236: Re-export Pod from gfx-hal r=kvark a=paulkernfeld
This way, Pod can be used as a trait bound in wgpu-rs
Co-authored-by: Paul Kernfeld <paulkernfeld@gmail.com>
235: Full MSAA handling r=kvark a=rukai
These changes fix the msaa-line wgpu example, along with a PR to wgpu-native https://github.com/gfx-rs/wgpu-rs/pull/28
Concerns:
* webgpu does not expose a way for users to query limits, how are they supposed to choose a suitable sample_count?
* I think `attachment_unused` should be moved into gfx-hal. Where abouts?
* Is a sample mask of `:u64 = !0` suitable?
Co-authored-by: Rukai <rubickent@gmail.com>
230: Implement sample_count field r=kvark a=rukai
I'm trying to get MSAA working for brawllib renderer.
This PR allows for more ways to hit validation errors.
Giving a valid but mismatching sample count results in these validation errors.
```
ERROR gfx_backend_vulkan
VALIDATION [VUID-vkCmdCopyImageToBuffer-srcImage-00188 (0)] : vkCmdCopyImageToBuffer(): srcImage for image 0xe030 was created with a sample count of VK_SAMPLE_COUNT_4_BIT but must be VK_SAMPLE_COUNT_1_BIT. The Vulkan spec states: srcImage must have a sample count equal to VK_SAMPLE_COUNT_1_BIT (https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#VUID-vkCmdCopyImageToBuffer-srcImage-00188)
object info: (type: IMAGE, hndl: 57392)
ERROR gfx_backend_vulkan
VALIDATION [UNASSIGNED-CoreValidation-DrawState-NumSamplesMismatch (0)] : Num samples mismatch! At draw-time in Pipeline (0x7) with 1 samples while current RenderPass (0xe) w/ 4 samples!
object info: (type: PIPELINE, hndl: 7)
ERROR gfx_backend_vulkan
VALIDATION [VUID-vkCmdDrawIndexed-renderPass-02684 (0)] : vkCmdDrawIndexed(): RenderPasses incompatible between active render pass w/ renderPass 0xe and pipeline state object w/ renderPass 0x6 Attachment 0 is not compatible with 0: They have different samples.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS. (https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
object info: (type: RENDER_PASS, hndl: 14)
```
Co-authored-by: Rukai <rubickent@gmail.com>
224: Fix descriptor sets free validation error r=kvark a=rukai
Seeing as kvark believes this change to be correct I've opened this PR.
Still doesnt fix https://github.com/gfx-rs/wgpu/issues/221 though
Co-authored-by: Rukai <rubickent@gmail.com>
226: Tracking Rewrite r=grovesNL a=kvark
Fixes#44
The idea is to support independent tracking of sub-resources. Today, this is needed for textures, which can have individual layers and mipmap levels in different states at a time. Tomorrow, this will be needed for buffer sub-ranges.
The intent to hack it in grew into a complete rewrite of the tracker... The new approach is cleaner in a few places (e.g. `TrackPermit` is gone), but the implementation is obviously more complex. I tried to separate the levels from each other (see `ResourceState` and `RangedStates`) to fight complexity, but it requires a whole lot of testing infrastructure to be solid.
Also regresses #216 a bit, cc @arashikou : tracker is a relatively complex structure. I somehow doubt it's useful to look at it in debug spew. We may need to implement `Debug` manually for it before re-adding `Debug` derives on passes and command buffers.
TODO:
- [x] documentation of tracking types
- [x] unit tests for tracking logic
- [x] actual testing with existing apps, ensure no regressions
- [x] write a mipmap generation example
Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>
216: Add Naïve Debug Derives Where Possible r=kvark a=arashikou
This adds `#[derive(Debug)]` to all public structs and enums possible. This also required adding it to some private types that they transitively depend on. However, the following types depend on types from external crates that do not implement Debug:
* `device::Device`
* `hub::Hub`
* `swap_chain::Surface`
* `swap_chain::SwapChain`
To support these types, we would need to use either custom `Debug` impls or something like [Derivative](https://mcarton.github.io/rust-derivative/).
This helps improve the situation in #76.
Co-authored-by: John W. Bruce <arashikou@gmail.com>
This adds #[derive(Debug)] to all public structs and enums possible.
This also required adding it to some private types that they
transitively depend on. However, the following types depend on types
from external crates that do not implement Debug:
* device::Device
* hub::Hub
* swap_chain::Surface
* swap_chain::SwapChain
To support these types, we would need to use either custom Debug impls
or something like Derivative.
This helps improve the situation in #76.
213: Use wider type for swapchain image epoch r=kvark a=grovesNL
Fixes#209
I don't think we need to do anything else here because it seems to only be used internally, so this should be a simple change.
Also ensures cbindgen is installed when targeting nightly on CI. It looks like it happened to be available on some Travis environments already so I missed this in #169
Co-authored-by: Joshua Groves <josh@joshgroves.com>
212: More consistent descriptor passing r=kvark a=porky11
also use pointer for descriptor in `wgpu_command_encoder_begin_render_pass` for consistency reasons
Co-authored-by: Fabio Krapohl <fabio.u.krapohl@fau.de>
211: More consistent naming of pointer-size-pairs r=kvark a=porky11
* always plural form without _ptr suffix for pointers
* always same name as pointer for size, but with _length suffix
* special case: single size applies to multiple pointers => only use length as name
Co-authored-by: Fabio Krapohl <fabio.u.krapohl@fau.de>
* always plural form without _ptr suffix for pointers
* always same name as pointer for size, but with _length suffix
* special case: single size applies to multiple pointers => only use length as name
208: Ensure wait_for_fences is never called on 0 fences r=kvark a=rukai
I don't see any reason why self.active should never be empty.
This fixes the validation errors but not the slowdown of https://github.com/gfx-rs/wgpu/issues/207
I presume the slowdown was causing self.active to clear.
Co-authored-by: Rukai <rubickent@gmail.com>