#wingetwindowbuttonposition-macos) instead.
frameless window.
#### `win.setTouchBar(touchBar)` _macOS_
@@ -1879,7 +1859,7 @@ position.
Sets the touchBar layout for the current window. Specifying `null` or
`undefined` clears the touch bar. This method only has an effect if the
machine has a touch bar.
machine has a touch bar and is running on macOS 10.12.1+.
**Note:** The TouchBar API is currently experimental and may change or be
removed in future Electron releases.

View File

@@ -23,14 +23,12 @@ following properties:
with which the request is associated. Defaults to the empty string. The
`session` option supersedes `partition`. Thus if a `session` is explicitly
specified, `partition` is ignored.
* `credentials` string (optional) - Can be `include`, `omit` or
`same-origin`. Whether to send
[credentials](https://fetch.spec.whatwg.org/#credentials) with this
* `credentials` string (optional) - Can be `include` or `omit`. Whether to
send [credentials](https://fetch.spec.whatwg.org/#credentials) with this
request. If set to `include`, credentials from the session associated with
the request will be used. If set to `omit`, credentials will not be sent
with the request (and the `'login'` event will not be triggered in the
event of a 401). If set to `same-origin`, `origin` must also be specified.
This matches the behavior of the
event of a 401). This matches the behavior of the
[fetch](https://fetch.spec.whatwg.org/#concept-request-credentials-mode)
option of the same name. If this option is not specified, authentication
data from the session will be sent, and cookies will not be sent (unless
@@ -51,13 +49,6 @@ following properties:
[`request.followRedirect`](#requestfollowredirect) is invoked synchronously
during the [`redirect`](#event-redirect) event. Defaults to `follow`.
* `origin` string (optional) - The origin URL of the request.
* `referrerPolicy` string (optional) - can be `""`, `no-referrer`,
`no-referrer-when-downgrade`, `origin`, `origin-when-cross-origin`,
`unsafe-url`, `same-origin`, `strict-origin`, or
`strict-origin-when-cross-origin`. Defaults to
`strict-origin-when-cross-origin`.
* `cache` string (optional) - can be `default`, `no-store`, `reload`,
`no-cache`, `force-cache` or `only-if-cached`.
`options` properties such as `protocol`, `host`, `hostname`, `port` and `path`
strictly follow the Node.js model as described in the
@@ -243,8 +234,6 @@ it is not allowed to add or remove a custom header.
* `encoding` string (optional)
* `callback` Function (optional)
Returns `this`.
Sends the last chunk of the request data. Subsequent write or end operations
will not be allowed. The `finish` event is emitted just after the end operation.

View File

@@ -226,7 +226,7 @@ clipboard.writeBuffer('public/utf8-plain-text', buffer)
const ret = clipboard.readBuffer('public/utf8-plain-text')
console.log(buffer.equals(ret))
console.log(buffer.equals(out))
// true
```

View File

@@ -78,7 +78,6 @@ The following methods are available on instances of `Cookies`:
* `path` string (optional) - Retrieves cookies whose path matches `path`.
* `secure` boolean (optional) - Filters cookies by their Secure property.
* `session` boolean (optional) - Filters out session or persistent cookies.
* `httpOnly` boolean (optional) - Filters cookies by httpOnly.
Returns `Promise<Cookie[]>` - A promise which resolves an array of cookie objects.

View File

@@ -51,7 +51,7 @@ See [`Menu`](menu.md) for examples.
the placement of their containing group after the containing group of the item
with the specified label.
**Note:** `acceleratorWorksWhenHidden` is specified as being macOS-only because accelerators always work when items are hidden on Windows and Linux. The option is exposed to users to give them the option to turn it off, as this is possible in native macOS development.
**Note:** `acceleratorWorksWhenHidden` is specified as being macOS-only because accelerators always work when items are hidden on Windows and Linux. The option is exposed to users to give them the option to turn it off, as this is possible in native macOS development. This property is only usable on macOS High Sierra 10.13 or newer.
### Roles
@@ -115,7 +115,7 @@ The following additional roles are available on _macOS_:
* `moveTabToNewWindow` - Map to the `moveTabToNewWindow` action.
* `window` - The submenu is a "Window" menu.
* `help` - The submenu is a "Help" menu.
* `services` - The submenu is a ["Services"](https://developer.apple.com/documentation/appkit/nsapplication/1428608-servicesmenu?language=objc) menu. This is only intended for use in the Application Menu and is _not_ the same as the "Services" submenu used in context menus in macOS apps, which is not implemented in Electron.
* `services` - The submenu is a ["Services"](https://developer.apple.com/documentation/appkit/nsapplication/1428608-servicesmenu?language=objc) menu. This is only intended for use in the Application Menu and is *not* the same as the "Services" submenu used in context menus in macOS apps, which is not implemented in Electron.
* `recentDocuments` - The submenu is an "Open Recent" menu.
* `clearRecentDocuments` - Map to the `clearRecentDocuments` action.
* `shareMenu` - The submenu is [share menu][ShareMenu]. The `sharingItem` property must also be set to indicate the item to share.

View File

@@ -317,7 +317,7 @@ name, no matter what label you set. To change it, modify your app bundle's
[About Information Property List Files][AboutInformationPropertyListFiles]
for more information.
## Setting Menu for Specific Browser Window (_Linux_ _Windows_)
## Setting Menu for Specific Browser Window (*Linux* *Windows*)
The [`setMenu` method][setMenu] of browser windows can set the menu of certain
browser windows.

View File

@@ -47,9 +47,9 @@ quality, it is recommended to include at least the following sizes in the:
* 64x64 (200% DPI scale)
* 256x256
Check the _Size requirements_ section in [this article][icons].
Check the *Size requirements* section in [this article][icons].
[icons]: https://learn.microsoft.com/en-us/windows/win32/uxguide/vis-icons
[icons]:https://msdn.microsoft.com/en-us/library/windows/desktop/dn742485(v=vs.85).aspx
## High Resolution Image
@@ -119,15 +119,13 @@ Returns `NativeImage`
Creates an empty `NativeImage` instance.
### `nativeImage.createThumbnailFromPath(path, size)` _macOS_ _Windows_
### `nativeImage.createThumbnailFromPath(path, maxSize)` _macOS_ _Windows_
* `path` string - path to a file that we intend to construct a thumbnail out of.
* `size` [Size](structures/size.md) - the desired width and height (positive numbers) of the thumbnail.
* `maxSize` [Size](structures/size.md) - the maximum width and height (positive numbers) the thumbnail returned can be. The Windows implementation will ignore `maxSize.height` and scale the height according to `maxSize.width`.
Returns `Promise<NativeImage>` - fulfilled with the file's thumbnail preview image, which is a [NativeImage](native-image.md).
Note: The Windows implementation will ignore `size.height` and scale the height according to `size.width`.
### `nativeImage.createFromPath(path)`
* `path` string

View File

@@ -63,62 +63,6 @@ Creates a [`ClientRequest`](./client-request.md) instance using the provided
The `net.request` method would be used to issue both secure and insecure HTTP
requests according to the specified protocol scheme in the `options` object.
### `net.fetch(input[, init])`
* `input` string | [GlobalRequest](https://nodejs.org/api/globals.html#request)
* `init` [RequestInit](https://developer.mozilla.org/en-US/docs/Web/API/fetch#options) & { bypassCustomProtocolHandlers?: boolean } (optional)
Returns `Promise<GlobalResponse>` - see [Response](https://developer.mozilla.org/en-US/docs/Web/API/Response).
Sends a request, similarly to how `fetch()` works in the renderer, using
Chrome's network stack. This differs from Node's `fetch()`, which uses
Node.js's HTTP stack.
Example:
```js
async function example () {
const response = await net.fetch('https://my.app')
if (response.ok) {
const body = await response.json()
// ... use the result.
}
}
```
This method will issue requests from the [default
session](session.md#sessiondefaultsession). To send a `fetch` request from
another session, use [ses.fetch()](session.md#sesfetchinput-init).
See the MDN documentation for
[`fetch()`](https://developer.mozilla.org/en-US/docs/Web/API/fetch) for more
details.
Limitations:
* `net.fetch()` does not support the `data:` or `blob:` schemes.
* The value of the `integrity` option is ignored.
* The `.type` and `.url` values of the returned `Response` object are
incorrect.
By default, requests made with `net.fetch` can be made to [custom
protocols](protocol.md) as well as `file:`, and will trigger
[webRequest](web-request.md) handlers if present. When the non-standard
`bypassCustomProtocolHandlers` option is set in RequestInit, custom protocol
handlers will not be called for this request. This allows forwarding an
intercepted request to the built-in handler. [webRequest](web-request.md)
handlers will still be triggered when bypassing custom protocols.
```js
protocol.handle('https', (req) => {
if (req.url === 'https://my-app.com') {
return new Response('<body>my app</body>')
} else {
return net.fetch(req, { bypassCustomProtocolHandlers: true })
}
})
```
### `net.isOnline()`
Returns `boolean` - Whether there is currently internet connection.

View File

@@ -4,12 +4,9 @@
Process: [Main](../glossary.md#main-process)
:::info Renderer process notifications
## Using in the renderer process
If you want to show notifications from a renderer process you should use the
[web Notifications API](../tutorial/notifications.md)
:::
If you want to show Notifications from a renderer process you should use the [HTML5 Notification API](../tutorial/notifications.md)
## Class: Notification
@@ -32,10 +29,10 @@ Returns `boolean` - Whether or not desktop notifications are supported on the cu
### `new Notification([options])`
* `options` Object (optional)
* `title` string (optional) - A title for the notification, which will be displayed at the top of the notification window when it is shown.
* `title` string (optional) - A title for the notification, which will be shown at the top of the notification window when it is shown.
* `subtitle` string (optional) _macOS_ - A subtitle for the notification, which will be displayed below the title.
* `body` string (optional) - The body text of the notification, which will be displayed below the title or subtitle.
* `silent` boolean (optional) - Whether or not to suppress the OS notification noise when showing the notification.
* `silent` boolean (optional) - Whether or not to emit an OS notification noise when showing the notification.
* `icon` (string | [NativeImage](native-image.md)) (optional) - An icon to use in the notification.
* `hasReply` boolean (optional) _macOS_ - Whether or not to add an inline reply option to the notification.
* `timeoutType` string (optional) _Linux_ _Windows_ - The timeout duration of the notification. Can be 'default' or 'never'.
@@ -50,11 +47,8 @@ Returns `boolean` - Whether or not desktop notifications are supported on the cu
Objects created with `new Notification` emit the following events:
:::info
Some events are only available on specific operating systems and are labeled as such.
:::
**Note:** Some events are only available on specific operating systems and are
labeled as such.
#### Event: 'show'
@@ -62,7 +56,7 @@ Returns:
* `event` Event
Emitted when the notification is shown to the user. Note that this event can be fired
Emitted when the notification is shown to the user, note this could be fired
multiple times as a notification can be shown multiple times through the
`show()` method.
@@ -112,13 +106,14 @@ Emitted when an error is encountered while creating and showing the native notif
### Instance Methods
Objects created with the `new Notification()` constructor have the following instance methods:
Objects created with `new Notification` have the following instance methods:
#### `notification.show()`
Immediately shows the notification to the user. Unlike the web notification API,
instantiating a `new Notification()` does not immediately show it to the user. Instead, you need to
call this method before the OS will display it.
Immediately shows the notification to the user, please note this means unlike the
HTML5 Notification implementation, instantiating a `new Notification` does
not immediately show it to the user, you need to call this method before the OS
will display it.
If the notification has been shown before, this method will dismiss the previously
shown notification and create a new one with identical properties.
@@ -165,7 +160,7 @@ A `boolean` property representing whether the notification has a reply action.
A `string` property representing the urgency level of the notification. Can be 'normal', 'critical', or 'low'.
Default is 'low' - see [NotifyUrgency](https://developer-old.gnome.org/notification-spec/#urgency-levels) for more information.
Default is 'low' - see [NotifyUrgency](https://developer.gnome.org/notification-spec/#urgency-levels) for more information.
#### `notification.timeoutType` _Linux_ _Windows_

View File

@@ -49,11 +49,8 @@ beginning to load the web page or the main script.
### `process.defaultApp` _Readonly_
A `boolean`. When the app is started by being passed as parameter to the default Electron executable, this
A `boolean`. When app is started by being passed as parameter to the default app, this
property is `true` in the main process, otherwise it is `undefined`.
For example when running the app with `electron .`, it is `true`,
even if the app is packaged ([`isPackaged`](app.md#appispackaged-readonly)) is `true`.
This can be useful to determine how many arguments will need to be sliced off from `process.argv`.
### `process.isMainFrame` _Readonly_

View File

@@ -8,11 +8,15 @@ An example of implementing a protocol that has the same effect as the
`file://` protocol:
```javascript
const { app, protocol, net } = require('electron')
const { app, protocol } = require('electron')
const path = require('path')
const url = require('url')
app.whenReady().then(() => {
protocol.handle('atom', (request) =>
net.fetch('file://' + request.url.slice('atom://'.length)))
protocol.registerFileProtocol('atom', (request, callback) => {
const filePath = url.fileURLToPath('file://' + request.url.slice('atom://'.length))
callback(filePath)
})
})
```
@@ -34,15 +38,14 @@ to register it to that session explicitly.
```javascript
const { session, app, protocol } = require('electron')
const path = require('path')
const url = require('url')
app.whenReady().then(() => {
const partition = 'persist:example'
const ses = session.fromPartition(partition)
ses.protocol.handle('atom', (request) => {
const path = request.url.slice('atom://'.length)
return net.fetch(url.pathToFileURL(path.join(__dirname, path)))
ses.protocol.registerFileProtocol('atom', (request, callback) => {
const url = request.url.substr(7)
callback({ path: path.normalize(`${__dirname}/${url}`) })
})
mainWindow = new BrowserWindow({ webPreferences: { partition } })
@@ -106,74 +109,7 @@ The `<video>` and `<audio>` HTML elements expect protocols to buffer their
responses by default. The `stream` flag configures those elements to correctly
expect streaming responses.
### `protocol.handle(scheme, handler)`
* `scheme` string - scheme to handle, for example `https` or `my-app`. This is
the bit before the `:` in a URL.
* `handler` Function<[GlobalResponse](https://nodejs.org/api/globals.html#response) | Promise<GlobalResponse>>
* `request` [GlobalRequest](https://nodejs.org/api/globals.html#request)
Register a protocol handler for `scheme`. Requests made to URLs with this
scheme will delegate to this handler to determine what response should be sent.
Either a `Response` or a `Promise<Response>` can be returned.
Example:
```js
import { app, protocol } from 'electron'
import { join } from 'path'
import { pathToFileURL } from 'url'
protocol.registerSchemesAsPrivileged([
{
scheme: 'app',
privileges: {
standard: true,
secure: true,
supportsFetchAPI: true
}
}
])
app.whenReady().then(() => {
protocol.handle('app', (req) => {
const { host, pathname } = new URL(req.url)
if (host === 'bundle') {
if (pathname === '/') {
return new Response('<h1>hello, world</h1>', {
headers: { 'content-type': 'text/html' }
})
}
// NB, this does not check for paths that escape the bundle, e.g.
// app://bundle/../../secret_file.txt
return net.fetch(pathToFileURL(join(__dirname, pathname)))
} else if (host === 'api') {
return net.fetch('https://api.my-server.com/' + pathname, {
method: req.method,
headers: req.headers,
body: req.body
})
}
})
})
```
See the MDN docs for [`Request`](https://developer.mozilla.org/en-US/docs/Web/API/Request) and [`Response`](https://developer.mozilla.org/en-US/docs/Web/API/Response) for more details.
### `protocol.unhandle(scheme)`
* `scheme` string - scheme for which to remove the handler.
Removes a protocol handler registered with `protocol.handle`.
### `protocol.isProtocolHandled(scheme)`
* `scheme` string
Returns `boolean` - Whether `scheme` is already handled.
### `protocol.registerFileProtocol(scheme, handler)` _Deprecated_
### `protocol.registerFileProtocol(scheme, handler)`
* `scheme` string
* `handler` Function
@@ -194,7 +130,7 @@ path or an object that has a `path` property, e.g. `callback(filePath)` or
By default the `scheme` is treated like `http:`, which is parsed differently
from protocols that follow the "generic URI syntax" like `file:`.
### `protocol.registerBufferProtocol(scheme, handler)` _Deprecated_
### `protocol.registerBufferProtocol(scheme, handler)`
* `scheme` string
* `handler` Function
@@ -218,7 +154,7 @@ protocol.registerBufferProtocol('atom', (request, callback) => {
})
```
### `protocol.registerStringProtocol(scheme, handler)` _Deprecated_
### `protocol.registerStringProtocol(scheme, handler)`
* `scheme` string
* `handler` Function
@@ -234,7 +170,7 @@ The usage is the same with `registerFileProtocol`, except that the `callback`
should be called with either a `string` or an object that has the `data`
property.
### `protocol.registerHttpProtocol(scheme, handler)` _Deprecated_
### `protocol.registerHttpProtocol(scheme, handler)`
* `scheme` string
* `handler` Function
@@ -249,7 +185,7 @@ Registers a protocol of `scheme` that will send an HTTP request as a response.
The usage is the same with `registerFileProtocol`, except that the `callback`
should be called with an object that has the `url` property.
### `protocol.registerStreamProtocol(scheme, handler)` _Deprecated_
### `protocol.registerStreamProtocol(scheme, handler)`
* `scheme` string
* `handler` Function
@@ -298,7 +234,7 @@ protocol.registerStreamProtocol('atom', (request, callback) => {
})
```
### `protocol.unregisterProtocol(scheme)` _Deprecated_
### `protocol.unregisterProtocol(scheme)`
* `scheme` string
@@ -306,13 +242,13 @@ Returns `boolean` - Whether the protocol was successfully unregistered
Unregisters the custom protocol of `scheme`.
### `protocol.isProtocolRegistered(scheme)` _Deprecated_
### `protocol.isProtocolRegistered(scheme)`
* `scheme` string
Returns `boolean` - Whether `scheme` is already registered.
### `protocol.interceptFileProtocol(scheme, handler)` _Deprecated_
### `protocol.interceptFileProtocol(scheme, handler)`
* `scheme` string
* `handler` Function
@@ -325,7 +261,7 @@ Returns `boolean` - Whether the protocol was successfully intercepted
Intercepts `scheme` protocol and uses `handler` as the protocol's new handler
which sends a file as a response.
### `protocol.interceptStringProtocol(scheme, handler)` _Deprecated_
### `protocol.interceptStringProtocol(scheme, handler)`
* `scheme` string
* `handler` Function
@@ -338,7 +274,7 @@ Returns `boolean` - Whether the protocol was successfully intercepted
Intercepts `scheme` protocol and uses `handler` as the protocol's new handler
which sends a `string` as a response.
### `protocol.interceptBufferProtocol(scheme, handler)` _Deprecated_
### `protocol.interceptBufferProtocol(scheme, handler)`
* `scheme` string
* `handler` Function
@@ -351,7 +287,7 @@ Returns `boolean` - Whether the protocol was successfully intercepted
Intercepts `scheme` protocol and uses `handler` as the protocol's new handler
which sends a `Buffer` as a response.
### `protocol.interceptHttpProtocol(scheme, handler)` _Deprecated_
### `protocol.interceptHttpProtocol(scheme, handler)`
* `scheme` string
* `handler` Function
@@ -364,7 +300,7 @@ Returns `boolean` - Whether the protocol was successfully intercepted
Intercepts `scheme` protocol and uses `handler` as the protocol's new handler
which sends a new HTTP request as a response.
### `protocol.interceptStreamProtocol(scheme, handler)` _Deprecated_
### `protocol.interceptStreamProtocol(scheme, handler)`
* `scheme` string
* `handler` Function
@@ -377,7 +313,7 @@ Returns `boolean` - Whether the protocol was successfully intercepted
Same as `protocol.registerStreamProtocol`, except that it replaces an existing
protocol handler.
### `protocol.uninterceptProtocol(scheme)` _Deprecated_
### `protocol.uninterceptProtocol(scheme)`
* `scheme` string
@@ -385,7 +321,7 @@ Returns `boolean` - Whether the protocol was successfully unintercepted
Remove the interceptor installed for `scheme` and restore its original handler.
### `protocol.isProtocolIntercepted(scheme)` _Deprecated_
### `protocol.isProtocolIntercepted(scheme)`
* `scheme` string

View File

@@ -40,7 +40,7 @@ The `pushNotification` module has the following methods:
Returns `Promise<string>`
Registers the app with Apple Push Notification service (APNS) to receive [Badge, Sound, and Alert](https://developer.apple.com/documentation/appkit/nsremotenotificationtype?language=objc) notifications. If registration is successful, the promise will be resolved with the APNS device token. Otherwise, the promise will be rejected with an error message.
Registers the app with Apple Push Notification service (APNS) to receive [Badge, Sound, and Alert](https://developer.apple.com/documentation/appkit/sremotenotificationtype?language=objc) notifications. If registration is successful, the promise will be resolved with the APNS device token. Otherwise, the promise will be rejected with an error message.
See: https://developer.apple.com/documentation/appkit/nsapplication/1428476-registerforremotenotificationtyp?language=objc
### `pushNotifications.unregisterForAPNSNotifications()` _macOS_

View File

@@ -42,22 +42,6 @@ To create a `Session` with `options`, you have to ensure the `Session` with the
`partition` has never been used before. There is no way to change the `options`
of an existing `Session` object.
### `session.fromPath(path[, options])`
* `path` string
* `options` Object (optional)
* `cache` boolean - Whether to enable cache.
Returns `Session` - A session instance from the absolute path as specified by the `path`
string. When there is an existing `Session` with the same absolute path, it
will be returned; otherwise a new `Session` instance will be created with `options`. The
call will throw an error if the path is not an absolute path. Additionally, an error will
be thrown if an empty string is provided.
To create a `Session` with `options`, you have to ensure the `Session` with the
`path` has never been used before. There is no way to change the `options`
of an existing `Session` object.
## Properties
The `session` module has the following properties:
@@ -660,8 +644,8 @@ The `proxyBypassRules` is a comma separated list of rules described below:
Match all hostnames that match the pattern HOSTNAME_PATTERN.
Examples:
"foobar.com", "\*foobar.com", "\*.foobar.com", "\*foobar.com:99",
"https://x.\*.y.com:99"
"foobar.com", "*foobar.com", "*.foobar.com", "*foobar.com:99",
"https://x.*.y.com:99"
* `"." HOSTNAME_SUFFIX_PATTERN [ ":" PORT ]`
@@ -690,41 +674,6 @@ The `proxyBypassRules` is a comma separated list of rules described below:
Match local addresses. The meaning of `<local>` is whether the
host matches one of: "127.0.0.1", "::1", "localhost".
#### `ses.resolveHost(host, [options])`
* `host` string - Hostname to resolve.
* `options` Object (optional)
* `queryType` string (optional) - Requested DNS query type. If unspecified,
resolver will pick A or AAAA (or both) based on IPv4/IPv6 settings:
* `A` - Fetch only A records
* `AAAA` - Fetch only AAAA records.
* `source` string (optional) - The source to use for resolved addresses.
Default allows the resolver to pick an appropriate source. Only affects use
of big external sources (e.g. calling the system for resolution or using
DNS). Even if a source is specified, results can still come from cache,
resolving "localhost" or IP literals, etc. One of the following values:
* `any` (default) - Resolver will pick an appropriate source. Results could
come from DNS, MulticastDNS, HOSTS file, etc
* `system` - Results will only be retrieved from the system or OS, e.g. via
the `getaddrinfo()` system call
* `dns` - Results will only come from DNS queries
* `mdns` - Results will only come from Multicast DNS queries
* `localOnly` - No external sources will be used. Results will only come
from fast local sources that are available no matter the source setting,
e.g. cache, hosts file, IP literal resolution, etc.
* `cacheUsage` string (optional) - Indicates what DNS cache entries, if any,
can be used to provide a response. One of the following values:
* `allowed` (default) - Results may come from the host cache if non-stale
* `staleAllowed` - Results may come from the host cache even if stale (by
expiration or network changes)
* `disallowed` - Results will not come from the host cache.
* `secureDnsPolicy` string (optional) - Controls the resolver's Secure DNS
behavior for this request. One of the following values:
* `allow` (default)
* `disable`
Returns [`Promise<ResolvedHost>`](structures/resolved-host.md) - Resolves with the resolved IP addresses for the `host`.
#### `ses.resolveProxy(url)`
* `url` URL
@@ -782,61 +731,6 @@ Returns `Promise<void>` - Resolves when all connections are closed.
**Note:** It will terminate / fail all requests currently in flight.
#### `ses.fetch(input[, init])`
* `input` string | [GlobalRequest](https://nodejs.org/api/globals.html#request)
* `init` [RequestInit](https://developer.mozilla.org/en-US/docs/Web/API/fetch#options) (optional)
Returns `Promise<GlobalResponse>` - see [Response](https://developer.mozilla.org/en-US/docs/Web/API/Response).
Sends a request, similarly to how `fetch()` works in the renderer, using
Chrome's network stack. This differs from Node's `fetch()`, which uses
Node.js's HTTP stack.
Example:
```js
async function example () {
const response = await net.fetch('https://my.app')
if (response.ok) {
const body = await response.json()
// ... use the result.
}
}
```
See also [`net.fetch()`](net.md#netfetchinput-init), a convenience method which
issues requests from the [default session](#sessiondefaultsession).
See the MDN documentation for
[`fetch()`](https://developer.mozilla.org/en-US/docs/Web/API/fetch) for more
details.
Limitations:
* `net.fetch()` does not support the `data:` or `blob:` schemes.
* The value of the `integrity` option is ignored.
* The `.type` and `.url` values of the returned `Response` object are
incorrect.
By default, requests made with `net.fetch` can be made to [custom
protocols](protocol.md) as well as `file:`, and will trigger
[webRequest](web-request.md) handlers if present. When the non-standard
`bypassCustomProtocolHandlers` option is set in RequestInit, custom protocol
handlers will not be called for this request. This allows forwarding an
intercepted request to the built-in handler. [webRequest](web-request.md)
handlers will still be triggered when bypassing custom protocols.
```js
protocol.handle('https', (req) => {
if (req.url === 'https://my-app.com') {
return new Response('<body>my app</body>')
} else {
return net.fetch(req, { bypassCustomProtocolHandlers: true })
}
})
```
#### `ses.disableNetworkEmulation()`
Disables any network emulation already active for the `session`. Resets to
@@ -985,10 +879,6 @@ session.fromPartition('some-partition').setPermissionCheckHandler((webContents,
Specifying a loopback device will capture system audio, and is
currently only supported on Windows. If a WebFrameMain is specified,
will capture audio from that frame.
* `enableLocalEcho` Boolean (optional) - If `audio` is a [WebFrameMain](web-frame-main.md)
and this is set to `true`, then local playback of audio will not be muted (e.g. using `MediaRecorder`
to record `WebFrameMain` with this flag set to `true` will allow audio to pass through to the speakers
while recording). Default is `false`.
This handler will be called when web content requests access to display media
via the `navigator.mediaDevices.getDisplayMedia` API. Use the

View File

@@ -40,8 +40,6 @@ Open the given file in the desktop's default manner.
* `options` Object (optional)
* `activate` boolean (optional) _macOS_ - `true` to bring the opened application to the foreground. The default is `true`.
* `workingDirectory` string (optional) _Windows_ - The working directory.
* `logUsage` boolean (optional) _Windows_ - Indicates a user initiated launch that enables tracking of frequently used programs and other behaviors.
The default is `false`.
Returns `Promise<void>`

View File

@@ -0,0 +1,3 @@
# Event Object extends `GlobalEvent`
* `preventDefault` VoidFunction

View File

@@ -3,9 +3,9 @@
* `processId` Integer - The internal ID of the renderer process that sent this message
* `frameId` Integer - The ID of the renderer frame that sent this message
* `returnValue` any - Set this to the value to be returned in a synchronous message
* `sender` [WebContents](../web-contents.md) - Returns the `webContents` that sent the message
* `senderFrame` [WebFrameMain](../web-frame-main.md) _Readonly_ - The frame that sent this message
* `ports` [MessagePortMain](../message-port-main.md)[] - A list of MessagePorts that were transferred with this message
* `sender` WebContents - Returns the `webContents` that sent the message
* `senderFrame` WebFrameMain _Readonly_ - The frame that sent this message
* `ports` MessagePortMain[] - A list of MessagePorts that were transferred with this message
* `reply` Function - A function that will send an IPC message to the renderer frame that sent the original message that you are currently handling. You should use this method to "reply" to the sent message in order to guarantee the reply will go to the correct process and frame.
* `channel` string
* `...args` any[]

View File

@@ -2,5 +2,5 @@
* `processId` Integer - The internal ID of the renderer process that sent this message
* `frameId` Integer - The ID of the renderer frame that sent this message
* `sender` [WebContents](../web-contents.md) - Returns the `webContents` that sent the message
* `senderFrame` [WebFrameMain](../web-frame-main.md) _Readonly_ - The frame that sent this message
* `sender` WebContents - Returns the `webContents` that sent the message
* `senderFrame` WebFrameMain _Readonly_ - The frame that sent this message

View File

@@ -1,8 +1,7 @@
# IpcRendererEvent Object extends `Event`
* `sender` [IpcRenderer](../ipc-renderer.md) - The `IpcRenderer` instance that emitted the event originally
* `sender` IpcRenderer - The `IpcRenderer` instance that emitted the event originally
* `senderId` Integer - The `webContents.id` that sent the message, you can call `event.sender.sendTo(event.senderId, ...)` to reply to the message, see [ipcRenderer.sendTo][ipc-renderer-sendto] for more information. This only applies to messages sent from a different renderer. Messages sent directly from the main process set `event.senderId` to `0`.
* `ports` [MessagePort][][] - A list of MessagePorts that were transferred with this message
* `ports` MessagePort[] - A list of MessagePorts that were transferred with this message
[ipc-renderer-sendto]: ../ipc-renderer.md#ipcrenderersendtowebcontentsid-channel-args
[MessagePort]: https://developer.mozilla.org/en-US/docs/Web/API/MessagePort

View File

@@ -7,7 +7,7 @@
* `isDefault` boolean - whether or not a given printer is set as the default printer on the OS.
* `options` Object - an object containing a variable number of platform-specific printer information.
The number represented by `status` means different things on different platforms: on Windows its potential values can be found [here](https://learn.microsoft.com/en-us/windows/win32/printdocs/printer-info-2), and on Linux and macOS they can be found [here](https://www.cups.org/doc/cupspm.html).
The number represented by `status` means different things on different platforms: on Windows its potential values can be found [here](https://docs.microsoft.com/en-us/windows/win32/printdocs/printer-info-2), and on Linux and macOS they can be found [here](https://www.cups.org/doc/cupspm.html).
## Example

View File

@@ -1,7 +0,0 @@
# ResolvedEndpoint Object
* `address` string
* `family` string - One of the following:
* `ipv4` - Corresponds to `AF_INET`
* `ipv6` - Corresponds to `AF_INET6`
* `unspec` - Corresponds to `AF_UNSPEC`

View File

@@ -1,3 +0,0 @@
# ResolvedHost Object
* `endpoints` [ResolvedEndpoint[]](resolved-endpoint.md) - resolved DNS entries for the hostname

View File

@@ -2,8 +2,8 @@
* `type` 'file' - `file`.
* `filePath` string - Path of file to be uploaded.
* `offset` Integer (optional) - Defaults to `0`.
* `length` Integer (optional) - Number of bytes to read from `offset`.
* `offset` Integer - Defaults to `0`.
* `length` Integer - Number of bytes to read from `offset`.
Defaults to `0`.
* `modificationTime` Double (optional) - Last Modification time in
number of seconds since the UNIX epoch. Defaults to `0`.
* `modificationTime` Double - Last Modification time in
number of seconds since the UNIX epoch.

View File

@@ -1,4 +1,3 @@
# WebRequestFilter Object
* `urls` string[] - Array of [URL patterns](https://developer.mozilla.org/en-US/docs/Mozilla/Add-ons/WebExtensions/Match_patterns) that will be used to filter out the requests that do not match the URL patterns.
* `types` String[] (optional) - Array of types that will be used to filter out the requests that do not match the types. When not specified, all types will be matched. Can be `mainFrame`, `subFrame`, `stylesheet`, `script`, `image`, `font`, `object`, `xhr`, `ping`, `cspReport`, `media` or `webSocket`.

93
docs/api/synopsis.md Normal file
View File

@@ -0,0 +1,93 @@
# Synopsis
> How to use Node.js and Electron APIs.
All of [Node.js's built-in modules](https://nodejs.org/api/) are available in
Electron and third-party node modules also fully supported as well (including
the [native modules](../tutorial/using-native-node-modules.md)).
Electron also provides some extra built-in modules for developing native
desktop applications. Some modules are only available in the main process, some
are only available in the renderer process (web page), and some can be used in
either process type.
The basic rule is: if a module is [GUI][gui] or low-level system related, then
it should be only available in the main process. You need to be familiar with
the concept of main process vs. renderer process
scripts to be able to use those modules.
The main process script is like a normal Node.js script:
```javascript
const { app, BrowserWindow } = require('electron')
let win = null
app.whenReady().then(() => {
win = new BrowserWindow({ width: 800, height: 600 })
win.loadURL('https://github.com')
})
```
The renderer process is no different than a normal web page, except for the
extra ability to use node modules if `nodeIntegration` is enabled:
```html
<!DOCTYPE html>
<html>
<body>
<script>
const fs = require('fs')
console.log(fs.readFileSync(__filename, 'utf8'))
</script>
</body>
</html>
```
## Destructuring assignment
As of 0.37, you can use
[destructuring assignment][destructuring-assignment] to make it easier to use
built-in modules.
```javascript
const { app, BrowserWindow } = require('electron')
let win
app.whenReady().then(() => {
win = new BrowserWindow()
win.loadURL('https://github.com')
})
```
If you need the entire `electron` module, you can require it and then using
destructuring to access the individual modules from `electron`.
```javascript
const electron = require('electron')
const { app, BrowserWindow } = electron
let win
app.whenReady().then(() => {
win = new BrowserWindow()
win.loadURL('https://github.com')
})
```
This is equivalent to the following code:
```javascript
const electron = require('electron')
const app = electron.app
const BrowserWindow = electron.BrowserWindow
let win
app.whenReady().then(() => {
win = new BrowserWindow()
win.loadURL('https://github.com')
})
```
[gui]: https://en.wikipedia.org/wiki/Graphical_user_interface
[destructuring-assignment]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Destructuring_assignment

View File

@@ -235,7 +235,7 @@ if (browserOptions.transparent) {
}
```
[dwm-composition]: https://learn.microsoft.com/en-us/windows/win32/dwm/composition-ovw
[dwm-composition]:https://msdn.microsoft.com/en-us/library/windows/desktop/aa969540.aspx
### `systemPreferences.getAccentColor()` _Windows_ _macOS_
@@ -336,8 +336,8 @@ See the [Windows docs][windows-colors] and the [macOS docs][macos-colors] for mo
The following colors are only available on macOS 10.14: `find-highlight`, `selected-content-background`, `separator`, `unemphasized-selected-content-background`, `unemphasized-selected-text-background`, and `unemphasized-selected-text`.
[windows-colors]: https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getsyscolor
[macos-colors]: https://developer.apple.com/design/human-interface-guidelines/macos/visual-design/color#dynamic-system-colors
[windows-colors]:https://msdn.microsoft.com/en-us/library/windows/desktop/ms724371(v=vs.85).aspx
[macos-colors]:https://developer.apple.com/design/human-interface-guidelines/macos/visual-design/color#dynamic-system-colors
### `systemPreferences.getSystemColor(color)` _macOS_
@@ -394,6 +394,8 @@ system default and override the value of `getEffectiveAppearance`.
Returns `boolean` - whether or not this device has the ability to use Touch ID.
**NOTE:** This API will return `false` on macOS systems older than Sierra 10.12.2.
### `systemPreferences.promptTouchID(reason)` _macOS_
* `reason` string - The reason you are asking for Touch ID authentication
@@ -412,6 +414,8 @@ systemPreferences.promptTouchID('To get consent for a Security-Gated Thing').the
This API itself will not protect your user data; rather, it is a mechanism to allow you to do so. Native apps will need to set [Access Control Constants](https://developer.apple.com/documentation/security/secaccesscontrolcreateflags?language=objc) like [`kSecAccessControlUserPresence`](https://developer.apple.com/documentation/security/secaccesscontrolcreateflags/ksecaccesscontroluserpresence?language=objc) on their keychain entry so that reading it would auto-prompt for Touch ID biometric consent. This could be done with [`node-keytar`](https://github.com/atom/node-keytar), such that one would store an encryption key with `node-keytar` and only fetch it if `promptTouchID()` resolves.
**NOTE:** This API will return a rejected Promise on macOS systems older than Sierra 10.12.2.
### `systemPreferences.isTrustedAccessibilityClient(prompt)` _macOS_
* `prompt` boolean - whether or not the user will be informed via prompt if the current process is untrusted.
@@ -424,7 +428,7 @@ Returns `boolean` - `true` if the current process is a trusted accessibility cli
Returns `string` - Can be `not-determined`, `granted`, `denied`, `restricted` or `unknown`.
This user consent was not required on macOS 10.13 High Sierra so this method will always return `granted`.
This user consent was not required on macOS 10.13 High Sierra or lower so this method will always return `granted`.
macOS 10.14 Mojave or higher requires consent for `microphone` and `camera` access.
macOS 10.15 Catalina or higher requires consent for `screen` access.
@@ -439,7 +443,7 @@ Returns `Promise<boolean>` - A promise that resolves with `true` if consent was
**Important:** In order to properly leverage this API, you [must set](https://developer.apple.com/documentation/avfoundation/cameras_and_media_capture/requesting_authorization_for_media_capture_on_macos?language=objc) the `NSMicrophoneUsageDescription` and `NSCameraUsageDescription` strings in your app's `Info.plist` file. The values for these keys will be used to populate the permission dialogs so that the user will be properly informed as to the purpose of the permission request. See [Electron Application Distribution](../tutorial/application-distribution.md#rebranding-with-downloaded-binaries) for more information about how to set these in the context of Electron.
This user consent was not required until macOS 10.14 Mojave, so this method will always return `true` if your system is running 10.13 High Sierra.
This user consent was not required until macOS 10.14 Mojave, so this method will always return `true` if your system is running 10.13 High Sierra or lower.
### `systemPreferences.getAnimationSettings()`

View File

@@ -25,9 +25,9 @@ app.whenReady().then(() => {
})
```
**Platform Considerations**
__Platform Considerations__
**Linux**
__Linux__
* Tray icon uses [StatusNotifierItem](https://www.freedesktop.org/wiki/Specifications/StatusNotifierItem/)
by default, when it is not available in user's desktop environment the
@@ -58,14 +58,14 @@ app.whenReady().then(() => {
})
```
**MacOS**
__MacOS__
* Icons passed to the Tray constructor should be [Template Images](native-image.md#template-image).
* To make sure your icon isn't grainy on retina monitors, be sure your `@2x` image is 144dpi.
* If you are bundling your application (e.g., with webpack for development), be sure that the file names are not being mangled or hashed. The filename needs to end in Template, and the `@2x` image needs to have the same filename as the standard image, or MacOS will not magically invert your image's colors or use the high density image.
* 16x16 (72dpi) and 32x32@2x (144dpi) work well for most icons.
**Windows**
__Windows__
* It is recommended to use `ICO` icons to get best visual effects.
@@ -235,7 +235,7 @@ Sets the hover text for this tray icon.
* `title` string
* `options` Object (optional)
* `fontType` string (optional) - The font family variant to display, can be `monospaced` or `monospacedDigit`. `monospaced` is available in macOS 10.15+ When left blank, the title uses the default system font.
* `fontType` string (optional) - The font family variant to display, can be `monospaced` or `monospacedDigit`. `monospaced` is available in macOS 10.15+ and `monospacedDigit` is available in macOS 10.11+. When left blank, the title uses the default system font.
Sets the title displayed next to the tray icon in the status bar (Support ANSI colors).
@@ -269,9 +269,9 @@ Returns `boolean` - Whether double click events will be ignored.
Displays a tray balloon.
[NIIF_NOSOUND]: https://learn.microsoft.com/en-us/windows/win32/api/shellapi/ns-shellapi-notifyicondataa#niif_nosound-0x00000010
[NIIF_LARGE_ICON]: https://learn.microsoft.com/en-us/windows/win32/api/shellapi/ns-shellapi-notifyicondataa#niif_large_icon-0x00000020
[NIIF_RESPECT_QUIET_TIME]: https://learn.microsoft.com/en-us/windows/win32/api/shellapi/ns-shellapi-notifyicondataa#niif_respect_quiet_time-0x00000080
[NIIF_NOSOUND]: https://docs.microsoft.com/en-us/windows/win32/api/shellapi/ns-shellapi-notifyicondataa#niif_nosound-0x00000010
[NIIF_LARGE_ICON]: https://docs.microsoft.com/en-us/windows/win32/api/shellapi/ns-shellapi-notifyicondataa#niif_large_icon-0x00000020
[NIIF_RESPECT_QUIET_TIME]: https://docs.microsoft.com/en-us/windows/win32/api/shellapi/ns-shellapi-notifyicondataa#niif_respect_quiet_time-0x00000080
#### `tray.removeBalloon()` _Windows_

View File

@@ -19,36 +19,6 @@ const contents = win.webContents
console.log(contents)
```
## Navigation Events
Several events can be used to monitor navigations as they occur within a `webContents`.
### Document Navigations
When a `webContents` navigates to another page (as opposed to an [in-page navigation](web-contents.md#in-page-navigation)), the following events will be fired.
* [`did-start-navigation`](web-contents.md#event-did-start-navigation)
* [`will-frame-navigate`](web-contents.md#event-will-frame-navigate)
* [`will-navigate`](web-contents.md#event-will-navigate) (only fired when main frame navigates)
* [`will-redirect`](web-contents.md#event-will-redirect) (only fired when a redirect happens during navigation)
* [`did-redirect-navigation`](web-contents.md#event-did-redirect-navigation) (only fired when a redirect happens during navigation)
* [`did-frame-navigate`](web-contents.md#event-did-frame-navigate)
* [`did-navigate`](web-contents.md#event-did-navigate) (only fired when main frame navigates)
Subsequent events will not fire if `event.preventDefault()` is called on any of the cancellable events.
### In-page Navigation
In-page navigations don't cause the page to reload, but instead navigate to a location within the current page. These events are not cancellable. For an in-page navigations, the following events will fire in this order:
* [`did-start-navigation`](web-contents.md#event-did-start-navigation)
* [`did-navigate-in-page`](web-contents.md#event-did-navigate-in-page)
### Frame Navigation
The [`will-navigate`](web-contents.md#event-will-navigate) and [`did-navigate`](web-contents.md#event-did-navigate) events only fire when the [mainFrame](web-contents.md#contentsmainframe-readonly) navigates.
If you want to also observe navigations in `<iframe>`s, use [`will-frame-navigate`](web-contents.md#event-will-frame-navigate) and [`did-frame-navigate`](web-contents.md#event-did-frame-navigate) events.
## Methods
These methods can be accessed from the `webContents` module:
@@ -225,7 +195,7 @@ Returns:
Only defined when the window is being created by a form that set
`target=_blank`.
* `disposition` string - Can be `default`, `foreground-tab`,
`background-tab`, `new-window` or `other`.
`background-tab`, `new-window`, `save-to-disk` and `other`.
Emitted _after_ successful creation of a window via `window.open` in the renderer.
Not emitted if the creation of the window is canceled from
@@ -237,25 +207,10 @@ See [`window.open()`](window-open.md) for more details and how to use this in co
Returns:
* `details` Event<>
* `url` string - The URL the frame is navigating to.
* `isSameDocument` boolean - Whether the navigation happened without changing
document. Examples of same document navigations are reference fragment
navigations, pushState/replaceState, and same page history navigation.
* `isMainFrame` boolean - True if the navigation is taking place in a main frame.
* `frame` WebFrameMain - The frame to be navigated.
* `initiator` WebFrameMain (optional) - The frame which initiated the
navigation, which can be a parent frame (e.g. via `window.open` with a
frame's name), or null if the navigation was not initiated by a frame. This
can also be null if the initiating frame was deleted before the event was
emitted.
* `url` string _Deprecated_
* `isInPlace` boolean _Deprecated_
* `isMainFrame` boolean _Deprecated_
* `frameProcessId` Integer _Deprecated_
* `frameRoutingId` Integer _Deprecated_
* `event` Event
* `url` string
Emitted when a user or the page wants to start navigation on the main frame. It can happen when
Emitted when a user or the page wants to start navigation. It can happen when
the `window.location` object is changed or a user clicks a link in the page.
This event will not emit when the navigation is started programmatically with
@@ -267,79 +222,30 @@ this purpose.
Calling `event.preventDefault()` will prevent the navigation.
#### Event: 'will-frame-navigate'
Returns:
* `details` Event<>
* `url` string - The URL the frame is navigating to.
* `isMainFrame` boolean - True if the navigation is taking place in a main frame.
* `frame` WebFrameMain - The frame to be navigated.
* `initiator` WebFrameMain (optional) - The frame which initiated the
navigation, which can be a parent frame (e.g. via `window.open` with a
frame's name), or null if the navigation was not initiated by a frame. This
can also be null if the initiating frame was deleted before the event was
emitted.
Emitted when a user or the page wants to start navigation in any frame. It can happen when
the `window.location` object is changed or a user clicks a link in the page.
Unlike `will-navigate`, `will-frame-navigate` is fired when the main frame or any of its subframes attempts to navigate. When the navigation event comes from the main frame, `isMainFrame` will be `true`.
This event will not emit when the navigation is started programmatically with
APIs like `webContents.loadURL` and `webContents.back`.
It is also not emitted for in-page navigations, such as clicking anchor links
or updating the `window.location.hash`. Use `did-navigate-in-page` event for
this purpose.
Calling `event.preventDefault()` will prevent the navigation.
#### Event: 'did-start-navigation'
Returns:
* `details` Event<>
* `url` string - The URL the frame is navigating to.
* `isSameDocument` boolean - Whether the navigation happened without changing
document. Examples of same document navigations are reference fragment
navigations, pushState/replaceState, and same page history navigation.
* `isMainFrame` boolean - True if the navigation is taking place in a main frame.
* `frame` WebFrameMain - The frame to be navigated.
* `initiator` WebFrameMain (optional) - The frame which initiated the
navigation, which can be a parent frame (e.g. via `window.open` with a
frame's name), or null if the navigation was not initiated by a frame. This
can also be null if the initiating frame was deleted before the event was
emitted.
* `url` string _Deprecated_
* `isInPlace` boolean _Deprecated_
* `isMainFrame` boolean _Deprecated_
* `frameProcessId` Integer _Deprecated_
* `frameRoutingId` Integer _Deprecated_
* `event` Event
* `url` string
* `isInPlace` boolean
* `isMainFrame` boolean
* `frameProcessId` Integer
* `frameRoutingId` Integer
Emitted when any frame (including main) starts navigating.
Emitted when any frame (including main) starts navigating. `isInPlace` will be
`true` for in-page navigations.
#### Event: 'will-redirect'
Returns:
* `details` Event<>
* `url` string - The URL the frame is navigating to.
* `isSameDocument` boolean - Whether the navigation happened without changing
document. Examples of same document navigations are reference fragment
navigations, pushState/replaceState, and same page history navigation.
* `isMainFrame` boolean - True if the navigation is taking place in a main frame.
* `frame` WebFrameMain - The frame to be navigated.
* `initiator` WebFrameMain (optional) - The frame which initiated the
navigation, which can be a parent frame (e.g. via `window.open` with a
frame's name), or null if the navigation was not initiated by a frame. This
can also be null if the initiating frame was deleted before the event was
emitted.
* `url` string _Deprecated_
* `isInPlace` boolean _Deprecated_
* `isMainFrame` boolean _Deprecated_
* `frameProcessId` Integer _Deprecated_
* `frameRoutingId` Integer _Deprecated_
* `event` Event
* `url` string
* `isInPlace` boolean
* `isMainFrame` boolean
* `frameProcessId` Integer
* `frameRoutingId` Integer
Emitted when a server side redirect occurs during navigation. For example a 302
redirect.
@@ -354,23 +260,12 @@ redirect).
Returns:
* `details` Event<>
* `url` string - The URL the frame is navigating to.
* `isSameDocument` boolean - Whether the navigation happened without changing
document. Examples of same document navigations are reference fragment
navigations, pushState/replaceState, and same page history navigation.
* `isMainFrame` boolean - True if the navigation is taking place in a main frame.
* `frame` WebFrameMain - The frame to be navigated.
* `initiator` WebFrameMain (optional) - The frame which initiated the
navigation, which can be a parent frame (e.g. via `window.open` with a
frame's name), or null if the navigation was not initiated by a frame. This
can also be null if the initiating frame was deleted before the event was
emitted.
* `url` string _Deprecated_
* `isInPlace` boolean _Deprecated_
* `isMainFrame` boolean _Deprecated_
* `frameProcessId` Integer _Deprecated_
* `frameRoutingId` Integer _Deprecated_
* `event` Event
* `url` string
* `isInPlace` boolean
* `isMainFrame` boolean
* `frameProcessId` Integer
* `frameRoutingId` Integer
Emitted after a server side redirect occurs during navigation. For example a 302
redirect.
@@ -693,15 +588,6 @@ Emitted when media starts playing.
Emitted when media is paused or done playing.
#### Event: 'audio-state-changed'
Returns:
* `event` Event<>
* `audible` boolean - True if one or more frames or child `webContents` are emitting audio.
Emitted when media becomes audible or inaudible.
#### Event: 'did-change-theme-color'
Returns:
@@ -835,24 +721,20 @@ Returns:
* `callback` Function
* `deviceId` string
Emitted when a bluetooth device needs to be selected when a call to
`navigator.bluetooth.requestDevice` is made. `callback` should be called with
the `deviceId` of the device to be selected. Passing an empty string to
`callback` will cancel the request.
Emitted when bluetooth device needs to be selected on call to
`navigator.bluetooth.requestDevice`. To use `navigator.bluetooth` api
`webBluetooth` should be enabled. If `event.preventDefault` is not called,
first available device will be selected. `callback` should be called with
`deviceId` to be selected, passing empty string to `callback` will
cancel the request.
If an event listener is not added for this event, or if `event.preventDefault`
is not called when handling this event, the first available device will be
automatically selected.
If no event listener is added for this event, all bluetooth requests will be cancelled.
Due to the nature of bluetooth, scanning for devices when
`navigator.bluetooth.requestDevice` is called may take time and will cause
`select-bluetooth-device` to fire multiple times until `callback` is called
with either a device id or an empty string to cancel the request.
```javascript title='main.js'
```javascript
const { app, BrowserWindow } = require('electron')
let win = null
app.commandLine.appendSwitch('enable-experimental-web-platform-features')
app.whenReady().then(() => {
win = new BrowserWindow({ width: 800, height: 600 })
@@ -862,9 +744,6 @@ app.whenReady().then(() => {
return device.deviceName === 'test'
})
if (!result) {
// The device wasn't found so we need to either wait longer (eg until the
// device is turned on) or cancel the request by calling the callback
// with an empty string.
callback('')
} else {
callback(result.deviceId)
@@ -952,7 +831,7 @@ Emitted when the preload script `preloadPath` throws an unhandled exception `err
Returns:
* `event` [IpcMainEvent](structures/ipc-main-event.md)
* `event` Event
* `channel` string
* `...args` any[]
@@ -964,7 +843,7 @@ See also [`webContents.ipc`](#contentsipc-readonly), which provides an [`IpcMain
Returns:
* `event` [IpcMainEvent](structures/ipc-main-event.md)
* `event` Event
* `channel` string
* `...args` any[]
@@ -1290,7 +1169,7 @@ Ignore application menu shortcuts while this web contents is focused.
* `frameName` string - Name of the window provided in `window.open()`
* `features` string - Comma separated list of window features provided to `window.open()`.
* `disposition` string - Can be `default`, `foreground-tab`, `background-tab`,
`new-window` or `other`.
`new-window`, `save-to-disk` or `other`.
* `referrer` [Referrer](structures/referrer.md) - The referrer that will be
passed to the new window. May or may not result in the `Referer` header being
sent, depending on the referrer policy.
@@ -1696,7 +1575,7 @@ ipcMain.on('open-devtools', (event, targetContentsId, devtoolsContentsId) => {
An example of showing devtools in a `BrowserWindow`:
```js title='main.js'
```js
const { app, BrowserWindow } = require('electron')
let win = null
@@ -1779,14 +1658,40 @@ Algorithm][SCA], just like [`postMessage`][], so prototype chains will not be
included. Sending Functions, Promises, Symbols, WeakMaps, or WeakSets will
throw an exception.
:::warning
> **NOTE**: Sending non-standard JavaScript types such as DOM objects or
> special Electron objects will throw an exception.
Sending non-standard JavaScript types such as DOM objects or
special Electron objects will throw an exception.
The renderer process can handle the message by listening to `channel` with the
[`ipcRenderer`](ipc-renderer.md) module.
:::
An example of sending messages from the main process to the renderer process:
For additional reading, refer to [Electron's IPC guide](../tutorial/ipc.md).
```javascript
// In the main process.
const { app, BrowserWindow } = require('electron')
let win = null
app.whenReady().then(() => {
win = new BrowserWindow({ width: 800, height: 600 })
win.loadURL(`file://${__dirname}/index.html`)
win.webContents.on('did-finish-load', () => {
win.webContents.send('ping', 'whoooooooh!')
})
})
```
```html
<!-- index.html -->
<html>
<body>
<script>
require('electron').ipcRenderer.on('ping', (event, message) => {
console.log(message) // Prints 'whoooooooh!'
})
</script>
</body>
</html>
```
#### `contents.sendToFrame(frameId, channel, ...args)`
@@ -1948,36 +1853,36 @@ Shows pop-up dictionary that searches the selected word on the page.
#### `contents.isOffscreen()`
Returns `boolean` - Indicates whether _offscreen rendering_ is enabled.
Returns `boolean` - Indicates whether *offscreen rendering* is enabled.
#### `contents.startPainting()`
If _offscreen rendering_ is enabled and not painting, start painting.
If *offscreen rendering* is enabled and not painting, start painting.
#### `contents.stopPainting()`
If _offscreen rendering_ is enabled and painting, stop painting.
If *offscreen rendering* is enabled and painting, stop painting.
#### `contents.isPainting()`
Returns `boolean` - If _offscreen rendering_ is enabled returns whether it is currently painting.
Returns `boolean` - If *offscreen rendering* is enabled returns whether it is currently painting.
#### `contents.setFrameRate(fps)`
* `fps` Integer
If _offscreen rendering_ is enabled sets the frame rate to the specified number.
If *offscreen rendering* is enabled sets the frame rate to the specified number.
Only values between 1 and 240 are accepted.
#### `contents.getFrameRate()`
Returns `Integer` - If _offscreen rendering_ is enabled returns the current frame rate.
Returns `Integer` - If *offscreen rendering* is enabled returns the current frame rate.
#### `contents.invalidate()`
Schedules a full repaint of the window this web contents is in.
If _offscreen rendering_ is enabled invalidates the frame and generates a new
If *offscreen rendering* is enabled invalidates the frame and generates a new
one through the `'paint'` event.
#### `contents.getWebRTCIPHandlingPolicy()`
@@ -2118,7 +2023,7 @@ The zoom factor is the zoom percent divided by 100, so 300% = 3.0.
An `Integer` property that sets the frame rate of the web contents to the specified number.
Only values between 1 and 240 are accepted.
Only applicable if _offscreen rendering_ is enabled.
Only applicable if *offscreen rendering* is enabled.
#### `contents.id` _Readonly_

View File

@@ -821,29 +821,7 @@ It is also not emitted during in-page navigation, such as clicking anchor links
or updating the `window.location.hash`. Use `did-navigate-in-page` event for
this purpose.
Calling `event.preventDefault()` does **NOT** have any effect.
### Event: 'will-frame-navigate'
Returns:
* `url` string
* `isMainFrame` boolean
* `frameProcessId` Integer
* `frameRoutingId` Integer
Emitted when a user or the page wants to start navigation anywhere in the `<webview>`
or any frames embedded within. It can happen when the `window.location` object is
changed or a user clicks a link in the page.
This event will not emit when the navigation is started programmatically with
APIs like `<webview>.loadURL` and `<webview>.back`.
It is also not emitted during in-page navigation, such as clicking anchor links
or updating the `window.location.hash`. Use `did-navigate-in-page` event for
this purpose.
Calling `event.preventDefault()` does **NOT** have any effect.
Calling `event.preventDefault()` does __NOT__ have any effect.
### Event: 'did-start-navigation'

View File

@@ -12,140 +12,8 @@ This document uses the following convention to categorize breaking changes:
* **Deprecated:** An API was marked as deprecated. The API will continue to function, but will emit a deprecation warning, and will be removed in a future release.
* **Removed:** An API or feature was removed, and is no longer supported by Electron.
## Planned Breaking API Changes (25.0)
### Deprecated: `protocol.{register,intercept}{Buffer,String,Stream,File,Http}Protocol`
The `protocol.register*Protocol` and `protocol.intercept*Protocol` methods have
been replaced with [`protocol.handle`](api/protocol.md#protocolhandlescheme-handler).
The new method can either register a new protocol or intercept an existing
protocol, and responses can be of any type.
```js
// Deprecated in Electron 25
protocol.registerBufferProtocol('some-protocol', () => {
callback({ mimeType: 'text/html', data: Buffer.from('<h5>Response</h5>') })
})
// Replace with
protocol.handle('some-protocol', () => {
return new Response(
Buffer.from('<h5>Response</h5>'), // Could also be a string or ReadableStream.
{ headers: { 'content-type': 'text/html' } }
)
})
```
```js
// Deprecated in Electron 25
protocol.registerHttpProtocol('some-protocol', () => {
callback({ url: 'https://electronjs.org' })
})
// Replace with
protocol.handle('some-protocol', () => {
return net.fetch('https://electronjs.org')
})
```
```js
// Deprecated in Electron 25
protocol.registerFileProtocol('some-protocol', () => {
callback({ filePath: '/path/to/my/file' })
})
// Replace with
protocol.handle('some-protocol', () => {
return net.fetch('file:///path/to/my/file')
})
```
### Deprecated: `BrowserWindow.setTrafficLightPosition(position)`
`BrowserWindow.setTrafficLightPosition(position)` has been deprecated, the
`BrowserWindow.setWindowButtonPosition(position)` API should be used instead
which accepts `null` instead of `{ x: 0, y: 0 }` to reset the position to
system default.
```js
// Deprecated in Electron 25
win.setTrafficLightPosition({ x: 10, y: 10 })
win.setTrafficLightPosition({ x: 0, y: 0 })
// Replace with
win.setWindowButtonPosition({ x: 10, y: 10 })
win.setWindowButtonPosition(null)
```
### Deprecated: `BrowserWindow.getTrafficLightPosition()`
`BrowserWindow.getTrafficLightPosition()` has been deprecated, the
`BrowserWindow.getWindowButtonPosition()` API should be used instead
which returns `null` instead of `{ x: 0, y: 0 }` when there is no custom
position.
```js
// Deprecated in Electron 25
const pos = win.getTrafficLightPosition()
if (pos.x === 0 && pos.y === 0) {
// No custom position.
}
// Replace with
const ret = win.getWindowButtonPosition()
if (ret === null) {
// No custom position.
}
```
## Planned Breaking API Changes (24.0)
### API Changed: `nativeImage.createThumbnailFromPath(path, size)`
The `maxSize` parameter has been changed to `size` to reflect that the size passed in will be the size the thumbnail created. Previously, Windows would not scale the image up if it were smaller than `maxSize`, and
macOS would always set the size to `maxSize`. Behavior is now the same across platforms.
Updated Behavior:
```js
// a 128x128 image.
const imagePath = path.join('path', 'to', 'capybara.png')
// Scaling up a smaller image.
const upSize = { width: 256, height: 256 }
nativeImage.createThumbnailFromPath(imagePath, upSize).then(result => {
console.log(result.getSize()) // { width: 256, height: 256 }
})
// Scaling down a larger image.
const downSize = { width: 64, height: 64 }
nativeImage.createThumbnailFromPath(imagePath, downSize).then(result => {
console.log(result.getSize()) // { width: 64, height: 64 }
})
```
Previous Behavior (on Windows):
```js
// a 128x128 image
const imagePath = path.join('path', 'to', 'capybara.png')
const size = { width: 256, height: 256 }
nativeImage.createThumbnailFromPath(imagePath, size).then(result => {
console.log(result.getSize()) // { width: 128, height: 128 }
})
```
## Planned Breaking API Changes (23.0)
### Behavior Changed: Draggable Regions on macOS
The implementation of draggable regions (using the CSS property `-webkit-app-region: drag`) has changed on macOS to bring it in line with Windows and Linux. Previously, when a region with `-webkit-app-region: no-drag` overlapped a region with `-webkit-app-region: drag`, the `no-drag` region would always take precedence on macOS, regardless of CSS layering. That is, if a `drag` region was above a `no-drag` region, it would be ignored. Beginning in Electron 23, a `drag` region on top of a `no-drag` region will correctly cause the region to be draggable.
Additionally, the `customButtonsOnHover` BrowserWindow property previously created a draggable region which ignored the `-webkit-app-region` CSS property. This has now been fixed (see [#37210](https://github.com/electron/electron/issues/37210#issuecomment-1440509592) for discussion).
As a result, if your app uses a frameless window with draggable regions on macOS, the regions which are draggable in your app may change in Electron 23.
### Removed: Windows 7 / 8 / 8.1 support
[Windows 7, Windows 8, and Windows 8.1 are no longer supported](https://www.electronjs.org/blog/windows-7-to-8-1-deprecation-notice). Electron follows the planned Chromium deprecation policy, which will [deprecate Windows 7 support beginning in Chromium 109](https://support.google.com/chrome/thread/185534985/sunsetting-support-for-windows-7-8-8-1-in-early-2023?hl=en).
@@ -368,13 +236,6 @@ webContents.printToPDF({
## Planned Breaking API Changes (20.0)
### Removed: macOS 10.11 / 10.12 support
macOS 10.11 (El Capitan) and macOS 10.12 (Sierra) are no longer supported by [Chromium](https://chromium-review.googlesource.com/c/chromium/src/+/3646050).
Older versions of Electron will continue to run on these operating systems, but macOS 10.13 (High Sierra)
or later will be required to run Electron v20.0.0 and higher.
### Default Changed: renderers without `nodeIntegration: true` are sandboxed by default
Previously, renderers that specified a preload script defaulted to being

View File

@@ -1,6 +1,6 @@
# Updating an Appveyor Azure Image
Electron CI on Windows uses AppVeyor, which in turn uses Azure VM images to run. Occasionally, these VM images need to be updated due to changes in Chromium requirements. In order to update you will need [PowerShell](https://learn.microsoft.com/en-us/powershell/scripting/install/installing-powershell?view=powershell-7.3&viewFallbackFrom=powershell-6) and the [Azure PowerShell module](https://learn.microsoft.com/en-us/powershell/azure/install-az-ps?view=azps-9.5.0&viewFallbackFrom=azps-1.8.0).
Electron CI on Windows uses AppVeyor, which in turn uses Azure VM images to run. Occasionally, these VM images need to be updated due to changes in Chromium requirements. In order to update you will need [PowerShell](https://docs.microsoft.com/en-us/powershell/scripting/install/installing-powershell?view=powershell-6) and the [Azure PowerShell module](https://docs.microsoft.com/en-us/powershell/azure/install-az-ps?view=azps-1.8.0&viewFallbackFrom=azurermps-6.13.0).
Occasionally we need to update these images owing to changes in Chromium or other miscellaneous build requirement changes.
@@ -8,8 +8,8 @@ Example Use Case:
* We need `VS15.9` and we have `VS15.7` installed; this would require us to update an Azure image.
1. Identify the image you wish to modify.
* In [appveyor.yml](https://github.com/electron/electron/blob/main/appveyor.yml), the image is identified by the property _image_.
* The names used correspond to the _"images"_ defined for a build cloud, eg the [libcc-20 cloud](https://windows-ci.electronjs.org/build-clouds/8).
* In [appveyor.yml](https://github.com/electron/electron/blob/main/appveyor.yml), the image is identified by the property *image*.
* The names used correspond to the *"images"* defined for a build cloud, eg the [libcc-20 cloud](https://windows-ci.electronjs.org/build-clouds/8).
* Find the image you wish to modify in the build cloud and make note of the **VHD Blob Path** for that image, which is the value for that corresponding key.
* You will need this URI path to copy into a new image.
* You will also need the storage account name which is labeled in AppVeyor as the **Disk Storage Account Name**

View File

@@ -158,7 +158,7 @@ We will need to create a new TypeScript file in the path that follows:
`"lib/browser/api/{electron_browser_{api_name}}.ts"`
An example of the contents of this file can be found [here](https://github.com/electron/electron/blob/main/lib/browser/api/native-theme.ts).
An example of the contents of this file can be found [here](https://github.com/electron/electron/blob/main/lib/browser/api/native-image.ts).
### Expose your module to TypeScript

View File

@@ -89,12 +89,12 @@ For an introduction to ProcMon's basic and advanced debugging features, go check
out [this video tutorial][procmon-instructions] provided by Microsoft.
[sys-internals]: https://technet.microsoft.com/en-us/sysinternals/processmonitor.aspx
[procmon-instructions]: https://learn.microsoft.com/en-us/shows/defrag-tools/4-process-monitor
[procmon-instructions]: https://channel9.msdn.com/shows/defrag-tools/defrag-tools-4-process-monitor
## Using WinDbg
<!-- TODO(@codebytere): add images and more information here? -->
It's possible to debug crashes and issues in the Renderer process with [WinDbg](https://learn.microsoft.com/en-us/windows-hardware/drivers/debugger/getting-started-with-windbg).
It's possible to debug crashes and issues in the Renderer process with [WinDbg](https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/getting-started-with-windbg).
To attach to a debug a process with WinDbg:

View File

@@ -44,7 +44,7 @@ machine you can monitor compile jobs as they flow through the goma system.
For security and cost reasons, access to Electron's Goma cluster is currently restricted
to Electron Maintainers. If you want access please head to `#access-requests` in
Slack and ping `@goma-squad` to ask for access. Please be aware that being a
maintainer does not _automatically_ grant access and access is determined on a
maintainer does not *automatically* grant access and access is determined on a
case by case basis.
## Uptime / Support

View File

@@ -57,7 +57,7 @@ unfriendly.
Contributors are encouraged to solve issues collaboratively and help one
another make progress. If you encounter an issue that you feel is invalid, or
which contains incorrect information, explain _why_ you feel that way with
which contains incorrect information, explain *why* you feel that way with
additional supporting context, and be willing to be convinced that you may
be wrong. By doing so, we can often reach the correct outcome faster.

View File

@@ -219,7 +219,7 @@ of the area you modified in order to land. Whenever a maintainer reviews a pull
request they may request changes. These may be small, such as fixing a typo, or
may involve substantive changes. Such requests are intended to be helpful, but
at times may come across as abrupt or unhelpful, especially if they do not include
concrete suggestions on _how_ to change them.
concrete suggestions on *how* to change them.
Try not to be discouraged. If you feel that a review is unfair, say so or seek
the input of another project contributor. Often such comments are the result of

View File

@@ -79,7 +79,7 @@ the Node.js source tree.
#### Missing fonts
[Some Windows 10 devices](https://learn.microsoft.com/en-us/typography/fonts/windows_10_font_list) do not ship with the Meiryo font installed, which may cause a font fallback test to fail. To install Meiryo:
[Some Windows 10 devices](https://docs.microsoft.com/en-us/typography/fonts/windows_10_font_list) do not ship with the Meiryo font installed, which may cause a font fallback test to fail. To install Meiryo:
1. Push the Windows key and search for _Manage optional features_.
2. Click _Add a feature_.

View File

@@ -60,7 +60,7 @@ garbage collected.
If you encounter this problem, the following articles may prove helpful:
* [Memory Management][memory-management]
* [Closures][closures]
* [Variable Scope][variable-scope]
If you want a quick fix, you can make the variables global by changing your
code from this:
@@ -153,7 +153,7 @@ The effect is visible only on (some?) LCD screens. Even if you don't see a diffe
Notice that just setting the background in the CSS does not have the desired effect.
[memory-management]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Memory_Management
[closures]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Closures
[variable-scope]: https://msdn.microsoft.com/library/bzt2dkta(v=vs.94).aspx
[storage]: https://developer.mozilla.org/en-US/docs/Web/API/Storage
[local-storage]: https://developer.mozilla.org/en-US/docs/Web/API/Window/localStorage
[session-storage]: https://developer.mozilla.org/en-US/docs/Web/API/Window/sessionStorage

View File

@@ -1,9 +1,9 @@
const { app, BrowserWindow, ipcMain } = require('electron')
const { app, BrowserWindow, ipcMain, nativeImage, NativeImage } = require('electron')
const path = require('path')
const fs = require('fs')
const https = require('https')
function createWindow () {
function createWindow() {
const win = new BrowserWindow({
width: 800,
height: 600,
@@ -15,23 +15,23 @@ function createWindow () {
win.loadFile('index.html')
}
const iconName = path.join(__dirname, 'iconForDragAndDrop.png')
const icon = fs.createWriteStream(iconName)
const iconName = path.join(__dirname, 'iconForDragAndDrop.png');
const icon = fs.createWriteStream(iconName);
// Create a new file to copy - you can also copy existing files.
fs.writeFileSync(path.join(__dirname, 'drag-and-drop-1.md'), '# First file to test drag and drop')
fs.writeFileSync(path.join(__dirname, 'drag-and-drop-2.md'), '# Second file to test drag and drop')
https.get('https://img.icons8.com/ios/452/drag-and-drop.png', (response) => {
response.pipe(icon)
})
response.pipe(icon);
});
app.whenReady().then(createWindow)
ipcMain.on('ondragstart', (event, filePath) => {
event.sender.startDrag({
file: path.join(__dirname, filePath),
icon: iconName
icon: iconName,
})
})

View File

@@ -3,7 +3,7 @@ const { app, BrowserWindow, globalShortcut } = require('electron')
function createWindow () {
const win = new BrowserWindow({
width: 800,
height: 600
height: 600,
})
win.loadFile('index.html')

View File

@@ -3,7 +3,7 @@ const { app, BrowserWindow, Menu, MenuItem } = require('electron')
function createWindow () {
const win = new BrowserWindow({
width: 800,
height: 600
height: 600,
})
win.loadFile('index.html')

View File

@@ -1,15 +1,17 @@
// Modules to control application life and create native browser window
const { app, BrowserWindow } = require('electron')
const {app, BrowserWindow} = require('electron')
const path = require('path')
function createWindow () {
// Create the browser window.
const mainWindow = new BrowserWindow({
width: 800,
height: 600
height: 600,
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
}
// This method will be called when Electron has finished

View File

@@ -1,6 +1,6 @@
function handleKeyPress (event) {
// You can put code here to handle the keypress.
document.getElementById('last-keypress').innerText = event.key
document.getElementById("last-keypress").innerText = event.key
console.log(`You pressed ${event.key}`)
}

View File

@@ -3,7 +3,7 @@ const { app, BrowserWindow, Menu } = require('electron')
function createWindow () {
const win = new BrowserWindow({
width: 800,
height: 600
height: 600,
})
win.loadFile('index.html')

View File

@@ -3,4 +3,4 @@ const NOTIFICATION_BODY = 'Notification from the Renderer process. Click to log
const CLICK_MESSAGE = 'Notification clicked!'
new Notification(NOTIFICATION_TITLE, { body: NOTIFICATION_BODY })
.onclick = () => document.getElementById('output').innerText = CLICK_MESSAGE
.onclick = () => document.getElementById("output").innerText = CLICK_MESSAGE

View File

@@ -1,5 +1,5 @@
const { app, BrowserWindow } = require('electron')
const os = require('os')
const os = require('os');
function createWindow () {
const win = new BrowserWindow({

View File

@@ -9,7 +9,6 @@
<h1>Web Bluetooth API</h1>
<button id="clickme">Test Bluetooth</button>
<button id="cancel">Cancel Bluetooth Request</button>
<p>Currently selected bluetooth device: <strong id="device-name""></strong></p>

View File

@@ -1,9 +1,6 @@
const { app, BrowserWindow, ipcMain } = require('electron')
const {app, BrowserWindow, ipcMain} = require('electron')
const path = require('path')
let bluetoothPinCallback
let selectBluetoothCallback
function createWindow () {
const mainWindow = new BrowserWindow({
width: 800,
@@ -15,29 +12,18 @@ function createWindow () {
mainWindow.webContents.on('select-bluetooth-device', (event, deviceList, callback) => {
event.preventDefault()
selectBluetoothCallback = callback
const result = deviceList.find((device) => {
return device.deviceName === 'test'
})
if (result) {
callback(result.deviceId)
} else {
// The device wasn't found so we need to either wait longer (eg until the
// device is turned on) or until the user cancels the request
}
if (deviceList && deviceList.length > 0) {
callback(deviceList[0].deviceId)
}
})
ipcMain.on('cancel-bluetooth-request', (event) => {
selectBluetoothCallback('')
})
// Listen for a message from the renderer to get the response for the Bluetooth pairing.
ipcMain.on('bluetooth-pairing-response', (event, response) => {
bluetoothPinCallback(response)
})
mainWindow.webContents.session.setBluetoothPairingHandler((details, callback) => {
bluetoothPinCallback = callback
// Send a message to the renderer to prompt the user to confirm the pairing.
mainWindow.webContents.send('bluetooth-pairing-request', details)

View File

@@ -1,7 +1,6 @@
const { contextBridge, ipcRenderer } = require('electron')
contextBridge.exposeInMainWorld('electronAPI', {
cancelBluetoothRequest: (callback) => ipcRenderer.send('cancel-bluetooth-request', callback),
bluetoothPairingRequest: (callback) => ipcRenderer.on('bluetooth-pairing-request', callback),
bluetoothPairingResponse: (response) => ipcRenderer.send('bluetooth-pairing-response', response)
})
})

View File

@@ -1,17 +1,11 @@
async function testIt () {
async function testIt() {
const device = await navigator.bluetooth.requestDevice({
acceptAllDevices: true
})
document.getElementById('device-name').innerHTML = device.name || `ID: ${device.id}`
}
document.getElementById('clickme').addEventListener('click', testIt)
function cancelRequest() {
window.electronAPI.cancelBluetoothRequest()
}
document.getElementById('cancel').addEventListener('click', cancelRequest)
document.getElementById('clickme').addEventListener('click',testIt)
window.electronAPI.bluetoothPairingRequest((event, details) => {
const response = {}
@@ -37,4 +31,4 @@ window.electronAPI.bluetoothPairingRequest((event, details) => {
}
window.electronAPI.bluetoothPairingResponse(response)
})
})

View File

@@ -1,4 +1,5 @@
const { app, BrowserWindow } = require('electron')
const {app, BrowserWindow} = require('electron')
const path = require('path')
function createWindow () {
const mainWindow = new BrowserWindow({
@@ -7,16 +8,16 @@ function createWindow () {
})
mainWindow.webContents.session.on('select-hid-device', (event, details, callback) => {
// Add events to handle devices being added or removed before the callback on
// `select-hid-device` is called.
//Add events to handle devices being added or removed before the callback on
//`select-hid-device` is called.
mainWindow.webContents.session.on('hid-device-added', (event, device) => {
console.log('hid-device-added FIRED WITH', device)
// Optionally update details.deviceList
//Optionally update details.deviceList
})
mainWindow.webContents.session.on('hid-device-removed', (event, device) => {
console.log('hid-device-removed FIRED WITH', device)
// Optionally update details.deviceList
//Optionally update details.deviceList
})
event.preventDefault()

View File

@@ -1,4 +1,4 @@
async function testIt () {
async function testIt() {
const grantedDevices = await navigator.hid.getDevices()
let grantedDeviceList = ''
grantedDevices.forEach(device => {
@@ -10,10 +10,10 @@ async function testIt () {
})
grantedDeviceList = ''
grantedDevices2.forEach(device => {
grantedDevices2.forEach(device => {
grantedDeviceList += `<hr>${device.productName}</hr>`
})
document.getElementById('granted-devices2').innerHTML = grantedDeviceList
}
document.getElementById('clickme').addEventListener('click', testIt)
document.getElementById('clickme').addEventListener('click',testIt)

View File

@@ -1,4 +1,5 @@
const { app, BrowserWindow } = require('electron')
const {app, BrowserWindow} = require('electron')
const path = require('path')
function createWindow () {
const mainWindow = new BrowserWindow({
@@ -7,23 +8,24 @@ function createWindow () {
})
mainWindow.webContents.session.on('select-serial-port', (event, portList, webContents, callback) => {
// Add listeners to handle ports being added or removed before the callback for `select-serial-port`
// is called.
//Add listeners to handle ports being added or removed before the callback for `select-serial-port`
//is called.
mainWindow.webContents.session.on('serial-port-added', (event, port) => {
console.log('serial-port-added FIRED WITH', port)
// Optionally update portList to add the new port
//Optionally update portList to add the new port
})
mainWindow.webContents.session.on('serial-port-removed', (event, port) => {
console.log('serial-port-removed FIRED WITH', port)
// Optionally update portList to remove the port
//Optionally update portList to remove the port
})
event.preventDefault()
if (portList && portList.length > 0) {
callback(portList[0].portId)
} else {
callback('') // Could not find any matching devices
callback('') //Could not find any matching devices
}
})

View File

@@ -1,11 +1,11 @@
async function testIt () {
async function testIt() {
const filters = [
{ usbVendorId: 0x2341, usbProductId: 0x0043 },
{ usbVendorId: 0x2341, usbProductId: 0x0001 }
]
];
try {
const port = await navigator.serial.requestPort({ filters })
const portInfo = port.getInfo()
const port = await navigator.serial.requestPort({filters});
const portInfo = port.getInfo();
document.getElementById('device-name').innerHTML = `vendorId: ${portInfo.usbVendorId} | productId: ${portInfo.usbProductId} `
} catch (ex) {
if (ex.name === 'NotFoundError') {
@@ -16,4 +16,4 @@ async function testIt () {
}
}
document.getElementById('clickme').addEventListener('click', testIt)
document.getElementById('clickme').addEventListener('click',testIt)

View File

@@ -1,4 +1,6 @@
const { app, BrowserWindow } = require('electron')
const {app, BrowserWindow} = require('electron')
const e = require('express')
const path = require('path')
function createWindow () {
const mainWindow = new BrowserWindow({
@@ -9,22 +11,22 @@ function createWindow () {
let grantedDeviceThroughPermHandler
mainWindow.webContents.session.on('select-usb-device', (event, details, callback) => {
// Add events to handle devices being added or removed before the callback on
// `select-usb-device` is called.
//Add events to handle devices being added or removed before the callback on
//`select-usb-device` is called.
mainWindow.webContents.session.on('usb-device-added', (event, device) => {
console.log('usb-device-added FIRED WITH', device)
// Optionally update details.deviceList
//Optionally update details.deviceList
})
mainWindow.webContents.session.on('usb-device-removed', (event, device) => {
console.log('usb-device-removed FIRED WITH', device)
// Optionally update details.deviceList
//Optionally update details.deviceList
})
event.preventDefault()
if (details.deviceList && details.deviceList.length > 0) {
const deviceToReturn = details.deviceList.find((device) => {
if (!grantedDeviceThroughPermHandler || (device.deviceId !== grantedDeviceThroughPermHandler.deviceId)) {
const deviceToReturn = details.deviceList.find((device) => {
if (!grantedDeviceThroughPermHandler || (device.deviceId != grantedDeviceThroughPermHandler.deviceId)) {
return true
}
})
@@ -42,6 +44,7 @@ function createWindow () {
}
})
mainWindow.webContents.session.setDevicePermissionHandler((details) => {
if (details.deviceType === 'usb' && details.origin === 'file://') {
if (!grantedDeviceThroughPermHandler) {

View File

@@ -1,8 +1,8 @@
function getDeviceDetails (device) {
return device.productName || `Unknown device ${device.deviceId}`
function getDeviceDetails(device) {
return grantedDevice.productName || `Unknown device ${grantedDevice.deviceId}`
}
async function testIt () {
async function testIt() {
const noDevicesFoundMsg = 'No devices found'
const grantedDevices = await navigator.usb.getDevices()
let grantedDeviceList = ''
@@ -21,6 +21,7 @@ async function testIt () {
filters: []
})
grantedDeviceList += `<hr>${getDeviceDetails(device)}</hr>`
} catch (ex) {
if (ex.name === 'NotFoundError') {
grantedDeviceList = noDevicesFoundMsg
@@ -29,4 +30,4 @@ async function testIt () {
document.getElementById('granted-devices2').innerHTML = grantedDeviceList
}
document.getElementById('clickme').addEventListener('click', testIt)
document.getElementById('clickme').addEventListener('click',testIt)

View File

@@ -1,4 +1,4 @@
const { app, BrowserWindow, ipcMain } = require('electron')
const {app, BrowserWindow, ipcMain} = require('electron')
const path = require('path')
function createWindow () {

View File

@@ -1,5 +1,5 @@
const { contextBridge, ipcRenderer } = require('electron')
contextBridge.exposeInMainWorld('electronAPI', {
setTitle: (title) => ipcRenderer.send('set-title', title)
setTitle: (title) => ipcRenderer.send('set-title', title)
})

View File

@@ -1,6 +1,6 @@
const setButton = document.getElementById('btn')
const titleInput = document.getElementById('title')
setButton.addEventListener('click', () => {
const title = titleInput.value
window.electronAPI.setTitle(title)
})
const title = titleInput.value
window.electronAPI.setTitle(title)
});

View File

@@ -1,10 +1,10 @@
const { app, BrowserWindow, ipcMain, dialog } = require('electron')
const {app, BrowserWindow, ipcMain, dialog} = require('electron')
const path = require('path')
async function handleFileOpen () {
async function handleFileOpen() {
const { canceled, filePaths } = await dialog.showOpenDialog()
if (canceled) {
return
} else {
return filePaths[0]
}

View File

@@ -1,5 +1,5 @@
const { contextBridge, ipcRenderer } = require('electron')
contextBridge.exposeInMainWorld('electronAPI', {
contextBridge.exposeInMainWorld('electronAPI',{
openFile: () => ipcRenderer.invoke('dialog:openFile')
})

View File

@@ -1,4 +1,4 @@
const { app, BrowserWindow, Menu, ipcMain } = require('electron')
const {app, BrowserWindow, Menu, ipcMain} = require('electron')
const path = require('path')
function createWindow () {
@@ -12,14 +12,14 @@ function createWindow () {
{
label: app.name,
submenu: [
{
click: () => mainWindow.webContents.send('update-counter', 1),
label: 'Increment'
},
{
click: () => mainWindow.webContents.send('update-counter', -1),
label: 'Decrement'
}
{
click: () => mainWindow.webContents.send('update-counter', 1),
label: 'Increment',
},
{
click: () => mainWindow.webContents.send('update-counter', -1),
label: 'Decrement',
}
]
}

View File

@@ -1,8 +1,8 @@
const counter = document.getElementById('counter')
window.electronAPI.handleCounter((event, value) => {
const oldValue = Number(counter.innerText)
const newValue = oldValue + value
counter.innerText = newValue
event.sender.send('counter-value', newValue)
const oldValue = Number(counter.innerText)
const newValue = oldValue + value
counter.innerText = newValue
event.sender.send('counter-value', newValue)
})

View File

@@ -1,128 +1,128 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Customize Menus</title>
</head>
<body>
<div>
<h1>Customize Menus</h1>
<h3>
The <code>Menu</code> and <code>MenuItem</code> modules can be used to
create custom native menus.
</h3>
<p>
There are two kinds of menus: the application (top) menu and context
(right-click) menu.
</p>
<p>
Open the
<a href="https://electronjs.org/docs/api/menu"
>full API documentation<span
>(opens in new window)</span
></a
>
in your browser.
</p>
</div>
<div>
<h2>Create an application menu</h2>
<div>
<div>
<p>
The <code>Menu</code> and <code>MenuItem</code> modules allow you to
customize your application menu. If you don't set any menu, Electron
will generate a minimal menu for your app by default.
</p>
<p>
If you click the 'View' option in the application menu and then the
'App Menu Demo', you'll see an information box displayed.
</p>
<div>
<h2>ProTip</h2>
<strong>Know operating system menu differences.</strong>
<p>
When designing an app for multiple operating systems it's
important to be mindful of the ways application menu conventions
differ on each operating system.
</p>
<p>
For instance, on Windows, accelerators are set with an
<code>&</code>. Naming conventions also vary, like between
"Settings" or "Preferences". Below are resources for learning
operating system specific standards.
</p>
<ul>
<li>
<a
href="https://developer.apple.com/macos/human-interface-guidelines/menus/menu-anatomy/"
>macOS<span
>(opens in new window)</span
></a
>
</li>
<li>
<a
href="https://learn.microsoft.com/en-us/previous-versions/windows/desktop/bb226797"
>Windows<span
>(opens in new window)</span
></a
>
</li>
<li>
<a
href="https://developer.gnome.org/hig/stable/menu-bars.html.en"
>Linux<span
>(opens in new window)</span
></a
>
</li>
</ul>
</div>
</div>
</div>
</div>
<div>
<h2>Create a context menu</h2>
<div>
<div>
<div>
<button id="context-menu">View Demo</button>
</div>
<p>
A context, or right-click, menu can be created with the
<code>Menu</code> and <code>MenuItem</code> modules as well. You can
right-click anywhere in this app or click the demo button to see an
example context menu.
</p>
<p>
In this demo we use the <code>ipcRenderer</code> module to show the
context menu when explicitly calling it from the renderer process.
</p>
<p>
See the full
<a
href="https://electronjs.org/docs/api/web-contents/#event-context-menu"
>context-menu event documentation</a
>
for all the available properties.
</p>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Customize Menus</title>
</head>
<body>
<div>
<h1>Customize Menus</h1>
<h3>
The <code>Menu</code> and <code>MenuItem</code> modules can be used to
create custom native menus.
</h3>
<p>
There are two kinds of menus: the application (top) menu and context
(right-click) menu.
</p>
<p>
Open the
<a href="https://electronjs.org/docs/api/menu"
>full API documentation<span
>(opens in new window)</span
></a
>
in your browser.
</p>
</div>
<div>
<h2>Create an application menu</h2>
<div>
<div>
<p>
The <code>Menu</code> and <code>MenuItem</code> modules allow you to
customize your application menu. If you don't set any menu, Electron
will generate a minimal menu for your app by default.
</p>
<p>
If you click the 'View' option in the application menu and then the
'App Menu Demo', you'll see an information box displayed.
</p>
<div>
<h2>ProTip</h2>
<strong>Know operating system menu differences.</strong>
<p>
When designing an app for multiple operating systems it's
important to be mindful of the ways application menu conventions
differ on each operating system.
</p>
<p>
For instance, on Windows, accelerators are set with an
<code>&</code>. Naming conventions also vary, like between
"Settings" or "Preferences". Below are resources for learning
operating system specific standards.
</p>
<ul>
<li>
<a
href="https://developer.apple.com/macos/human-interface-guidelines/menus/menu-anatomy/"
>macOS<span
>(opens in new window)</span
></a
>
</li>
<li>
<a
href="https://msdn.microsoft.com/en-us/library/windows/desktop/bb226797(v=vs.85).aspx"
>Windows<span
>(opens in new window)</span
></a
>
</li>
<li>
<a
href="https://developer.gnome.org/hig/stable/menu-bars.html.en"
>Linux<span
>(opens in new window)</span
></a
>
</li>
</ul>
</div>
</div>
</div>
</div>
<div>
<h2>Create a context menu</h2>
<div>
<div>
<div>
<button id="context-menu">View Demo</button>
</div>
<p>
A context, or right-click, menu can be created with the
<code>Menu</code> and <code>MenuItem</code> modules as well. You can
right-click anywhere in this app or click the demo button to see an
example context menu.
</p>
<p>
In this demo we use the <code>ipcRenderer</code> module to show the
context menu when explicitly calling it from the renderer process.
</p>
<p>
See the full
<a
href="https://electronjs.org/docs/api/web-contents/#event-context-menu"
>context-menu event documentation</a
>
for all the available properties.
</p>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

View File

@@ -1,73 +1,73 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Keyboard Shortcuts</title>
</head>
<body>
<div>
<h1>Keyboard Shortcuts</h1>
<h3>The <code>globalShortcut</code> and <code>Menu</code> modules can be used to define keyboard shortcuts.</h3>
<p>
In Electron, keyboard shortcuts are called accelerators.
They can be assigned to actions in your application's Menu,
or they can be assigned globally so they'll be triggered even when
your app doesn't have keyboard focus.
</p>
<p>
Open the full documentation for the
<a href="https://electronjs.org/docs/api/menu">Menu</a>,
<a href="https://electronjs.org/docs/api/accelerator">Accelerator</a>,
and
<a href="https://electronjs.org/docs/api/global-shortcut">globalShortcut</a>
APIs in your browser.
</p>
</div>
<div>
<div>
<div>
<p>
To try this demo, press <kbd>CommandOrControl+Alt+K</kbd> on your
keyboard.
</p>
<p>
Global shortcuts are detected even when the app doesn't have
keyboard focus, and they must be registered after the app's
`ready` event is emitted.
</p>
<div>
<h2>ProTip</h2>
<strong>Avoid overriding system-wide keyboard shortcuts.</strong>
<p>
When registering global shortcuts, it's important to be aware of
existing defaults in the target operating system, so as not to
override any existing behaviors. For an overview of each
operating system's keyboard shortcuts, view these documents:
</p>
<ul>
<li><a
href="https://developer.apple.com/library/mac/documentation/UserExperience/Conceptual/OSXHIGuidelines/Keyboard.html">macOS</a>
</li>
<li><a
href="http://windows.microsoft.com/en-us/windows-10/keyboard-shortcuts">Windows</a></li>
<li><a
href="https://developer.gnome.org/hig/stable/keyboard-input.html.en">Linux</a></li>
</ul>
</div>
</div>
</div>
</div>
</body>
</html>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Keyboard Shortcuts</title>
</head>
<body>
<div>
<h1>Keyboard Shortcuts</h1>
<h3>The <code>globalShortcut</code> and <code>Menu</code> modules can be used to define keyboard shortcuts.</h3>
<p>
In Electron, keyboard shortcuts are called accelerators.
They can be assigned to actions in your application's Menu,
or they can be assigned globally so they'll be triggered even when
your app doesn't have keyboard focus.
</p>
<p>
Open the full documentation for the
<a href="https://electronjs.org/docs/api/menu">Menu</a>,
<a href="https://electronjs.org/docs/api/accelerator">Accelerator</a>,
and
<a href="https://electronjs.org/docs/api/global-shortcut">globalShortcut</a>
APIs in your browser.
</p>
</div>
<div>
<div>
<div>
<p>
To try this demo, press <kbd>CommandOrControl+Alt+K</kbd> on your
keyboard.
</p>
<p>
Global shortcuts are detected even when the app doesn't have
keyboard focus, and they must be registered after the app's
`ready` event is emitted.
</p>
<div>
<h2>ProTip</h2>
<strong>Avoid overriding system-wide keyboard shortcuts.</strong>
<p>
When registering global shortcuts, it's important to be aware of
existing defaults in the target operating system, so as not to
override any existing behaviors. For an overview of each
operating system's keyboard shortcuts, view these documents:
</p>
<ul>
<li><a
href="https://developer.apple.com/library/mac/documentation/UserExperience/Conceptual/OSXHIGuidelines/Keyboard.html">macOS</a>
</li>
<li><a
href="http://windows.microsoft.com/en-us/windows-10/keyboard-shortcuts">Windows</a></li>
<li><a
href="https://developer.gnome.org/hig/stable/keyboard-input.html.en">Linux</a></li>
</ul>
</div>
</div>
</div>
</div>
</body>
</html>

View File

@@ -1,81 +1,81 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Error Dialog</title>
</head>
<body>
<div>
<h1>Use system dialogs</h1>
<h3>
The <code>dialog</code> module in Electron allows you to use native
system dialogs for opening files or directories, saving a file or
displaying informational messages.
</h3>
<p>
This is a main process module because this process is more efficient
with native utilities and it allows the call to happen without
interrupting the visible elements in your page's renderer process.
</p>
<p>
Open the
<a href="https://electronjs.org/docs/api/dialog/">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Error Dialog</h2>
<div>
<div>
<button id="error-dialog">View Demo</button>
</div>
<p>
In this demo, the <code>ipc</code> module is used to send a message
from the renderer process instructing the main process to launch the
error dialog.
</p>
<p>
You can use an error dialog before the app's
<code>ready</code> event, which is useful for showing errors upon
startup.
</p>
<h5>Renderer Process</h5>
<pre>
<code>
const {ipcRenderer} = require('electron')
const errorBtn = document.getElementById('error-dialog')
errorBtn.addEventListener('click', (event) => {
ipcRenderer.send('open-error-dialog')
})
</code></pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain, dialog} = require('electron')
ipcMain.on('open-error-dialog', (event) => {
dialog.showErrorBox('An Error Message', 'Demonstrating an error message.')
})
</code>
</pre>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Error Dialog</title>
</head>
<body>
<div>
<h1>Use system dialogs</h1>
<h3>
The <code>dialog</code> module in Electron allows you to use native
system dialogs for opening files or directories, saving a file or
displaying informational messages.
</h3>
<p>
This is a main process module because this process is more efficient
with native utilities and it allows the call to happen without
interrupting the visible elements in your page's renderer process.
</p>
<p>
Open the
<a href="https://electronjs.org/docs/api/dialog/">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Error Dialog</h2>
<div>
<div>
<button id="error-dialog">View Demo</button>
</div>
<p>
In this demo, the <code>ipc</code> module is used to send a message
from the renderer process instructing the main process to launch the
error dialog.
</p>
<p>
You can use an error dialog before the app's
<code>ready</code> event, which is useful for showing errors upon
startup.
</p>
<h5>Renderer Process</h5>
<pre>
<code>
const {ipcRenderer} = require('electron')
const errorBtn = document.getElementById('error-dialog')
errorBtn.addEventListener('click', (event) => {
ipcRenderer.send('open-error-dialog')
})
</code></pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain, dialog} = require('electron')
ipcMain.on('open-error-dialog', (event) => {
dialog.showErrorBox('An Error Message', 'Demonstrating an error message.')
})
</code>
</pre>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

View File

@@ -15,4 +15,4 @@ Array.prototype.forEach.call(links, (link) => {
shell.openExternal(url)
})
}
})
})

View File

@@ -1,104 +1,104 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Information Dialog</title>
</head>
<body>
<div class="section-wrapper">
<h1>Use system dialogs</h1>
<h3>
The <code>dialog</code> module in Electron allows you to use native
system dialogs for opening files or directories, saving a file or
displaying informational messages.
</h3>
<p>
This is a main process module because this process is more efficient
with native utilities and it allows the call to happen without
interrupting the visible elements in your page's renderer process.
</p>
<p>
Open the
<a href="https://electronjs.org/docs/api/dialog/">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Information Dialog</h2>
<div>
<div>
<button id="information-dialog">
View Demo
</button>
<span id="info-selection"></span>
</div>
<p>
In this demo, the <code>ipc</code> module is used to send a message
from the renderer process instructing the main process to launch the
information dialog. Options may be provided for responses which can
then be relayed back to the renderer process.
</p>
<p>
Note: The <code>title</code> property is not displayed in macOS.
</p>
<p>
An information dialog can contain an icon, your choice of buttons,
title and message.
</p>
<h5>Renderer Process</h5>
<pre>
<code>
const {ipcRenderer} = require('electron')
const informationBtn = document.getElementById('information-dialog')
informationBtn.addEventListener('click', (event) => {
ipcRenderer.send('open-information-dialog')
})
ipcRenderer.on('information-dialog-selection', (event, index) => {
let message = 'You selected '
if (index === 0) message += 'yes.'
else message += 'no.'
document.getElementById('info-selection').innerHTML = message
})
</code>
</pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain, dialog} = require('electron')
ipcMain.on('open-information-dialog', (event) => {
const options = {
type: 'info',
title: 'Information',
message: "This is an information dialog. Isn't it nice?",
buttons: ['Yes', 'No']
}
dialog.showMessageBox(options, (index) => {
event.sender.send('information-dialog-selection', index)
})
})
</code>
</pre>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Information Dialog</title>
</head>
<body>
<div class="section-wrapper">
<h1>Use system dialogs</h1>
<h3>
The <code>dialog</code> module in Electron allows you to use native
system dialogs for opening files or directories, saving a file or
displaying informational messages.
</h3>
<p>
This is a main process module because this process is more efficient
with native utilities and it allows the call to happen without
interrupting the visible elements in your page's renderer process.
</p>
<p>
Open the
<a href="https://electronjs.org/docs/api/dialog/">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Information Dialog</h2>
<div>
<div>
<button id="information-dialog">
View Demo
</button>
<span id="info-selection"></span>
</div>
<p>
In this demo, the <code>ipc</code> module is used to send a message
from the renderer process instructing the main process to launch the
information dialog. Options may be provided for responses which can
then be relayed back to the renderer process.
</p>
<p>
Note: The <code>title</code> property is not displayed in macOS.
</p>
<p>
An information dialog can contain an icon, your choice of buttons,
title and message.
</p>
<h5>Renderer Process</h5>
<pre>
<code>
const {ipcRenderer} = require('electron')
const informationBtn = document.getElementById('information-dialog')
informationBtn.addEventListener('click', (event) => {
ipcRenderer.send('open-information-dialog')
})
ipcRenderer.on('information-dialog-selection', (event, index) => {
let message = 'You selected '
if (index === 0) message += 'yes.'
else message += 'no.'
document.getElementById('info-selection').innerHTML = message
})
</code>
</pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain, dialog} = require('electron')
ipcMain.on('open-information-dialog', (event) => {
const options = {
type: 'info',
title: 'Information',
message: "This is an information dialog. Isn't it nice?",
buttons: ['Yes', 'No']
}
dialog.showMessageBox(options, (index) => {
event.sender.send('information-dialog-selection', index)
})
})
</code>
</pre>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

View File

@@ -52,6 +52,7 @@ app.on('activate', function () {
}
})
ipcMain.on('open-information-dialog', event => {
const options = {
type: 'info',
@@ -64,5 +65,6 @@ ipcMain.on('open-information-dialog', event => {
})
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.

View File

@@ -22,4 +22,4 @@ Array.prototype.forEach.call(links, (link) => {
shell.openExternal(url)
})
}
})
})

View File

@@ -1,108 +1,108 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Open File or Directory</title>
</head>
<body>
<div class="section-wrapper">
<h1>Use system dialogs</h1>
<h3>
The <code>dialog</code> module in Electron allows you to use native
system dialogs for opening files or directories, saving a file or
displaying informational messages.
</h3>
<p>
This is a main process module because this process is more efficient
with native utilities and it allows the call to happen without
interrupting the visible elements in your page's renderer process.
</p>
<p>
Open the
<a href="https://electronjs.org/docs/api/dialog/">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Open a File or Directory</h2>
<div>
<div>
<button id="select-directory">View Demo</button>
<span id="selected-file"></span>
</div>
<p>
In this demo, the <code>ipc</code> module is used to send a message
from the renderer process instructing the main process to launch the
open file (or directory) dialog. If a file is selected, the main
process can send that information back to the renderer process.
</p>
<h5>Renderer Process</h5>
<pre>
<code>
const {ipcRenderer} = require('electron')
const selectDirBtn = document.getElementById('select-directory')
selectDirBtn.addEventListener('click', (event) => {
ipcRenderer.send('open-file-dialog')
})
ipcRenderer.on('selected-directory', (event, path) => {
document.getElementById('selected-file').innerHTML = `You selected: ${path}`
})
</code>
</pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain, dialog} = require('electron')
ipcMain.on('open-file-dialog', (event) => {
dialog.showOpenDialog({
properties: ['openFile', 'openDirectory']
}, (files) => {
if (files) {
event.sender.send('selected-directory', files)
}
})
})
</code>
</pre>
<div>
<h2>ProTip</h2>
<strong>The sheet-style dialog on macOS.</strong>
<p>
On macOS you can choose between a "sheet" dialog or a default
dialog. The sheet version descends from the top of the window. To
use sheet version, pass the <code>window</code> as the first
argument in the dialog method.
</p>
<pre><code class="language-js">const ipc = require('electron').ipcMain
const dialog = require('electron').dialog
const BrowserWindow = require('electron').BrowserWindow
ipc.on('open-file-dialog-sheet', function (event) {
const window = BrowserWindow.fromWebContents(event.sender)
const files = dialog.showOpenDialog(window, { properties: [ 'openFile' ]})
})</code></pre>
</div>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Open File or Directory</title>
</head>
<body>
<div class="section-wrapper">
<h1>Use system dialogs</h1>
<h3>
The <code>dialog</code> module in Electron allows you to use native
system dialogs for opening files or directories, saving a file or
displaying informational messages.
</h3>
<p>
This is a main process module because this process is more efficient
with native utilities and it allows the call to happen without
interrupting the visible elements in your page's renderer process.
</p>
<p>
Open the
<a href="https://electronjs.org/docs/api/dialog/">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Open a File or Directory</h2>
<div>
<div>
<button id="select-directory">View Demo</button>
<span id="selected-file"></span>
</div>
<p>
In this demo, the <code>ipc</code> module is used to send a message
from the renderer process instructing the main process to launch the
open file (or directory) dialog. If a file is selected, the main
process can send that information back to the renderer process.
</p>
<h5>Renderer Process</h5>
<pre>
<code>
const {ipcRenderer} = require('electron')
const selectDirBtn = document.getElementById('select-directory')
selectDirBtn.addEventListener('click', (event) => {
ipcRenderer.send('open-file-dialog')
})
ipcRenderer.on('selected-directory', (event, path) => {
document.getElementById('selected-file').innerHTML = `You selected: ${path}`
})
</code>
</pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain, dialog} = require('electron')
ipcMain.on('open-file-dialog', (event) => {
dialog.showOpenDialog({
properties: ['openFile', 'openDirectory']
}, (files) => {
if (files) {
event.sender.send('selected-directory', files)
}
})
})
</code>
</pre>
<div>
<h2>ProTip</h2>
<strong>The sheet-style dialog on macOS.</strong>
<p>
On macOS you can choose between a "sheet" dialog or a default
dialog. The sheet version descends from the top of the window. To
use sheet version, pass the <code>window</code> as the first
argument in the dialog method.
</p>
<pre><code class="language-js">const ipc = require('electron').ipcMain
const dialog = require('electron').dialog
const BrowserWindow = require('electron').BrowserWindow
ipc.on('open-file-dialog-sheet', function (event) {
const window = BrowserWindow.fromWebContents(event.sender)
const files = dialog.showOpenDialog(window, { properties: [ 'openFile' ]})
})</code></pre>
</div>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

View File

@@ -52,6 +52,7 @@ app.on('activate', function () {
}
})
ipcMain.on('open-file-dialog', event => {
dialog.showOpenDialog(
{

View File

@@ -1,91 +1,91 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Save Dialog</title>
</head>
<body>
<div>
<h1>Use system dialogs</h1>
<h3>
The <code>dialog</code> module in Electron allows you to use native
system dialogs for opening files or directories, saving a file or
displaying informational messages.
</h3>
<p>
This is a main process module because this process is more efficient
with native utilities and it allows the call to happen without
interrupting the visible elements in your page's renderer process.
</p>
<p>
Open the
<a href="https://electronjs.org/docs/api/dialog/">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Save Dialog</h2>
<div>
<div>
<button button id="save-dialog">View Demo</button>
<span id="file-saved"></span>
</div>
<p>
In this demo, the <code>ipc</code> module is used to send a message
from the renderer process instructing the main process to launch the
save dialog. It returns the path selected by the user which can be
relayed back to the renderer process.
</p>
<h5>Renderer Process</h5>
<pre>
<code>
const {ipcRenderer} = require('electron')
const saveBtn = document.getElementById('save-dialog')
saveBtn.addEventListener('click', (event) => {
ipcRenderer.send('save-dialog')
})
ipcRenderer.on('saved-file', (event, path) => {
if (!path) path = 'No path'
document.getElementById('file-saved').innerHTML = `Path selected: ${path}`
})
</code>
</pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain, dialog} = require('electron')
ipcMain.on('save-dialog', (event) => {
const options = {
title: 'Save an Image',
filters: [
{ name: 'Images', extensions: ['jpg', 'png', 'gif'] }
]
}
dialog.showSaveDialog(options, (filename) => {
event.sender.send('saved-file', filename)
})
})
</code>
</pre>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Save Dialog</title>
</head>
<body>
<div>
<h1>Use system dialogs</h1>
<h3>
The <code>dialog</code> module in Electron allows you to use native
system dialogs for opening files or directories, saving a file or
displaying informational messages.
</h3>
<p>
This is a main process module because this process is more efficient
with native utilities and it allows the call to happen without
interrupting the visible elements in your page's renderer process.
</p>
<p>
Open the
<a href="https://electronjs.org/docs/api/dialog/">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Save Dialog</h2>
<div>
<div>
<button button id="save-dialog">View Demo</button>
<span id="file-saved"></span>
</div>
<p>
In this demo, the <code>ipc</code> module is used to send a message
from the renderer process instructing the main process to launch the
save dialog. It returns the path selected by the user which can be
relayed back to the renderer process.
</p>
<h5>Renderer Process</h5>
<pre>
<code>
const {ipcRenderer} = require('electron')
const saveBtn = document.getElementById('save-dialog')
saveBtn.addEventListener('click', (event) => {
ipcRenderer.send('save-dialog')
})
ipcRenderer.on('saved-file', (event, path) => {
if (!path) path = 'No path'
document.getElementById('file-saved').innerHTML = `Path selected: ${path}`
})
</code>
</pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain, dialog} = require('electron')
ipcMain.on('save-dialog', (event) => {
const options = {
title: 'Save an Image',
filters: [
{ name: 'Images', extensions: ['jpg', 'png', 'gif'] }
]
}
dialog.showSaveDialog(options, (filename) => {
event.sender.send('saved-file', filename)
})
})
</code>
</pre>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

View File

@@ -20,4 +20,4 @@ Array.prototype.forEach.call(links, (link) => {
shell.openExternal(url)
})
}
})
})

View File

@@ -1,76 +1,76 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Drag and drop files</title>
</head>
<body>
<div>
<h1>Drag and drop files</h1>
<div>Supports: Win, macOS, Linux <span>|</span> Process: Both</div>
<h3>
Electron supports dragging files and content out from web content into
the operating system's world.
</h3>
<p>
Open the
<a href="https://electronjs.org/docs/tutorial/native-file-drag-drop">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Dragging files</h2>
<div>
<div>
<a href="#" id="drag-file-link">Drag Demo</a>
</div>
<p>
Click and drag the link above to copy the renderer process
javascript file on to your machine.
</p>
<p>
In this demo, the <code>webContents.startDrag()</code> API is called
in response to the <code>ondragstart</code> event.
</p>
<h5>Renderer Process</h5>
<pre><code>
const {ipcRenderer} = require('electron')
const dragFileLink = document.getElementById('drag-file-link')
dragFileLink.addEventListener('dragstart', (event) => {
event.preventDefault()
ipcRenderer.send('ondragstart', __filename)
})
</code></pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain} = require('electron')
const path = require('path')
ipcMain.on('ondragstart', (event, filepath) => {
const iconName = 'codeIcon.png'
event.sender.startDrag({
file: filepath,
icon: path.join(__dirname, iconName)
})
})
</code></pre>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Drag and drop files</title>
</head>
<body>
<div>
<h1>Drag and drop files</h1>
<div>Supports: Win, macOS, Linux <span>|</span> Process: Both</div>
<h3>
Electron supports dragging files and content out from web content into
the operating system's world.
</h3>
<p>
Open the
<a href="https://electronjs.org/docs/tutorial/native-file-drag-drop">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Dragging files</h2>
<div>
<div>
<a href="#" id="drag-file-link">Drag Demo</a>
</div>
<p>
Click and drag the link above to copy the renderer process
javascript file on to your machine.
</p>
<p>
In this demo, the <code>webContents.startDrag()</code> API is called
in response to the <code>ondragstart</code> event.
</p>
<h5>Renderer Process</h5>
<pre><code>
const {ipcRenderer} = require('electron')
const dragFileLink = document.getElementById('drag-file-link')
dragFileLink.addEventListener('dragstart', (event) => {
event.preventDefault()
ipcRenderer.send('ondragstart', __filename)
})
</code></pre>
<h5>Main Process</h5>
<pre>
<code>
const {ipcMain} = require('electron')
const path = require('path')
ipcMain.on('ondragstart', (event, filepath) => {
const iconName = 'codeIcon.png'
event.sender.startDrag({
file: filepath,
icon: path.join(__dirname, iconName)
})
})
</code></pre>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

View File

@@ -1,104 +1,104 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Open external links and the file manager</title>
</head>
<body>
<div>
<h1>
Open external links and the file manager
</h1>
<h3>
The <code>shell</code> module in Electron allows you to access certain
native elements like the file manager and default web browser.
</h3>
<p>This module works in both the main and renderer process.</p>
<p>
Open the
<a href="https://electronjs.org/docs/api/shell">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Open Path in File Manager</h2>
<div>
<div>
<button id="open-file-manager">
View Demo
</button>
</div>
<p>
This demonstrates using the <code>shell</code> module to open the
system file manager at a particular location.
</p>
<p>
Clicking the demo button will open your file manager at the root.
</p>
</div>
</div>
</div>
<div>
<div>
<h2>Open External Links</h2>
<div>
<div>
<button id="open-ex-links">View Demo</button>
</div>
<p>
If you do not want your app to open website links
<em>within</em> the app, you can use the <code>shell</code> module
to open them externally. When clicked, the links will open outside
of your app and in the user's default web browser.
</p>
<p>
When the demo button is clicked, the electron website will open in
your browser.
</p>
<p></p>
<div>
<h2>ProTip</h2>
<strong>Open all outbound links externally.</strong>
<p>
You may want to open all <code>http</code> and
<code>https</code> links outside of your app. To do this, query
the document and loop through each link and add a listener. This
app uses the code below which is located in
<code>assets/ex-links.js</code>.
</p>
<h5>Renderer Process</h5>
<pre>
<code>
const shell = require('electron').shell
const links = document.querySelectorAll('a[href]')
Array.prototype.forEach.call(links, (link) => {
const url = link.getAttribute('href')
if (url.indexOf('http') === 0) {
link.addEventListener('click', (e) => {
e.preventDefault()
shell.openExternal(url)
})
}
})
</code>
</pre>
</div>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Open external links and the file manager</title>
</head>
<body>
<div>
<h1>
Open external links and the file manager
</h1>
<h3>
The <code>shell</code> module in Electron allows you to access certain
native elements like the file manager and default web browser.
</h3>
<p>This module works in both the main and renderer process.</p>
<p>
Open the
<a href="https://electronjs.org/docs/api/shell">
full API documentation (opens in new window)
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Open Path in File Manager</h2>
<div>
<div>
<button id="open-file-manager">
View Demo
</button>
</div>
<p>
This demonstrates using the <code>shell</code> module to open the
system file manager at a particular location.
</p>
<p>
Clicking the demo button will open your file manager at the root.
</p>
</div>
</div>
</div>
<div>
<div>
<h2>Open External Links</h2>
<div>
<div>
<button id="open-ex-links">View Demo</button>
</div>
<p>
If you do not want your app to open website links
<em>within</em> the app, you can use the <code>shell</code> module
to open them externally. When clicked, the links will open outside
of your app and in the user's default web browser.
</p>
<p>
When the demo button is clicked, the electron website will open in
your browser.
</p>
<p></p>
<div>
<h2>ProTip</h2>
<strong>Open all outbound links externally.</strong>
<p>
You may want to open all <code>http</code> and
<code>https</code> links outside of your app. To do this, query
the document and loop through each link and add a listener. This
app uses the code below which is located in
<code>assets/ex-links.js</code>.
</p>
<h5>Renderer Process</h5>
<pre>
<code>
const shell = require('electron').shell
const links = document.querySelectorAll('a[href]')
Array.prototype.forEach.call(links, (link) => {
const url = link.getAttribute('href')
if (url.indexOf('http') === 0) {
link.addEventListener('click', (e) => {
e.preventDefault()
shell.openExternal(url)
})
}
})
</code>
</pre>
</div>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

View File

@@ -1,67 +1,67 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Desktop notifications</title>
</head>
<body>
<div>
<h1>Desktop notifications</h1>
<h3>
The <code>notification</code> module in Electron allows you to add basic
desktop notifications.
</h3>
<p>
Electron conveniently allows developers to send notifications with the
<a href="https://notifications.spec.whatwg.org/">HTML5 Notification API</a>,
using the currently running operating systems native notification
APIs to display it.
</p>
<p>
<b>Note:</b> Since this is an HTML5 API it is only available in the
renderer process.
</p>
<p>
Open the
<a href="https://electronjs.org/docs/all/#notifications-windows-linux-macos">
full API documentation<span>(opens in new window)</span>
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Basic notification</h2>
<div>
<div>
<button id="basic-noti">View demo</button>
</div>
<p>This demo demonstrates a basic notification. Text only.</p>
</div>
</div>
</div>
<div>
<div>
<h2>Notification with image</h2>
<div>
<div>
<button id="advanced-noti">View demo</button>
</div>
<p>
This demo demonstrates a basic notification. Both text and a image
</p>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Desktop notifications</title>
</head>
<body>
<div>
<h1>Desktop notifications</h1>
<h3>
The <code>notification</code> module in Electron allows you to add basic
desktop notifications.
</h3>
<p>
Electron conveniently allows developers to send notifications with the
<a href="https://notifications.spec.whatwg.org/">HTML5 Notification API</a>,
using the currently running operating systems native notification
APIs to display it.
</p>
<p>
<b>Note:</b> Since this is an HTML5 API it is only available in the
renderer process.
</p>
<p>
Open the
<a href="https://electronjs.org/docs/all/#notifications-windows-linux-macos">
full API documentation<span>(opens in new window)</span>
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>Basic notification</h2>
<div>
<div>
<button id="basic-noti">View demo</button>
</div>
<p>This demo demonstrates a basic notification. Text only.</p>
</div>
</div>
</div>
<div>
<div>
<h2>Notification with image</h2>
<div>
<div>
<button id="advanced-noti">View demo</button>
</div>
<p>
This demo demonstrates a basic notification. Both text and a image
</p>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

View File

@@ -1,47 +1,47 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Tray</title>
</head>
<body>
<div>
<h1>Tray</h1>
<h3>
The <code>tray</code> module allows you to create an icon in the
operating system's notification area.
</h3>
<p>This icon can also have a context menu attached.</p>
<p>
Open the
<a href="https://electronjs.org/docs/api/tray">
full API documentation
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>ProTip</h2>
<strong>Tray support in Linux.</strong>
<p>
On Linux distributions that only have app indicator support, users
will need to install <code>libappindicator1</code> to make the
tray icon work. See the
<a href="https://electronjs.org/docs/api/tray">
full API documentation
</a>
for more details about using Tray on Linux.
</p>
</div>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<title>Tray</title>
</head>
<body>
<div>
<h1>Tray</h1>
<h3>
The <code>tray</code> module allows you to create an icon in the
operating system's notification area.
</h3>
<p>This icon can also have a context menu attached.</p>
<p>
Open the
<a href="https://electronjs.org/docs/api/tray">
full API documentation
</a>
in your browser.
</p>
</div>
<div>
<div>
<h2>ProTip</h2>
<strong>Tray support in Linux.</strong>
<p>
On Linux distributions that only have app indicator support, users
will need to install <code>libappindicator1</code> to make the
tray icon work. See the
<a href="https://electronjs.org/docs/api/tray">
full API documentation
</a>
for more details about using Tray on Linux.
</p>
</div>
</div>
</div>
</div>
<script>
// You can also require other files to run in this process
require("./renderer.js");
</script>
</body>
</html>

View File

@@ -28,3 +28,4 @@ app.on('window-all-closed', () => {
app.quit()
}
})

View File

@@ -8,3 +8,4 @@ window.addEventListener('DOMContentLoaded', () => {
replaceText(`${type}-version`, process.versions[type])
}
})

View File

@@ -2,14 +2,14 @@
const { app, BrowserWindow, ipcMain, shell, dialog } = require('electron')
const path = require('path')
let mainWindow
let mainWindow;
if (process.defaultApp) {
if (process.argv.length >= 2) {
app.setAsDefaultProtocolClient('electron-fiddle', process.execPath, [path.resolve(process.argv[1])])
}
} else {
app.setAsDefaultProtocolClient('electron-fiddle')
app.setAsDefaultProtocolClient('electron-fiddle')
}
const gotTheLock = app.requestSingleInstanceLock()
@@ -24,7 +24,7 @@ if (!gotTheLock) {
mainWindow.focus()
}
dialog.showErrorBox('Welcome Back', `You arrived from: ${commandLine.pop().slice(0, -1)}`)
dialog.showErrorBox('Welcome Back', `You arrived from: ${commandLine.pop().slice(0,-1)}`)
})
// Create mainWindow, load the rest of the app, etc...
@@ -43,7 +43,7 @@ function createWindow () {
width: 800,
height: 600,
webPreferences: {
preload: path.join(__dirname, 'preload.js')
preload: path.join(__dirname, 'preload.js'),
}
})

View File

@@ -6,6 +6,6 @@ const { contextBridge, ipcRenderer } = require('electron')
contextBridge.exposeInMainWorld(
'shell',
{
open: () => ipcRenderer.send('shell:open')
open: () => ipcRenderer.send('shell:open'),
}
)
)

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