Nathan Kent c0a97b6224 [rs] Allow concat in SpirV macro
The `include_spirv` macros was set to accept literals only.
Unfortunately, this means that other macros, such as `concat` and `env`
aren't accepted, making it unusable with build script-compiled shaders.
This change allows those macros to be used to load the SpirV at the
expense of a potentially less helpful error message as the `literal`
requirement is differed to the `include_bytes` invocation.
2020-06-18 13:47:29 -04:00
2020-06-18 13:47:29 -04:00
2020-04-26 18:59:48 -02:30
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