mirror of
https://github.com/gfx-rs/wgpu.git
synced 2026-04-22 03:02:01 -04:00
[rs] Version bump to 0.8
This commit is contained in:
@@ -1,5 +1,11 @@
|
||||
# Change Log
|
||||
|
||||
### v0.8 (2021-04-29)
|
||||
- See https://github.com/gfx-rs/wgpu/blob/v0.8/CHANGELOG.md#v08-2021-04-29
|
||||
- Naga is the default shader conversion path on Metal, Vulkan, and OpenGL
|
||||
- SPIRV-Cross is optionally enabled with "cross" feature
|
||||
- All of the examples (except "texture-array") now use WGSL
|
||||
|
||||
### v0.7 (2021-01-31)
|
||||
- See https://github.com/gfx-rs/wgpu/blob/v0.7/CHANGELOG.md#v07-2020-08-30
|
||||
- Features:
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "wgpu"
|
||||
version = "0.7.0"
|
||||
version = "0.8.0"
|
||||
authors = ["wgpu developers"]
|
||||
edition = "2018"
|
||||
description = "Rusty WebGPU API wrapper"
|
||||
|
||||
Reference in New Issue
Block a user