[rs] Correct FragmentState targets comment

This commit is contained in:
Chris
2021-02-12 04:29:06 +01:00
committed by GitHub
parent 7a9b622182
commit 795db84f38

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@@ -1198,7 +1198,7 @@ pub struct FragmentState<'a> {
/// The name of the entry point in the compiled shader. There must be a function that returns
/// void with this name in the shader.
pub entry_point: &'a str,
/// The format of any vertex buffers used with this pipeline.
/// The color state of the render targets.
pub targets: &'a [ColorTargetState],
}