701: Prevent internal thread from cleanup r=kvark a=kvark
**Connections**
Fixes#700
**Description**
The logic that removes command allocators for threads that no longer use it was accidentally removing the one for the "main" thread.
**Testing**
Untested
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>
346: Add Makefile for shader compilation r=kvark a=HanKruiger
I couldn't find clear instructions on how to compile the shaders in the examples, and had to do some digging. So I added instructions to the README to hopefully save other people's time.
Sidenote: When I compile the shaders as they are now (with my instructions), I end up with different `.spv` shaders with (seemingly) equivalent behaviour. I expect this is due to a different version/environment of `glslang` (see below) but it could be a mistake on my part.
```
> glslangValidator --version
Glslang Version: 8.13.3743
ESSL Version: OpenGL ES GLSL 3.20 glslang Khronos. 13.3743
GLSL Version: 4.60 glslang Khronos. 13.3743
SPIR-V Version 0x00010500, Revision 3
GLSL.std.450 Version 100, Revision 1
Khronos Tool ID 8
SPIR-V Generator Version 8
GL_KHR_vulkan_glsl version 100
ARB_GL_gl_spirv version 100
```
Cheers!
Co-authored-by: Han Kruiger <HanKruiger@users.noreply.github.com>
Add example shader compilation instructions
Arbitrary depth directory wildcard like globs aren't a thing in make wildcards.
Add phony targets as prerequisites of .PHONY
698: Add User Matrix Link r=kvark a=cwfitzgerald
Gone are the days of people not knowing there are two matrixes (matrices?)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
345: Rustify the example's use of Extensions and SamplerDescriptor r=kvark a=cwfitzgerald
Implements https://github.com/gfx-rs/wgpu/pull/696.
This didn't change any content from #338, just interface, but I tested a couple examples and it seems to work okay.
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
696: Rustification of Extensions and SamplerDescriptor r=kvark a=cwfitzgerald
**Connections**
This begins the rustificaiton of `wgpu-types` as discussed in #689, starting with `Extensions` and `SamplerDescriptor`.
#691 and the resulting discussion was used to advise the shape of the extension struct.
**Description**
The PR should be fairly straight forward. As discussed, I have left extensions as a bitflag until the webgpu-native issue can be opened and discussed regarding allocation of extensions.
The most controversial part of this will be the `AnisotropyLevel` enum. I created it for two reasons, one that matters, one that doesn't:
- It means that, with the exception of enabling the aniso extension (and lod_bias), the sampler is correct by construction, which is helpful to both beginners and experts. It also better exposes the range of valid values and means less panics in user code.
- It saves a byte in the `Option<u8>` 😄
I definitely think that, if at all possible, we should have explicitly typed enums for "numbers" which have a limited amount of valid values (so _not_ lod bias, though that may be better expressed, idk) to make it very explicit which values can be accepted. This also feels more "rusty" and reduces the amount of "magicness" in the interface.
Ofc, I'm not married to the idea.
**Testing**
Follow up PR into wgpu-rs will include conversion of the examples.
**TODO**
- [x] wgpu-native pr rolling up this PR and #690 (https://github.com/gfx-rs/wgpu-native/pull/34)
- [x] wgpu-rs pr updating examples with the new structures (https://github.com/gfx-rs/wgpu-rs/pull/345)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
695: Fix tracing of buffers that are mapped at creation r=kvark a=kvark
**Connections**
Fixes API tracing for the new API introduced in #675
**Description**
When buffers are mapped at creation, we need to create a staging buffer and copy into them. This implies COPY_DST, which isn't visible to the user. And this only applies to buffers without MAP_WRITE, in which case we are just mapping directly.
**Testing**
Tested locally on the `cube`. It would be great to automate API trace testing on CI.
Co-authored-by: Dzmitry Malyshau <dmalyshau@mozilla.com>
344: Use the new map-async r=kvark a=kvark
Depends on https://github.com/gfx-rs/wgpu/pull/675
It changes the API of mapping and removes `create_buffer_mapped`.
The new functionality is not implemented in Gecko yet, so this breaks the web target, for now.
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>
685: Read-only depth-stencil support (RODS) r=cwfitzgerald a=kvark
**Connections**
Fixes#680
- [ ] wgpu-native update
- [x] wgpu-rs update - https://github.com/gfx-rs/wgpu-rs/pull/340
**Description**
~~Interestingly, this requires us to create an extra pipeline state for RODS-compatible render pipelines (one main, and one with read-only depth-stencil). This also means we are creating another compatible render pass, internally (done once).~~
**Testing**
I don't know for sure that this works properly, but I'd be comfortable landing this at least if the existing functions aren't broken.
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>
694: player: enable x11 on Unix/Vulkan r=kvark a=kvark
Needed as it's no longer default in `wgpu-core` with #678
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>
679: Enforce copy buffer-texture alignment r=cwfitzgerald a=kvark
**Connections**
This is a follow-up to #666
**Description**
We are now enforcing the `bytes_per_row` on copy-texture copies to `COPY_BYTES_PER_ROW_ALIGNMENT`.
We allow it being non-aligned for `write_texture`, which now has the code to properly align the staging space it uses, and to copy the rows one by one with proper alignment.
We are also moving `BufferSize` to wgpu-types, because it's required for wgpu-rs to build.
**Testing**
Testing this needs https://github.com/gfx-rs/wgpu-rs/pull/328, which is blocked by https://github.com/gfx-rs/wgpu-rs/pull/323
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>
338: Add Extension/Limit Interface r=kvark a=cwfitzgerald
Follow up to https://github.com/gfx-rs/wgpu/pull/690.
This forwards the extension/limit access interface into wgpu-rs.
It appears that the web-sys doesn't actually implement any of the methods we need, so I had them return the defaults. `Device::limits` exists, but it returns `Object` not `GpuLimits`, so doesn't appear usable.
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
690: Implement Anisotropic Filtering Extension and Expose Extension Interface r=kvark a=cwfitzgerald
**Connections**
Resolves#568.
**Description**
This PR solves two tightly related problems:
- Adds the ability to create a sampler with anisotropic filtering
- Adds the webgpu interface for getting the limits/extensions on adapters and devies.
**Testing**
I have tested this against my codebase which uses it. Adding an example in wgpu-rs on how to use extensions/limits would be good, especially as we have native/webgpu extensions, but can come as a future enhancement, once we feel the extension situation has stabilized a bit.
**TODO**
- [x] Allow wgpu-rs to call limit/extension interface (https://github.com/gfx-rs/wgpu-rs/pull/338)
- [ ] Determine how wgpu-native is going to adopt this functionality.
- [ ] After discussing #691, what changes need to be made.
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
688: Fix recycling of command buffers r=kvark a=kvark
**Connections**
Fixes https://github.com/gfx-rs/wgpu-rs/issues/333
**Description**
We used `lowest_common_submission()` for figuring out when to reset command buffers, but it returns !0 when there are no active submissions. Instead, we are using the exising "last done" semantics here, which works better.
**Testing**
Tested on wgpu-rs examples.
Co-authored-by: Dzmitry Malyshau <dmalyshau@mozilla.com>
323: Rename SwapChain::get_next_texture to SwapChain::get_next_frame, and return errors to the user. r=kvark a=AlphaModder
Depends on https://github.com/gfx-rs/wgpu/pull/668.
This creates a new type `SwapChainResult` just for the method.
It also alters the signature of `Context::swap_chain_get_next_texture` to return
```rust
(Option<Self::TextureViewId>, wgt::SwapChainStatus, Self::SwapChainOutputDetail)
```
which is a little ugly but I couldn't think of anything better.
Co-authored-by: AlphaModder <quasiflux@gmail.com>
686: Move BufferSize to wgpu-types r=kvark a=kvark
This is required to be able to update wgpu-rs, since it uses `BufferSize` in the internal API for its backends.
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>
678: Make libx11 optional r=kvark a=parasyte
**Connections**
Fixes#676
**Description**
Make `libx11` optional with a new non-default feature. Default features need to go "to the edge". In its current state, a crate depending on `wgpu` cannot disable the `x11` feature on `gfx-backend-vulkan`.
- `wgpu` will be updated with a similar new feature, but will enable the `wgc/x11` feature by default. This should hopefully be backward compatible for any downstream user of `wgpu`.
- `wgpu-native` will also be given the same treatment.
**Testing**
This was tested with repro steps included in the linked ticket.
Co-authored-by: Jay Oster <jay@kodewerx.org>
667: Add asserts to validate that a resource exists when used r=kvark a=DavidPeicho
Hi,
As discussed in #610, this is mostly for C/C++ users. Some questions:
* Would it be possible to display the ID of the resource that failed? I don't know what you think about implementing the `Display` trait on the `Id` struct?
* Do you see other places needing for checks?
Thanks!
Co-authored-by: David Peicho <david.peicho@gmail.com>
668: Return failures to the user in swap_chain_get_next_texture, rather than transparently reconfiguring. r=kvark a=AlphaModder
TODO:
- [x] Change `Global::swap_chain_get_next_texture` in `wgpu-core`.
- [x] Update `wgpu_swap_chain_get_next_texture` in `wgpu-native`. (https://github.com/gfx-rs/wgpu-native/pull/32)
- [x] Wrap `SwapChainOutput`/`SwapChainStatus` in a nice enum in `wgpu-rs`. (https://github.com/gfx-rs/wgpu-rs/pull/323)
- [ ] Update `wgpu_bindings` (?)
Co-authored-by: AlphaModder <quasiflux@gmail.com>