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1076 Commits

Author SHA1 Message Date
Kevin Turner
3985c16183 lint(api_app): replace import that was only there to test if we could do the other import 2023-08-25 16:34:53 -07:00
Kevin Turner
751fe68d16 feat(dev_reload): notice when files with Invocation classes are re-loaded [WIP] 2023-08-25 16:26:29 -07:00
Kevin Turner
877348af49 Merge remote-tracking branch 'origin/main' into feat/dynamic-invocations
# Conflicts:
#	invokeai/app/api_app.py
2023-08-25 16:25:34 -07:00
Kevin Turner
6b462f2ed5 feat(dev_reload): use jurigged to hot reload changes to Python source (#4313) 2023-08-25 14:27:40 -07:00
Kent Keirsey
9c13f1b0fd Merge branch 'main' into feat/dev_reload 2023-08-25 17:06:58 -04:00
mickr777
f67bbadf83 Add to communityNodes.md 2023-08-25 08:43:05 -04:00
Ar7ific1al
e2942b9b8d Add Retroize Nodes to Community Nodes 2023-08-25 08:41:49 -04:00
Lincoln Stein
0bf5fee1b2 correct solution to crash 2023-08-24 23:16:03 -04:00
Lincoln Stein
8114fc7bc2 UI tweak to column select 2023-08-24 23:16:03 -04:00
Lincoln Stein
f9d2bcce04 blackify 2023-08-24 23:16:03 -04:00
Lincoln Stein
84bf2a03e9 fix crash that occurs when no invokeai.yaml is present 2023-08-24 23:16:03 -04:00
Millun Atluri
4ee65d179c 3.1 Documentation Updates (#4318)
* Updating Nodes documentation

* Restructured nodes docs

* Comfy to Invoke Overview

* Corrections to Comfy -> Invoke Mappings

* Adding GA4 to docs

* Hiding CLI status

* Node doc updates

* File path updates

* Updates based on lstein's feedback

* Fix broken links

* Fix broken links

* Update comfy to invoke nodes list

* Updated prompts documenation

* Fix formatting
2023-08-25 11:59:46 +10:00
Kevin Turner
368ff17ed4 Merge branch 'main' into feat/dev_reload 2023-08-24 15:21:50 -07:00
Mary Hipp
44b6adfb9f cleanup 2023-08-25 00:09:16 +10:00
Mary Hipp
466a819f06 render created_by in UI if its present 2023-08-25 00:09:16 +10:00
maryhipp
e6fd1c3d1f add optional field to type 2023-08-25 00:09:16 +10:00
psychedelicious
7f6fdf5d39 feat(ui): hide lama infill 2023-08-23 23:05:29 -04:00
psychedelicious
40e6dd8464 feat(ui): use seed + 1 for second inpaint/outpaint pass 2023-08-23 23:05:29 -04:00
psychedelicious
79df46bad2 chore: flake8 2023-08-23 23:05:29 -04:00
psychedelicious
2f11936db0 fix(ui): use seed + 1 for inpaint/outpaint second pass 2023-08-23 23:05:29 -04:00
blessedcoolant
2ba52b8921 fix: File Tile Infill being broken 2023-08-23 23:05:29 -04:00
blessedcoolant
fa3fcd7820 cleanup: Lama 2023-08-23 23:05:29 -04:00
blessedcoolant
f45ea1145d fix: LoRA's not working with new canvas refine 2023-08-23 23:05:29 -04:00
blessedcoolant
5eb6148336 chore: black fix 2023-08-23 23:05:29 -04:00
blessedcoolant
49892faee4 experimental: LaMa Infill 2023-08-23 23:05:29 -04:00
blessedcoolant
7bb876a79b feat: Add Refiner Pass to Canvas Inpainting 2023-08-23 23:05:29 -04:00
blessedcoolant
f89be8c685 cleanup: Some minor cleanup 2023-08-23 23:05:29 -04:00
blessedcoolant
7e4009a58e chore: Rename canvas refine elements to have more apt names 2023-08-23 23:05:29 -04:00
blessedcoolant
5141e82f88 fix: Remove paste back from inpainting too 2023-08-23 23:05:29 -04:00
blessedcoolant
8277bfab5e feat: Add Refiner Pass to SDXL Outpainting
Also fix Scale Before Processing
2023-08-23 23:05:29 -04:00
blessedcoolant
0af8a0e84b feat: Replace Seam Painting with Refine Pass for Outpainting 2023-08-23 23:05:29 -04:00
blessedcoolant
9bafe4a94f fix: Paste Back Not Respecting Inpainted Mask 2023-08-23 23:05:29 -04:00
Kevin Turner
54e844f7da Merge branch 'main' into feat/dev_reload 2023-08-23 09:47:24 -07:00
psychedelicious
111322b015 fix(ui): fix staging area shadow
It was too strong
2023-08-23 23:06:42 +10:00
psychedelicious
859c155e7f fix(ui): fix IAICollapse styling 2023-08-23 23:06:42 +10:00
psychedelicious
955fef35aa chore(ui): remove cruft related to old canvas scaling method 2023-08-23 23:06:42 +10:00
blessedcoolant
f3b293b5cc feat: Add Blank Image Node 2023-08-23 23:06:42 +10:00
psychedelicious
6efa953172 fix(ui): fix canvas scaling 2023-08-23 23:06:42 +10:00
psychedelicious
06ac16a77d feat(ui): style minimap 2023-08-23 23:06:42 +10:00
psychedelicious
05c939d41e feat(ui): remove canvas beta layout 2023-08-23 23:06:42 +10:00
psychedelicious
cfee02b753 feat(ui): align invoke buttons 2023-08-23 23:06:42 +10:00
blessedcoolant
4f088252db fix: Restyle the WorkflowPanel 2023-08-23 23:06:42 +10:00
blessedcoolant
ca3e826a14 feat: Make the in progress dark mode colors golden 2023-08-23 23:06:42 +10:00
psychedelicious
0cb886b915 feat(ui): node buttons and shadow 2023-08-23 23:06:42 +10:00
blessedcoolant
2ec8fd3dc7 feat: Make the active processing node light up 2023-08-23 23:06:42 +10:00
psychedelicious
90abd0fe49 fix(ui): position floating buttons 2023-08-23 23:06:42 +10:00
psychedelicious
3651cf7ee2 wip buttons 2023-08-23 23:06:42 +10:00
blessedcoolant
8eca3bbbcd chore: Remove Pinned Hotkeys from Hotkeys Modal 2023-08-23 23:06:42 +10:00
psychedelicious
73318c2847 feat(ui): remove floating panels, move all to resizable panels
There is a console error we can ignore when toggling gallery panel on canvas - this will be resolved in the next release of the resizable library
2023-08-23 23:06:42 +10:00
psychedelicious
6d10e40c9b feat(ui): add selection mode toggle 2023-08-23 23:06:42 +10:00
blessedcoolant
5cf9b75d77 fix: Remove / as hotkey for add node and add tooltip 2023-08-23 23:06:42 +10:00
blessedcoolant
d4463674cf fix: Move add node hotkey to the right component 2023-08-23 23:06:42 +10:00
psychedelicious
ce7172d78c feat(ui): add workflow saving/loading (wip)
Adds loading workflows with exhaustive validation via `zod`.

There is a load button but no dedicated save/load UI yet. Also need to add versioning to the workflow format itself.
2023-08-23 23:06:42 +10:00
psychedelicious
38b2dedc1d feat(ui): use new ui_order to sort fields; connection-only fields in grid 2023-08-23 23:06:42 +10:00
psychedelicious
cd73085eb9 feat(nodes): add ui_order node field attribute
used by UI to sort fields in workflow editor
2023-08-23 23:06:42 +10:00
psychedelicious
2497aa5cd8 feat(ui): improve node schema parsing and add outputType to templates 2023-08-23 23:06:42 +10:00
psychedelicious
089ada8cd1 chore(ui): typegen 2023-08-23 23:06:42 +10:00
psychedelicious
35d14fc0f9 fix(ui): simplify typegen script
i had this committed earlier but lost it somehow
2023-08-23 23:06:42 +10:00
psychedelicious
b79bca2c14 build(ui): fix up lint scripts (way faster now) 2023-08-23 23:06:42 +10:00
psychedelicious
5fc60d0539 fix(nodes): id field is not an InputField 2023-08-23 23:06:42 +10:00
psychedelicious
7b97754271 chore(ui): update all packages
- only breaking change was in `openapi-fetch`, easy fix
- also looks like prettier/eslint is a bit more comprehensive? caught a couple extra things
2023-08-23 23:06:42 +10:00
Kevin Turner
98dcc8d8b3 Merge remote-tracking branch 'origin/main' into feat/dev_reload 2023-08-22 18:18:16 -07:00
Lincoln Stein
d3c177aaef Refactor config class and reorganize image generation options (#4309)
## What type of PR is this? (check all applicable)

- [X Refactor
- [X] Feature

## Have you discussed this change with the InvokeAI team?
- [X] Yes
      
## Have you updated all relevant documentation?
- [X] Yes

## Description

### Refactoring

This PR refactors `invokeai.app.services.config` to be easier to
maintain by splitting off the argument, environment and init file
parsing code from the InvokeAIAppConfig object. This will hopefully make
it easier for people to find the place where the various settings are
defined.

### New Features

In collaboration with @StAlKeR7779 , I have renamed and reorganized the
settings controlling image generation and model management to be more
intuitive. The relevant portion of the init file now looks like this:

```
  Model Cache:
    ram: 14.5
    vram: 0.5
    lazy_offload: true
  Device:
    precision: auto
    device: auto
  Generation:
    sequential_guidance: false
    attention_type: auto
    attention_slice_size: auto
    force_tiled_decode: false
```
Key differences are:
1. Split `Performance/Memory` into `Device`, `Generation` and `Model
Cache`
2. Added the ability to force the `device`. The value of this option is
one of {`auto`, `cpu`, `cuda`, `cuda:1`, `mps`}
3. Added the ability to force the `attention_type`. Possible values are
{`auto`, `normal`, `xformers`, `sliced`, `torch-sdp`}
4. Added the ability to force the `attention_slice_size` when `sliced`
attention is in use. The value of this option is one of {`auto`, `max`}
or an integer between 1 and 8.
 
@StAlKeR7779 Please confirm that I wired the `attention_type` and
`attention_slice_size` configuration options to the diffusers backend
correctly.

In addition, I have exposed the generation-related configuration options
to the TUI:


![image](https://github.com/invoke-ai/InvokeAI/assets/111189/8c0235d4-c3b0-494e-a1ab-ff45cdbfd9af)

### Backward Compatibility

This refactor should be backward compatible with earlier versions of
`invokeai.yaml`. If the user re-runs the `invokeai-configure` script,
`invokeai.yaml` will be upgraded to the current format. Several
configuration attributes had to be changed in order to preserve backward
compatibility. These attributes been changed in the code where
appropriate. For the record:

| Old Name | Preferred New Name | Comment |
| ------------| ---------------|------------|
| `max_cache_size` | `ram_cache_size` |
| `max_vram_cache` | `vram_cache_size` |
| `always_use_cpu` | `use_cpu` | Better to check conf.device == "cpu" |
2023-08-22 21:01:25 -04:00
Lincoln Stein
3f7ac556c6 Merge branch 'main' into refactor/rename-performance-options 2023-08-21 22:29:34 -04:00
Kevin Turner
56c052a747 Merge branch 'main' into feat/dev_reload 2023-08-21 18:22:31 -07:00
Kent Keirsey
8087b428cc ui: node editor misc 2 (#4306)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

Next batch of Node Editor changes.
2023-08-21 20:46:20 -04:00
psychedelicious
0c639bd751 fix(tests): fix tests 2023-08-22 10:26:11 +10:00
psychedelicious
be6ba57775 chore: flake8 2023-08-22 10:14:46 +10:00
psychedelicious
2f8d3022a0 Merge branch 'main' into feat/nodes-phase-3 2023-08-22 10:09:25 +10:00
psychedelicious
4da861e980 chore: clean up .gitignore 2023-08-22 10:02:03 +10:00
Lincoln Stein
9d7dfeb857 Merge branch 'main' into refactor/rename-performance-options 2023-08-21 19:47:55 -04:00
Lincoln Stein
572e6b892a stats: handle exceptions (#4320)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

[fix(stats): fix fail case when previous graph is
invalid](d1d2d5a47d)

When retrieving a graph, it is parsed through pydantic. It is possible
that this graph is invalid, and an error is thrown.

Handle this by deleting the failed graph from the stats if this occurs.

[fix(stats): fix InvocationStatsService
types](1b70bd1380)

- move docstrings to ABC
- `start_time: int` -> `start_time: float`
- remove class attribute assignments in `StatsContext`
- add `update_mem_stats()` to ABC
- add class attributes to ABC, because they are referenced in instances
of the class. if they should not be on the ABC, then maybe there needs
to be some restructuring

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

On `main` (not this PR), create a situation in which an graph is valid
but will be rendered invalid on invoke. Easy way in node editor:
- create an `Integer Primitive` node, set value to 3
- create a `Resize Image` node and add an image to it
- route the output of `Integer Primitive` to the `width` of `Resize
Image`
- Invoke - this will cause first a `Validation Error` (expected), and if
you inspect the error in the JS console, you'll see it is a "session
retrieval error"
- Invoke again - this will also cause a `Validation Error`, but if you
inspect the error you should see it originates in the stats module (this
is the error this PR fixes)
- Fix the graph by setting the `Integer Primitive` to 512
- Invoke again - you get the same `Validation Error` originating from
stats, even tho there are no issues

Switch to this PR, and then you should only ever get the `Validation
Error` that that is classified as a "session retrieval error".
2023-08-21 19:47:21 -04:00
Kevin Turner
76750b0121 doc(development): add section on hot reloading with --dev_reload 2023-08-21 16:45:39 -07:00
Kevin Turner
3039f92e69 doc(development): small updates to backend development intro 2023-08-21 16:38:47 -07:00
Kevin Turner
88963dbe6e Merge remote-tracking branch 'origin/main' into feat/dev_reload
# Conflicts:
#	invokeai/app/api_app.py
#	invokeai/app/services/config.py
2023-08-21 09:04:31 -07:00
blessedcoolant
7b2079cf83 feat: Add hotkey for Add Nodes (Shift+A)
Standard with other tools like Blender
2023-08-22 03:31:29 +12:00
psychedelicious
535eb1db16 Merge branch 'main' into fix/stats/handle-exceptions 2023-08-21 19:19:32 +10:00
psychedelicious
01738deb23 feat(ui): add eslint rules
- `curly` requires conditionals to use curly braces
- `react/jsx-curly-brace-presence` requires string props to *not* have curly braces
2023-08-21 19:17:36 +10:00
psychedelicious
fbff22c94b feat(ui): memoize all components 2023-08-21 19:17:36 +10:00
psychedelicious
5c305b1eeb feat(ui): add app error boundary
Should catch all app crashes
2023-08-21 19:17:36 +10:00
psychedelicious
990b6b5f6a feat(ui): useful tooltips on invoke button 2023-08-21 19:17:36 +10:00
psychedelicious
2dfcba8654 fix(ui): fix graphs using old field names 2023-08-21 19:17:36 +10:00
psychedelicious
d95773f50f Revert "feat(nodes): make fields that accept connection input optional in OpenAPI schema"
This reverts commit 7325cbdd250153f347e3782265dd42783f7f1d00.
2023-08-21 19:17:36 +10:00
psychedelicious
6d111aac90 fix(ui): fix node opacity slider hitbox 2023-08-21 19:17:36 +10:00
psychedelicious
f9fc89b3c5 feat(ui): nodes scheduler type default value -> "euler" 2023-08-21 19:17:36 +10:00
psychedelicious
ab76d54c10 feat(ui): update node schema parsing
simplified logic thanks to backend changes
2023-08-21 19:17:36 +10:00
psychedelicious
56245a7406 chore(ui): regen types 2023-08-21 19:17:36 +10:00
psychedelicious
bf04e913c2 feat(nodes): make primitive outputs not optional, fix primitive invocation defaults 2023-08-21 19:17:36 +10:00
psychedelicious
cdc49456e8 feat(api): add additional class attribute to invocations and outputs in OpenAPI schema
It is `"invocation"` for invocations and `"output"` for outputs. Clients may use this to confidently and positively identify if an OpenAPI schema object is an invocation or output, instead of using a potentially fragile heuristic.
2023-08-21 19:17:36 +10:00
psychedelicious
37dc2d9d4d feat(nodes): update vae node tags 2023-08-21 19:17:36 +10:00
psychedelicious
6e1ddb671e feat(nodes): make fields that accept connection input optional in OpenAPI schema
Doing this via `BaseInvocation`'s `Config.schema_extra()` means all clients get an accurate OpenAPI schema.

Shifts the responsibility of correct types to the backend, where previously it was on the client.
2023-08-21 19:17:36 +10:00
psychedelicious
496a2db15c feat(nodes): make id, type required in BaseInvocation, BaseInvocationOutput
Doing this via these classes' `Config.schema_extra()` method makes it unintrusive and clients will get the correct types for these properties.

Shifts the responsibility of correct types to the backend, where previously it was on the client.
2023-08-21 19:17:36 +10:00
psychedelicious
5292eda0e4 feat(nodes): remove "Loader" from model nodes
They are not loaders, they are selectors - remove this to reduce confusion.
2023-08-21 19:17:36 +10:00
psychedelicious
4ac41bc4b1 feat(ui): adding node selects new node exclusively 2023-08-21 19:17:36 +10:00
psychedelicious
4be4fc6731 feat(ui): rework add node select
- `space` and `/` open floating add node select
- improved filter logic (partial word matches)
2023-08-21 19:17:36 +10:00
psychedelicious
a9fdc77edd feat(ui): rename node editor to workflow editor 2023-08-21 19:17:36 +10:00
psychedelicious
385765faec fix(ui): fix missing tags on template parse 2023-08-21 19:17:36 +10:00
psychedelicious
adb05cde5b feat(ui): simple partial search for nodes 2023-08-21 19:17:36 +10:00
psychedelicious
211e8203f8 feat(ui): organise nodes files
- also remove old `.gitignore` of `inputs/` which wasn't used and was ignoring a frontend folder
2023-08-21 19:17:36 +10:00
psychedelicious
0b9ae74192 fix(stats): RuntimeError: dictionary changed size during iteration 2023-08-21 19:17:36 +10:00
psychedelicious
165c57c001 feat(ui): add select all to workflow editor 2023-08-21 19:17:36 +10:00
psychedelicious
2514af79a0 feat(ui): crude node outputs display
Resets on invoke. Nothing fancy for the UI yet, just simple text (for numbers and strings) or image. For other output types, the output in JSON.
2023-08-21 19:17:36 +10:00
psychedelicious
f952f8f685 feat(ui): add typegen customisation for invocation outputs
The `type` property is required on all of them, but because this is defined in pydantic as a Literal, it is not required in the OpenAPI schema. Easier to fix this by changing the generated types than fiddling around with pydantic.
2023-08-21 19:17:36 +10:00
psychedelicious
484b572023 feat(nodes): primitives have value instead of a as field names 2023-08-21 19:17:36 +10:00
psychedelicious
cd9baf8092 fix(stats): fix InvocationStatsService types
- move docstrings to ABC
- `start_time: int` -> `start_time: float`
- remove class attribute assignments in `StatsContext`
- add `update_mem_stats()` to ABC
- add class attributes to ABC, because they are referenced in instances of the class. if they should not be on the ABC, then maybe there needs to be some restructuring
2023-08-21 19:17:36 +10:00
psychedelicious
81385d7d35 fix(stats): fix fail case when previous graph is invalid
When retrieving a graph, it is parsed through pydantic. It is possible that this graph is invalid, and an error is thrown.

Handle this by deleting the failed graph from the stats if this occurs.
2023-08-21 19:17:36 +10:00
psychedelicious
519bcb38c1 feat(ui): node delete, copy, paste 2023-08-21 19:17:36 +10:00
psychedelicious
567d46b646 feat(ui): delete key works on workflow editor 2023-08-21 19:17:36 +10:00
psychedelicious
030802295b feat(ui): reset only specific nodes/cnet that use images
Previously if an image was used in nodes and you deleted it, it would reset all of node editor. Same for controlnet.

Now it only resets the specific nodes or controlnets that used that image.
2023-08-21 19:17:36 +10:00
psychedelicious
a495c8c156 feat(ui): misc cleanups 2023-08-21 19:17:36 +10:00
psychedelicious
ae6db67068 feat(ui): add width to mantine selects 2023-08-21 19:17:36 +10:00
psychedelicious
3d84e7756a fix(nodes): fix field names 2023-08-21 19:17:36 +10:00
psychedelicious
98431b3de4 feat: add Scheduler as field type
- update node schemas
- add `UIType.Scheduler`
- add field type to schema parser, input components
2023-08-21 19:17:36 +10:00
psychedelicious
210a3f9aa7 feat(ui): make mantine single selects *exactly* the same size as chakra ones 2023-08-21 19:17:36 +10:00
psychedelicious
9332ce639c fix(ui): fix node mouse interactions
Add "nodrag", "nowheel" and "nopan" class names in interactable elements, as neeeded. This fixes the mouse interactions and also makes the node draggable from anywhere without needing shift.

Also fixes ctrl/cmd multi-select to support deselecting.
2023-08-21 19:17:36 +10:00
psychedelicious
84cf8bdc08 feat(ui): field context menu, add/remove from linear ui 2023-08-21 19:17:36 +10:00
psychedelicious
64a6aa0293 fix(ui): move BoardContextMenu to use IAIContextMenu 2023-08-21 19:17:36 +10:00
psychedelicious
5ae14bffba fix(ui): clear exposedFields when resetting graph 2023-08-21 19:17:36 +10:00
psychedelicious
0909812c84 chore: black 2023-08-21 19:17:15 +10:00
psychedelicious
66c0aea9e7 fix(nodes): removed duplicate node 2023-08-21 19:17:15 +10:00
Damian Stewart
2bcded78e1 add BlendInvocation 2023-08-21 19:17:15 +10:00
Sergey Borisov
beb3e5aeb7 Report correctly to compel if we want get pooled in future(affects blend computation) 2023-08-21 19:05:40 +10:00
Lincoln Stein
5b6069b916 blackify (again) 2023-08-20 16:06:01 -04:00
Lincoln Stein
766cb887e4 resolve more flake8 problems 2023-08-20 15:57:15 -04:00
Lincoln Stein
ef317be1f9 blackify (again) 2023-08-20 15:46:12 -04:00
Lincoln Stein
027b84d1aa add noqa comments to util/__init__ 2023-08-20 15:43:17 -04:00
Lincoln Stein
11b670755d fix flake8 error 2023-08-20 15:39:45 -04:00
Lincoln Stein
a536719fc3 blackify 2023-08-20 15:27:51 -04:00
Lincoln Stein
8e6d88e98c resolve merge conflicts 2023-08-20 15:26:52 -04:00
psychedelicious
3dbfee23e6 fix: do not clobber api/v1/sessions/ route 2023-08-20 12:55:51 +10:00
psychedelicious
17314ea82d feat: dynamic invocation definitions 2023-08-20 12:50:07 +10:00
Kevin Turner
0f1b975d0e dep(diffusers): upgrade diffusers to 0.20 (#4311) 2023-08-18 18:22:11 -07:00
Kevin Turner
2fef478497 fix(convert_ckpt): Removed is_safetensors_available as safetensors is now a required dependency. 2023-08-18 11:05:59 -07:00
Kevin Turner
6df6abf6f6 Merge branch 'main' into dep/diffusers020 2023-08-18 11:02:52 -07:00
psychedelicious
1b70bd1380 fix(stats): fix InvocationStatsService types
- move docstrings to ABC
- `start_time: int` -> `start_time: float`
- remove class attribute assignments in `StatsContext`
- add `update_mem_stats()` to ABC
- add class attributes to ABC, because they are referenced in instances of the class. if they should not be on the ABC, then maybe there needs to be some restructuring
2023-08-18 21:35:03 +10:00
psychedelicious
d1d2d5a47d fix(stats): fix fail case when previous graph is invalid
When retrieving a graph, it is parsed through pydantic. It is possible that this graph is invalid, and an error is thrown.

Handle this by deleting the failed graph from the stats if this occurs.
2023-08-18 21:34:55 +10:00
Martin Kristiansen
c96ae4c331 Reverting late imports to fix tests 2023-08-18 15:52:04 +10:00
Martin Kristiansen
ce465acf04 Fixed OnnxRuntimeModel import 2023-08-18 15:52:04 +10:00
Martin Kristiansen
33ee418d8c Fixing class level import 2023-08-18 15:52:04 +10:00
Martin Kristiansen
4f1008f31f Installing Flake8-pyproject in GHA workflow 2023-08-18 15:52:04 +10:00
Martin Kristiansen
6cc629e19d Adding flake8 to GHA and pre-commit. Fixing missing flake8 2023-08-18 15:52:04 +10:00
Martin Kristiansen
537ae2f901 Resolving merge conflicts for flake8 2023-08-18 15:52:04 +10:00
psychedelicious
f6db9da06c chore(ui): rename file to not cause madge to fail 2023-08-18 13:20:29 +10:00
psychedelicious
a17dbd7df6 feat(ui): improve error toast messages 2023-08-18 13:20:29 +10:00
Kevin Turner
98a4cc20a9 Merge branch 'main' into dep/diffusers020 2023-08-17 20:04:11 -07:00
Lincoln Stein
e2bdcc0271 Merge branch 'main' into refactor/rename-performance-options 2023-08-17 22:36:08 -04:00
Lincoln Stein
ffd0f5924b pass lazy_offload to model cache 2023-08-17 22:35:16 -04:00
Kevin Turner
654dcd453f feat(dev_reload): use jurigged to hot reload changes to Python source 2023-08-17 19:02:44 -07:00
Lincoln Stein
498d2ecc2b allow symbolic links to be followed during autoimport (#4268)
## What type of PR is this? (check all applicable)

- [X] Feature
- [X] Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] Yes

## Have you updated all relevant documentation?
- [X] Yes

## Description

Follow symbolic links when auto importing from a directory. Previously
links to files worked, but links to directories weren’t entered during
the scanning/import process.
2023-08-17 20:31:00 -04:00
Lincoln Stein
4ebe839d54 Merge branch 'main' into bugfix/enable-links-in-autoimport 2023-08-17 18:55:45 -04:00
Lincoln Stein
bc16b50302 add followlinks to all os.walk() calls 2023-08-17 18:54:18 -04:00
Kevin Turner
4267132926 dep(diffusers): upgrade diffusers to 0.20
Removed `is_safetensors_available` as safetensors is now a required dependency of diffusers.
2023-08-17 13:42:29 -07:00
Lincoln Stein
b69f26c85c add support for "balanced" attention slice size 2023-08-17 16:11:09 -04:00
Lincoln Stein
832335998f Update 'monkeypatched' controlnet class (#4269)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
Should be removed when added in diffusers
https://github.com/huggingface/diffusers/pull/4599
2023-08-17 15:49:54 -04:00
Lincoln Stein
1102c12084 Merge branch 'main' into fix/sdxl_controlnet 2023-08-17 15:40:51 -04:00
Lincoln Stein
b5cee7d20c blackify chore 2023-08-17 15:40:15 -04:00
Lincoln Stein
23b4e1cea0 Merge branch 'main' into refactor/rename-performance-options 2023-08-17 14:43:00 -04:00
Lincoln Stein
635a814dfb fix up documentation 2023-08-17 14:32:05 -04:00
Lincoln Stein
c19835c2d0 wired attention configuration into backend 2023-08-17 14:20:45 -04:00
Lincoln Stein
ed38eaa10c refactor InvokeAIAppConfig 2023-08-17 13:47:26 -04:00
Lincoln Stein
842eb4bb0a Merge branch 'main' into bugfix/enable-links-in-autoimport 2023-08-17 07:20:26 -04:00
blessedcoolant
89b82b3dc4 (feat): Add Seam Painting to Canvas (1.x, 2.x & SDXL w/ Refiner) (#4292)
## What type of PR is this? (check all applicable)

- [x] Feature

## Have you discussed this change with the InvokeAI team?
- [x] Yes
      
## Description

PR to add Seam Painting back to the Canvas.

## TODO Later

While the graph works as intended, it has become extremely large and
complex. I don't know if there's a simpler way to do this. Maybe there
is but there's soo many connections and visualizing the graph in my head
is extremely difficult. We might need to create some kind of tooling for
this. Coz it's going going to get crazier.

But well works for now.
2023-08-17 21:24:39 +12:00
blessedcoolant
8923201fdf Merge branch 'main' into seam-painting 2023-08-17 21:21:44 +12:00
mickr777
226409107b Fix for Image Deletion issue 2023-08-17 17:18:11 +10:00
blessedcoolant
ae986bf873 Report RAM usage and RAM cache statistics after each generation (#4287)
## What type of PR is this? (check all applicable)

- [X] Feature

## Have you discussed this change with the InvokeAI team?
- [X] Yes

     
## Have you updated all relevant documentation?
- [X] Yes


## Description

This PR enhances the logging of performance statistics to include RAM
and model cache information. After each generation, the following will
be logged. The new information follows TOTAL GRAPH EXECUTION TIME.

```
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> Graph stats: 2408dbec-50d0-44a3-bbc4-427037e3f7d4
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> Node                 Calls    Seconds VRAM Used
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> main_model_loader        1     0.004s     0.000G
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> clip_skip                1     0.002s     0.000G
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> compel                   2     2.706s     0.246G
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> rand_int                 1     0.002s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> range_of_size            1     0.002s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> iterate                  1     0.002s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> metadata_accumulator     1     0.002s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> noise                    1     0.003s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> denoise_latents          1     2.429s     2.022G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> l2i                      1     1.020s     1.858G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> TOTAL GRAPH EXECUTION TIME:    6.171s
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> RAM used by InvokeAI process: 4.50G (delta=0.10G)
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> RAM used to load models: 1.99G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> VRAM in use: 0.303G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> RAM cache statistics:
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Model cache hits: 2
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Model cache misses: 5
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Models cached: 5
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Models cleared from cache: 0
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Cache high water mark: 1.99/7.50G    
```

There may be a memory leak in InvokeAI. I'm seeing the process memory
usage increasing by about 100 MB with each generation as shown in the
example above.
2023-08-17 16:10:18 +12:00
Lincoln Stein
503e3bca54 revise config but need to migrate old format to new 2023-08-16 23:30:00 -04:00
Lincoln Stein
daf75a1361 blackify 2023-08-16 21:47:29 -04:00
Lincoln Stein
fe4b2d53ed Merge branch 'feat/collect-more-stats' of github.com:invoke-ai/InvokeAI into feat/collect-more-stats 2023-08-16 21:39:29 -04:00
Lincoln Stein
c39f8b478b fix misplaced ram_used and ram_changed attributes 2023-08-16 21:39:18 -04:00
Lincoln Stein
1f82d8013e Merge branch 'main' into feat/collect-more-stats 2023-08-16 18:51:17 -04:00
Lincoln Stein
e373bfca54 fix several broken links in the installation index 2023-08-16 17:54:39 -04:00
Lincoln Stein
2ca8611723 add +/- sign in front of RAM delta 2023-08-16 15:53:01 -04:00
Lincoln Stein
b12cf315a8 Merge branch 'main' into feat/collect-more-stats 2023-08-16 09:19:33 -04:00
blessedcoolant
975586bb40 Merge branch 'main' into seam-painting 2023-08-17 01:05:42 +12:00
psychedelicious
a7ba142ad9 feat(ui): set min zoom on nodes to 0.1 2023-08-16 23:04:36 +10:00
psychedelicious
0d36bab6cc fix(ui): do not rerender top panel buttons 2023-08-16 23:04:36 +10:00
psychedelicious
c2e7f62701 fix(ui): do not rerender edges 2023-08-16 23:04:36 +10:00
psychedelicious
1f194e3688 chore(ui): lint 2023-08-16 23:04:36 +10:00
psychedelicious
f9b8b5cff2 fix(ui): improve node rendering performance
Previously the editor was using prop-drilling node data and templates to get values deep into nodes. This ended up causing very noticeable performance degradation. For example, any text entry fields were super laggy.

Refactor the whole thing to use memoized selectors via hooks. The hooks are mostly very narrow, returning only the data needed.

Data objects are never passed down, only node id and field name - sometimes the field kind ('input' or 'output').

The end result is a *much* smoother node editor with very minimal rerenders.
2023-08-16 23:04:36 +10:00
psychedelicious
f7c92e1eff fix(ui): disable awkward resize animation for <Flow /> 2023-08-16 23:04:36 +10:00
psychedelicious
70b8c3dfea fix(ui): fix context menu on workflow editor
There is a tricky mouse event interaction between chakra's `useOutsideClick()` hook (used by chakra `<Menu />`) and reactflow. The hook doesn't work when you click the main reactflow area.

To get around this, I've used a dirty hack, copy-pasting the simple context menu component we use, and extending it slightly to respond to a global `contextMenusClosed` redux action.
2023-08-16 23:04:36 +10:00
psychedelicious
43b30355e4 feat: make primitive node titles consistent 2023-08-16 23:04:36 +10:00
Lincoln Stein
a93bd01353 fix bad merge 2023-08-16 08:53:07 -04:00
Lincoln Stein
bb1b8ceaa8 Update invokeai/backend/model_management/model_cache.py
Co-authored-by: StAlKeR7779 <stalkek7779@yandex.ru>
2023-08-16 08:48:44 -04:00
Lincoln Stein
be8edaf3fd Merge branch 'main' into feat/collect-more-stats 2023-08-16 08:48:14 -04:00
blessedcoolant
9cbaefaa81 feat: Add Seam Painting to SDXL 2023-08-16 19:46:48 +12:00
blessedcoolant
cc7c6e5d41 feat: Add Seam Painting with Scale Before 2023-08-16 19:35:03 +12:00
blessedcoolant
f2ee8a3da8 wip: Basic Seam Painting (only normal models) (no scale) 2023-08-16 17:26:23 +12:00
blessedcoolant
e98d7a52d4 feat: Add Seam Painting Options 2023-08-16 17:25:55 +12:00
Lincoln Stein
21e1c0a5f0 tweaked formatting 2023-08-15 22:25:30 -04:00
psychedelicious
611e241ca7 chore(ui): regen types 2023-08-16 12:07:34 +10:00
psychedelicious
6df4af2c79 chore: lint 2023-08-16 12:07:34 +10:00
psychedelicious
0f8606914e feat(ui): remove shouldShowDeleteButton
- remove this state entirely
- use `state.hotkeys.shift` directly to hide and show the icon on gallery
- also formatting
2023-08-16 12:07:34 +10:00
psychedelicious
5b1099193d fix(ui): restore reset button in node image component 2023-08-16 12:07:34 +10:00
psychedelicious
230131646f feat(ui): use imageDTOs instead of images in starring queries 2023-08-16 12:07:34 +10:00
psychedelicious
8b1ec2685f chore: black 2023-08-16 12:07:34 +10:00
psychedelicious
60c2c877d7 fix: add response model for star/unstar routes
- also implement pessimistic updates for starring, only changing the images that were successfully updated by backend
- some autoformat changes crept in
2023-08-16 12:07:34 +10:00
psychedelicious
315a056686 feat(ui): show Star All if selection is a mix of starred and unstarred 2023-08-16 12:07:34 +10:00
maryhipp
80b0c5eab4 change from pin to star 2023-08-16 12:07:34 +10:00
Mary Hipp
08dc265e09 add listener to update selection list with change in star status 2023-08-16 12:07:34 +10:00
Mary Hipp
029a95550e rename pin to star, add multiselect and remove single image update api 2023-08-16 12:07:34 +10:00
maryhipp
ee6a26a97d update list images endpoint to sort by pinnedness and then created_at 2023-08-16 12:07:34 +10:00
Mary Hipp
a512fdc0f6 update IAIDndImage to use children for icons, add UI for shift+delete to delete images from gallery 2023-08-16 12:07:34 +10:00
Mary Hipp
767a612746 (ui) WIP trying to get all cache scenarios working smoothly, fix assets 2023-08-16 12:07:34 +10:00
Mary Hipp
0a71d6baa1 (ui) update cache to render pinned images alongside unpinned correctly, as well as changes in pinnedness 2023-08-16 12:07:34 +10:00
Mary Hipp
37be827e17 (ui) hook up toggle pin mutation with context menu for single image 2023-08-16 12:07:34 +10:00
maryhipp
04a9894e77 (api) add ability to pin and unpin images 2023-08-16 12:07:34 +10:00
Lincoln Stein
f9958de6be added memory used to load models 2023-08-15 21:56:19 -04:00
Lincoln Stein
ec10aca91e report RAM and RAM cache statistics 2023-08-15 21:00:30 -04:00
psychedelicious
2b7dd3e236 feat: add missing primitive collections
- add missing primitive collections
- remove `Seed` and `LoRAField` (they don't exist)
2023-08-16 09:54:38 +10:00
psychedelicious
fa884134d9 feat: rename ui_type_hint to ui_type
Just a bit more succinct while not losing any clarity.
2023-08-16 09:54:38 +10:00
blessedcoolant
18006cab9a chore: Regen frontend types 2023-08-16 09:54:38 +10:00
psychedelicious
75ea716c13 feat(ui): hide node footer if there is nothing to display 2023-08-16 09:54:38 +10:00
blessedcoolant
d5f7027597 feat: Save Mask option for Canvas 2023-08-16 09:54:38 +10:00
blessedcoolant
b1ad777f5a fix: Outpainting being broken due to field name change 2023-08-16 09:54:38 +10:00
psychedelicious
f65c8092cb fix(ui): fix issue with node editor state not restoring correctly on mount
If `reactflow` initializes before the node templates are parsed, edges may not be rendered and the viewport may get reset.

- Add `isReady` state to `NodesState`. This is false when we are loading or parsing node templates and true when that is finished.
- Conditionally render `reactflow` based on `isReady`.
- Add `viewport` to `NodesState` & handlers to keep it synced. This allows `reactflow` to mount and unmount freely and not lose viewport.
2023-08-16 09:54:38 +10:00
psychedelicious
94bfef3543 feat(ui): add UI component for unknown node types 2023-08-16 09:54:38 +10:00
psychedelicious
c48fd9c083 feat(nodes): refactor parameter/primitive nodes
Refine concept of "parameter" nodes to "primitives":
- integer
- float
- string
- boolean
- image
- latents
- conditioning
- color

Each primitive has:
- A field definition, if it is not already python primitive value. The field is how this primitive value is passed between nodes. Collections are lists of the field in node definitions. ex: `ImageField` & `list[ImageField]`
- A single output class. ex: `ImageOutput`
- A collection output class. ex: `ImageCollectionOutput`
- A node, which functions to load or pass on the primitive value. ex: `ImageInvocation` (in this case, `ImageInvocation` replaces `LoadImage`)

Plus a number of related changes:
- Reorganize these into `primitives.py`
- Update all nodes and logic to use primitives
- Consolidate "prompt" outputs into "string" & "mask" into "image" (there's no reason for these to be different, the function identically)
- Update default graphs & tests
- Regen frontend types & minor frontend tidy related to changes
2023-08-16 09:54:38 +10:00
psychedelicious
f49fc7fb55 feat: node editor
squashed rebase on main after backendd refactor
2023-08-16 09:54:38 +10:00
Lincoln Stein
a4b029d03c write RAM usage and change after each generation 2023-08-15 18:21:31 -04:00
Lincoln Stein
d6c9bf5b38 added sdxl controlnet detection 2023-08-15 12:51:15 -04:00
Sergey Borisov
4f82273fc4 Update 'monkeypatched' controlnet class 2023-08-15 11:07:43 -04:00
blessedcoolant
e54355f0f3 Prevent merge from crashing with a WindowsPath serialization error (#4271)
## What type of PR is this? (check all applicable)

- [X] Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] Yes

## Have you updated all relevant documentation?
- [X] Yes

## Description

On Windows systems, model merging was crashing at the very last step
with an error related to not being able to serialize a WindowsPath
object. I have converted the path that is passed to `save_pretrained`
into a string, which I believe will solve the problem.

Note that I had to rebuild the web frontend and add it to the PR in
order to test on my Windows VM which does not have the full node stack
installed due to space limitations.

## Related Tickets & Documents


https://discord.com/channels/1020123559063990373/1042475531079262378/1140680788954861698
2023-08-15 15:11:01 +12:00
Lincoln Stein
b2934be6ba use as_posix() instead of str() 2023-08-14 22:59:26 -04:00
Lincoln Stein
eab67b6a01 fixed actual bug 2023-08-14 22:59:26 -04:00
Lincoln Stein
02fa116690 rebuild frontend for windows testing 2023-08-14 22:59:26 -04:00
Lincoln Stein
5190a4c282 further removal of Paths 2023-08-14 22:59:26 -04:00
Lincoln Stein
141d438517 prevent windows from crashing with a WindowsPath serialization error on merge 2023-08-14 22:59:26 -04:00
psychedelicious
549d2e0485 chore: remove old web server code and python deps 2023-08-15 10:54:57 +10:00
blessedcoolant
d3d8b71c67 feat: Change refinerStart default to 0.8
This is the recommended value according to the paper.
2023-08-15 10:13:02 +10:00
blessedcoolant
6eaaa75a5d Use double quotes in docker entrypoint to prevent word splitting (#4260)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because: it's smol

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No


## Description
docker_entrypoint.sh does not quote variable expansion to prevent word
splitting, causing paths with spaces to fail as in #3913

## Related Tickets & Documents
#3913

<!--
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below. 

For example having the text: "closes #1234" would connect the current
pull
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automatically close the issue.
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- Related Issue #3913
- Closes #3913

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [x] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-08-15 02:15:22 +12:00
Eugene Brodsky
ba57ec5907 Merge branch 'main' into fix/docker_entrypoint 2023-08-14 09:26:32 -04:00
Lincoln Stein
b524bf3c04 allow symbolic links to be followed during autoimport 2023-08-14 07:37:47 -04:00
Kent Keirsey
cd0e4bc1d7 Refactor generation backend (#4201)
## What type of PR is this? (check all applicable)

- [x] Refactor
- [x] Feature
- [x] Bug Fix
- [x] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No


## Description
- Remove SDXL raw prompt nodes
- SDXL and SD1/2 generation merged to same nodes - t2l/l2l
- Fixed - if no xformers installed we trying to enable attention
slicing, ignoring torch-sdp availability
- Fixed - In SDXL negative prompt now creating zeroed tensor(according
to official code)
- Added mask field to l2l node
- Removed inpaint node and all legacy code related to this node
- Pass info about seed in latents, so we can use it to initialize
ancestral/sde schedulers
- t2l and l2l nodes moved from strength to denoising_start/end
- Removed code for noise threshold(@hipsterusername said that there no
plans to restore this feature)
- Fixed - first preview image now not gray
- Fixed - report correct total step count in progress, added scheduler
order in progress event
- Added MaskEdge and ColorCorrect nodes (@hipsterusername)

## Added/updated tests?

- [ ] Yes
- [x] No
2023-08-13 23:08:11 -04:00
psychedelicious
9d3cd85bdd chore: black 2023-08-14 13:02:33 +10:00
psychedelicious
46a8eed33e Merge branch 'main' into feat/refactor_generation_backend 2023-08-14 13:01:28 +10:00
psychedelicious
9fee3f7b66 Revert "Add magic to debug"
This reverts commit 511da59793.
2023-08-14 12:58:08 +10:00
psychedelicious
9217a217d4 fix(ui): refiner uses steps directly, no math 2023-08-14 12:56:37 +10:00
Millun Atluri
b2700ffde4 Update post processing docs 2023-08-13 22:25:49 -04:00
Sergey Borisov
511da59793 Add magic to debug 2023-08-14 05:14:24 +03:00
Sergey Borisov
409e5d01ba Fix cpu_only schedulers(unipc) 2023-08-14 05:14:05 +03:00
blessedcoolant
58d5c61c79 fix: SDXL Inpaint & Outpaint using regular Img2Img strength 2023-08-14 12:55:18 +12:00
Sergey Borisov
3d8da67be3 Remove callback-generator wrapper 2023-08-14 03:35:15 +03:00
blessedcoolant
957ee6d370 fix: SDXL Canvas Inpaint & Outpaint not respecting SDXL Refiner start value 2023-08-14 12:13:29 +12:00
blessedcoolant
fecad2c014 fix: SDXL Denoising Strength not plugged in correctly 2023-08-14 11:59:11 +12:00
blessedcoolant
550e6ef27a re: Set the image denoise str back to 0
Bug has been fixed. No longer needed.
2023-08-14 10:27:07 +12:00
blessedcoolant
cc85c98bf3 feat: Upgrade Diffusers to 0.19.3
Needed for some schedulers
2023-08-14 09:26:28 +12:00
blessedcoolant
75fb3f429f re: Readd Refiner Step Math but cap max steps to 1000 2023-08-14 09:26:01 +12:00
Sergey Borisov
d63bb39475 Make dpmpp_sde(_k) use not random seed 2023-08-14 00:24:38 +03:00
Sergey Borisov
096333ba3f Fix error on zero timesteps 2023-08-14 00:20:01 +03:00
Mitchell Allain
0b2925709c Use double quotes in docker entrypoint to prevent word splitting 2023-08-13 14:36:55 -05:00
Sergey Borisov
7a8f14d595 Clean-up code a bit 2023-08-13 19:50:48 +03:00
Sergey Borisov
59ba9fc0f6 Flip bits in seed for sde/ancestral schedulers to have different noise from initial 2023-08-13 19:50:16 +03:00
Sergey Borisov
6e0beb1ed4 Fixes for second order scheduler timesteps 2023-08-13 19:31:47 +03:00
Sergey Borisov
94636ddb03 Fix empty prompt handling 2023-08-13 19:31:14 +03:00
blessedcoolant
746e099f0d fix: Do not do step math for refinerSteps
This is probably better done on the backend or in a different way. This can cause steps to go above 1000 which is more than the set number for the model.
2023-08-14 04:04:15 +12:00
blessedcoolant
499e89d6f6 feat: Add SDXL Negative Aesthetic Score 2023-08-14 04:02:36 +12:00
blessedcoolant
250d530260 Fixed import issue in invokeai/frontend/install/model_install.py (#4259)
This fixes an import issue introduced in commit 1bfe983. The change made
'invokeai_configure' into a module but this line still tries to call it
as if it's a function. This will result in a `'module' not callable`
error.

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No


## Description

imic from discord ask that I submit a PR to fix this bug.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-08-14 02:40:08 +12:00
blessedcoolant
90fa3eebb3 feat: Make SDXL Style Prompt not take spaces 2023-08-14 02:25:39 +12:00
greatwolf
0aba105a8f Missed a spot in configure_invokeai.py 2023-08-13 05:32:35 -07:00
greatwolf
9e2e82a752 Fixed import issue in invokeai/frontend/install/model_install.py
This fixes an import issue introduced in commit 1bfe983.
The change made 'invokeai_configure' into a module but this line still tries to call it as if it's a function. This will result in a `'module' not callable` error.
2023-08-13 05:15:55 -07:00
blessedcoolant
561951ad98 chore: Black linting 2023-08-13 21:28:39 +12:00
blessedcoolant
3ff9961bda fix: Circular dependency in Mask Blur Method 2023-08-13 21:26:20 +12:00
blessedcoolant
33779b6339 chore: Remove shouldFitToWidthHeight from Inpaint Graphs
Was never used for inpainting but was fed to the node anyway.
2023-08-13 21:16:37 +12:00
blessedcoolant
b35cdc05a5 feat: Scaled Processing to Inpainting & Outpainting / 1.x & SDXL 2023-08-13 20:17:23 +12:00
Millun Atluri
9afb5d6ace Update version to 3.0.2post1 2023-08-12 19:49:33 -04:00
Millun Atluri
50177b8ed9 Update frontend JS files 2023-08-12 19:49:33 -04:00
blessedcoolant
c8864e475b fix: SDXL Lora's not working on Canvas Image To Image 2023-08-13 04:34:15 +12:00
blessedcoolant
fcf7f4ac77 feat: Add SDXL ControlNet To Linear UI 2023-08-13 04:27:38 +12:00
blessedcoolant
29f1c6dc82 fix: Image To Image FP32 Fix for Canvas SDXL 2023-08-13 04:23:52 +12:00
blessedcoolant
28208e6f49 fix: Fix VAE Precision not working for SDXL Canvas Modes 2023-08-13 04:09:51 +12:00
blessedcoolant
c33acf951e feat: Make Refiner work with Canvas 2023-08-13 03:53:40 +12:00
blessedcoolant
500cd552bc feat: Make SDXL work across the board + Custom VAE Support
Also a major cleanup pass to the SDXL graphs to ensure there's no ID overlap
2023-08-13 01:45:03 +12:00
blessedcoolant
55d27f71a3 feat: Give each graph its own unique id 2023-08-13 00:51:10 +12:00
blessedcoolant
746c7c59ff fix: remove extra node for canvas output catch 2023-08-12 22:39:30 +12:00
blessedcoolant
ad96c41156 feat: Add Canvas Output node to all Canvas Graphs 2023-08-12 22:04:43 +12:00
blessedcoolant
27bd127fb0 fix: Do not add anything but final output to staging area 2023-08-12 21:10:30 +12:00
blessedcoolant
f296e5c41e wip: Remove MaskBlur / Adjust color correction 2023-08-12 20:54:30 +12:00
Mary Hipp
a67d8376c7 fix missed spot for autoAddBoardId none 2023-08-12 18:07:01 +10:00
blessedcoolant
9f6221fe8c Merge branch 'main' into feat/refactor_generation_backend 2023-08-12 18:37:47 +12:00
blessedcoolant
7587b54787 chore: Cleanup, comment and organize Node Graphs
Before it gets too chaotic
2023-08-12 17:17:46 +12:00
blessedcoolant
7254ffc3e7 chore: Split Inpaint and Outpaint Graphs 2023-08-12 16:30:20 +12:00
blessedcoolant
6034fa12de feat: Add Mask Blur node 2023-08-12 16:20:58 +12:00
Sergey Borisov
ce3675fc14 Apply denoising_start/end according on timestep value 2023-08-12 03:19:49 +03:00
blessedcoolant
8acd7eeca5 feat: Disable clip skip for SDXL Canvas 2023-08-12 08:18:30 +12:00
blessedcoolant
7293a6036a feat(wip): Add SDXL To Canvas 2023-08-12 08:16:05 +12:00
Lincoln Stein
0b11f309ca instead of crashing when a corrupted model is detected, warn and move on 2023-08-11 15:05:14 -04:00
Ryan Dick
6a8eb392b2 Add support for loading SDXL LoRA weights in diffusers format. 2023-08-11 14:40:22 -04:00
blessedcoolant
f343ab0302 wip: Port Outpainting to new backend 2023-08-12 06:15:59 +12:00
Lincoln Stein
824ca92760 fix maximum python version instructions 2023-08-11 13:49:39 -04:00
blessedcoolant
d7d6298ec0 feat: Add Infill Method support 2023-08-12 05:32:11 +12:00
blessedcoolant
58a48bf197 fix: LoRA list name sorting 2023-08-12 04:47:15 +12:00
blessedcoolant
5629d8fa37 fix; Key issue in Lora List 2023-08-12 04:43:40 +12:00
blessedcoolant
1affb7f647 feat: Add Paste / Mask Blur / Color Correction to Inpainting
Seam options are now removed. They are replaced by two options --Mask Blur and Mask Blur Method .. which control the softness of the mask that is being painted.
2023-08-12 03:28:19 +12:00
blessedcoolant
69a9dc7b36 wip: Add initial Inpaint Graph 2023-08-12 02:42:13 +12:00
Sergey Borisov
f3ae52ff97 Fix error at high denoising_start, fix unipc(cpu_only) 2023-08-11 15:46:16 +03:00
blessedcoolant
7479f9cc02 feat: Update LinearUI to use new backend (except Inpaint) 2023-08-11 22:22:01 +12:00
blessedcoolant
87ce4ab27c fix: Update default_graph to use new DenoiseLatents 2023-08-11 22:21:13 +12:00
blessedcoolant
7c0023ad9e feat: Remove TextToLatents / Rename Latents To Latents -> DenoiseLatents 2023-08-11 22:20:37 +12:00
blessedcoolant
231e665675 Merge branch 'main' into feat/refactor_generation_backend 2023-08-11 20:53:38 +12:00
Mary Hipp
80fd4c2176 undo lint changes 2023-08-11 14:26:09 +10:00
Mary Hipp
3b6e425e17 fix error detail in toast 2023-08-11 14:26:09 +10:00
Mary Hipp
50415450d8 invalidate board total when images deleted, only run date range logic if board has less than 20 images 2023-08-11 14:26:09 +10:00
Millun Atluri
06296896a9 Update invokeai version 2023-08-10 22:23:41 -04:00
Millun Atluri
a7399aca0c Add new JS files for 3.0.2 build 2023-08-10 22:23:41 -04:00
Lincoln Stein
d1ea8b1e98 Two changes to command-line scripts (#4235)
During install testing I discovered two small problems in the
command-line scripts. These are fixed.

## What type of PR is this? (check all applicable)

- [X Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] Yes
- 
      
## Have you updated all relevant documentation?
- [X] Yes


## Description

- installer - use correct entry point for invokeai-configure
- model merge script - prevent error when `--root` not provided
2023-08-10 21:11:45 -04:00
Lincoln Stein
f851ad7ba0 Two changes to command-line scripts
- installer - use correct entry point for invokeai-configure
- model merge script - prevent error when `--root` not provided
2023-08-10 20:59:22 -04:00
StAlKeR7779
591838a84b Add support for LyCORIS IA3 format (#4234)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No


## Description
Add support for LyCORIS IA3 format

## Related Tickets & Documents
- Closes #4229 

## Added/updated tests?

- [ ] Yes
- [x] No
2023-08-11 03:30:35 +03:00
Sergey Borisov
c0c2ab3dcf Format by black 2023-08-11 03:20:56 +03:00
Sergey Borisov
56023bc725 Add support for LyCORIS IA3 format 2023-08-11 02:08:08 +03:00
Sergey Borisov
2ef6a8995b Temporary force set vae to same precision as unet 2023-08-10 18:01:58 -04:00
Lincoln Stein
d0fee93aac round slider values to nice numbers 2023-08-10 18:00:45 -04:00
Lincoln Stein
1bfe9835cf clip cache settings to permissible values; remove redundant imports in install __init__ file 2023-08-10 18:00:45 -04:00
Kent Keirsey
8e7eae6cc7 Probe LoRAs that do not have the text encoder (#4181)
## What type of PR is this? (check all applicable)

- [X] Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] No - minor fix

      
## Have you updated all relevant documentation?
- [X] Yes

## Description

It turns out that some LoRAs do not have the text encoder model, and
this was causing the code that distinguishes the model base type during
model import to reject them as having an unknown base model. This PR
enables detection of these cases.
2023-08-10 17:50:20 -04:00
Kent Keirsey
f6522c8971 Merge branch 'main' into fix/detect-more-loras 2023-08-10 17:33:16 -04:00
Lincoln Stein
a969707e45 prevent vae: '' from crashing model 2023-08-10 17:33:04 -04:00
Kent Keirsey
6c8e898f09 Update scripts/verify_checkpoint_template.py
Co-authored-by: Eugene Brodsky <ebr@users.noreply.github.com>
2023-08-10 16:00:33 -04:00
Lincoln Stein
7bad9bcf53 update dependencies and docs to cu118 2023-08-10 15:19:12 -04:00
blessedcoolant
d42b45116f fix(ui): fix lora sort (#4222)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [s] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      

## Description

was sorting with disabled at top of list instead of bottom

fixes #4217

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #4217

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

![image](https://github.com/invoke-ai/InvokeAI/assets/4822129/dd895b86-05de-4303-8674-9b181037abaa)
2023-08-10 21:04:28 +12:00
psychedelicious
d4812bbc8d Merge branch 'main' into fix/ui/fix-lora-sort 2023-08-10 19:00:26 +10:00
psychedelicious
3cd05cf6bf fix(ui): fix lora sort
was sorting with disabled at top of list instead of bottom

fixes #4217
2023-08-10 15:31:29 +10:00
blessedcoolant
2564301aeb fix(ui): fix canvas model switching (#4221)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

## Description

There was no check at all to see if the canvas had a valid model already
selected. The first model in the list was selected every time.

Now, we check if its valid. If not, we go through the logic to try and
pick the first valid model.

If there are no valid models, or there was a problem listing models, the
model selection is cleared.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->


- Closes #4125

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

- Go to Canvas tab
- Select a model other than the first one in the list
- Go to a different tab
- Go back to Canvas tab
- The model should be the same as you selected
2023-08-10 17:29:41 +12:00
psychedelicious
da0efeaa7f fix(ui): fix canvas model switching
There was no check at all to see if the canvas had a valid model already selected. The first model in the list was selected every time.

Now, we check if its valid. If not, we go through the logic to try and pick the first valid model.

If there are no valid models, or there was a problem listing models, the model selection is cleared.
2023-08-10 15:20:37 +10:00
psychedelicious
49cce1eec6 feat: add app_version to image metadata 2023-08-10 14:22:39 +10:00
Sergey Borisov
e9ec5ab85c Apply requested changes
Co-Authored-By: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-08-10 06:19:22 +03:00
Sergey Borisov
17fed1c870 Fix merge conflict errors 2023-08-10 05:03:33 +03:00
Sergey Borisov
ade78b9591 Merge branch 'main' into feat/refactor_generation_backend 2023-08-10 04:32:16 +03:00
Martin Kristiansen
c8fbaf54b6 Add self.min, not self.max 2023-08-10 09:59:22 +10:00
Kevin Turner
f86d388786 refactor(diffusers_pipeline): remove unused pipeline methods 🚮 (#4175) 2023-08-09 15:19:27 -07:00
Lincoln Stein
cd2c688562 Merge branch 'main' into refactor/remove_unused_pipeline_methods 2023-08-09 17:26:09 -04:00
Lincoln Stein
2d29ac6f0d Add techjedi's image import script (#4171)
## What type of PR is this? (check all applicable)

- [X ] Feature

## Have you discussed this change with the InvokeAI team?
- [X] Yes

## Have you updated all relevant documentation?
- [X] Yes

## Description

This PR adds the `invokeai-import-images` script, which imports a
directory of 2.*.* -generated images into the current InvokeAI root
directory, preserving and converting their metadata. The script also
handles 3.* images.

Many thanks to @techjedi for writing this. This version differs from the
original in two minor respects:

1. It is installed as an `invokeai-import-images` command.
2. The prompts for image and database paths use file completion provided
by the `prompt_toolkit` library.
## To Test

1. Activate the virtual environment for the destination root to import
INTO
2. Run `invokeai-import-images`
3. Follow the prompts

## Related Tickets & Documents

This is a frequently-requested feature on Discord, but I couldn't find
an Issue.

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [X] No : but should in the future
2023-08-09 13:17:08 -04:00
Eugene Brodsky
2c2b731386 fix typo 2023-08-09 13:08:59 -04:00
Lincoln Stein
2f68a1a76c use Stalker's simplified LoRA vector-length detection code 2023-08-09 09:21:29 -04:00
Lincoln Stein
930e7bc754 Merge branch 'main' into feat/image-import-script 2023-08-09 08:54:56 -04:00
Lincoln Stein
7d4ace962a Merge branch 'main' into fix/detect-more-loras 2023-08-09 08:48:27 -04:00
Millun Atluri
06842f8e0a Update to 3.0.2rc1 2023-08-09 00:29:43 -04:00
Millun Atluri
c82da330db Pin safetensors to 0.3.1
Safetensors 0.3.2 does not ship an ARM64 wheel so install on macOS fails
2023-08-09 00:29:43 -04:00
Millun Atluri
628df4ec98 Add updated frontend html file 2023-08-09 00:29:43 -04:00
Millun Atluri
16b956616f Update version to 3.0.2 2023-08-09 00:29:43 -04:00
Millun Atluri
604cc17a3a Yarn build JS files 2023-08-09 00:29:43 -04:00
Millun Atluri
37c9b85549 Add slider for VRAM cache in configure script (#4133)
## What type of PR is this? (check all applicable)

- [X ] Feature

## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X] No - will be in release notes

## Description

On CUDA systems, this PR adds a new slider to the install-time configure
script for adjusting the VRAM cache and suggests a good starting value
based on the user's max VRAM (this is subject to verification).

On non-CUDA systems this slider is suppressed.

Please test on both CUDA and non-CUDA systems using:
```
invokeai-configure --root ~/invokeai-main/ --skip-sd --skip-support
```

To see and test the default values, move `invokeai.yaml` out of the way
before running.

**Note added 8 August 2023**

This PR also fixes the configure and model install scripts so that if
the window is too small to fit the user interface, the user will be
prompted to interactively resize the window and/or change font size
(with the option to give up). This will prevent `npyscreen` from
generating its horrible tracebacks.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-08-09 12:27:54 +10:00
Millun Atluri
8b39b67ec7 Merge branch 'main' into feat/select-vram-in-config 2023-08-09 12:17:27 +10:00
Millun Atluri
a933977861 Pick correct config file for sdxl models (#4191)
## What type of PR is this? (check all applicable)

- [X] Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X Yes
- [ ] No


## Description

If `models.yaml` is cleared out for some reason, the model manager will
repopulate it by scanning `models`. However, this would fail with a
pydantic validation error if any SDXL checkpoint models were present
because the lack of logic to pick the correct configuration file. This
has now been added.
2023-08-09 11:16:48 +10:00
StAlKeR7779
dfb41d8461 Merge branch 'main' into bugfix/autodetect-sdxl-ckpt-config 2023-08-09 03:57:44 +03:00
Sergey Borisov
e98f7eda2e Fix total_steps in generation event, order field added 2023-08-09 03:34:25 +03:00
Sergey Borisov
b4a74f6523 Add MaskEdge and ColorCorrect nodes
Co-Authored-By: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
2023-08-08 23:57:02 +03:00
Sergey Borisov
f7aec3b934 Move conditioning class to backend 2023-08-08 23:33:52 +03:00
Lincoln Stein
4d5169e16d Merge branch 'main' into feat/select-vram-in-config 2023-08-08 13:50:02 -04:00
Sergey Borisov
a7e44678fb Remove legacy/unused code 2023-08-08 20:49:01 +03:00
Sergey Borisov
da0184a786 Invert mask, fix l2l on no mask conntected, remove zeroing latents on zero start 2023-08-08 20:01:49 +03:00
Lincoln Stein
f56f19710d allow user to interactively resize screen before UI runs 2023-08-08 12:27:25 -04:00
Sergey Borisov
96b7248051 Add mask to l2l 2023-08-08 18:50:36 +03:00
Lincoln Stein
e77400ab62 remove deprecated options from config 2023-08-08 08:33:30 -07:00
Lincoln Stein
13347f6aec blackified 2023-08-08 08:33:30 -07:00
Lincoln Stein
a9bf387e5e turned on Pydantic validate_assignment 2023-08-08 08:33:30 -07:00
Lincoln Stein
8258c87a9f refrain from writing deprecated legacy options to invokeai.yaml 2023-08-08 08:33:30 -07:00
Lincoln Stein
1b1b399fd0 Fix crash when attempting to update a model (#4192)
## What type of PR is this? (check all applicable)

- [X] Bug Fix


## Have you discussed this change with the InvokeAI team?
- [X No, because small fix

      
## Have you updated all relevant documentation?
- [X] Yes

## Description

A logic bug was introduced in PR #4109 that caused Web-based model
updates to fail with a pydantic validation error. This corrects the
problem.

## Related Tickets & Documents

PR #4109
2023-08-08 10:54:27 -04:00
Lincoln Stein
a8d3e078c0 Merge branch 'main' into fix/detect-more-loras 2023-08-08 10:42:45 -04:00
Lincoln Stein
6ed7ba57dd Merge branch 'main' into bugfix/fix-model-updates 2023-08-08 09:05:25 -04:00
Kevin Turner
2b3b77a276 api(images): allow HEAD request on image/full (#4193) 2023-08-08 00:08:48 -07:00
Kevin Turner
8b8ec68b30 Merge branch 'main' into feat/image_http_head 2023-08-08 00:02:48 -07:00
psychedelicious
e20af5aef0 feat(ui): add LoRA support to SDXL linear UI
new graph modifier `addSDXLLoRasToGraph()` handles adding LoRA to the SDXL t2i and i2i graphs.
2023-08-08 15:02:00 +10:00
psychedelicious
57e8ec9488 chore(ui): lint/format 2023-08-08 12:53:47 +10:00
Mary Hipp
734a9e4271 invalidate board total when images deleted, only run date range logic if board has less than 20 images 2023-08-08 12:53:47 +10:00
Mary Hipp
fe924daee3 add option to disable multiselect 2023-08-08 12:53:47 +10:00
Lincoln Stein
750f09fbed blackify 2023-08-07 21:01:59 -04:00
Lincoln Stein
4df581811e add template verification script 2023-08-07 21:01:48 -04:00
Lincoln Stein
eb70bc2ae4 add scripts to create model templates and check whether they match 2023-08-07 21:00:47 -04:00
Sergey Borisov
5f29526a8e Add seed to latents field 2023-08-08 04:00:33 +03:00
Sergey Borisov
492bfe002a Remove sdxl t2l/l2l nodes 2023-08-08 03:38:42 +03:00
Kevin Turner
809705c30d api(images): allow HEAD request on image/full 2023-08-07 15:11:47 -07:00
Lincoln Stein
f0918edf98 improve error reporting on unrecognized lora models 2023-08-07 16:38:58 -04:00
Lincoln Stein
a846d82fa1 Add techedi code to avoid rendering prompt/seed with null
- Added techjedi github and real names
2023-08-07 16:29:46 -04:00
Lincoln Stein
22f7cf0638 add stalker's complicated but effective code for finding token vector length in LoRAs 2023-08-07 16:19:57 -04:00
Kevin Turner
25c669b1d6 Merge remote-tracking branch 'origin/main' into refactor/remove_unused_pipeline_methods 2023-08-07 13:03:10 -07:00
Kevin Turner
4367061b19 fix(ModelManager): fix overridden VAE with relative path (#4059) 2023-08-07 12:57:32 -07:00
Lincoln Stein
0fd13d3604 Merge branch 'main' into feat/select-vram-in-config 2023-08-07 15:51:59 -04:00
Lincoln Stein
72a3e776b2 fix logic error introduced in PR 4109 2023-08-07 15:38:22 -04:00
Lincoln Stein
af044007d5 pick correct config file for sdxl models 2023-08-07 15:19:49 -04:00
Sergey Borisov
1db2c93f75 Fix preview, inpaint 2023-08-07 21:27:32 +03:00
Kevin Turner
f272a44feb Merge branch 'main' into refactor/model_manager_instantiate 2023-08-07 10:59:28 -07:00
Sergey Borisov
2539e26c18 Apply denoising_start/end, add torch-sdp to memory effictiend attention func 2023-08-07 19:57:11 +03:00
Sergey Borisov
b0738b7f70 Fixes, zero tensor for empty negative prompt, remove raw prompt node 2023-08-07 18:37:06 +03:00
psychedelicious
8469d3e95a chore: black 2023-08-07 10:05:52 +10:00
Jonathan
ae17d01e1d Fix hue adjustment (#4182)
* Fix hue adjustment

Hue adjustment wasn't working correctly because color channels got swapped. This has now been fixed and we're using PIL rather than cv2 to do the RGBA->HSV->RGBA conversion. The range of hue adjustment is also the more typical 0..360 degrees.
2023-08-06 23:23:51 +00:00
Lincoln Stein
f3d3316558 probe LoRAs that do not have the text encoder 2023-08-06 16:00:53 -04:00
Lincoln Stein
5a6cefb0ea add backslash to end of incomplete windows paths 2023-08-06 12:34:35 -04:00
Lincoln Stein
1a6f5f0860 use backslash on Windows systems for autoadded delimiter 2023-08-06 12:29:31 -04:00
Kevin Turner
5bfd6cb66f Merge remote-tracking branch 'origin/main' into refactor/model_manager_instantiate
# Conflicts:
#	invokeai/backend/model_management/model_manager.py
2023-08-05 22:02:28 -07:00
Kevin Turner
59caff7ff0 refactor(diffusers_pipeline): remove unused img2img wrappers 🚮
invokeai.app no longer needs this as a single method, as it builds on latents2latents instead.
2023-08-05 21:50:52 -07:00
Kevin Turner
6487e7d906 refactor(diffusers_pipeline): remove unused ModelGroup 🚮
orphaned since #3550 removed the LazilyLoadedModelGroup code, probably unused since ModelCache took over responsibility for sequential offload somewhere around #3335.
2023-08-05 21:50:52 -07:00
Kevin Turner
77033eabd3 refactor(diffusers_pipeline): remove unused precision 🚮 2023-08-05 21:50:52 -07:00
Kevin Turner
b80abdd101 refactor(diffusers_pipeline): remove unused image_from_embeddings 🚮 2023-08-05 21:50:52 -07:00
Kevin Turner
006d782cc8 refactor(diffusers_pipeline): tidy imports 🚮 2023-08-05 21:50:52 -07:00
psychedelicious
d09dfc3e9b fix(api): use db_location instead of db_path_string
This may just be the SQLite memory sentinel value.
2023-08-06 14:09:04 +10:00
psychedelicious
66f524cae7 fix(mm): fix a lot of typing issues
Most fixes are just things being typed as `str` but having default values of `None`, but there are some minor logic changes.
2023-08-06 14:09:04 +10:00
psychedelicious
9ba50130a1 fix(api): fix db location types
The services all want strings instead of `Path`s; create variable for the string representation of the path provided by the config services.
2023-08-06 14:09:04 +10:00
psychedelicious
d4cf2d2666 fix(api): fix ApiDependencies.invoker types
ApiDependencies.invoker` provides typing for the API's services layer. Marking it `Optional` results in all the routes seeing it as optional, which is not good.

Instead of marking it optional to satisfy the initial assignment to `None`, we can just skip the initial assignment. This preserves the IDE hinting in API layer and is types-legal.
2023-08-06 14:09:04 +10:00
Sergey Borisov
9aaf67c5b4 wip 2023-08-06 05:05:25 +03:00
psychedelicious
b8b589c150 fix(nodes): fix hsl nodes rebase conflict 2023-08-06 09:57:49 +10:00
Kent Keirsey
d93900a8de Added HSL Nodes 2023-08-06 09:57:49 +10:00
Kevin Turner
7f4c387080 test(model_management): factor out name strings 2023-08-05 15:46:46 -07:00
Kevin Turner
80876bbbd1 Merge remote-tracking branch 'origin/refactor/model_manager_instantiate' into refactor/model_manager_instantiate 2023-08-05 15:25:05 -07:00
Kevin Turner
7a4ff4c089 Merge branch 'main' into refactor/model_manager_instantiate 2023-08-05 15:23:38 -07:00
Kevin Turner
44bf308192 test(model_management): add a couple tests for _get_model_path 2023-08-05 15:22:23 -07:00
Lincoln Stein
12e51c84ae blackified 2023-08-05 14:26:16 -07:00
Lincoln Stein
b2eb83deff add docs 2023-08-05 14:26:16 -07:00
Lincoln Stein
0ccc3b509e add techjedi's import script, with some filecompletion tweaks 2023-08-05 14:26:16 -07:00
Lincoln Stein
4043a4c21c blackified 2023-08-05 12:44:58 -04:00
Lincoln Stein
c8ceb96091 add docs 2023-08-05 12:26:52 -04:00
Lincoln Stein
83f75750a9 add techjedi's import script, with some filecompletion tweaks 2023-08-05 12:19:24 -04:00
Jonathan
dc96a3e79d Fix random number generator
Passing in seed=0 is not equivalent to seed=None. The latter will get a new seed from entropy in the OS, and that's what we should be using.
2023-08-06 00:29:08 +10:00
Lincoln Stein
c076f1397e rebuild frontend 2023-08-05 14:40:42 +10:00
Lincoln Stein
2568aafc0b bump version number so that pip updates work 2023-08-05 14:40:42 +10:00
Kevin Turner
65ed224bfc Merge branch 'main' into refactor/model_manager_instantiate 2023-08-04 21:34:38 -07:00
psychedelicious
b6e369c745 chore: black 2023-08-05 12:28:35 +10:00
gogurtenjoyer
ecabfc252b devices.py - Update MPS FP16 check to account for upcoming MacOS Sonoma
float16 doesn't seem to work on MacOS Sonoma due to further changes with Metal. This'll default back to float32 for Sonoma users.
2023-08-05 12:28:35 +10:00
psychedelicious
da96a41103 Merge branch 'main' into feat/select-vram-in-config 2023-08-05 12:11:50 +10:00
Lincoln Stein
d162b78767 fix broken civitai example link 2023-08-05 12:10:52 +10:00
psychedelicious
eb6c317f04 chore: black 2023-08-05 12:05:24 +10:00
psychedelicious
6d7223238f fix: fix typo in message 2023-08-05 12:05:24 +10:00
Damian Stewart
8607d124c5 improve message about the consequences of the --ignore_missing_core_models flag 2023-08-05 12:05:24 +10:00
Damian Stewart
23497bf759 add --ignore_missing_core_models CLI flag to bypass checking for missing core models 2023-08-05 12:05:24 +10:00
Kevin Turner
b10cf20eb1 Merge branch 'main' into refactor/model_manager_instantiate
# Conflicts:
#	invokeai/backend/model_management/model_manager.py
2023-08-04 18:28:18 -07:00
StAlKeR7779
3d93851dba Installer should download fp16 models if user has specified 'auto' in config (#4129)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description

At install time, when the user's config specified "auto" precision, the
installer was downloading the fp32 models even when an fp16 model would
be appropriate for the OS.


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Closes #4127
2023-08-05 01:56:25 +03:00
StAlKeR7779
9bacd77a79 Merge branch 'main' into bugfix/fp16-models 2023-08-05 01:42:43 +03:00
Lincoln Stein
1b158f62c4 resolve vae overrides correctly 2023-08-04 18:24:47 -04:00
Lincoln Stein
6ad565d84c folded in changes from 4099 2023-08-04 18:24:47 -04:00
Sergey Borisov
04229082d6 Provide ti name from model manager, not from ti itself 2023-08-04 18:24:47 -04:00
Lincoln Stein
03c27412f7 [WIP] Add sdxl lora support (#4097)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No


## Description
Add lora loading for sdxl.
NOT TESTED - I run only 2 loras, please check more(including lycoris if
they already exists).

## QA Instructions, Screenshots, Recordings
https://civitai.com/models/118536/voxel-xl

![image](https://github.com/invoke-ai/InvokeAI/assets/7768370/76a6abff-cb0a-43b4-b779-a0b0e5b46e56)


## Added/updated tests?

- [ ] Yes
- [x] No
2023-08-04 16:12:22 -04:00
Sergey Borisov
f0613bb0ef Fix merge conflict resolve - restore full/diff layer support 2023-08-04 19:53:27 +03:00
StAlKeR7779
0e9f92b868 Merge branch 'main' into feat/sdxl_lora 2023-08-04 19:22:13 +03:00
psychedelicious
7d0cc6ec3f chore: black 2023-08-05 02:04:22 +10:00
Sergey Borisov
2f8b928486 Add support for diff/full lora layers 2023-08-05 02:04:22 +10:00
StAlKeR7779
0d3c27f46c Fix typo
Co-authored-by: Ryan Dick <ryanjdick3@gmail.com>
2023-08-04 11:44:56 -04:00
Sergey Borisov
cff91f06d3 Add lora apply in sdxl l2l node 2023-08-04 11:44:56 -04:00
Lincoln Stein
1d5d187ba1 model probe detects sdxl lora models 2023-08-04 11:44:56 -04:00
Sergey Borisov
1ac14a1e43 add sdxl lora support 2023-08-04 11:44:56 -04:00
Mary Hipp
cfc3a20565 autoAddBoardId should always be defined 2023-08-04 22:19:11 +10:00
Lincoln Stein
05ae4e283c Stop checking for unet/model.onnx when a model_index.json is detected (#4132)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-08-03 22:10:37 -04:00
Lincoln Stein
f06fee4581 Merge branch 'main' into remove-onnx-model-check-from-pipeline-download 2023-08-03 22:02:05 -04:00
Lincoln Stein
9091e19de8 Add execution stat reporting after each invocation (#4125)
## What type of PR is this? (check all applicable)

- [X] Feature


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No

## Description

This PR adds execution time and VRAM usage reporting to each graph
invocation. The log output will look like this:

```
[2023-08-02 18:03:04,507]::[InvokeAI]::INFO --> Graph stats: c7764585-9c68-4d9d-a199-55e8186790f3                                                                                              
[2023-08-02 18:03:04,507]::[InvokeAI]::INFO --> Node                 Calls  Seconds  VRAM Used                                                                                                 
[2023-08-02 18:03:04,507]::[InvokeAI]::INFO --> main_model_loader        1   0.005s     0.01G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> clip_skip                1   0.004s     0.01G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> compel                   2   0.512s     0.26G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> rand_int                 1   0.001s     0.01G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> range_of_size            1   0.001s     0.01G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> iterate                  1   0.001s     0.01G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> metadata_accumulator     1   0.002s     0.01G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> noise                    1   0.002s     0.01G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> t2l                      1   3.541s     1.93G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> l2i                      1   0.679s     0.58G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> TOTAL GRAPH EXECUTION TIME:  4.749s                                                                                                            
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> Current VRAM utilization 0.01G                                                                                                                 
```
On systems without CUDA, the VRAM stats are not printed.

The current implementation keeps track of graph ids separately so will
not be confused when several graphs are executing in parallel. It
handles exceptions, and it is integrated into the app framework by
defining an abstract base class and storing an implementation instance
in `InvocationServices`.
2023-08-03 20:05:21 -04:00
Lincoln Stein
0a0b7141af Merge branch 'main' into feat/execution-stats 2023-08-03 19:49:00 -04:00
Lincoln Stein
1deca89fde Merge branch 'main' into feat/select-vram-in-config 2023-08-03 19:27:58 -04:00
Lincoln Stein
446fb4a438 blackify 2023-08-03 19:24:23 -04:00
Lincoln Stein
ab5d938a1d use variant instead of revision 2023-08-03 19:23:52 -04:00
Brandon
9942af756a Merge branch 'main' into remove-onnx-model-check-from-pipeline-download 2023-08-03 10:10:51 -04:00
Lincoln Stein
06742faca7 Merge branch 'feat/execution-stats' of github.com:invoke-ai/InvokeAI into feat/execution-stats 2023-08-03 08:48:05 -04:00
Lincoln Stein
d2bddf7f91 tweak formatting to accommodate longer runtimes 2023-08-03 08:47:56 -04:00
Kevin Turner
91ebf9f76e Merge branch 'main' into refactor/model_manager_instantiate 2023-08-02 19:01:21 -07:00
psychedelicious
bf94412d14 feat: add multi-select to gallery
multi-select actions include:
- drag to board to move all to that board
- right click to add all to board or delete all

backend changes:
- add routes for changing board for list of image names, deleting list of images
- change image-specific routes to `images/i/{image_name}` to not clobber other routes (like `images/upload`, `images/delete`)
- subclass pydantic `BaseModel` as `BaseModelExcludeNull`, which excludes null values when calling `dict()` on the model. this fixes inconsistent types related to JSON parsing null values into `null` instead of `undefined`
- remove `board_id` from `remove_image_from_board`

frontend changes:
- multi-selection stuff uses `ImageDTO[]` as payloads, for dnd and other mutations. this gives us access to image `board_id`s when hitting routes, and enables efficient cache updates.
- consolidate change board and delete image modals to handle single and multiples
- board totals are now re-fetched on mutation and not kept in sync manually - was way too tedious to do this
- fixed warning about nested `<p>` elements
- closes #4088 , need to handle case when `autoAddBoardId` is `"none"`
- add option to show gallery image delete button on every gallery image

frontend refactors/organisation:
- make typegen script js instead of ts
- enable `noUncheckedIndexedAccess` to help avoid bugs when indexing into arrays, many small changes needed to satisfy TS after this
- move all image-related endpoints into `endpoints/images.ts`, its a big file now, but this fixes a number of circular dependency issues that were otherwise felt impossible to resolve
2023-08-03 11:46:59 +10:00
Lincoln Stein
e080fd1e08 blackify 2023-08-03 11:25:20 +10:00
Lincoln Stein
eeef1e08f8 restore ability to convert merged inpaint .safetensors files 2023-08-03 11:25:20 +10:00
Mary Hipp
b3b94b5a8d use correct prop 2023-08-03 11:01:21 +10:00
Mary Hipp
5c9787c145 add project-id header to requests 2023-08-03 11:01:21 +10:00
psychedelicious
cf72eba15c Merge branch 'main' into feat/execution-stats 2023-08-03 10:53:25 +10:00
psychedelicious
a6f9396a30 fix(db): retrieve metadata even when no session_id
this was unnecessarily skipped if there was no `session_id`.
2023-08-03 10:43:44 +10:00
Brandon Rising
118d5b387b deploy: refactor github workflows
Currently we use some workflow trigger conditionals to run either a real test workflow (installing the app and running it) or a fake workflow, disguised as the real one, that just auto-passes.

This change refactors the workflow to use a single workflow that can be skipped, using another github action to determine which things to run depending on the paths changed.
2023-08-03 10:32:50 +10:00
Kevin Turner
02d2cc758d Merge branch 'main' into refactor/model_manager_instantiate 2023-08-02 17:11:23 -07:00
Millun Atluri
db545f8801 chore: move PR template to .github/ dir (#4060)
## What type of PR is this? (check all applicable)

- [x] Refactor

## Have you discussed this change with the InvokeAI team?
- [x] No, because it's pretty minor

      
## Have you updated all relevant documentation?
- [x] No


## Description

This PR just moves the PR template to within the `.github/` directory
leading to a overall minimal project structure.

## Added/updated tests?

- [x] No : because this change doesn't affect or need a separate test
2023-08-03 10:08:17 +10:00
Millun Atluri
b0d72b15b3 Merge branch 'main' into patch-1 2023-08-03 10:04:47 +10:00
Damian Stewart
4e0949fa55 fix .swap() by reverting improperly merged @classmethod change 2023-08-03 10:00:43 +10:00
psychedelicious
f028342f5b Merge branch 'main' into patch-1 2023-08-03 10:00:10 +10:00
Eugene Brodsky
7021467048 (ci) do not install all dependencies when running static checks (#4036)
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-08-02 23:46:02 +00:00
Kevin Brack
26ef5249b1 guard board switching in board context menu 2023-08-03 09:18:46 +10:00
Kevin Brack
87424be95d block auto add board change during generation. Switch condition to isProcessing 2023-08-03 09:18:46 +10:00
Kevin Brack
366952f810 fix localization 2023-08-03 09:18:46 +10:00
Kevin Brack
450e95de59 auto change board waiting for isReady 2023-08-03 09:18:46 +10:00
Kevin Brack
0ba8a0ea6c Board assignment changing on click 2023-08-03 09:18:46 +10:00
Lincoln Stein
f4981f26d5 Merge branch 'main' into bugfix/fp16-models 2023-08-02 19:17:55 -04:00
Lincoln Stein
6bc21984c6 Merge branch 'main' into feat/select-vram-in-config 2023-08-02 19:12:43 -04:00
Lincoln Stein
43d6312587 Merge branch 'main' into feat/execution-stats 2023-08-02 19:12:08 -04:00
psychedelicious
0d125bf3e4 chore: delete nonfunctional shell.nix
This was for v2.3 and is very broken. See `flake.nix`, thanks to @zopieux
2023-08-03 09:09:40 +10:00
Lincoln Stein
921ccad04d added stats service to the cli_app startup 2023-08-02 18:41:43 -04:00
Lincoln Stein
05c9207e7b Merge branch 'feat/execution-stats' of github.com:invoke-ai/InvokeAI into feat/execution-stats 2023-08-02 18:31:33 -04:00
Lincoln Stein
3fc789a7ee fix unit tests 2023-08-02 18:31:10 -04:00
Lincoln Stein
008362918e Merge branch 'main' into feat/execution-stats 2023-08-02 18:15:51 -04:00
Lincoln Stein
8fc75a71ee integrate correctly into app API and add features
- Create abstract base class InvocationStatsServiceBase
- Store InvocationStatsService in the InvocationServices object
- Collect and report stats on simultaneous graph execution
  independently for each graph id
- Track VRAM usage for each node
- Handle cancellations and other exceptions gracefully
2023-08-02 18:10:52 -04:00
Brandon
82d259f43b Merge branch 'main' into remove-onnx-model-check-from-pipeline-download 2023-08-02 16:35:46 -04:00
Lincoln Stein
ec48779080 blackify 2023-08-02 14:28:19 -04:00
Lincoln Stein
bc20fe4cb5 Merge branch 'main' into feat/select-vram-in-config 2023-08-02 14:27:17 -04:00
Lincoln Stein
5de42be4a6 reduce VRAM cache default; take max RAM from system 2023-08-02 14:27:13 -04:00
Lincoln Stein
818c55cd53 Refactor/cleanup root detection (#4102)
## What type of PR is this? (check all applicable)

- [ X] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ X] No, because: invisible change

      
## Have you updated all relevant documentation?
- [ X] Yes
- [ ] No


## Description

There was a problem in 3.0.1 with root resolution. If INVOKEAI_ROOT were
set to "." (or any relative path), then the location of root would
change if the code did an os.chdir() after config initialization. I
fixed this in a quick and dirty way for 3.0.1.post3.

This PR cleans up the code with a little refactoring.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-08-02 10:36:12 -04:00
Lincoln Stein
0db1e97119 Merge branch 'main' into refactor/cleanup-root-detection 2023-08-02 09:46:46 -04:00
Lincoln Stein
29ac252501 blackify 2023-08-02 09:44:06 -04:00
Lincoln Stein
880727436c fix default vram cache size calculation 2023-08-02 09:43:52 -04:00
Lincoln Stein
77c5c18542 add slider for VRAM cache 2023-08-02 09:11:24 -04:00
Brandon Rising
ed76250dba Stop checking for unet/model.onnx when a model_index.json is detected 2023-08-02 07:21:21 -04:00
Lincoln Stein
4d22cafdad Installer should download fp16 models if user has specified 'auto' in config
- Closes #4127
2023-08-01 22:06:27 -04:00
Kevin Turner
1f9e984b0d Merge branch 'main' into refactor/model_manager_instantiate 2023-08-01 16:49:39 -07:00
Lincoln Stein
8a4e5f73aa reset stats on exception 2023-08-01 19:39:42 -04:00
psychedelicious
4599575e65 fix(ui): use const for wsProtocol, lint 2023-08-02 09:26:20 +10:00
Zerdoumi
242d860a47 fix https/wss behind reverse proxy 2023-08-02 09:26:20 +10:00
Lincoln Stein
0c1a7e72d4 Fix manual installation documentation (#4107)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ]X Bug Fix
- [ ] Optimization
- [ X] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ X] No, because: obvious problem

      
## Have you updated all relevant documentation?
- [ X] Yes
- [ ] No


## Description

The manual installation documentation in both README.md and
020_MANUAL_INSTALL give an incomplete `invokeai-configure` command which
leaves out the path to the root directory to create. As a result, the
invokeai root directory gets created in the user’s home directory, even
if they intended it to be placed somewhere else.

This is a fairly important issue.
2023-08-01 18:55:53 -04:00
Lincoln Stein
11a44b944d fix installation documentation 2023-08-01 18:52:17 -04:00
Lincoln Stein
fd7b842419 add execution stat reporting after each invocation 2023-08-01 17:44:09 -04:00
Kevin Turner
5998509888 Merge branch 'main' into refactor/model_manager_instantiate 2023-08-01 11:09:43 -07:00
Alexandre Macabies
403a6e88f2 fix: flake: add opencv with CUDA, new patchmatch dependency. 2023-08-01 23:56:41 +10:00
blessedcoolant
c9d452b9d4 fix: Model Manager Tab Issues (#4087)
## What type of PR is this? (check all applicable)

- [x] Refactor
- [x] Feature
- [x] Bug Fix
- [?] Optimization


## Have you discussed this change with the InvokeAI team?
- [x] No

     
## Description

- Fixed filter type select using `images` instead of `all` -- Probably
some merge conflict.
- Added loading state for model lists. Handy when the model list takes
longer than a second for any reason to fetch. Better to show this than
an empty screen.
- Refactored the render model list function so we modify the display
component in one area rather than have repeated code.

### Other Issues

- The list can get a bit laggy on initial load when you have a hundreds
of models / loras. This needs to be fixed. Will make another PR for
this.
2023-08-02 01:06:53 +12:00
blessedcoolant
dcc274a2b9 feat: Make ModelListWrapper instead of rendering conditionally 2023-08-01 22:50:10 +10:00
blessedcoolant
f404669831 fix: Rename loading vars for consistency 2023-08-01 22:42:05 +10:00
blessedcoolant
ce687b28ef fix: Model Manager Tab Issues 2023-08-01 22:41:32 +10:00
psychedelicious
7292d89108 Merge branch 'main' into refactor/cleanup-root-detection 2023-08-01 22:14:56 +10:00
psychedelicious
41d6a38690 Update lint-frontend.yml
The action should run on every PR. We can make this more efficient in the future.
2023-08-01 22:10:56 +10:00
psychedelicious
fb8f218901 fix(ui): post-onnx fixes 2023-08-01 07:59:01 -04:00
Lincoln Stein
437f45a97f do not depend on existence of /tmp directory 2023-08-01 00:41:35 -04:00
Lincoln Stein
13ef33ed64 Merge branch 'refactor/cleanup-root-detection' of github.com:invoke-ai/InvokeAI into refactor/cleanup-root-detection 2023-08-01 00:19:55 -04:00
Lincoln Stein
86d8b46fca Merge branch 'main' into refactor/cleanup-root-detection 2023-08-01 00:14:26 -04:00
Brandon Rising
e86925d424 Add onnxruntime to the main dependencies 2023-08-01 00:03:10 -04:00
Lincoln Stein
df53b62048 get rid of dangling debug statements 2023-07-31 22:39:11 -04:00
Lincoln Stein
55d3f04476 additional refactoring 2023-07-31 22:36:11 -04:00
Lincoln Stein
72ebe2ce68 refactor root directory detection to be cleaner 2023-07-31 22:30:06 -04:00
Lincoln Stein
7cd8b2f207 Refactor root detection code 2023-07-31 21:15:44 -04:00
psychedelicious
52437205bb chore(ui): lint 2023-08-01 08:54:03 +10:00
Mary Hipp
ceebb501a4 try named export 2023-08-01 08:54:03 +10:00
Mary Hipp
cbe874b964 add chakra as peer dep 2023-08-01 08:54:03 +10:00
Mary Hipp
e2e5918ee2 export theme nad move chakra to peer dep 2023-08-01 08:54:03 +10:00
Mary Hipp
1b131e328a add optional projectId - unused so far 2023-08-01 08:54:03 +10:00
Kent Keirsey
81654daed7 ONNX Support (#3562)
Note: this branch based on #3548, not on main

While find out what needs to be done to implement onnx, found that I can
do draft of it pretty quickly, so... here it is)
Supports LoRA and TI.
As example - cat with sadcatmeme lora:

![image](https://github.com/invoke-ai/InvokeAI/assets/7768370/dbd1a5df-0629-4741-94b3-8e09f4b4d5a3)

![image](https://github.com/invoke-ai/InvokeAI/assets/7768370/d918836c-fdc7-43c0-aa81-dde9182f2e0f)
2023-07-31 17:34:27 -04:00
Kent Keirsey
746afcd235 Merge branch 'main' into feat/onnx 2023-07-31 16:56:34 -04:00
Kent Keirsey
ae0f4efcca Add missing Optional on a few nullable fields (#4076)
## What type of PR is this? (check all applicable)

- [x] Refactor

## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because: trivial

## Description

Adds a few obviously missing `Optional` on fields that default to
`None`.
2023-07-31 16:56:10 -04:00
Kent Keirsey
23647336ce Merge branch 'main' into fix-optional 2023-07-31 16:55:57 -04:00
Kent Keirsey
4ca54dd5fa Added a getting started guide & updated the user landing page flow (#4028)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [X] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [X] No, because: Just a documentation update

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description
Updated documentation with a getting started guide & a glossary of terms
needed to get started
Updated the landing page flow for users 

<img width="1430" alt="Screenshot 2023-07-27 at 9 53 25 PM"
src="https://github.com/invoke-ai/InvokeAI/assets/7254508/d0006ba7-2ed4-4044-a1bc-ca9a99df9397">

## Related Tickets & Documents

<!--
For pull requests that relate or
 close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-31 16:55:25 -04:00
Kent Keirsey
d3a3067164 Merge branch 'main' into main 2023-07-31 16:54:48 -04:00
Brandon Rising
aeac557c41 Run python black, point out that onnx is an alpha feature in the installer 2023-07-31 16:47:48 -04:00
Brandon
af4fd328a6 Merge branch 'main' into feat/onnx 2023-07-31 16:45:12 -04:00
Lincoln Stein
c40c7424b6 Merge branch 'main' into fix-optional 2023-07-31 15:59:12 -04:00
Lincoln Stein
a6b907150b Add python black check to pre-commit (#4094)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [x] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-31 15:58:20 -04:00
Kevin Turner
bacdf985f1 doc(model_manager): docstrings 2023-07-31 09:16:32 -07:00
Kevin Turner
e3519052ae Merge remote-tracking branch 'origin/main' into refactor/model_manager_instantiate 2023-07-31 08:46:09 -07:00
Brandon Rising
b0e84c6497 Add python black check to pre-commit 2023-07-31 11:42:08 -04:00
Brandon Rising
f784e8412c Some cleanup after the merge 2023-07-31 11:23:43 -04:00
Brandon Rising
1bafbafdd3 Regen schema and rebuild frontend after merging main 2023-07-31 11:02:15 -04:00
Brandon Rising
f5ac73b091 Merge branch 'main' into feat/onnx 2023-07-31 10:58:40 -04:00
Alexandre Macabies
eb642653cb Add Nix Flake for development, which uses Python virtualenv. 2023-07-31 19:14:30 +10:00
psychedelicious
2c07f54b6e Merge branch 'main' into fix-optional 2023-07-31 16:31:01 +10:00
Millun Atluri
0691e0a12a Few modifications to getting started doc 2023-07-31 15:35:20 +10:00
Millun Atluri
79afcbd07e Merge branch 'main' of https://github.com/invoke-ai/InvokeAI 2023-07-31 14:19:37 +10:00
Lincoln Stein
f4ead5e07f fix keyerror bug that was causing merge script to crash 2023-07-30 19:25:44 -04:00
Lincoln Stein
6d24ca7f52 3.0.1post3 (#4082)
This is a relatively stable release that corrects the urgent windows
install and model manager problems in 3.0.1. It still has two known
bugs:

1. Many inpainting models are not loading correctly.
2. The merge script is failing to start.
2023-07-30 18:03:35 -04:00
Lincoln Stein
2164da8592 blackify 2023-07-30 16:25:06 -04:00
Kevin Turner
adfd1e52f4 refactor(model_manager): avoid copy/paste logic 2023-07-30 11:53:12 -07:00
Kevin Turner
0e48c98330 Merge remote-tracking branch 'origin/main' into refactor/model_manager_instantiate
# Conflicts:
#	invokeai/backend/model_management/model_manager.py
2023-07-30 11:33:13 -07:00
Lincoln Stein
4121c261a0 fix missing models when INVOKEAI_ROOT="." 2023-07-30 13:37:18 -04:00
Lincoln Stein
99823d5039 more fixes to update and install 2023-07-30 11:57:06 -04:00
Lincoln Stein
0abceb0e7b Merge branch 'main' of github.com:invoke-ai/InvokeAI 2023-07-30 11:08:27 -04:00
Lincoln Stein
83d3f2347e fix "unrecognized arguments: --yes" bug on unattended upgrade 2023-07-30 11:07:06 -04:00
ymgenesis
73e25d8dbe Update communityNodes.md
- Remove FaceMask and add link FaceTools repository, which includes FaceMask, FaceOff, and FacePlace
- Move Ideal Size up from under the template entry
2023-07-30 10:59:56 -04:00
Alexandre Macabies
50e00feceb Add missing Optional on a few nullable fields. 2023-07-30 16:25:12 +02:00
Lincoln Stein
03594c949a blackified 2023-07-30 10:18:39 -04:00
Lincoln Stein
adb85036e6 dependency tweaks to avoid installing/uninstalling pkgs 2023-07-30 10:17:04 -04:00
Lincoln Stein
7d7a9273ed Merge branch 'main' of github.com:invoke-ai/InvokeAI 2023-07-30 09:19:14 -04:00
Lincoln Stein
f17ad227cf fix relative model paths to be against config.models_path, not root (#4061)
## What type of PR is this? (check all applicable)

- [ X] Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] Yes - bug discovered by jpphoto
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ X] Not needed

## Description

The user can customize the location of the models directory by setting
configuration variable `models_dir`. However, the model manager and the
TUI installer were all treating model relative paths as relative to the
invokeai root rather than the designated models directory. This has been
fixed by changing path resolution calls from using `config.root_path` to
`config.models_path`

Unfortunately there were many instances that needed replacement, so this
needs a bit of functional testing - try adding models, removing models,
renaming them, converting checkpoints, etc.
2023-07-30 08:51:35 -04:00
Lincoln Stein
f91d01eb38 Merge branch 'main' into bugfix/model-manager-rel-paths 2023-07-30 08:25:37 -04:00
Lincoln Stein
adfcb610b6 Installer tweaks (#4070)
## What type of PR is this? (check all applicable)


- [ X] Optimization

## Have you discussed this change with the InvokeAI team?
- [X ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X ] Yes
- [ ] No


## Description

This PR does two things:

1. if the environment variable INVOKEAI_ROOT is defined at install time,
the zipfile installer will default to its value when asking the user
where to install the software
2. If the user has more than 72 models of any type installed, then the
list will be truncated in the TUI and the user given a warning. Anything
larger than this number of models causes the vertical space to overflow.
The only effect of truncation is that the user will not be able to see
and delete the models that were truncated. The message advises the user
to go to the Web Model Manager interface in this event.
2023-07-30 08:25:11 -04:00
Lincoln Stein
cafcd16657 Merge branch 'main' into install/tui-tweaks 2023-07-30 08:19:45 -04:00
Lincoln Stein
2537ff0280 Merge branch 'main' into bugfix/model-manager-rel-paths 2023-07-30 08:17:36 -04:00
Lincoln Stein
0f5f08e494 Merge branch 'bugfix/model-manager-rel-paths' of github.com:invoke-ai/InvokeAI into bugfix/model-manager-rel-paths 2023-07-30 08:17:21 -04:00
Lincoln Stein
e20c4dc1e8 blackified 2023-07-30 08:17:10 -04:00
Lincoln Stein
6dc4ddef1b Fix various bugs in ckpt to diffusers conversion script (#4065)
## What type of PR is this? (check all applicable)


- [X ] Bug Fix


## Have you discussed this change with the InvokeAI team?
- [ X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ X] No


## Description

This PR fixes several issues with the 3.0.0 conversion script:

- Handles checkpoint variants that don't put dots between fields in the
long state dict key names
- Handles ema, non-ema, pruned and non-pruned ckpts
- Does not add safety checker to converted checkpoints
- Respects precision of original checkpoint file
2023-07-30 08:16:37 -04:00
Lincoln Stein
26af5ec341 Merge branch 'main' into bugfix/model-manager-rel-paths 2023-07-30 08:08:17 -04:00
Lincoln Stein
10b182f316 Merge branch 'main' into bugfix/convert-script 2023-07-30 08:07:51 -04:00
Lincoln Stein
ac84a9f915 reenable display of autoloaded models 2023-07-30 08:05:05 -04:00
Lincoln Stein
844578ab88 fix lora loading crash 2023-07-30 07:57:10 -04:00
Kevin Turner
ff1c40747e lint: formatting 2023-07-29 20:02:31 -07:00
Kevin Turner
dbfd1bcb5e Merge branch 'main' into refactor/model_manager_instantiate 2023-07-29 19:53:21 -07:00
Lincoln Stein
444390617f rebuild front end 2023-07-29 22:00:16 -04:00
Lincoln Stein
6cb40d9d7b bump version for hotfix 3.0.1post1 2023-07-29 21:58:57 -04:00
Lincoln Stein
ca895a9cd0 Unpin pydantic and numpy in pyproject.toml (#4062)
## What type of PR is this? (check all applicable)

- [ X] Bug Fix


## Have you discussed this change with the InvokeAI team?
- [ X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X] Not needed

## Description

Windows users have been getting a lot of OSErrors while installing 3.0.1
during the pip dependency installation phase. Generally the errors have
involved just two packages, pydantic and numpy. Looking at the install
logs, I see that both of these packages are first installed under one
version number by a dependency, and then uninstalled and replaced by a
slightly different version specified in invoke's `pyproject.toml`. I
think this is the problem - maybe the earlier package is not completely
closed before it is uninstalled and reinstalled.

This PR relaxes pinning of numpy and pydantic in `pyproject.toml`.
Everything seems to install and run properly. Hopefully it will address
the windows install bug as well.
2023-07-29 21:57:21 -04:00
Lincoln Stein
7d27c7b1a4 Merge branch 'main' into lstein/no-pydantic-in-pyproject 2023-07-29 21:47:16 -04:00
Lincoln Stein
6c82229910 fix recovery recipe 2023-07-29 20:00:06 -04:00
Lincoln Stein
43b1eb8e84 wording changes 2023-07-29 19:49:58 -04:00
Lincoln Stein
b10b07220e blackify code 2023-07-29 19:20:20 -04:00
Lincoln Stein
c2eb50d1cd make installer use initial INVOKEAI_ROOT as default install location 2023-07-29 19:19:42 -04:00
Lincoln Stein
73f3b7f84b remove dangling comment 2023-07-29 17:32:33 -04:00
Lincoln Stein
bb18251fad Merge branch 'bugfix/convert-script' of github.com:invoke-ai/InvokeAI into bugfix/convert-script 2023-07-29 17:31:02 -04:00
Lincoln Stein
348bee8981 blackified 2023-07-29 17:30:54 -04:00
Lincoln Stein
078b33bda2 Merge branch 'main' into bugfix/convert-script 2023-07-29 17:30:40 -04:00
Lincoln Stein
e82eb0b9fc add correct optional annotation to precision arg 2023-07-29 17:30:21 -04:00
Lincoln Stein
ad976e5198 Merge branch 'main' into bugfix/model-manager-rel-paths 2023-07-29 17:27:16 -04:00
Lincoln Stein
0e28961e69 Merge branch 'main' into lstein/no-pydantic-in-pyproject 2023-07-29 17:27:02 -04:00
Lincoln Stein
6ce059f063 blackified again 2023-07-29 17:26:40 -04:00
Lincoln Stein
1de783b1ce fix mistake in indexing flat_ema_key 2023-07-29 17:20:26 -04:00
Lincoln Stein
3f9105be50 make convert script respect setting of use_ema in config file 2023-07-29 17:17:45 -04:00
Lincoln Stein
781322a647 installer respects INVOKEAI_ROOT for default root location 2023-07-29 16:16:44 -04:00
Lincoln Stein
9a1cfadd8b fix: SDXL Metadata not being retrieved (#4057)
## What type of PR is this? (check all applicable)

- [x] Bug Fix

## Have you discussed this change with the InvokeAI team?
- [x] Yes

## Description

- SDXL Metadata was not being retrieved. This PR fixes it.
2023-07-29 15:37:02 -04:00
Lincoln Stein
2a2d988928 convert script handles more ckpt variants 2023-07-29 15:28:39 -04:00
Kevin Turner
ccceb32a85 lint: formatting 2023-07-29 11:50:04 -07:00
Lincoln Stein
72c519c6ad fix incorrect key construction 2023-07-29 13:51:47 -04:00
Lincoln Stein
af12f67948 Merge branch 'lstein/no-pydantic-in-pyproject' of github.com:invoke-ai/InvokeAI into lstein/no-pydantic-in-pyproject 2023-07-29 13:28:38 -04:00
Lincoln Stein
60f5606c2d downgrade torchmetrics to fix model import problem 2023-07-29 13:28:29 -04:00
Lincoln Stein
24b19166dd further refactoring 2023-07-29 13:13:22 -04:00
Lincoln Stein
0396bce4f9 Merge branch 'main' into lstein/no-pydantic-in-pyproject 2023-07-29 13:06:30 -04:00
Lincoln Stein
71768f5988 restore unpinned versions of pydantic and numpy 2023-07-29 13:04:34 -04:00
Lincoln Stein
0fb7328022 blackify code 2023-07-29 13:00:43 -04:00
Lincoln Stein
99daa97978 more refactoring; fixed place where rel conversion missed 2023-07-29 13:00:07 -04:00
Kevin Turner
21617e60e1 Merge remote-tracking branch 'origin/main' into refactor/model_manager_instantiate 2023-07-29 08:21:26 -07:00
Lincoln Stein
982a568349 blackify pr 2023-07-29 10:47:55 -04:00
Lincoln Stein
d79d5a4ff7 modest refactoring 2023-07-29 10:45:26 -04:00
Lincoln Stein
9968ff2893 fix relative model paths to be against config.models_path, not root 2023-07-29 10:30:27 -04:00
Saurav Maheshkar
35dd58e273 chore: move PR template to .github/ dir 2023-07-29 12:59:56 +05:30
blessedcoolant
6d82a1019a fix: Black linting 2023-07-29 17:34:43 +12:00
blessedcoolant
6ed1bf7084 Merge branch 'main' into metadata-fix 2023-07-29 17:33:30 +12:00
blessedcoolant
974175be45 fix: Prompt Node using incorrect output type (#4058)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
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below. 

For example having the text: "closes #1234" would connect the current
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- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-29 17:32:10 +12:00
Kevin Turner
86b8b69e88 internal(ModelManager): add instantiate method 2023-07-28 22:30:25 -07:00
Kevin Turner
bc9a5038fd refactor(ModelManager): factor out get_model_path 2023-07-28 22:29:36 -07:00
blessedcoolant
bee678fdd1 fix: Prompt Node using incorrect output type 2023-07-29 17:12:25 +12:00
blessedcoolant
c5caf1e8fe fix: SDXL Metadata not being retrieved 2023-07-29 17:03:19 +12:00
Kevin Turner
b163ae6a4d refactor(ModelManager): factor out get_model_config 2023-07-28 21:30:20 -07:00
Kevin Turner
dca685ac25 refactor(ModelManager): refactor rescan-on-miss to exists() method 2023-07-28 21:11:00 -07:00
blessedcoolant
72708eb53c Feat/Nodes: Change Input to Textbox (#3853)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [X] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [X] No, because:
not yet, making pr to show
      
## Have you updated relevant documentation?
- [ ] Yes
- [ ] No


## Description
Temp Change Node String input to a textbox, to allow easier input of
prompts and larger strings, it works for me but please tell me if I did
it wrong and if the size is ok

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-29 16:10:32 +12:00
blessedcoolant
aae1670080 fix: Incorrect Prompt Node output type 2023-07-29 16:04:19 +12:00
Kevin Turner
e70bedba7d refactor(ModelManager): factor out _get_implementation method 2023-07-28 21:03:27 -07:00
blessedcoolant
1e776d2523 chore: Regen types 2023-07-29 15:59:52 +12:00
blessedcoolant
8e06e6abbc feat: Update 'style' string input to also display text area 2023-07-29 15:52:59 +12:00
blessedcoolant
8a0e1b6cfc feat: Create Prompt Input Node 2023-07-29 15:52:37 +12:00
mickr777
2d9bc79ca4 Merge branch 'main' into nodepromptsize 2023-07-29 12:43:29 +10:00
mickr777
6886eb094d Make more Simple 2023-07-29 12:40:17 +10:00
Brandon Rising
6ca0c38ee3 Merge branch 'main' into feat/onnx 2023-07-28 22:06:28 -04:00
Lincoln Stein
d633eb1612 remove pydantic and numpy from pyproject.toml 2023-07-28 21:56:22 -04:00
Brandon Rising
1bbf2f269d Update installer 2023-07-28 21:02:48 -04:00
Lincoln Stein
ac22652686 rebuild front end 2023-07-28 18:21:05 -04:00
Lincoln Stein
77cfec5cc8 Release 3.0.1 release candidate 3 (#4025)
Branch used to rebuild front end and make minor doc changes during
release process. Merge before next release.
2023-07-28 18:03:44 -04:00
Lincoln Stein
3e4420c1ae bugfix: Float64 error for mps devices on set_timesteps (#4040)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because: minor fix, let me know your thoughts

      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No

## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue # https://github.com/invoke-ai/InvokeAI/issues/4017
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [x] No : Requires mps device

## [optional] Are there any post deployment tasks we need to perform?

Please test on an MPS (M1/M2) device. 

Relevant code causing the error in #4017 


01b6ec21fa/src/diffusers/schedulers/scheduling_euler_discrete.py (L263C3-L268C75)

```
        self.sigmas = torch.from_numpy(sigmas).to(device=device)
        if str(device).startswith("mps"):
            # mps does not support float64
            self.timesteps = torch.from_numpy(timesteps).to(device, dtype=torch.float32)
        else:
            self.timesteps = torch.from_numpy(timesteps).to(device=device)
```
2023-07-28 18:02:39 -04:00
Lincoln Stein
f8181ab1b3 fix: Concat Link Styling (#4048)
## What type of PR is this? (check all applicable)

- [x] Bug Fix

## Description

- Fix SDXL Concat Link animation not considering the fact that prompt
boxes can be resized.
- Also fixed a minor issue where the overlaying animation box would
block the prompt input resize slightly. Should be good now.
2023-07-28 18:02:22 -04:00
Lincoln Stein
3dfeead9b8 Update troubleshooting guide with ~ydantic and SDXL unet issue advice (#4054)
## What type of PR is this? (check all applicable)


- [X ] Documentation Update


## Have you discussed this change with the InvokeAI team?
- [X ] Yes

      
## Have you updated all relevant documentation?
- [X ] Yes

## Description

Added solutions for installation issues related to large SDXL files and
Windows dependency glitches.
2023-07-28 18:02:04 -04:00
Brandon Rising
d3f6c7f983 Remove onnxruntime 2023-07-28 16:58:06 -04:00
Brandon Rising
390ce9f249 Fix onnx installer 2023-07-28 16:54:03 -04:00
Lincoln Stein
3da0be7eb9 update troubleshooting guide with ~ydantic and SDXL unet issue workarounds 2023-07-28 16:42:57 -04:00
Brandon Rising
8935ae0ea3 Fix issues caused by merge 2023-07-28 14:00:32 -04:00
ZachNagengast
31e5f4bb0e Merge branch 'main' into set-timestep-mps-fix 2023-07-28 08:58:12 -07:00
ZachNagengast
2164674b01 Black format 2023-07-28 07:49:29 -07:00
blessedcoolant
8f2a646286 fix: Lint errors 2023-07-29 02:37:59 +12:00
blessedcoolant
5ff4dd26bb fix: Concat Link Styling 2023-07-29 02:30:10 +12:00
Lincoln Stein
e342ca872f fix to work on non-MPS systems 2023-07-28 10:27:49 -04:00
Brandon Rising
a2aa66f43a Run Python black 2023-07-28 10:00:09 -04:00
Brandon Rising
da751da3dd Merge branch 'main' into feat/onnx 2023-07-28 09:59:35 -04:00
Brandon Rising
2b7b3dd4ba Run python black 2023-07-28 09:46:44 -04:00
Brandon Rising
dc1148106d Just install onnxruntime by default 2023-07-28 09:32:43 -04:00
blessedcoolant
062a369044 feat: Unify Promp Area Styling (#4033)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description

Making the prompt area styling match across all tabs / models and move
all prompt related components into a parent components for quick add.

Cherry picked stuff from the Styles PR coz we ain't gonna merge that.


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-28 22:10:08 +12:00
psychedelicious
e4a2f56ad1 feat(ui): tweak link colors
- make the `SDXLConcatLink` icon match existing colors in light mode
- make the link toggle button accent color when active (its not super obvious but at least there is *some* visual difference for the button)
2023-07-28 19:57:05 +10:00
blessedcoolant
1df30f7260 feat: Pulse Animate SDXL Concat Link 2023-07-28 20:45:39 +12:00
Millun Atluri
514722d67a Update definitions to be more accurate 2023-07-28 18:35:05 +10:00
Millun Atluri
5dbde2116f Merge branch 'invoke-ai:main' into main 2023-07-28 18:34:33 +10:00
blessedcoolant
14c4650801 fix: Lint Errors (returning possible null component) 2023-07-28 19:03:29 +12:00
blessedcoolant
f155b03eee feat: New animation for Concat Link 2023-07-28 18:55:59 +12:00
ZachNagengast
ddaf753f7b Merge branch 'set-timestep-mps-fix' of ssh://github.com/ZachNagengast/InvokeAI into set-timestep-mps-fix 2023-07-27 23:40:44 -07:00
ZachNagengast
e6d14c708c Fix variable name 2023-07-27 23:40:23 -07:00
Millun Atluri
7f81a95b20 Merge branch 'main' into set-timestep-mps-fix 2023-07-28 16:12:07 +10:00
blessedcoolant
6a49eec606 feat: Add Concat Link Animation
Might remove the lines. Just pushing to save changes for now.
2023-07-28 15:01:40 +12:00
blessedcoolant
fd67b18c9a Merge branch 'main' into unify-prompt 2023-07-28 14:48:13 +12:00
psychedelicious
9affdbbaad chore: black 2023-07-28 11:38:52 +10:00
psychedelicious
8d300bddd0 feat(ui): alias existing type for UpdateLoRAModelResponse 2023-07-28 11:38:52 +10:00
Lincoln Stein
aa2c94be9e make LoRAs editable 2023-07-28 11:38:52 +10:00
Lincoln Stein
4c79350300 persist LoRA model info in models.yaml 2023-07-28 11:38:52 +10:00
Alexandre Macabies
10e1d623c3 Add LoRAs to the model manager. 2023-07-28 11:38:52 +10:00
ZachNagengast
aa1f827271 Fix unet_info location, can have no device prop 2023-07-27 14:47:09 -07:00
Lincoln Stein
fb113b9077 Merge branch 'main' into release/invokeai-3-0-1 2023-07-27 16:24:29 -04:00
Lincoln Stein
bb9460d278 Unify uvicorn and backend logging (#4034)
## What type of PR is this? (check all applicable)

- [ X] Feature

## Have you discussed this change with the InvokeAI team?
- [ X] Yes

      
## Have you updated all relevant documentation?
- [ X] Yes - this makes invokeai behave the way it is described in
LOGGING.md

## Description

Prior to this PR, the uvicorn embedded web server did all its logging
independently of the InvokeAI logging infrastructure, and none of the
command-line or `invokeai.yaml` configuration directives, such as
`log_level` had any effect on its output. This PR replaces the uvicorn
logger with InvokeAI's, simultaneously creating a more uniform output
experience, as well as a unified way to control the amount and
destination of the logs.

Here's what we used to see at startup:
```
[2023-07-27 07:29:48,027]::[InvokeAI]::INFO --> InvokeAI version 3.0.1rc2                                                                                                                               
[2023-07-27 07:29:48,027]::[InvokeAI]::INFO --> Root directory = /home/lstein/invokeai-main                                                                                                             
[2023-07-27 07:29:48,028]::[InvokeAI]::INFO --> GPU device = cuda NVIDIA GeForce RTX 4070                                                                                                               
[2023-07-27 07:29:48,040]::[InvokeAI]::INFO --> Scanning /home/lstein/invokeai-main/models for new models                                                                                               
[2023-07-27 07:29:49,263]::[InvokeAI]::INFO --> Scanned 22 files and directories, imported 10 models                                                                                                    
[2023-07-27 07:29:49,271]::[InvokeAI]::INFO --> Model manager service initialized                                                                                                                       
INFO:     Application startup complete.                                                                                                                                                                 
INFO:     Uvicorn running on http://127.0.0.1:9090 (Press CTRL+C to quit)                                                                                                                               
INFO:     127.0.0.1:44404 - "GET /socket.io/?EIO=4&transport=polling&t=OcN7Pvd HTTP/1.1" 200 OK                                                                                                         
INFO:     127.0.0.1:44404 - "POST /socket.io/?EIO=4&transport=polling&t=OcN7Pw6&sid=SB-NsBKLSrW7YtM0AAAA HTTP/1.1" 200 OK                                                                               
INFO:     ('127.0.0.1', 44418) - "WebSocket /socket.io/?EIO=4&transport=websocket&sid=SB-NsBKLSrW7YtM0AAAA" [accepted]                                                                                  
INFO:     connection open                                                                                                                                                                               
INFO:     127.0.0.1:44430 - "GET /socket.io/?EIO=4&transport=polling&t=OcN7Pw9&sid=SB-NsBKLSrW7YtM0AAAA HTTP/1.1" 200 OK                                                                                
INFO:     127.0.0.1:44404 - "GET /socket.io/?EIO=4&transport=polling&t=OcN7PwU&sid=SB-NsBKLSrW7YtM0AAAA HTTP/1.1" 200 OK                                                                                
INFO:     127.0.0.1:44404 - "GET /api/v1/images/?is_intermediate=true HTTP/1.1" 200 OK                                                                                                                  
INFO:     127.0.0.1:43448 - "GET / HTTP/1.1" 200 OK                                                                                                                                                     
INFO:     connection closed                                                                                                                                                                             
INFO:     127.0.0.1:43448 - "GET /assets/index-5a784cdd.js HTTP/1.1" 200 OK                                                                                                                             
INFO:     127.0.0.1:43458 - "GET /assets/favicon-0d253ced.ico HTTP/1.1" 304 Not Modified                                                                                                                
INFO:     127.0.0.1:43448 - "GET /locales/en.json HTTP/1.1" 200 OK                                                                                                                                      
```

And here's what we see with the new implementation:
```
[2023-07-27 12:05:28,810]::[uvicorn.error]::INFO --> Started server process [875161]
[2023-07-27 12:05:28,810]::[uvicorn.error]::INFO --> Waiting for application startup.
[2023-07-27 12:05:28,810]::[InvokeAI]::INFO --> InvokeAI version 3.0.1rc2
[2023-07-27 12:05:28,810]::[InvokeAI]::INFO --> Root directory = /home/lstein/invokeai-main
[2023-07-27 12:05:28,811]::[InvokeAI]::INFO --> GPU device = cuda NVIDIA GeForce RTX 4070
[2023-07-27 12:05:28,823]::[InvokeAI]::INFO --> Scanning /home/lstein/invokeai-main/models for new models
[2023-07-27 12:05:29,970]::[InvokeAI]::INFO --> Scanned 22 files and directories, imported 10 models
[2023-07-27 12:05:29,977]::[InvokeAI]::INFO --> Model manager service initialized
[2023-07-27 12:05:29,980]::[uvicorn.error]::INFO --> Application startup complete.
[2023-07-27 12:05:29,981]::[uvicorn.error]::INFO --> Uvicorn running on http://127.0.0.1:9090 (Press CTRL+C to quit)
[2023-07-27 12:05:32,140]::[uvicorn.access]::INFO --> 127.0.0.1:45236 - "GET /socket.io/?EIO=4&transport=polling&t=OcO6ILb HTTP/1.1" 200
[2023-07-27 12:05:32,142]::[uvicorn.access]::INFO --> 127.0.0.1:45248 - "GET /socket.io/?EIO=4&transport=polling&t=OcO6ILb HTTP/1.1" 200
[2023-07-27 12:05:32,154]::[uvicorn.access]::INFO --> 127.0.0.1:45236 - "POST /socket.io/?EIO=4&transport=polling&t=OcO6ILr&sid=13O4-5uLx5eP-NuqAAAA HTTP/1.1" 200
[2023-07-27 12:05:32,168]::[uvicorn.access]::INFO --> 127.0.0.1:45252 - "POST /socket.io/?EIO=4&transport=polling&t=OcO6IM0&sid=0KRqxmh7JLc8t7wZAAAB HTTP/1.1" 200
[2023-07-27 12:05:32,171]::[uvicorn.error]::INFO --> ('127.0.0.1', 45264) - "WebSocket /socket.io/?EIO=4&transport=websocket&sid=0KRqxmh7JLc8t7wZAAAB" [accepted]
[2023-07-27 12:05:32,172]::[uvicorn.error]::INFO --> connection open
[2023-07-27 12:05:32,174]::[uvicorn.access]::INFO --> 127.0.0.1:45276 - "GET /socket.io/?EIO=4&transport=polling&t=OcO6IM3&sid=0KRqxmh7JLc8t7wZAAAB HTTP/1.1" 200

```

You can also divert everything to a file with a `invokeai.yaml` entry
like this:
```
  Logging:
    log_handlers:
    - file=/home/lstein/invokeai/logs/access_log
    log_format: plain
    log_level: info
```

This works with syslog and other log handlers as well.
2023-07-27 15:56:42 -04:00
ZachNagengast
6edeb4e072 Pass device to set_timestep to avoid float64 error 2023-07-27 12:52:18 -07:00
Lincoln Stein
2bb4e6d5aa Merge branch 'main' into feat/unify-logging 2023-07-27 15:48:06 -04:00
Lincoln Stein
53028feb83 feat: Upgrade Diffusers to 0.19.0 (#4011)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description

https://github.com/huggingface/diffusers/releases/tag/v0.19.0


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-27 15:39:02 -04:00
Lincoln Stein
d983dd371c Merge branch 'diffusers-upgrade' of github.com:blessedcoolant/InvokeAI into diffusers-upgrade 2023-07-27 15:30:01 -04:00
Lincoln Stein
17ee17a789 merge with main;resolve conflicts 2023-07-27 15:29:34 -04:00
Lincoln Stein
6b3ec29480 Merge branch 'main' into diffusers-upgrade 2023-07-27 15:27:55 -04:00
Lincoln Stein
4a30773d09 Merge branch 'main' into feat/unify-logging 2023-07-27 15:25:56 -04:00
Lincoln Stein
006075483d Merge branch 'main' into release/invokeai-3-0-1 2023-07-27 15:21:08 -04:00
Brandon Rising
1ea9ba84f5 Release session if applying ti or lora 2023-07-27 15:20:38 -04:00
Lincoln Stein
64bd11541a Merge branch 'main' into feat/unify-logging 2023-07-27 15:20:07 -04:00
Lincoln Stein
52bd29d484 Merge branch 'main' into release/invokeai-3-0-1 2023-07-27 15:19:05 -04:00
Lincoln Stein
41b13e83a5 Support Python 3.11 (#3966)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [X ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X ] Yes
- [ ] No

## Description

This updates InvokeAI's pyproject.toml to the minimum library versions
needed to support Python 3.11. It updates the installer to find and
allow for 3.11, and the documentation.

Between 3.10 and 3.11 there was a change to the handling of `enum`
interpolation into strings that caused the model manager to break. I
think I have fixed the places where this was a problem, but there may be
other instances in which this will cause problems. Please be alert for
errors involving `ModelType` or `BaseModelType`.

I also took the opportunity to add a `SilenceWarnings()` context to the
t2i and i2i invocations. This quenches nags from diffusers about the
HuggingFace NSFW library.

I have tested basic functionality (t2i, i2i, inpaint, lora, controlnet,
nodes) on 3.10 and 3.11 and all seems good. Please test more
extensively!

## Added/updated tests?

- [ X ] Yes - existing tests run to completion
- [ ] No

## [optional] Are there any post deployment tasks we need to perform?

Should be a drop-in replacement.
2023-07-27 15:18:21 -04:00
Lincoln Stein
0d8f9cbe55 resolved conflicts with main 2023-07-27 15:11:25 -04:00
Lincoln Stein
fd75a1dd10 reformat with black 2023-07-27 15:01:00 -04:00
Brandon Rising
bfdc8c80f3 Testing caching onnx sessions 2023-07-27 14:13:29 -04:00
blessedcoolant
3bb81bedbd Merge branch 'main' into unify-prompt 2023-07-28 05:36:04 +12:00
Mary Hipp Rogers
e191f6d4b2 prevent resize error (#4031)
* add upper bound for minWidth to prevent crash with cypress

* add fallback so UI doesnt crash when backend isnt running

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-27 17:30:31 +00:00
Eugene Brodsky
00988e4972 (installer) check that the found Python executable is actually operational
when multiple python versions are installed with `pyenv`, the executable
(shim) exists, but returns an error when trying to run it
unless activated with `pyenv`. This commit ensures the python
executable is usable.
2023-07-27 13:28:00 -04:00
Kent Keirsey
7d458eb1ac Dev/black (#3840)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature (dev feature and reformatting)
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Description
Introducing black to the code base as a first step towards this:
https://github.com/invoke-ai/InvokeAI/discussions/3721

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [x] No : Not applicable

## [optional] Are there any post deployment tasks we need to perform?
All active branches will be affected by this and will need to be
updated.

This PR adds a new github workflow for black as well as config for
pre-commit hooks to those who wish to use it
2023-07-27 12:59:47 -04:00
blessedcoolant
b8b46aec09 Revert "fix: Lint Errors"
This reverts commit f057d5c85b.
2023-07-28 04:34:41 +12:00
psychedelicious
4d2b87ea01 fix(ui): fix types for controlnet models
`ControlNetModelConfig` was split into `ControlNetModelCheckpointConfig` and `ControlNetModelDiffusersConfig`, need to update the UI types
2023-07-28 04:34:29 +12:00
Lincoln Stein
8023a23cec beat uvicorn access log into submission 2023-07-27 12:05:17 -04:00
Lincoln Stein
e4c0102b3c unified uvicorn access log entries too 2023-07-27 11:59:29 -04:00
Eugene Brodsky
16d044336f (meta) hide the 'black' formatting commit from git blame
also remove lib/ from gitignore as it is hiding the installer code
from 'black'
2023-07-27 11:29:22 -04:00
Lincoln Stein
c4a2808a4b use same logging infrastructure for uvicorn and backend 2023-07-27 11:24:07 -04:00
Brandon Rising
59716938bf Remove TensorRT support at the current time until we validate it works, remove time step recorder 2023-07-27 11:18:50 -04:00
blessedcoolant
611f31c057 fix: Adjust embedding button on PositivePrompt for new changes 2023-07-28 03:07:50 +12:00
blessedcoolant
b60adc31d0 feat: Unify Prompt Area Design Between SDXL and Regular Models 2023-07-28 03:07:50 +12:00
blessedcoolant
a98ed3a5ba fix: TextArea Resizer styling when disabled 2023-07-28 03:06:31 +12:00
blessedcoolant
f057d5c85b fix: Lint Errors 2023-07-28 03:06:31 +12:00
Brandon Rising
918a0dedc0 Always install onnx 2023-07-27 11:00:40 -04:00
Martin Kristiansen
218b6d0546 Apply black 2023-07-27 10:54:01 -04:00
Martin Kristiansen
2183dba5c5 Remove whitespace and commented out pre-commit hooks 2023-07-27 10:53:27 -04:00
Brandon Rising
a491e326c5 This is no longer needed 2023-07-27 10:52:36 -04:00
Brandon Rising
f7bb4c3f05 Remove more files no longer needed in main 2023-07-27 10:49:43 -04:00
Brandon Rising
57271ad125 Move onnx to optional dependencies 2023-07-27 10:28:26 -04:00
Brandon Rising
33245b37ad Removed things no longer needed in main 2023-07-27 10:23:55 -04:00
Brandon Rising
81d8fb8762 Removed things no longer needed in main 2023-07-27 10:14:55 -04:00
Martin Kristiansen
fc9dacd082 Black/flake8 line length 100->120 2023-07-27 10:12:25 -04:00
Martin Kristiansen
8b4af69d87 Black config, pre-commit and GHA 2023-07-27 10:09:04 -04:00
Brandon Rising
989d3d7f3c Remove onnx changes from canvas img2img, inpaint, and linear image2image 2023-07-27 10:08:45 -04:00
Brandon Rising
d2a46b4308 Fix dist and schema after merge 2023-07-27 09:55:28 -04:00
Brandon Rising
eb1ba8d74b Merge branch 'main' into feat/onnx 2023-07-27 09:54:30 -04:00
Brandon Rising
4ebde013ea Allow deleting onnx models in model manager ui 2023-07-27 09:50:20 -04:00
Brandon Rising
024f92f9a9 Add onnx models to the model manager UI 2023-07-27 09:37:37 -04:00
Millun Atluri
562c937a14 Updated new user flow 2023-07-27 21:46:39 +10:00
Millun Atluri
5300e353d8 updated community nodes doc 2023-07-27 18:58:44 +10:00
Millun Atluri
d78c97f8a8 Updated getting started guide and links 2023-07-27 18:51:48 +10:00
Millun Atluri
52f61698e9 added getting started with Invoke guide 2023-07-27 18:29:12 +10:00
psychedelicious
6f54fe9003 fix(ui): fix types for controlnet models
`ControlNetModelConfig` was split into `ControlNetModelCheckpointConfig` and `ControlNetModelDiffusersConfig`, need to update the UI types
2023-07-27 15:46:50 +10:00
Lincoln Stein
895917c3ab Merge branch 'main' into release/invokeai-3-0-1 2023-07-27 01:02:38 -04:00
Lincoln Stein
be00a837cc hotfix to remove duplicate key in INITIAL_MODELS 2023-07-27 00:38:18 -04:00
Lincoln Stein
dcb85b0097 rebuild frontend; bump version 2023-07-27 00:37:23 -04:00
Lincoln Stein
5956c601f7 Restore ability to convert SDXL checkpoints to diffusers (#4021)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X ] Not needed


## Description

This bugfix enables InvokeAI to convert sd-1, sd-2 and sdxl base model
checkpoints (.safetensors) to diffusers.
2023-07-27 00:29:13 -04:00
Lincoln Stein
b67041dd29 Merge branch 'main' into bugfix/convert-sdxl-models 2023-07-27 00:24:37 -04:00
Lincoln Stein
5b62d97a47 install SDXL "fixed" VAE (#4020)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ X] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X ] No


## Description

This PR causes the installer to install, by default, the fine-tuned
SDXL-1.0 VAE located at
https://huggingface.co/madebyollin/sdxl-vae-fp16-fix.

Although this VAE is supposed to run at fp16 resolution, currently it
only works in InvokeAI at fp32. However, because it is a fine tune, it
may have fewer of the watermark-related artifacts that we see with the
SDXL-1.0 VAE.
2023-07-27 00:14:58 -04:00
Lincoln Stein
c02b9db064 Merge branch 'main' into bugfix/convert-sdxl-models 2023-07-27 00:08:15 -04:00
Lincoln Stein
2e19b23eed Merge branch 'main' into feat/install-finetune-sdxl-vae 2023-07-27 00:06:00 -04:00
Lincoln Stein
f7f20fdfe4 Configure script should not overwrite models.yaml if it is well formed (#4019)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ X] Not necessary


## Description

When adding new core models to a 3.0.0 root directory needed to support
SDXL, the configure script was (under some conditions) overwriting
models.yaml. This PR corrects the problem.
2023-07-27 00:03:51 -04:00
Lincoln Stein
61aff8540c fix refiner conversion 2023-07-27 00:02:10 -04:00
Lincoln Stein
2b7807e6a0 Merge branch 'main' into fix/yaml-file-delete 2023-07-26 23:45:43 -04:00
Lincoln Stein
fc19624bd8 Rework configure/install TUI to require less space (#3989)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [X ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X ] Yes
- [ ] No


## Description

I have reworked the console TUIs for the configure and model install
scripts to require much less vertical space. In the event that the
"NEXT" button is still missing and "page 1/2" is displayed, scrolling
beyond the last checkbox will now automatically move to page 2 where the
buttons are displayed. This is not ideal, but will no longer block user
completely.

If users continue to have problems after this, I'll get rid of the TUI
altogether and replace with a web form.

## Added/updated tests?

- [ ] Yes
- [X ] No : not needed

## [optional] Are there any post deployment tasks we need to perform?
2023-07-26 23:44:50 -04:00
Lincoln Stein
77946bfea5 restore ability to convert SDXL checkpoints to diffusers 2023-07-26 23:28:58 -04:00
Lincoln Stein
d4d4d749f2 Merge branch 'release/invokeai-3-0-1' 2023-07-26 23:15:26 -04:00
Lincoln Stein
43fe8b1dda Merge branch 'main' into fix/reduce-configure-vertical 2023-07-26 23:12:25 -04:00
Lincoln Stein
3e441f773f Documentation updates for SDXL license terms, invisible watermark (#4012)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [X ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [X ] No, because they trust me

      
## Have you updated all relevant documentation?
- [ X] Yes
- [ ] No


## Description

* Added the RAIL++ license for SDXL
* Updated configure script with URLs for both the original RAIL-M and
RAIL++ licenses
* Added invisible watermark documentation and renamed doc file
* Updated documentation for installation
* Updated documentation on settings in invokeai.yaml
2023-07-26 23:11:58 -04:00
Lincoln Stein
9c4acb9d3f install SDXL "fixed" VAE 2023-07-26 23:06:27 -04:00
Lincoln Stein
451b8c96e5 do not overwrite models.yaml if it is well formed 2023-07-26 22:29:39 -04:00
Lincoln Stein
b8376a4932 Merge branch 'main' into fix/reduce-configure-vertical 2023-07-26 22:16:38 -04:00
Lincoln Stein
0d344872f1 fix: Metadata Not Being Saved (#4009)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description

Metadata was not getting saved coz the accumulator was not plugged in if
watermark or nsfw nodes were turned off.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-26 22:15:32 -04:00
psychedelicious
4bfbdb0d97 chore(ui): lint 2023-07-27 11:58:59 +10:00
psychedelicious
049e666412 fix(ui): revise metadata edges in linear graphs
- always add metadata to l2i nodes
- no metadata handling for inpaint, removed
2023-07-27 09:43:45 +10:00
Lincoln Stein
83a981b585 merge with main; fix SDXL repo_ids 2023-07-26 17:38:06 -04:00
Lincoln Stein
049645d66e updated LICENSE files and added information about watermarking 2023-07-26 17:27:33 -04:00
Brandon Rising
4d732e06de Remove onnx models from img2img and unified canvas 2023-07-26 16:30:02 -04:00
blessedcoolant
c90c4a32ee Merge branch 'main' into metadata-fix 2023-07-27 08:08:11 +12:00
blessedcoolant
3ff8c87c09 feat: Upgrade Diffusers to 0.19.0 2023-07-27 08:00:12 +12:00
Brandon Rising
f26a423e95 Fix merge issue 2023-07-26 15:32:28 -04:00
Lincoln Stein
0100ac8f2d Merge branch 'main' into release/invokeai-3-0-1 2023-07-26 15:27:06 -04:00
Lincoln Stein
6a3a776f4e Bugfix/checkpoint conversion (#4010)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ x] No, because there was no time!

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X ] No


## Description

Hotfix for issue of SD1 and SD2 legacy safetensors models not converting
in 3.0.1rc1.
2023-07-26 15:21:16 -04:00
Lincoln Stein
020031f376 add all legacy model .yaml files to configs directory unconditionally 2023-07-26 15:17:00 -04:00
blessedcoolant
7053347559 fix: Metadata Not Being Saved 2023-07-27 07:09:51 +12:00
Lincoln Stein
bf1f6619df fix conversion for sd1 and sd2 models 2023-07-26 15:02:32 -04:00
Lincoln Stein
6bdcc32414 rebuild frontend for rc1 release (again) 2023-07-26 13:36:42 -04:00
Lincoln Stein
4f39c81dec Merge branch 'main' into release/invokeai-3-0-1 2023-07-26 13:33:15 -04:00
blessedcoolant
3376968cbb fix: Prompt Drawer Unpinned not having SDXL UI 2023-07-26 13:30:43 -04:00
blessedcoolant
0420d75d2b fix: Improve Styling of SDXL Prompt Area 2023-07-26 13:30:43 -04:00
blessedcoolant
3bd9c27a79 feat: Add SDXL Style Prompt Concat Toggle 2023-07-26 13:30:43 -04:00
blessedcoolant
b6522cf2cf fix: SDXL - Concat Prompt and Style for Style Prompt 2023-07-26 13:30:43 -04:00
Brandon Rising
861c0fe76b Correct issues caused by merging main 2023-07-26 12:25:46 -04:00
blessedcoolant
13ac5c6899 enable hide localization toggle (#4004)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-27 03:01:52 +12:00
Lincoln Stein
05070304ff Merge branch 'release/invokeai-3-0-1' of github.com:invoke-ai/InvokeAI into release/invokeai-3-0-1
- fix log message
2023-07-26 11:00:57 -04:00
Lincoln Stein
af8fc6ff82 final polish before release candidate
- Fix issue that prevented web ui from starting if
  ROOT/databases/invokeai.db not found.

- Rebuild front end
2023-07-26 10:59:23 -04:00
Mary Hipp
f86d0d1b69 hide localization toggle 2023-07-26 10:55:38 -04:00
Lincoln Stein
e6741cee75 rebuid front end 2023-07-26 10:47:37 -04:00
Brandon Rising
c16da75ac7 Merge branch 'main' into feat/onnx 2023-07-26 10:42:31 -04:00
Lincoln Stein
575ebaeb75 Merge PR #3944 2023-07-26 10:25:59 -04:00
Lincoln Stein
385483ff8e Download all model types. (#3944) 2023-07-26 10:24:37 -04:00
Lincoln Stein
c7f883d22a Merge branch 'main' into patch 2023-07-26 10:19:02 -04:00
Lincoln Stein
58ff5d3f5b Merge branch 'main' into release/invokeai-3-0-1
- this includes the final set of PRs going into 3.0.1
2023-07-26 10:17:32 -04:00
Lincoln Stein
f060e321eb NSFW checker and watermark nodes (#3923)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ X] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X ] Yes
- [] No

## Description

This PR adds NSFW checker and invisible watermark fields. The NSFW
checker takes an image input and produces an image output. If NSFW
content is detected, the output image will be blurred and a "caution"
icon pasted into its upper left corner. A boolean `active` field
controls whether the checker is active. If turned off it simply returns
a copy of the image.

The invisible watermark node adds an invisible text to the image,
defaulting to "InvokeAI". To decode the watermark use the
`invisible-watermark` command, which is part of the
`invisible-watermark` library:

```
$ invisible-watermark -v -a decode -t bytes -m dwtDct -l 64 ./bluebird-watermark.png 
decode time ms: 14.129877090454102
InvokeAI
```

Note that the `-l` (length) argument is mandatory. It is set to 64 here
because the watermark `InvokeAI` is 8 bytes/64 bits long. The length
must match in order for the watermark to be decoded correctly.

Both nodes are now incorporated into the linear Text2Image and
Image2Image UIs, including the canvas. They are not implemented for
inpaint currently.

The nodes can be disabled with configuration options:
```
invisible_watermark: false
nsfw_checker: false
```
or at launch time with `--no-invisible_watermark` and
`--no-nsfw_checker`.
2023-07-26 10:14:10 -04:00
psychedelicious
dc8c3d8073 feat(ui): tweak menu style, increase icon size
feat(ui) use `as` for menuitem links

I had requested this be done with the chakra `Link` component, but actually using `as` is correct according to the docs. For other components, you are supposed to use `Link` but looks like `MenuItem` has this built in.

Fixed in all places where we use it.

Also:
- fix github icon
- give menu hamburger button padding
- add menu motion props so it animates the same as other menus

feat(ui): restore ColorModeButton

@maryhipp

chore(ui): lint

feat(ui): remove colormodebutton again

sry
2023-07-27 00:12:23 +10:00
psychedelicious
819136c345 chore(ui): bump chakra versions
exposes more menu theming config
2023-07-27 00:12:23 +10:00
blessedcoolant
989b68c772 fix: Remove menu tooltip and fix incorrect issues page link 2023-07-27 00:12:23 +10:00
blessedcoolant
a6347a1d3c revert: Translation strings
These needs to be done through weblate. Only en.json needs to updated via the repo
2023-07-27 00:12:23 +10:00
blessedcoolant
a00d1e87e4 fix: Update Links to Links from Menu Items 2023-07-27 00:12:23 +10:00
blessedcoolant
c7d24081e2 fix: Scheduler list in Settings not displaying labels 2023-07-27 00:12:23 +10:00
blessedcoolant
17900e5140 fix: Fix Settings dropdown menu icons being too small 2023-07-27 00:12:23 +10:00
Josh Corbett
6fa42cb10c feat: consolidated app nav to settings & dropdown 2023-07-27 00:12:23 +10:00
Lincoln Stein
4bea846199 Merge branch 'main' into feat/safety-checker-node 2023-07-26 10:04:23 -04:00
blessedcoolant
3dccc4d61e Add support for controlnet & sdxl checkpoint conversion (#3905)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ X] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ X] No - not yet WIP


## Description

This PR adds support for loading and converting checkpoint-format
ControlNet and SDXL models. The SDXL and SDXL-refiner model conversions
are working; however saving the unet in safetensors format leads to
corrupted model files, so currently is saving in .bin format (after
scanning the input model).

ControlNet conversion seems to be working but needs further testing.

To use this PR, you will need to copy the files
`invokeai/configs/stable-diffusion/sd_xl_base.yaml` and
`invokeai/configs/stable-diffusion/sd_xl_refiner.yaml` into
`INVOKEAI/configs/stable-diffusion`. You will also need to run
`invokeai-configure --yes --skip-sd` in order to install additional core
model files needed by the converter.
2023-07-27 01:50:38 +12:00
Lincoln Stein
bf0587da5f set defaults for watermark and NSFW checker to FALSE 2023-07-26 09:09:46 -04:00
Lincoln Stein
58c0bee325 improved error message for running configure 2023-07-26 08:30:01 -04:00
Lincoln Stein
b8f43f444a implemented startup sanity checks on core models 2023-07-26 08:26:29 -04:00
Lincoln Stein
da76f6fee4 compress height needed by configure script 2023-07-26 08:00:19 -04:00
Lincoln Stein
c4f064bbf3 Merge branch 'main' into feat/controlnet-and-sdxl-convert 2023-07-26 07:30:22 -04:00
Lincoln Stein
0ce8472562 adjust unit test to account for nsfw always being true now 2023-07-26 07:29:33 -04:00
Lincoln Stein
3e206d4d6a removed nsfw/watermark from invokeai.yaml 2023-07-26 06:53:35 -04:00
Lincoln Stein
ce7fa96dbc Merge branch 'main' into feat/safety-checker-node 2023-07-26 06:39:46 -04:00
Lincoln Stein
a705461c04 merge with recent main changes 2023-07-26 06:39:21 -04:00
blessedcoolant
fda7e0a71a 3.0.1 - Pre-Release UI Fixes (#4001)
## What type of PR is this? (check all applicable)

- [x] Feature

## Have you discussed this change with the InvokeAI team?
- [x] Yes

      
## Description

- Update the Aspect Ratio tags to show the aspect ratio values rather
than Wide / Square and etc.
- Updated Lora Input to take values between -50 and 50 coz I found some
LoRA that are actually trained to work until -25 and +15 too. So these
input caps should mostly suffice. If there's ever a LoRA that goes
bonkers on that, we can change it.
- Fixed LoRA's being sorted the wrong way in Lora Select.
- Fixed Embeddings being sorted the wrong way in Embedding Select.


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-26 21:22:33 +12:00
mickr777
36455f6cac Merge branch 'main' into nodepromptsize 2023-07-26 18:54:54 +10:00
psychedelicious
513b223ef6 fix(test): fix test_graph_subgraph_t2i
needed to be updated after adding the nsfw checker node to the graph
2023-07-26 18:49:29 +10:00
psychedelicious
db05445103 fix(tests): fix test_path
- assets path has changed
2023-07-26 18:48:43 +10:00
psychedelicious
30c3b7a6fc fix(ui): fix invoke button being disabled 2023-07-26 18:40:17 +10:00
mickr777
2d0f932737 Lint Code 2023-07-26 18:35:04 +10:00
blessedcoolant
9e9dce44b4 fix: Embeddings not being sorted alphabetically 2023-07-26 20:34:14 +12:00
blessedcoolant
6fd8543e69 fix: LoRA's not being sorted alphabetically 2023-07-26 20:33:59 +12:00
psychedelicious
db48f3230b feat(ui): add nsfw & watermark to linear ui
- add `addNSFWCheckerToGraph` and `addWatermarkerToGraph` functions
- use them in all linear graph creation
- add state & toggles to settings modal to enable these
- trigger queries for app config on socket connect
- disable the nsfw/watermark booleans if we get the app config and they are not available
2023-07-26 18:20:20 +10:00
blessedcoolant
397604a094 feat: Allow LoRA weights to be more than sliders via input
Found some LoRA's that need it.
2023-07-26 19:20:42 +12:00
blessedcoolant
f5139b174a fix(ui): Rename Aspect Ratio labels to their aspect ratios 2023-07-26 18:56:52 +12:00
blessedcoolant
050e5091db feat: Enable the Conversion button for SDXL Models 2023-07-26 17:32:50 +12:00
Lincoln Stein
2c5b539d3a esrgan and its models are now nested in app config route 2023-07-26 15:27:04 +10:00
Lincoln Stein
85ad5ef204 refactored code; added watermark and nsfw facilities to app config route 2023-07-26 15:27:04 +10:00
Lincoln Stein
5beb11f4e2 tweaks in response to psychedelicious review of PR 2023-07-26 15:27:04 +10:00
Lincoln Stein
844d37c642 rebuild schema 2023-07-26 15:27:04 +10:00
Lincoln Stein
b3723d1ccf update documentation 2023-07-26 15:27:04 +10:00
Lincoln Stein
bd43751323 update linear graphs to perform safety checking and watermarking 2023-07-26 15:27:04 +10:00
Lincoln Stein
e32cd794f7 add safetychecker and watermark nodes 2023-07-26 15:26:45 +10:00
mickr777
761fc4beb8 Temp fix for is intermediate switch for l2i 2023-07-26 15:17:59 +10:00
blessedcoolant
531bc40d3f feat: Add SDXL To Linear UI (#3973)
## What type of PR is this? (check all applicable)

- [x] Feature


## Have you discussed this change with the InvokeAI team?
- [x] Yes

## Description

This PR adds support for SDXL Models in the Linear UI

### DONE

- SDXL Base Text To Image Support
- SDXL Base Image To Image Support
- SDXL Refiner Support
- SDXL Relevant UI


## [optional] Are there any post deployment tasks we need to perform?

Double check to ensure nothing major changed with 1.0 -- In any case
those changes would be backend related mostly. If Refiner is scrapped
for 1.0 models, then we simply disable the Refiner Graph.
2023-07-26 17:05:39 +12:00
psychedelicious
676051edb9 fix(ui): fix missing args for model queries 2023-07-26 14:56:51 +10:00
blessedcoolant
de65b82569 chore: Fix lint errors 2023-07-26 16:51:58 +12:00
blessedcoolant
934f9afd7e feat(ui): Do not show SDXL Models in Canvas 2023-07-26 14:46:38 +10:00
psychedelicious
1c01a31ee8 feat(ui): setActiveTab only works with tab names 2023-07-26 14:46:38 +10:00
psychedelicious
c5389b3298 fix(ui): fix refiner steps math again 2023-07-26 14:46:38 +10:00
psychedelicious
fdbab5ffa9 feat(ui): hide sync models button if feature is disabled 2023-07-26 14:46:38 +10:00
psychedelicious
a6e544ebd5 fix(ui): fix refiner steps calculation for edge case of start = 1 2023-07-26 14:46:38 +10:00
psychedelicious
75b0507434 feat(nodes): change denoising start/end min/max to 0/1 2023-07-26 14:46:38 +10:00
blessedcoolant
59c2556e6b feat: Move SDXL Image Denoising to own component 2023-07-26 14:46:38 +10:00
blessedcoolant
4fe889bbf8 fix: Possible fix to image to image / refiner setting sync
The main goal is to avoid noisy output no matter what the slider values are.
2023-07-26 14:46:38 +10:00
psychedelicious
cbcd416b70 fix(ui): fix refiner missing from model manager
Rolled back the earlier split of the refiner model query.

Now, when you use `useGetMainModelsQuery()`, you must provide it an array of base model types.

They are provided as constants for simplicity:
- ALL_BASE_MODELS
- NON_REFINER_BASE_MODELS
- REFINER_BASE_MODELS

Opted to just use args for the hook instead of wrapping the hook in another hook, we can tidy this up later if desired.
2023-07-26 14:46:38 +10:00
psychedelicious
6fa244a343 feat(ui): add vae precision select 2023-07-26 14:46:38 +10:00
psychedelicious
e5a660930c feat(ui): add zod schemas for precision parameters 2023-07-26 14:46:38 +10:00
psychedelicious
61291ea105 feat: sdxl metadata
- update `CoreMetadata` class & `MetadataAccumulator` with fields for SDXL-specific metadata
- update the linear UI graphs to populate this metadata
2023-07-26 14:46:38 +10:00
psychedelicious
840205496a feat(nodes): fix model load events on sdxl nodes
they need the `context` to be provided to emit socket events
2023-07-26 14:46:38 +10:00
psychedelicious
016797c890 feat(ui): add vaePrecision setting
no UI element for it yet
2023-07-26 14:46:38 +10:00
psychedelicious
00e69d5d12 feat(ui): adjust seed param styling 2023-07-26 14:46:38 +10:00
psychedelicious
8e90f9024d feat(ui): remove isRefinerAvailable state, update refiner node
We can derive `isRefinerAvailable` from the query result (eg are there any refiner models installed). This is a piece of server state, so by using the list models response directly, we can avoid needing to manually keep the client in sync with the server.

Created a `useIsRefinerAvailable()` hook to return this boolean wherever it is needed.

Also updated the main models & refiner models endpoints to only return the appropriate models. Now we don't need to filter the data on these endpoints.
2023-07-26 14:46:38 +10:00
psychedelicious
751c4407e4 feat(ui): add node type to invocation started 2023-07-26 14:46:38 +10:00
blessedcoolant
6c46304eb8 fix: Replug Image To Latents VAE back in the Refiner graph for img2img 2023-07-26 14:46:38 +10:00
blessedcoolant
0eb31c5710 fix: Cyclic push in the graph 2023-07-26 14:46:38 +10:00
blessedcoolant
6295e56d96 feat: Add SDXL Refiner to Linear UI 2023-07-26 14:46:38 +10:00
blessedcoolant
5202610160 feat: Move SDXL Refiner to own route & set appropriate disabled statuses 2023-07-26 14:46:38 +10:00
blessedcoolant
8d1b8179af feat: Create UI for SDXL Refiner Options 2023-07-26 14:46:38 +10:00
blessedcoolant
3bdb059eb7 wip: SDXL Refiner UI Data 2023-07-26 14:46:38 +10:00
blessedcoolant
b0ebd148fa feat: Add Style Prompts to Linear UI 2023-07-26 14:46:38 +10:00
blessedcoolant
9f94d0e52a feat: Create SDXL Slice 2023-07-26 14:46:38 +10:00
blessedcoolant
9c180da58a feat: Add SDXL Image To Image to Linear UI 2023-07-26 14:46:38 +10:00
blessedcoolant
57d833035d feat: Add SDXL Base To Linear Text To Image 2023-07-26 14:46:38 +10:00
Lincoln Stein
c145681488 bump version number; add SDXL-1.0 to installer 2023-07-26 00:17:00 -04:00
Millun Atluri
3eaf8c3b2f Update stale issues action (#3960)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X] No


## Description
Updated script to close stale issues with the newest version of the
actions/stale

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [X] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
Not sure how this script gets kicked off
2023-07-26 14:08:22 +10:00
Millun Atluri
d9527bf445 Merge branch 'main' into main 2023-07-26 14:08:00 +10:00
Lincoln Stein
032e9c8165 Merge branch 'main' into patch 2023-07-25 22:24:36 -04:00
Lincoln Stein
dbc3d42afc install all recommended models with --yes; don't alter starter model screen 2023-07-25 22:24:03 -04:00
ymgenesis
d5998ad3ef update images to link from docs/assets/nodes/ 2023-07-25 21:48:48 -04:00
ymgenesis
a4c8d86faa add NODES.md image assets to docs/assets/nodes/ 2023-07-25 21:48:48 -04:00
ymgenesis
f4da66aa0f Update NODES.md 2023-07-25 21:48:48 -04:00
Mary Hipp
7f5a89f567 add option to disable model syncing in UI 2023-07-26 11:18:38 +10:00
Lincoln Stein
2db9b3b2ae Merge branch 'main' into patch 2023-07-25 16:27:10 -04:00
Lincoln Stein
77107dfcbc Merge branch 'main' into main 2023-07-25 16:26:37 -04:00
Lincoln Stein
e43e198102 rework configure/install TUI to require less space 2023-07-25 11:25:26 -04:00
Lincoln Stein
2aefa921fe fix "unknown model type" error when rebasing a model with API
- Add command-line model probing script for dev use
- Minor documentation tweak
2023-07-25 08:36:57 -04:00
Lincoln Stein
11e6ecc1bf Merge branch 'main' into feat/controlnet-and-sdxl-convert 2023-07-25 08:05:17 -04:00
Lincoln Stein
7d337dccc2 docs generation: fix typo and remove trailing white space (#3972)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [x] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because: This is a minor fix that I happened upon while
reading

      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description

Within the `mkdocs.yml` file, there's a typo where `Model Merging` is
spelled as `Model Mergeing`. I also found some unnecessary white space
that I removed.


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [x] No : Not big enough of a change to require tests (unless it is)

## [optional] Are there any post deployment tasks we need to perform?
Might need to re-run the yml file for docs to regenerate, but I'm hardly
familiar with the codebase so 🤷
2023-07-24 23:11:37 -04:00
Lincoln Stein
91e903c8ab esrgan and its models are now nested in app config route 2023-07-24 22:17:22 -04:00
Lincoln Stein
efa615a8fd refactored code; added watermark and nsfw facilities to app config route 2023-07-24 22:02:57 -04:00
Millun Atluri
cf10852ee3 uses v8 actions/stale@v8 2023-07-25 11:23:00 +10:00
Josh Corbett
437532f2f9 fix: ✏️ fix docs generation typo and remove trailing white space 2023-07-24 17:42:01 -06:00
Lincoln Stein
8c449c4756 update documentation and installer to accept 3.11 2023-07-24 17:21:56 -04:00
Lincoln Stein
fc4e104c61 tested on 3.11 and 3.10 2023-07-24 17:13:32 -04:00
Lincoln Stein
4194a0ed99 tweaks in response to psychedelicious review of PR 2023-07-24 09:23:51 -04:00
Lincoln Stein
7ce5b6504f rebuild schema 2023-07-24 08:25:39 -04:00
Millun Atluri
aea8ad5670 Update close-inactive-issues.yml with latest stale version 2023-07-24 20:52:34 +10:00
Millun Atluri
97f4475fdf Update close-inactive-issues.yml 2023-07-24 20:50:33 +10:00
blessedcoolant
4f9c728db0 feat(ui): display canvas generation mode in status text (#3915)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because: n/a

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No n/a


## Description

Add a generation mode indicator to canvas.

- use the existing logic to determine if generation is txt2img, img2img,
inpaint or outpaint
- technically `outpaint` and `inpaint` are the same, just display
"Inpaint" if its either
- debounce this by 1s to prevent jank

I was going to disable controlnet conditionally when the mode is inpaint
but that involves a lot of fiddly changes to the controlnet UI
components. Instead, I'm hoping we can get inpaint moved over to latents
by next release, at which point controlnet will work.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->


https://github.com/invoke-ai/InvokeAI/assets/4822129/87464ae9-4136-4367-b992-e243ff0d05b4

## Added/updated tests?

- [ ] Yes
- [x] No : n/a

## [optional] Are there any post deployment tasks we need to perform?

n/a
2023-07-24 20:37:45 +12:00
blessedcoolant
7ea477abef Merge branch 'main' into feat/canvas-generation-mode 2023-07-24 20:34:25 +12:00
blessedcoolant
d42c394ab7 feat(nodes,ui): fix soft locks on session/invocation retrieval (#3910)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No, n/a


## Description

When a queue item is popped for processing, we need to retrieve its
session from the DB. Pydantic serializes the graph at this stage.

It's possible for a graph to have been made invalid during the graph
preparation stage (e.g. an ancestor node executes, and its output is not
valid for its successor node's input field).

When this occurs, the session in the DB will fail validation, but we
don't have a chance to find out until it is retrieved and parsed by
pydantic.

This logic was previously not wrapped in any exception handling.

Just after retrieving a session, we retrieve the specific invocation to
execute from the session. It's possible that this could also have some
sort of error, though it should be impossible for it to be a pydantic
validation error (that would have been caught during session
validation). There was also no exception handling here.

When either of these processes fail, the processor gets soft-locked
because the processor's cleanup logic is never run. (I didn't dig deeper
into exactly what cleanup is not happening, because the fix is to just
handle the exceptions.)

This PR adds exception handling to both the session retrieval and node
retrieval and events for each: `session_retrieval_error` and
`invocation_retrieval_error`.

These events are caught and displayed in the UI as toasts, along with
the type of the python exception (e.g. `Validation Error`). The events
are also logged to the browser console.


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

Closes #3860 , #3412

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

Create an valid graph that will become invalid during execution. Here's
an example:

![image](https://github.com/invoke-ai/InvokeAI/assets/4822129/50aa824c-fb0c-4bd9-82f4-38a4c89436f9)

This is valid before execution, but the `width` field of the `Noise`
node will end up with an invalid value (`0`). Previously, this would
soft-lock the app and you'd have to restart it.

Now, with this graph, you will get an error toast, and the app will not
get locked up.

## Added/updated tests?

- [x] Yes (ish)
- [ ] No

@Kyle0654  @brandonrising 
It seems because the processor runs in its own thread, `pytest` cannot
catch exceptions raised in the processor.

I added a test that does work, insofar as it does recreate the issue.
But, because the exception occurs in a separate thread, the test doesn't
see it. The result is that the test passes even without the fix.

So when running the test, we see the exception:
```py
Exception in thread invoker_processor:
Traceback (most recent call last):
  File "/usr/lib/python3.10/threading.py", line 1016, in _bootstrap_inner
    self.run()
  File "/usr/lib/python3.10/threading.py", line 953, in run
    self._target(*self._args, **self._kwargs)
  File "/home/bat/Documents/Code/InvokeAI/invokeai/app/services/processor.py", line 50, in __process
    self.__invoker.services.graph_execution_manager.get(
  File "/home/bat/Documents/Code/InvokeAI/invokeai/app/services/sqlite.py", line 79, in get
    return self._parse_item(result[0])

  File "/home/bat/Documents/Code/InvokeAI/invokeai/app/services/sqlite.py", line 52, in _parse_item
    return parse_raw_as(item_type, item)
  File "pydantic/tools.py", line 82, in pydantic.tools.parse_raw_as
  File "pydantic/tools.py", line 38, in pydantic.tools.parse_obj_as
  File "pydantic/main.py", line 341, in pydantic.main.BaseModel.__init__
```

But `pytest` doesn't actually see it as an exception. Not sure how to
fix this, it's a bit beyond me.

## [optional] Are there any post deployment tasks we need to perform?

nope don't think so
2023-07-24 20:17:39 +12:00
psychedelicious
61fa960a18 feat(ui): make generation mode calculation more granular 2023-07-24 18:16:15 +10:00
blessedcoolant
1969afd038 Merge branch 'main' into feat/fix-soft-locks 2023-07-24 20:12:10 +12:00
blessedcoolant
2b65e40896 Fix incorrect use of a singleton list (#3914)
## What type of PR is this? (check all applicable)

- [x] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
      
## Description

`search_for_models` is explicitly typed as taking a singular `Path` but
was given a list because some later function in the stack expects a
list. Fixed that to be compatible with the paths. This is the only use
of that function.

The `list()` call is unrelated but removes a type warning since it's
supposed to return a list, not a set. I can revert it if requested.

This was found through pylance type errors. Go types!
2023-07-24 20:08:21 +12:00
blessedcoolant
d6bf6513ef Merge branch 'main' into fix-types-2 2023-07-24 20:01:48 +12:00
blessedcoolant
14659277e7 Add missing import (#3917)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

This import is missing and used later in the file.
2023-07-24 20:01:12 +12:00
camenduru
cbb90cbdbb Download all model types. 2023-07-24 10:59:59 +03:00
blessedcoolant
9c59083406 Merge branch 'main' into fix-types-1 2023-07-24 19:52:46 +12:00
blessedcoolant
86b62cfccc fix: Generate random seed using the generator instead of RandomState (#3940)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-24 19:52:04 +12:00
blessedcoolant
e766ddbcf4 fix: Generate random seed using the generator instead of RandomState 2023-07-24 19:38:21 +12:00
blessedcoolant
374b4a1b12 Merge branch 'main' into pr/3917 2023-07-24 18:58:34 +12:00
blessedcoolant
0cf7a10c5c fix: Other lora missing type 2023-07-24 18:58:24 +12:00
blessedcoolant
1c44a0feba feat: increase seed from int32 to uint32 (#3933)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No: n/a


## Description

At some point I typo'd this and set the max seed to signed int32 max. It
should be *un*signed int32 max.

This restored the seed range to what it was in v2.3.

Also fixed a bug in the Noise node which resulted in the max valid seed
being one less than intended.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issues
#2843 is against v2.3 and increases the range of valid seeds
substantially. Maybe we can explore this in the future but as of v3.0,
we use numpy for a RNG in a few places, and it maxes out at the max
`uint32`. I will close this PR as this supersedes it.
- Closes #3866

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

You should be able to use seeds up to and including `4294967295`.

## Added/updated tests?

- [ ] Yes
- [x] No : don't think we have any relevant tests

## [optional] Are there any post deployment tasks we need to perform?

nope!
2023-07-24 18:55:35 +12:00
psychedelicious
66cdeba8a1 fix(nodes): fix seed modulus operation
This was incorect and resulted in the max seed being one less than intended.
2023-07-24 16:44:32 +10:00
psychedelicious
d5a75eb833 feat: increase seed from int32 to uint32
At some point I typo'd this and set the max seed to signed int32 max. It should be *un*signed int32 max.

This restored the seed range to what it was in v2.3.
2023-07-24 16:34:50 +10:00
Lincoln Stein
8eab96c441 update documentation 2023-07-23 23:41:44 -04:00
Lincoln Stein
4754a94102 update linear graphs to perform safety checking and watermarking 2023-07-23 23:32:08 -04:00
Lincoln Stein
5c6f417471 add safetychecker and watermark nodes 2023-07-23 16:24:34 -04:00
Alexandre Macabies
0beec08d38 Add missing import. 2023-07-23 16:40:05 +02:00
blessedcoolant
02618a701d fix: Fix app crashing when you upload an incorrect JSON to node editor (#3911)
## What type of PR is this? (check all applicable)

- [x] Bug Fix


## Have you discussed this change with the InvokeAI team?
- [x] Yes, we feel very passionate about this.     

## Description

Uploading an incorrect JSON file to the Node Editor would crash the app.

While this is a much larger problem that we will tackle while refining
the Node Editor, this is a fix that should address 99% of the cases out
there.

When saving an InvokeAI node graph, there are three primary keys.

1. `nodes` - which has all the node related data.
2. `edges` - which has all the edges related data
3. `viewport` - which has all the viewport related data.

So when we load back the JSON, we now check if all three of these keys
exist in the retrieved JSON object. While the `viewport` itself is not a
mandatory key to repopulate the graph, checking for it will allow us to
treat it as an additional check to ensure that the graph was saved from
InvokeAI.

As a result ...

- If you upload an invalid JSON file, the app now warns you that the
JSON is invalid.
- If you upload a JSON of a graph editor that is not InvokeAI, it simply
warns you that you are uploading a non InvokeAI graph.

So effectively, you should not be able to load any graph that is not
generated by ReactFlow.

Here are the edge cases:

- What happens if a user maintains the above key structure but tampers
with the data inside them? Well tested it. Turns out because we validate
and build the graph based on the JSON data, if you tamper with any data
that is needed to rebuild that node, it simply will skip that and load
the rest of the graph with valid data.
- What happens if a user uploads a graph that was made by some other
random ReactFlow app? Well, same as above. Because we do not have to
parse that in our setup, it simply will skip it and only display what
are setup to do.

I think that just about covers 99% of the cases where this could go
wrong. If there's any other edges cases, can add checks if need be. But
can't think of any at the moment.

## Related Tickets & Documents

### Closes
- #3893 
- #3881

## [optional] Are there any post deployment tasks we need to perform?

Yes. Making @psychedelicious a little bit happier. :P
2023-07-24 02:15:46 +12:00
Lincoln Stein
f2a6f0cf21 SDXL & SDXL-refiner models convert correctly 2023-07-23 09:31:14 -04:00
Alexandre Macabies
07a90c0198 Fix incorrect use of a singleton list.
This was found through pylance type errors. Go types!
2023-07-23 15:28:05 +02:00
psychedelicious
28031ead70 feat(ui): display canvas generation mode in status text
- use the existing logic to determine if generation is txt2img, img2img, inpaint or outpaint
- technically `outpaint` and `inpaint` are the same, just display
"Inpaint" if its either
- debounce this by 1s to prevent jank
2023-07-23 23:22:59 +10:00
psychedelicious
4b334be7d0 feat(nodes,ui): fix soft locks on session/invocation retrieval
When a queue item is popped for processing, we need to retrieve its session from the DB. Pydantic serializes the graph at this stage.

It's possible for a graph to have been made invalid during the graph preparation stage (e.g. an ancestor node executes, and its output is not valid for its successor node's input field).

When this occurs, the session in the DB will fail validation, but we don't have a chance to find out until it is retrieved and parsed by pydantic.

This logic was previously not wrapped in any exception handling.

Just after retrieving a session, we retrieve the specific invocation to execute from the session. It's possible that this could also have some sort of error, though it should be impossible for it to be a pydantic validation error (that would have been caught during session validation). There was also no exception handling here.

When either of these processes fail, the processor gets soft-locked because the processor's cleanup logic is never run. (I didn't dig deeper into exactly what cleanup is not happening, because the fix is to just handle the exceptions.)

This PR adds exception handling to both the session retrieval and node retrieval and events for each: `session_retrieval_error` and `invocation_retrieval_error`.

These events are caught and displayed in the UI as toasts, along with the type of the python exception (e.g. `Validation Error`). The events are also logged to the browser console.
2023-07-23 21:41:01 +10:00
mickr777
de73e4f5b9 Merge branch 'main' into nodepromptsize 2023-07-23 18:28:25 +10:00
blessedcoolant
af4579b4d4 feat: Add more sanity checks for graph loading 2023-07-23 18:12:25 +12:00
blessedcoolant
35acb5de76 Merge branch 'main' into json-crash-fix 2023-07-23 16:50:36 +12:00
blessedcoolant
225f608556 fix: Add more sanity checks & rename buttons to Graphs 2023-07-23 16:49:52 +12:00
Alexandre Macabies
00d3cd4aed Fix 'Del' hotkey to delete current image. 2023-07-23 14:16:32 +10:00
Lincoln Stein
5e59edfaf1 SDXL checkpoint models now convert and load; needs refactor 2023-07-23 00:00:31 -04:00
blessedcoolant
fdc444ed61 fix: Fix app crashing when you upload an incorrect JSON to node editor 2023-07-23 15:24:04 +12:00
blessedcoolant
075f9b3a7a ui: pay back tech debt (#3896)
## What type of PR is this? (check all applicable)

- [x] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because: n/a

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No n/a


## Description

Big cleanup:
- improve & simplify the app logging
- resolve all TS issues
- resolve all circular dependencies
- fix all lint/format issues

## QA Instructions, Screenshots, Recordings

`yarn lint` passes:


![image](https://github.com/invoke-ai/InvokeAI/assets/4822129/7b763922-f00c-4b17-be23-2432da50f816)
<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [x] No : n/a

## [optional] Are there any post deployment tasks we need to perform?

bask in the glory of what *should* be a fully-passing frontend lint on
this PR
2023-07-23 13:57:43 +12:00
Lincoln Stein
b1d7c9b306 save text_encoder_2 config, not whole model 2023-07-22 21:33:40 -04:00
Lincoln Stein
5607794dbb add support for controlnet & sdxl conversion - not fully working 2023-07-22 20:12:16 -04:00
psychedelicious
c5147d0f57 fix(ui): fix all eslint & prettier issues 2023-07-22 23:45:24 +10:00
psychedelicious
6452d0fc28 fix(ui): fix all circular dependencies 2023-07-22 22:48:39 +10:00
psychedelicious
5468d9a9fc fix(ui): resolve all typescript issues 2023-07-22 21:38:50 +10:00
psychedelicious
75863e7181 feat(ui): logging cleanup
- simplify access to app logger
- spruce up and make consistent log format
- improve messaging
2023-07-22 21:12:51 +10:00
mickr777
0689e36390 Merge branch 'main' into nodepromptsize 2023-07-22 07:20:28 +10:00
Lincoln Stein
907ff165be Update communityNodes.md (#3873)
Added the Ideal Size node

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [X] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [X] No, because: It's a community node addition

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description

Added a reference to my community node that calculates the ideal size
for initial latent generation that avoids duplication. This is the logic
that was present in 2.3.5's first pass of high-res optimization.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [X] No : This is a documentation change that references my community
node.

## [optional] Are there any post deployment tasks we need to perform?
2023-07-21 15:17:28 -04:00
Lincoln Stein
53c8c3b4f5 Merge branch 'main' into JPPhoto-add-ideal-size 2023-07-21 15:17:06 -04:00
Lincoln Stein
8262c31866 Update communityNodes.md (#3876)
Add Face Mask to communityNodes.md

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [x] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description

Add Face Mask to communituNodes.md list.
2023-07-21 15:16:41 -04:00
Lincoln Stein
b940ae8dbb Merge branch 'main' into facemask/communitynodes 2023-07-21 15:16:14 -04:00
Lincoln Stein
845d1524ad warn, do not crash, when duplicate models encountered 2023-07-21 15:00:55 -04:00
ymgenesis
6c82b694a7 Update communityNodes.md
Add Face Mask to communityNodes.md
2023-07-21 19:05:37 +02:00
Lincoln Stein
f1fcc3fb74 fix pypi helper for correct pypi updating 2023-07-21 12:36:09 -04:00
Lincoln Stein
2dd59d31d0 fix mkdocs push 2023-07-21 12:27:53 -04:00
Brandon Rising
78750042f5 Pass in dim overrides 2023-07-21 12:16:24 -04:00
psychedelicious
3f79812dc6 fix: mps attention fix for sd2 2023-07-21 09:22:37 -04:00
Kent Keirsey
055b2207cb Update CONTRIBUTORS.md 2023-07-21 08:24:17 -04:00
Lincoln Stein
19cdd5a99b rebuild frontend for release 2023-07-21 07:48:30 -04:00
Jonathan
5db66e00b6 Update communityNodes.md
Added the Ideal Size node
2023-07-21 06:38:42 -05:00
Lincoln Stein
76337e13f5 Last 3.0.0 tweaks (#3872)
Updated contributors
2023-07-21 07:38:28 -04:00
Lincoln Stein
eb4ca4042e Merge branch 'main' into release/3-0-0 2023-07-21 07:38:02 -04:00
psychedelicious
594bf6fef1 fix(api,ui): fix canvas saved images have extra transparent regions
- add `crop_visible` param to upload image & set to true only for canvas saves
2023-07-21 07:26:12 -04:00
psychedelicious
6f2e8d5217 chore(ui): regen types 2023-07-21 07:26:12 -04:00
psychedelicious
52ae15c167 fix(ui): fix console error related to css 2023-07-21 07:26:12 -04:00
psychedelicious
2c4128d44e fix(ui): deleting board does not reset selected board/image 2023-07-21 07:26:12 -04:00
psychedelicious
01b106d939 fix(ui): fix no image selected on first load 2023-07-21 07:26:12 -04:00
psychedelicious
68f1f87c6f feat(ui): board styles 2023-07-21 07:26:12 -04:00
psychedelicious
c2c99b8650 feat(ui): fix more caching bugs 2023-07-21 07:26:12 -04:00
psychedelicious
896b77cf56 feat(api,db): allow creating an image with a board_id 2023-07-21 07:26:12 -04:00
Lincoln Stein
6f7d221f57 Couple doc tweaks (#3870)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [x] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because: just updated docs to try to help lead new users to
installs a little easier

      
## Have you updated relevant documentation?
- [x] Yes
- [ ] No


## Description
Some minor docs tweaks

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [x] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-21 06:43:03 -04:00
Lincoln Stein
fba4085939 ui: boards 2: electric boogaloo (#3869)
## What type of PR is this? (check all applicable)

- [x] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:


## Description

Revised boards logic and UI

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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- Related Issue # discord convos
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [x] No : n/a

## [optional] Are there any post deployment tasks we need to perform?
2023-07-21 06:42:16 -04:00
mickr777
13e7614508 add text so string node uses textarea 2023-07-21 19:36:27 +10:00
Millun Atluri
48ad005732 Couple doc tweaks 2023-07-21 16:35:41 +10:00
blessedcoolant
9ce4bd1182 fix: Simplify gallery board name layout 2023-07-21 18:15:55 +12:00
blessedcoolant
39b7ace273 fix: Differentiate no boards from the user boards 2023-07-21 18:15:12 +12:00
blessedcoolant
319c56f844 fix: Make auto add icon be a tad bit smaller 2023-07-21 18:14:57 +12:00
psychedelicious
389a0d2810 feat(ui): use badge for autoadd 2023-07-21 16:01:40 +10:00
psychedelicious
fe33acedad fix(ui): fix crash when removing last image 2023-07-21 15:57:09 +10:00
psychedelicious
eab18c7385 fix(ui): fix incorrect gallery tab 2023-07-21 15:56:50 +10:00
psychedelicious
8e98085530 fix(ui): fix missing 'none' on no-board cache updates 2023-07-21 15:53:41 +10:00
psychedelicious
5396e998b3 feat(ui): simplify auto-add context menu 2023-07-21 15:47:12 +10:00
psychedelicious
fc98089960 fix(ui): debounce metadata query on context menu 2023-07-21 15:37:33 +10:00
psychedelicious
dd0b4dc744 fix(ui): fix next prev buttons 2023-07-21 15:37:20 +10:00
psychedelicious
ddeba190bc fix(ui): really fixed autoadd context menu 2023-07-21 15:18:48 +10:00
psychedelicious
3a610e1a65 fix(ui): more fixing of auto-add 2023-07-21 15:00:07 +10:00
psychedelicious
e10e22440d fix(ui): restore auto-add to board functionality 2023-07-21 14:29:42 +10:00
psychedelicious
f4e8a91bcf fix(ui): update boardIdSelected 2023-07-21 14:22:18 +10:00
Lincoln Stein
ce7fbdb01d bump version; update contributors list 2023-07-21 00:17:21 -04:00
psychedelicious
4da6623700 fix(ui): fix deleteboard cache changes 2023-07-21 14:16:19 +10:00
mickr777
4e1786d9ae Remove Resize: none 2023-07-21 13:55:40 +10:00
psychedelicious
0e3ca59e49 feat(ui): refactor boards hierarchy 2023-07-21 13:48:15 +10:00
Lincoln Stein
e06f2229ac Replace SlicedAttnProcessor with patched to chunk memory on mps (#3868)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Description
On mps generating images with resolution above ~1536x1536 results in
"fried" output. Main problem that such resolution results in tensors in
size more then 4gb. Looks like that some of mps internals can't handle
properly this, so to mitigate it I break attention calculation in
chunks.

## QA Instructions, Screenshots, Recordings
Example of bad output:

![image](https://github.com/invoke-ai/InvokeAI/assets/7768370/cd373458-c0a5-4a2f-8ea5-402020de5b4b)
2023-07-20 23:32:29 -04:00
Lincoln Stein
5962d96f27 Merge branch 'main' into fix/long_tensors_mps 2023-07-20 23:24:47 -04:00
Lincoln Stein
d4854c4fac Release 3.0.0 RC Series (#3844)
## What type of PR is this? (check all applicable)

- [ X] Documentation Update


## Have you discussed this change with the InvokeAI team?
- [X ] Yes
- [ ] No, because:

## Description

This is a WIP to collect documentation enhancements and other polish
prior to final 3.0.0 release. Minor bug fixes may go in here if
non-controversial. It should be merged into main prior to the final
release.
2023-07-20 23:22:40 -04:00
mickr777
585520d8d2 Only apply Textaera to Prompt 2023-07-21 13:17:27 +10:00
Lincoln Stein
46801c076f Merge branch 'main' into release/invokeai-3-0-rc 2023-07-20 23:16:05 -04:00
Lincoln Stein
9370572169 prettify startup messages 2023-07-20 22:45:35 -04:00
blessedcoolant
ace65325ff Update FoundModelsList.tsx (#3867)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-21 13:14:32 +12:00
Sergey Borisov
e6d890888c Replace SlicedAttnProcessor with patched to chunk memory consumption less then 4gb in each attention calculation pass 2023-07-21 04:08:49 +03:00
Kent Keirsey
8e7f581065 Update FoundModelsList.tsx 2023-07-20 20:51:54 -04:00
mickr777
98b2734240 Merge branch 'main' into nodepromptsize 2023-07-21 08:07:55 +10:00
mickr777
7b428b5240 Make height smaller and allow width to change with node 2023-07-21 08:03:01 +10:00
Lincoln Stein
85ef3f51e7 extra check for empty hftoken 2023-07-20 15:16:06 -04:00
Brandon Rising
ce08aa350c Allow controlnet passthrough for now 2023-07-20 14:14:04 -04:00
Brandon Rising
ba1a934297 Fix Lora typings 2023-07-20 14:02:23 -04:00
Brandon Rising
4e90376d11 Allow passing in of precision, use available providers if none provided 2023-07-20 13:15:45 -04:00
blessedcoolant
8fdc8a8da5 fix: No board name being displayed if it is empty (#3863)
## What type of PR is this? (check all applicable)

- [x] Bug Fix

## Desc

Fixes a bug where the board name is not displayed in the header if there
are no images in it.
2023-07-21 05:10:11 +12:00
blessedcoolant
52d56e96a5 fix: No board name being displayed if it is empty 2023-07-21 05:07:50 +12:00
Lincoln Stein
c013fe5b5d Merge branch 'main' into release/invokeai-3-0-rc 2023-07-20 12:22:27 -04:00
Lincoln Stein
ddf7ddc2c1 Add sdxl generation preview (#3862)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:


## Description
Add progress preview for sdxl generation nodes
2023-07-20 12:21:57 -04:00
Sergey Borisov
4a0774b260 Use scale from vae 2023-07-20 18:54:51 +03:00
Lincoln Stein
17e401cb8c rebuild frontend 2023-07-20 11:47:04 -04:00
Sergey Borisov
29a590cced Add sdxl generation preview 2023-07-20 18:45:54 +03:00
Lincoln Stein
7deafa838b merge with main 2023-07-20 11:45:54 -04:00
Lincoln Stein
20757d1c02 Add get_log_level and set_log_level operations to the app route (#3858)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ X] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X ] Yes
- [ ] No, because:

      
## Have you updated relevant documentation?
- [ X] Yes (swagger)
- [ ] No


## Description

This add new routes for getting and setting the command line console
logging level.
2023-07-20 11:36:47 -04:00
Lincoln Stein
5134de7cfa Merge branch 'main' into lstein/logger-route 2023-07-20 11:29:48 -04:00
Lincoln Stein
b1a6ba552b reinitialize models.yaml if corrupt or missing 2023-07-20 11:26:20 -04:00
psychedelicious
cd21d2f2b6 fix(ui): fix no_board cache not updating
two areas marked TODO were not TODONE!
2023-07-20 23:50:14 +10:00
Mary Hipp
9dc28373d8 use brackets 2023-07-20 23:45:49 +10:00
Mary Hipp
ffe7d5785b if updating intermediate, dont add to gallery list cache 2023-07-20 23:45:49 +10:00
Lincoln Stein
a2e2f0858d bump version number 2023-07-20 09:42:02 -04:00
blessedcoolant
f73c70ca96 feat: ControlNet Resize Mode (#3854)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [X] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X] Yes  Discussed with @hipsterusername yesterday
- [ ] No, because:

      
## Have you updated relevant documentation?
- [ ] Yes 
- [X] No Not yet (but change to default ControlNet resizing doesn't
require any user documentation)


## Description
This PR adds resize modes (just_resize, crop_resize, fill_resize) to
InvokeAI's ControlNet node. The implementation is largely based on
lllyasviel's, which includes a high quality resizer specifically
intended to handle common ControlNet preprocessor outputs, such as
binary (black/white) images, grayscale images, and binary or grayscale
thin lines. Previously the InvokeAI ControlNet implementation only did a
simple resize with independent x/y scaling to match noise latent.

### "just_resize" mode (the default setting)
With the new implementation, using the default "just_resize" mode,
ControlNet images are still resized with independent x/y scaling to
match the noise latent resolution, but with the high quality resizer. As
a result, images generated in InvokeAI now look much closer to
counterparts generated via sd-webui-controlnet. See example below. All
inference runs are using prompt="old man", same ControlNet canny edge
detection preprocessor and model and control image, identical other
parameters except for control_mode. The top row is previous simple
resize implementation, the bottom row is with new high quality resizer
and "just_resize" mode. Control_mode is: left="balanced", middle="more
prompt", right="more control". The high quality resize images are
identical (at least by eye) to output from sd-webui-controlnet with same
settings.


![just_resize_simple_vs_just_resize_lvmin](https://github.com/invoke-ai/InvokeAI/assets/303100/5fe02121-616a-4531-b2a4-b423cc054b99)

## "crop_resize" and "fill_resize" modes
The other two resize modes are "crop_resize" and "fill_resize". Whereas
"just_resize" ignores any aspect ratio mismatch between the ControlNet
image and the noise latent, these other modes preserve the aspect ratio
of the ControlNet image. The "crop_resize" mode does this by cropping
the image, and the "fill_resize" option does this by expanding the image
(adding fill pixels). See example below. In this case all inference runs
are using prompt="old man", the ControlNet Midas depth detection
preprocessor and depth model, same control image of size 512x512,
control_mode="balanced", and identical other parameters except for
resize_mode and noise latent dimensions. For top row noise latent size
is 768x512, and for bottom row noise latent size is 512x768. Resize_mode
is: left="just_resize", middle="crop_resize", right="fill_resize"

![Screenshot from 2023-07-20
02-09-22](https://github.com/invoke-ai/InvokeAI/assets/303100/7b4df456-2a5e-4ec4-bce1-fafdba52f025)

## Are there any post deployment tasks we need to perform?
To use "just_resize" mode in linear UI, no post deployment work is
needed. The default is switched from old resizer to new high quality
resizer.

To use "just_resize", "crop_resize", and "fill_resize" modes in node UI,
no post deployment work is needed. There is also an additional option
"just_resize_simple" that uses old resizer, mainly left in for testing
and for anyone curious to see the difference.

To use "crop_resize" and "fill_resize" in linear UI, there will need to
be some work to incorporate choice of three modes in ControlNet UI
(probably best to not expose "just_resize_simple" in linear UI, it just
confuses things).
2023-07-21 01:31:52 +12:00
blessedcoolant
e2240feae4 fix: Chevron icon styling 2023-07-21 01:21:04 +12:00
blessedcoolant
e06348bfab fix: Expand chevron icon being too small 2023-07-21 01:14:19 +12:00
blessedcoolant
8fb970d436 fix: Use layout gap to control layout instead of margin 2023-07-21 01:07:00 +12:00
blessedcoolant
15256ed3a4 fix: Layout shift on the ControlNet Panel 2023-07-21 01:04:16 +12:00
Lincoln Stein
89a15f78dd collapse all autoimport directories into a single folder 2023-07-20 09:01:49 -04:00
blessedcoolant
8fc20c837b Merge branch 'main' into feat/controlnet-resize-mode 2023-07-21 00:58:28 +12:00
blessedcoolant
8dfe196c4f feat: Add Image Count to Board Name 2023-07-20 22:56:52 +10:00
psychedelicious
9e27fd9b90 feat(ui): color tweak on board 2023-07-20 22:56:52 +10:00
psychedelicious
2771328853 feat(ui): reduce saturation by 8% for 1337 contrast 2023-07-20 22:56:52 +10:00
psychedelicious
a481607d3f feat(ui): boards are only punch-you-in-the-face-purple if selected 2023-07-20 22:56:52 +10:00
psychedelicious
1e3cebbf42 feat(ui): add useBoardTotal hook to get total items in board
actually not using it now, but it's there
2023-07-20 22:56:52 +10:00
blessedcoolant
d523556558 fix: Truncate board name if longer than 20 chars 2023-07-20 22:56:52 +10:00
blessedcoolant
da523fa32f fix: Editable text aligning left instead of inplace. 2023-07-20 22:56:52 +10:00
blessedcoolant
ab9b5f3b95 fix: Possible fix to the name plate getting displaced 2023-07-20 22:56:52 +10:00
blessedcoolant
f32bd5dd10 fix: Minor color tweaks to the name plate on boards 2023-07-20 22:56:52 +10:00
psychedelicious
190ba5af59 feat(ui): boards styling 2023-07-20 22:56:52 +10:00
Lincoln Stein
cb29ac63a8 prevent crashes on quick install when hftoken not defined 2023-07-20 08:38:37 -04:00
Lincoln Stein
603989dc0d added get_log_level and set_log_level operations to the app route 2023-07-20 08:33:01 -04:00
blessedcoolant
2872ae2aab fix: Adjust layout of Resize Mode dropdown
Moved it next to ControlMode to make it more compact
2023-07-20 22:53:45 +12:00
blessedcoolant
b7cdda0781 feat: Add ControlNet Resize Mode to Linear UI 2023-07-20 22:48:35 +12:00
blessedcoolant
267940a77e Merge branch 'main' into feat/controlnet-resize-mode 2023-07-20 22:24:11 +12:00
mickr777
f73b45bcb5 Feat: Change Input to Textbox 2023-07-20 19:11:18 +10:00
blessedcoolant
8d77c5ca96 feat: Add Sync Models (#3850)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update


## Have you discussed this change with the InvokeAI team?
- [ X] Yes
- [ ] No, because:

      
## Description

This changes the "sync" route from a GET to POST method, in keeping with
the Representational Existential(?) State Transfer (REST) protocol.
2023-07-20 20:26:10 +12:00
blessedcoolant
0795d8764f Merge branch 'main' into fix/post-model-sync 2023-07-20 20:16:14 +12:00
user1
2db56306e4 Merge branch 'feat/controlnet-resize-mode' of github.com:invoke-ai/InvokeAI into feat/controlnet-resize-mode 2023-07-20 00:45:29 -07:00
user1
70fec9ddab Added pixel_perfect_resolution() method to controlnet_utils.py, but not using yet. To be usable this will likely require modification of ControlNet preprocessors 2023-07-20 00:41:49 -07:00
user1
909f538fb5 Switching over to controlnet_utils prepare_control_image(), with added resize_mode. 2023-07-20 00:41:49 -07:00
user1
bab8b6d240 Removed diffusers_pipeline prepare_control_image() -- replaced with controlnet_utils.prepare_control_image()
Added resize_mode to ControlNetData class.
2023-07-20 00:41:49 -07:00
user1
f2f49bd8d0 Added resize_mode param to ControlNet node 2023-07-20 00:41:49 -07:00
user1
b8e0810ed1 Added revised prepare_control_image() that leverages lvmin high quality resizing 2023-07-20 00:41:49 -07:00
user1
6cb9167a1b Added controlnet_utils.py with code from lvmin for high quality resize, crop+resize, fill+resize 2023-07-20 00:41:49 -07:00
user1
09dfcc4277 Added pixel_perfect_resolution() method to controlnet_utils.py, but not using yet. To be usable this will likely require modification of ControlNet preprocessors 2023-07-20 00:38:20 -07:00
blessedcoolant
82eb1f1075 feat: Add Sync Models to UI 2023-07-20 18:50:43 +12:00
psychedelicious
187cf906fa ui: enhance intermediates clear, enhance board auto-add (#3851)
* feat(ui): enhance clear intermediates feature

- retrieve the # of intermediates using a new query (just uses list images endpoint w/ limit of 0)
- display the count in the UI
- add types for clearIntermediates mutation
- minor styling and verbiage changes

* feat(ui): remove unused settings option for guides

* feat(ui): use solid badge variant

consistent with the rest of the usage of badges

* feat(ui): update board ctx menu, add board auto-add

- add context menu to system boards - only open is select board. did this so that you dont think its broken when you click it
- add auto-add board. you can right click a user board to enable it for auto-add, or use the gallery settings popover to select it. the invoke button has a tooltip on a short delay to remind you that you have auto-add enabled
- made useBoardName hook, provide it a board id and it gets your the board name
- removed `boardIdToAdTo` state & logic, updated workflows to auto-switch and auto-add on image generation

* fix(ui): clear controlnet when clearing intermediates

* feat: Make Add Board icon a button

* feat(db, api): clear intermediates now clears all of them

* feat(ui): make reset webui text subtext style

* feat(ui): board name change submits on blur

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
2023-07-20 17:44:22 +12:00
Millun Atluri
82554b25fe Updated documentation (#3832)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [x] Documentation Update


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because: documentation update that needs review from the team
before going live

      
## Description

I updated the contribution guidelines, adding more structure and a
getting started guide. Also re-organized the tabs to be in the order of
most commonly used.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings
run `mkdocs serve` to check it out


## Added/updated tests?

- [ ] Yes
- [X ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-20 14:27:50 +10:00
Millun Atluri
039091c5d4 Updated frontend docs to be more accurate 2023-07-20 13:16:55 +10:00
Lincoln Stein
d76bf4444c Update invokeai/app/api/routers/models.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-07-19 22:46:49 -04:00
Lincoln Stein
82496fee14 Merge branch 'main' into main 2023-07-19 22:43:18 -04:00
user1
c2b99e7545 Switching over to controlnet_utils prepare_control_image(), with added resize_mode. 2023-07-19 19:26:49 -07:00
user1
e918168f7a Removed diffusers_pipeline prepare_control_image() -- replaced with controlnet_utils.prepare_control_image()
Added resize_mode to ControlNetData class.
2023-07-19 19:21:17 -07:00
blessedcoolant
6e36c275c9 feat: Add Setting Switch Component (#3847) 2023-07-20 14:17:51 +12:00
user1
6affe42310 Added resize_mode param to ControlNet node 2023-07-19 19:17:24 -07:00
Lincoln Stein
170bbd7da3 change GET to POST method for model synchronization route 2023-07-19 22:16:56 -04:00
blessedcoolant
f6d5e93020 fix: Model List not scrolling through checkpoints (#3849) 2023-07-20 14:16:32 +12:00
Lincoln Stein
f2515d9480 fix v1-finetune.yaml is not in the subpath of "" (#3848)
Co-authored-by: Lincoln Stein <lstein@gmail.com>
2023-07-20 14:13:56 +12:00
Lincoln Stein
4d8f17c69d fix v1-finetune.yaml is not in the subpath of "" 2023-07-19 22:06:55 -04:00
user1
3a987b2e72 Added revised prepare_control_image() that leverages lvmin high quality resizing 2023-07-19 19:01:14 -07:00
user1
4e3f58552c Added controlnet_utils.py with code from lvmin for high quality resize, crop+resize, fill+resize 2023-07-19 18:52:30 -07:00
Lincoln Stein
77d9657980 don't write root into invokeai.yaml 2023-07-19 21:12:52 -04:00
Lincoln Stein
12cae33dcd fix inpaint model detection (#3843)
Co-authored-by: Lincoln Stein <lstein@gmail.com>
2023-07-20 12:57:14 +12:00
Millun Atluri
1e5310793c Updated PR template 2023-07-20 09:46:05 +10:00
Millun Atluri
a0b5930340 Updated Code of Conduct URL 2023-07-20 09:35:09 +10:00
Millun Atluri
53ed252168 Fixed typos in docs 2023-07-20 09:34:16 +10:00
Millun Atluri
a683379dda Updated docs to be more accurate based on Lincoln's feedback 2023-07-20 09:28:21 +10:00
Millun Atluri
899aa1d251 Merge branch 'invoke-ai:main' into main 2023-07-20 09:22:26 +10:00
Brandon Rising
23f4a4ea1a Fix dist 2023-07-19 18:27:51 -04:00
Brandon Rising
6aab8f16ce Fix issue from merge 2023-07-19 18:27:15 -04:00
Lincoln Stein
5f940bf3b3 default precision to "auto" 2023-07-19 18:23:00 -04:00
Brandon Rising
8f61413865 Setup dist folder 2023-07-19 17:49:27 -04:00
Brandon Rising
43b6a077fb io binding seems to be massively resource intensive compared to session.run 2023-07-19 17:42:28 -04:00
Lincoln Stein
1cd814cba0 fix readme in preparation for RC 2023-07-19 14:57:26 -04:00
Lincoln Stein
a1251c8e04 fix inpaint model detection 2023-07-19 13:30:00 -04:00
psychedelicious
509514f11d feat(api): display warning when port is in use 2023-07-19 13:29:31 -04:00
psychedelicious
c557402dbb feat(api): use next available port
Resolves #3515

@ebr @brandonrising can't imagine this would cause issues but just FYI
2023-07-19 13:29:31 -04:00
Lincoln Stein
495df9fd1b bump version to 3.0.0rc1 2023-07-19 12:36:39 -04:00
Lincoln Stein
3db9a07eea Beta branch containing documentation enhancements, minor bug fix (#3831)
The HF access token was not being saved by the configure script. This
fixes that.
2023-07-19 12:22:21 -04:00
Lincoln Stein
9fd7eb2e0e Merge branch 'main' into release/invokeai-3-0-beta 2023-07-19 12:18:56 -04:00
Lincoln Stein
9263f1090e Changing ImageToLatentsInvocation node to default to detected precision (#3838)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Description
ImageToLatentsInvocation defaulted to float16 rather than detect the
requested precision from configs.
This caused an exception to be raised on systems that don't support
float16 (e.g. CPU).


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [x] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-19 12:17:59 -04:00
Lincoln Stein
135ab0a3e8 Merge branch 'release/invokeai-3-0-beta' of github.com:invoke-ai/InvokeAI into release/invokeai-3-0-beta 2023-07-19 12:16:56 -04:00
Lincoln Stein
b9b89ad210 additional tweaks to controlnet documentation 2023-07-19 12:16:16 -04:00
Lincoln Stein
72c19987d5 discuss issues with adding controlnet models 2023-07-19 12:16:03 -04:00
Lincoln Stein
8439e30798 Merge branch 'main' into release/invokeai-3-0-beta 2023-07-19 12:09:32 -04:00
Lincoln Stein
84d6578855 Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 12:08:58 -04:00
Mary Hipp Rogers
0073fc8619 add toggle for isNodesEnabled in settings (#3839)
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 16:08:28 +00:00
Lincoln Stein
2fbc6dc315 Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 12:08:04 -04:00
Lincoln Stein
be95fd753e add missing screenshot 2023-07-19 12:07:07 -04:00
psychedelicious
0724eb9e0a feat(ui): another go at gallery (#3791)
* feat(ui): migrate listImages to RTK query using createEntityAdapter

- see comments in `endpoints/images.ts` for explanation of the caching
- so far, only manually updating `all` images when new image is generated. no other manual cache updates are implemented, but will be needed.
- fixed some weirdness with loading state components (like the spinners in gallery)
- added `useThumbnailFallback` for `IAIDndImage`, this displays the tiny webp thumbnail while the full-size images load
- comment out some old thunk related stuff in gallerySlice, which is no longer needed

* feat(ui): add manual cache updates for board changes (wip)

- update RTK Query caches when adding/removing single image to/from board
- work more on migrating all image-related operations to RTK Query

* update AddImagesToBoardContext so that it works when user uses context menu + modal

* handle case where no image is selected

* get assets working for main list and boards - dnd only

* feat(ui): migrate image uploads to RTK Query

- minor refactor of `ImageUploader` and `useImageUploadButton` hooks, simplify some logic
- style filesystem upload overlay to match existing UI
- replace all old `imageUploaded` thunks with `uploadImage` RTK Query calls, update associated logic including canvas related uploads
- simplify `PostUploadAction`s that only need to display user input

* feat(ui): remove `receivedPageOfImages` thunks

* feat(ui): remove `receivedImageUrls` thunk

* feat(ui): finish removing all images thunks

stuff now broken:
- image usage
- delete board images
- on first load, no image selected

* feat(ui): simplify `updateImage` cache manipulation

- we don't actually ever change categories, so we can remove a lot of logic

* feat(ui): simplify canvas autosave

- instead of using a network request to set the canvas generation as not intermediate, we can just do that in the graph

* feat(ui): simplify & handle edge cases in cache updates

* feat(db, api): support `board_id='none'` for `get_many` images queries

This allows us to get all images that are not on a board.

* chore(ui): regen types

* feat(ui): add `All Assets`, `No Board` boards

Restructure boards:
- `all images` is all images
- `all assets` is all assets
- `no board` is all images/assets without a board set
- user boards may have images and assets

Update caching logic
- much simpler without every board having sub-views of images and assets
- update drag and drop operations for all possible interactions

* chore(ui): regen types

* feat(ui): move download to top of context menu

* feat(ui): improve drop overlay styles

* fix(ui): fix image not selected on first load

- listen for first load of all images board, then select the first image

* feat(ui): refactor board deletion

api changes:
- add route to list all image names for a board. this is required to handle board + image deletion. we need to know every image in the board to determine the image usage across the app. this is fetched only when the delete board and images modal is opened so it's as efficient as it can be.
- update the delete board route to respond with a list of deleted `board_images` and `images`, as image names. this is needed to perform accurate clientside state & cache updates after deleting.

db changes:
- remove unused `board_images` service method to get paginated images dtos for a board. this is now done thru the list images endpoint & images service. needs a small logic change on `images.delete_images_on_board`

ui changes:
- simplify the delete board modal - no context, just minor prop drilling. this is feasible for boards only because the components that need to trigger and manipulate the modal are very close together in the tree
- add cache updates for `deleteBoard` & `deleteBoardAndImages` mutations
- the only thing we cannot do directly is on `deleteBoardAndImages`, update the `No Board` board. we'd need to insert image dtos that we may not have loaded. instead, i am just invalidating the tags for that `listImages` cache. so when you `deleteBoardAndImages`, the `No Board` will re-fetch the initial image limit. i think this is more efficient than e.g. fetching all image dtos to insert then inserting them.
- handle image usage for `deleteBoardAndImages`
- update all (i think/hope) the little bits and pieces in the UI to accomodate these changes

* fix(ui): fix board selection logic

* feat(ui): add delete board modal loading state

* fix(ui): use thumbnails for board cover images

* fix(ui): fix race condition with board selection

when selecting a board that doesn't have any images loaded, we need to wait until the images haveloaded before selecting the first image.

this logic is debounced to ~1000ms.

* feat(ui): name 'No Board' correctly, change icon

* fix(ui): do not cache listAllImageNames query

if we cache it, we can end up with stale image usage during deletion.

we could of course manually update the cache as we are doing elsewhere. but because this is a relatively infrequent network request, i'd like to trade increased cache mgmt complexity here for increased resource usage.

* feat(ui): reduce drag preview opacity, remove border

* fix(ui): fix incorrect queryArg used in `deleteImage` and `updateImage` cache updates

* fix(ui): fix doubled open in new tab

* fix(ui): fix new generations not getting added to 'No Board'

* fix(ui): fix board id not changing on new image when autosave enabled

* fix(ui): context menu when selection is 0

need to revise how context menu is triggered later, when we approach multi select

* fix(ui): fix deleting does not update counts for all images and all assets

* fix(ui): fix all assets board name in boards list collapse button

* fix(ui): ensure we never go under 0 for total board count

* fix(ui): fix text overflow on board names

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 12:06:38 -04:00
Martin Kristiansen
6a4440e52b Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 11:56:07 -04:00
Martin Kristiansen
07c48b2fd1 Moving detected precision to DEFAULT_PRECISION constant 2023-07-19 11:55:37 -04:00
Mary Hipp
055f5b2d4b clear canvas alongside intermediates 2023-07-19 11:39:24 -04:00
Martin Kristiansen
fface339ae Same fix for ImageToLatentsInvocation 2023-07-19 11:38:13 -04:00
Martin Kristiansen
2ec9dab595 Changing ImageToLatentsInvocation node to default to detected precision instead of fp16 2023-07-19 11:16:00 -04:00
Mary Hipp Rogers
9f00e055ac Maryhipp/clear intermediates (#3820)
* new route to clear intermediates

* UI to clear intermediates from settings modal

* cleanup

* PR feedback

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 10:55:29 -04:00
Lincoln Stein
aca5c6de9a [WIP] Load text_model.embeddings.position_ids outsude state_dict (#3829)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
      
## Description
In transformers 4.31.0 `text_model.embeddings.position_ids` no longer
part of state_dict.
Fix untested as can't run right now but should be correct. Also need to
check how transformers 4.30.2 works with this fix.

## Related Tickets & Documents


8e5d1619b3 (diff-7f53db5caa73a4cbeb0dca3b396e3d52f30f025b8c48d4daf51eb7abb6e2b949R191)

https://pytorch.org/docs/stable/generated/torch.nn.Module.html#torch.nn.Module.register_buffer

## QA Instructions, Screenshots, Recordings

```
  File "C:\Users\artis\Documents\invokeai\.venv\lib\site-packages\invokeai\backend\model_management\convert_ckpt_to_diffusers.py", line 844, in convert_ldm_clip_checkpoint
    text_model.load_state_dict(text_model_dict)
  File "C:\Users\artis\Documents\invokeai\.venv\lib\site-packages\torch\nn\modules\module.py", line 2041, in load_state_dict
    raise RuntimeError('Error(s) in loading state_dict for {}:\n\t{}'.format(
RuntimeError: Error(s) in loading state_dict for CLIPTextModel:
        Unexpected key(s) in state_dict: "text_model.embeddings.position_ids".
```
2023-07-19 09:58:02 -04:00
Millun Atluri
c291b82b94 Added contribution disclaimer 2023-07-19 23:56:38 +10:00
Lincoln Stein
f9320475fd allow upgrade to transformers~=4.31.0 2023-07-19 09:46:21 -04:00
Lincoln Stein
9c3a556813 Merge branch 'main' into fix/transformers_4_31_0 2023-07-19 09:35:52 -04:00
Lincoln Stein
0b6ef7eb7d make the convert VAE available to model manager for use in UI 2023-07-19 09:05:24 -04:00
Millun Atluri
6ba48af0a9 Added community node documentation 2023-07-19 22:04:17 +10:00
Millun Atluri
40fffec0b6 Merge branch 'invoke-ai:main' into main 2023-07-19 21:31:24 +10:00
mickr777
23f0c7035c Tweaks to Image Progress Node (#3833)
* Update nodesSlice.ts

* Update ProgressImageNode.tsx

* remove unused code

* Remove Fixed Ratio

I was causing issues

* fix: Progress Image Node Size

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
2023-07-19 20:54:50 +12:00
blessedcoolant
94787b7251 Missing def choose_torch_device (#3834)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [X] No, because:

      
## Description
Fix for
 ```
File "/home/invokeuser/InvokeAI/invokeai/app/services/processor.py",
line 70, in __process
    outputs = invocation.invoke(
File "/home/invokeuser/InvokeAI/invokeai/app/invocations/latent.py",
line 660, in invoke
    device=choose_torch_device()
NameError: name 'choose_torch_device' is not defined
```

when using scale latents node

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-19 18:53:23 +12:00
mickr777
d8db618de0 import choose_torch_device from ...backend.util.devices 2023-07-19 16:43:02 +10:00
Lincoln Stein
5ae2fb0d2b more doc improvements 2023-07-19 01:49:28 -04:00
Lincoln Stein
5b1d7a2367 reorganized intro to web walkthru 2023-07-19 01:47:23 -04:00
Lincoln Stein
f3ae9c513e updated web walkthrough 2023-07-19 01:42:52 -04:00
Millun Atluri
ff74370eda • Updated best practices
• Updated index with new contribution guide link
2023-07-19 15:39:29 +10:00
mickr777
19d67b29e7 Remove not needed text 2023-07-19 15:20:40 +10:00
mickr777
52e7e0b31b Missing def choose_torch_device 2023-07-19 15:15:55 +10:00
Millun Atluri
446d87516a * Updated contributiion guide
* Updated nav to be in new order prioritizing more commonuly used tabs
* Added set nav in mkdocs.yaml
2023-07-19 14:34:03 +10:00
Sergey Borisov
2e7fc055c4 Support both pre and post 4.31.0 transformers 2023-07-19 06:15:17 +03:00
Lincoln Stein
0f7e329e76 restore access token-saving code 2023-07-18 22:58:56 -04:00
Lincoln Stein
a690cca5b5 make convert work with both 4.30.2 and 4.31.0 2023-07-18 22:18:13 -04:00
Lincoln Stein
f29bafd6ec fix Object of type PosixPath is not JSON serializable error 2023-07-18 22:10:12 -04:00
Sergey Borisov
0aa7193d3b Load text_model.embeddings.position_ids outsude state_dict 2023-07-19 04:18:43 +03:00
1060 changed files with 49896 additions and 39191 deletions

View File

@@ -20,13 +20,13 @@ def calc_images_mean_L1(image1_path, image2_path):
def parse_args():
parser = argparse.ArgumentParser()
parser.add_argument('image1_path')
parser.add_argument('image2_path')
parser.add_argument("image1_path")
parser.add_argument("image2_path")
args = parser.parse_args()
return args
if __name__ == '__main__':
if __name__ == "__main__":
args = parse_args()
mean_L1 = calc_images_mean_L1(args.image1_path, args.image2_path)
print(mean_L1)

View File

@@ -1 +1,2 @@
b3dccfaeb636599c02effc377cdd8a87d658256c
218b6d0546b990fc449c876fb99f44b50c4daa35

View File

@@ -5,6 +5,7 @@
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
@@ -12,6 +13,11 @@
- [ ] No, because:
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No
## Description

View File

@@ -1,11 +1,11 @@
name: Close inactive issues
on:
schedule:
- cron: "00 6 * * *"
- cron: "00 4 * * *"
env:
DAYS_BEFORE_ISSUE_STALE: 14
DAYS_BEFORE_ISSUE_CLOSE: 28
DAYS_BEFORE_ISSUE_STALE: 30
DAYS_BEFORE_ISSUE_CLOSE: 14
jobs:
close-issues:
@@ -14,7 +14,7 @@ jobs:
issues: write
pull-requests: write
steps:
- uses: actions/stale@v5
- uses: actions/stale@v8
with:
days-before-issue-stale: ${{ env.DAYS_BEFORE_ISSUE_STALE }}
days-before-issue-close: ${{ env.DAYS_BEFORE_ISSUE_CLOSE }}
@@ -23,5 +23,6 @@ jobs:
close-issue-message: "Due to inactivity, this issue was automatically closed. If you are still experiencing the issue, please recreate the issue."
days-before-pr-stale: -1
days-before-pr-close: -1
exempt-issue-labels: "Active Issue"
repo-token: ${{ secrets.GITHUB_TOKEN }}
operations-per-run: 500

View File

@@ -2,8 +2,6 @@ name: Lint frontend
on:
pull_request:
paths:
- 'invokeai/frontend/web/**'
types:
- 'ready_for_review'
- 'opened'
@@ -11,8 +9,6 @@ on:
push:
branches:
- 'main'
paths:
- 'invokeai/frontend/web/**'
merge_group:
workflow_dispatch:

View File

@@ -2,7 +2,7 @@ name: mkdocs-material
on:
push:
branches:
- 'refs/heads/v2.3'
- 'refs/heads/main'
permissions:
contents: write

27
.github/workflows/style-checks.yml vendored Normal file
View File

@@ -0,0 +1,27 @@
name: style checks
# just formatting and flake8 for now
# TODO: add isort later
on:
pull_request:
push:
branches: main
jobs:
black:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Setup Python
uses: actions/setup-python@v4
with:
python-version: '3.10'
- name: Install dependencies with pip
run: |
pip install black flake8 Flake8-pyproject
# - run: isort --check-only .
- run: black --check .
- run: flake8

View File

@@ -1,50 +0,0 @@
name: Test invoke.py pip
# This is a dummy stand-in for the actual tests
# we don't need to run python tests on non-Python changes
# But PRs require passing tests to be mergeable
on:
pull_request:
paths:
- '**'
- '!pyproject.toml'
- '!invokeai/**'
- '!tests/**'
- 'invokeai/frontend/web/**'
merge_group:
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
jobs:
matrix:
if: github.event.pull_request.draft == false
strategy:
matrix:
python-version:
- '3.10'
pytorch:
- linux-cuda-11_7
- linux-rocm-5_2
- linux-cpu
- macos-default
- windows-cpu
include:
- pytorch: linux-cuda-11_7
os: ubuntu-22.04
- pytorch: linux-rocm-5_2
os: ubuntu-22.04
- pytorch: linux-cpu
os: ubuntu-22.04
- pytorch: macos-default
os: macOS-12
- pytorch: windows-cpu
os: windows-2022
name: ${{ matrix.pytorch }} on ${{ matrix.python-version }}
runs-on: ${{ matrix.os }}
steps:
- name: skip
run: echo "no build required"

View File

@@ -3,16 +3,7 @@ on:
push:
branches:
- 'main'
paths:
- 'pyproject.toml'
- 'invokeai/**'
- '!invokeai/frontend/web/**'
pull_request:
paths:
- 'pyproject.toml'
- 'invokeai/**'
- 'tests/**'
- '!invokeai/frontend/web/**'
types:
- 'ready_for_review'
- 'opened'
@@ -65,10 +56,23 @@ jobs:
id: checkout-sources
uses: actions/checkout@v3
- name: Check for changed python files
id: changed-files
uses: tj-actions/changed-files@v37
with:
files_yaml: |
python:
- 'pyproject.toml'
- 'invokeai/**'
- '!invokeai/frontend/web/**'
- 'tests/**'
- name: set test prompt to main branch validation
if: steps.changed-files.outputs.python_any_changed == 'true'
run: echo "TEST_PROMPTS=tests/validate_pr_prompt.txt" >> ${{ matrix.github-env }}
- name: setup python
if: steps.changed-files.outputs.python_any_changed == 'true'
uses: actions/setup-python@v4
with:
python-version: ${{ matrix.python-version }}
@@ -76,6 +80,7 @@ jobs:
cache-dependency-path: pyproject.toml
- name: install invokeai
if: steps.changed-files.outputs.python_any_changed == 'true'
env:
PIP_EXTRA_INDEX_URL: ${{ matrix.extra-index-url }}
run: >
@@ -83,6 +88,7 @@ jobs:
--editable=".[test]"
- name: run pytest
if: steps.changed-files.outputs.python_any_changed == 'true'
id: run-pytest
run: pytest

38
.gitignore vendored
View File

@@ -1,23 +1,8 @@
# ignore default image save location and model symbolic link
.idea/
embeddings/
outputs/
models/ldm/stable-diffusion-v1/model.ckpt
**/restoration/codeformer/weights
# ignore user models config
configs/models.user.yaml
config/models.user.yml
invokeai.init
.version
.last_model
# ignore the Anaconda/Miniconda installer used while building Docker image
anaconda.sh
# ignore a directory which serves as a place for initial images
inputs/
# Byte-compiled / optimized / DLL files
__pycache__/
*.py[cod]
@@ -38,7 +23,6 @@ develop-eggs/
downloads/
eggs/
.eggs/
lib/
lib64/
parts/
sdist/
@@ -190,39 +174,17 @@ cython_debug/
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
#.idea/
src
**/__pycache__/
outputs
# Logs and associated folders
# created from generated embeddings.
logs
testtube
checkpoints
# If it's a Mac
.DS_Store
invokeai/frontend/yarn.lock
invokeai/frontend/node_modules
# Let the frontend manage its own gitignore
!invokeai/frontend/web/*
# Scratch folder
.scratch/
.vscode/
gfpgan/
models/ldm/stable-diffusion-v1/*.sha256
# GFPGAN model files
gfpgan/
# config file (will be created by installer)
configs/models.yaml
# ignore initfile
.invokeai
# ignore environment.yml and requirements.txt
# these are links to the real files in environments-and-requirements

17
.pre-commit-config.yaml Normal file
View File

@@ -0,0 +1,17 @@
# See https://pre-commit.com/ for usage and config
repos:
- repo: local
hooks:
- id: black
name: black
stages: [commit]
language: system
entry: black
types: [python]
- id: flake8
name: flake8
stages: [commit]
language: system
entry: flake8
types: [python]

290
LICENSE-SDXL.txt Normal file
View File

@@ -0,0 +1,290 @@
Copyright (c) 2023 Stability AI
CreativeML Open RAIL++-M License dated July 26, 2023
Section I: PREAMBLE
Multimodal generative models are being widely adopted and used, and
have the potential to transform the way artists, among other
individuals, conceive and benefit from AI or ML technologies as a tool
for content creation.
Notwithstanding the current and potential benefits that these
artifacts can bring to society at large, there are also concerns about
potential misuses of them, either due to their technical limitations
or ethical considerations.
In short, this license strives for both the open and responsible
downstream use of the accompanying model. When it comes to the open
character, we took inspiration from open source permissive licenses
regarding the grant of IP rights. Referring to the downstream
responsible use, we added use-based restrictions not permitting the
use of the model in very specific scenarios, in order for the licensor
to be able to enforce the license in case potential misuses of the
Model may occur. At the same time, we strive to promote open and
responsible research on generative models for art and content
generation.
Even though downstream derivative versions of the model could be
released under different licensing terms, the latter will always have
to include - at minimum - the same use-based restrictions as the ones
in the original license (this license). We believe in the intersection
between open and responsible AI development; thus, this agreement aims
to strike a balance between both in order to enable responsible
open-science in the field of AI.
This CreativeML Open RAIL++-M License governs the use of the model
(and its derivatives) and is informed by the model card associated
with the model.
NOW THEREFORE, You and Licensor agree as follows:
Definitions
"License" means the terms and conditions for use, reproduction, and
Distribution as defined in this document.
"Data" means a collection of information and/or content extracted from
the dataset used with the Model, including to train, pretrain, or
otherwise evaluate the Model. The Data is not licensed under this
License.
"Output" means the results of operating a Model as embodied in
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"Model" means any accompanying machine-learning based assemblies
(including checkpoints), consisting of learnt weights, parameters
(including optimizer states), corresponding to the model architecture
as embodied in the Complementary Material, that have been trained or
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based on the Model, or any other model which is created or initialized
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representations or methods based on the generation of synthetic data
by the Model for training the other model.
"Complementary Material" means the accompanying source code and
scripts used to define, run, load, benchmark or evaluate the Model,
and used to prepare data for training or evaluation, if any. This
includes any accompanying documentation, tutorials, examples, etc, if
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"Distribution" means any transmission, reproduction, publication or
other sharing of the Model or Derivatives of the Model to a third
party, including providing the Model as a hosted service made
available by electronic or other remote means - e.g. API-based or web
access.
"Licensor" means the copyright owner or entity authorized by the
copyright owner that is granting the License, including the persons or
entities that may have rights in the Model and/or distributing the
Model.
"You" (or "Your") means an individual or Legal Entity exercising
permissions granted by this License and/or making use of the Model for
whichever purpose and in any field of use, including usage of the
Model in an end-use application - e.g. chatbot, translator, image
generator.
"Third Parties" means individuals or legal entities that are not under
common control with Licensor or You.
"Contribution" means any work of authorship, including the original
version of the Model and any modifications or additions to that Model
or Derivatives of the Model thereof, that is intentionally submitted
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otherwise designated in writing by the copyright owner as "Not a
Contribution."
"Contributor" means Licensor and any individual or Legal Entity on
behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Model.
Section II: INTELLECTUAL PROPERTY RIGHTS
Both copyright and patent grants apply to the Model, Derivatives of
the Model and Complementary Material. The Model and Derivatives of the
Model are subject to additional terms as described in
Section III.
Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare, publicly display, publicly
perform, sublicense, and distribute the Complementary Material, the
Model, and Derivatives of the Model.
Grant of Patent License. Subject to the terms and conditions of this
License and where and as applicable, each Contributor hereby grants to
You a perpetual, worldwide, non-exclusive, no-charge, royalty-free,
irrevocable (except as stated in this paragraph) patent license to
make, have made, use, offer to sell, sell, import, and otherwise
transfer the Model and the Complementary Material, where such license
applies only to those patent claims licensable by such Contributor
that are necessarily infringed by their Contribution(s) alone or by
combination of their Contribution(s) with the Model to which such
Contribution(s) was submitted. If You institute patent litigation
against any entity (including a cross-claim or counterclaim in a
lawsuit) alleging that the Model and/or Complementary Material or a
Contribution incorporated within the Model and/or Complementary
Material constitutes direct or contributory patent infringement, then
any patent licenses granted to You under this License for the Model
and/or Work shall terminate as of the date such litigation is asserted
or filed.
Section III: CONDITIONS OF USAGE, DISTRIBUTION AND REDISTRIBUTION
Distribution and Redistribution. You may host for Third Party remote
access purposes (e.g. software-as-a-service), reproduce and distribute
copies of the Model or Derivatives of the Model thereof in any medium,
with or without modifications, provided that You meet the following
conditions: Use-based restrictions as referenced in paragraph 5 MUST
be included as an enforceable provision by You in any type of legal
agreement (e.g. a license) governing the use and/or distribution of
the Model or Derivatives of the Model, and You shall give notice to
subsequent users You Distribute to, that the Model or Derivatives of
the Model are subject to paragraph 5. This provision does not apply to
the use of Complementary Material. You must give any Third Party
recipients of the Model or Derivatives of the Model a copy of this
License; You must cause any modified files to carry prominent notices
stating that You changed the files; You must retain all copyright,
patent, trademark, and attribution notices excluding those notices
that do not pertain to any part of the Model, Derivatives of the
Model. You may add Your own copyright statement to Your modifications
and may provide additional or different license terms and conditions -
respecting paragraph 4.a. - for use, reproduction, or Distribution of
Your modifications, or for any such Derivatives of the Model as a
whole, provided Your use, reproduction, and Distribution of the Model
otherwise complies with the conditions stated in this License.
Use-based restrictions. The restrictions set forth in Attachment A are
considered Use-based restrictions. Therefore You cannot use the Model
and the Derivatives of the Model for the specified restricted
uses. You may use the Model subject to this License, including only
for lawful purposes and in accordance with the License. Use may
include creating any content with, finetuning, updating, running,
training, evaluating and/or reparametrizing the Model. You shall
require all of Your users who use the Model or a Derivative of the
Model to comply with the terms of this paragraph (paragraph 5).
The Output You Generate. Except as set forth herein, Licensor claims
no rights in the Output You generate using the Model. You are
accountable for the Output you generate and its subsequent uses. No
use of the output can contravene any provision as stated in the
License.
Section IV: OTHER PROVISIONS
Updates and Runtime Restrictions. To the maximum extent permitted by
law, Licensor reserves the right to restrict (remotely or otherwise)
usage of the Model in violation of this License.
Trademarks and related. Nothing in this License permits You to make
use of Licensors trademarks, trade names, logos or to otherwise
suggest endorsement or misrepresent the relationship between the
parties; and any rights not expressly granted herein are reserved by
the Licensors.
Disclaimer of Warranty. Unless required by applicable law or agreed to
in writing, Licensor provides the Model and the Complementary Material
(and each Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Model, Derivatives of
the Model, and the Complementary Material and assume any risks
associated with Your exercise of permissions under this License.
Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise, unless
required by applicable law (such as deliberate and grossly negligent
acts) or agreed to in writing, shall any Contributor be liable to You
for damages, including any direct, indirect, special, incidental, or
consequential damages of any character arising as a result of this
License or out of the use or inability to use the Model and the
Complementary Material (including but not limited to damages for loss
of goodwill, work stoppage, computer failure or malfunction, or any
and all other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
Accepting Warranty or Additional Liability. While redistributing the
Model, Derivatives of the Model and the Complementary Material
thereof, You may choose to offer, and charge a fee for, acceptance of
support, warranty, indemnity, or other liability obligations and/or
rights consistent with this License. However, in accepting such
obligations, You may act only on Your own behalf and on Your sole
responsibility, not on behalf of any other Contributor, and only if
You agree to indemnify, defend, and hold each Contributor harmless for
any liability incurred by, or claims asserted against, such
Contributor by reason of your accepting any such warranty or
additional liability.
If any provision of this License is held to be invalid, illegal or
unenforceable, the remaining provisions shall be unaffected thereby
and remain valid as if such provision had not been set forth herein.
END OF TERMS AND CONDITIONS
Attachment A
Use Restrictions
You agree not to use the Model or Derivatives of the Model:
* In any way that violates any applicable national, federal, state,
local or international law or regulation;
* For the purpose of exploiting, harming or attempting to exploit or
harm minors in any way;
* To generate or disseminate verifiably false information and/or
content with the purpose of harming others;
* To generate or disseminate personal identifiable information that
can be used to harm an individual;
* To defame, disparage or otherwise harass others;
* For fully automated decision making that adversely impacts an
individuals legal rights or otherwise creates or modifies a
binding, enforceable obligation;
* For any use intended to or which has the effect of discriminating
against or harming individuals or groups based on online or offline
social behavior or known or predicted personal or personality
characteristics;
* To exploit any of the vulnerabilities of a specific group of persons
based on their age, social, physical or mental characteristics, in
order to materially distort the behavior of a person pertaining to
that group in a manner that causes or is likely to cause that person
or another person physical or psychological harm;
* For any use intended to or which has the effect of discriminating
against individuals or groups based on legally protected
characteristics or categories;
* To provide medical advice and medical results interpretation;
* To generate or disseminate information for the purpose to be used
for administration of justice, law enforcement, immigration or
asylum processes, such as predicting an individual will commit
fraud/crime commitment (e.g. by text profiling, drawing causal
relationships between assertions made in documents, indiscriminate
and arbitrarily-targeted use).

View File

@@ -36,15 +36,6 @@
</div>
_**Note: This is an alpha release. Bugs are expected and not all
features are fully implemented. Please use the GitHub [Issues
pages](https://github.com/invoke-ai/InvokeAI/issues?q=is%3Aissue+is%3Aopen)
to report unexpected problems. Also note that InvokeAI root directory
which contains models, outputs and configuration files, has changed
between the 2.x and 3.x release. If you wish to use your v2.3 root
directory with v3.0, please follow the directions in [Migrating a 2.3
root directory to 3.0](#migrating-to-3).**_
InvokeAI is a leading creative engine built to empower professionals
and enthusiasts alike. Generate and create stunning visual media using
the latest AI-driven technologies. InvokeAI offers an industry leading
@@ -52,7 +43,7 @@ Web Interface, interactive Command Line Interface, and also serves as
the foundation for multiple commercial products.
**Quick links**: [[How to
Install](https://invoke-ai.github.io/InvokeAI/#installation)] [<a
Install](https://invoke-ai.github.io/InvokeAI/installation/INSTALLATION/)] [<a
href="https://discord.gg/ZmtBAhwWhy">Discord Server</a>] [<a
href="https://invoke-ai.github.io/InvokeAI/">Documentation and
Tutorials</a>] [<a
@@ -90,7 +81,7 @@ Table of Contents 📝
## Quick Start
For full installation and upgrade instructions, please see:
[InvokeAI Installation Overview](https://invoke-ai.github.io/InvokeAI/installation/)
[InvokeAI Installation Overview](https://invoke-ai.github.io/InvokeAI/installation/INSTALLATION/)
If upgrading from version 2.3, please read [Migrating a 2.3 root
directory to 3.0](#migrating-to-3) first.
@@ -132,7 +123,7 @@ and go to http://localhost:9090.
### Command-Line Installation (for developers and users familiar with Terminals)
You must have Python 3.9 or 3.10 installed on your machine. Earlier or
You must have Python 3.9 through 3.11 installed on your machine. Earlier or
later versions are not supported.
Node.js also needs to be installed along with yarn (can be installed with
the command `npm install -g yarn` if needed)
@@ -170,7 +161,7 @@ the command `npm install -g yarn` if needed)
_For Windows/Linux with an NVIDIA GPU:_
```terminal
pip install "InvokeAI[xformers]" --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu117
pip install "InvokeAI[xformers]" --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu118
```
_For Linux with an AMD GPU:_
@@ -193,8 +184,9 @@ the command `npm install -g yarn` if needed)
6. Configure InvokeAI and install a starting set of image generation models (you only need to do this once):
```terminal
invokeai-configure
invokeai-configure --root .
```
Don't miss the dot at the end!
7. Launch the web server (do it every time you run InvokeAI):
@@ -202,15 +194,9 @@ the command `npm install -g yarn` if needed)
invokeai-web
```
8. Build Node.js assets
8. Point your browser to http://localhost:9090 to bring up the web interface.
```terminal
cd invokeai/frontend/web/
yarn vite build
```
9. Point your browser to http://localhost:9090 to bring up the web interface.
10. Type `banana sushi` in the box on the top left and click `Invoke`.
9. Type `banana sushi` in the box on the top left and click `Invoke`.
Be sure to activate the virtual environment each time before re-launching InvokeAI,
using `source .venv/bin/activate` or `.venv\Scripts\activate`.
@@ -264,19 +250,24 @@ old models directory (which contains the models selected at install
time) will be renamed `models.orig` and can be deleted once you have
confirmed that the migration was successful.
If you wish, you can pass the 2.3 root directory to both `--from` and
`--to` in order to update in place. Warning: this directory will no
longer be usable with InvokeAI 2.3.
#### Migrating in place
For the adventurous, you may do an in-place upgrade from 2.3 to 3.0
without touching the command line. The recipe is as follows>
without touching the command line. ***This recipe does not work on
Windows platforms due to a bug in the Windows version of the 2.3
upgrade script.** See the next section for a Windows recipe.
##### For Mac and Linux Users:
1. Launch the InvokeAI launcher script in your current v2.3 root directory.
2. Select option [9] "Update InvokeAI" to bring up the updater dialog.
3a. During the alpha release phase, select option [3] and manually
enter the tag name `v3.0.0+a2`.
3b. Once 3.0 is released, select option [1] to upgrade to the latest release.
3. Select option [1] to upgrade to the latest release.
4. Once the upgrade is finished you will be returned to the launcher
menu. Select option [7] "Re-run the configure script to fix a broken
@@ -295,14 +286,50 @@ worked, you can safely remove these files. Alternatively you can
restore a working v2.3 directory by removing the new files and
restoring the ".orig" files' original names.
#### Migration Caveats
##### For Windows Users:
Windows Users can upgrade with the
1. Enter the 2.3 root directory you wish to upgrade
2. Launch `invoke.sh` or `invoke.bat`
3. Select the "Developer's console" option [8]
4. Type the following commands
```
pip install "invokeai @ https://github.com/invoke-ai/InvokeAI/archive/refs/tags/v3.0.0" --use-pep517 --upgrade
invokeai-configure --root .
```
(Replace `v3.0.0` with the current release number if this document is out of date).
The first command will install and upgrade new software to run
InvokeAI. The second will prepare the 2.3 directory for use with 3.0.
You may now launch the WebUI in the usual way, by selecting option [1]
from the launcher script
#### Migrating Images
The migration script will migrate your invokeai settings and models,
including textual inversion models, LoRAs and merges that you may have
installed previously. However it does **not** migrate the generated
images stored in your 2.3-format outputs directory. The released
version of 3.0 is expected to have an interface for importing an
entire directory of image files as a batch.
images stored in your 2.3-format outputs directory. To do this, you
need to run an additional step:
1. From a working InvokeAI 3.0 root directory, start the launcher and
enter menu option [8] to open the "developer's console".
2. At the developer's console command line, type the command:
```bash
invokeai-import-images
```
3. This will lead you through the process of confirming the desired
source and destination for the imported images. The images will
appear in the gallery board of your choice, and contain the
original prompt, model name, and other parameters used to generate
the image.
(Many kudos to **techjedi** for contributing this script.)
## Hardware Requirements
@@ -314,9 +341,12 @@ AMD card (using the ROCm driver).
You will need one of the following:
- An NVIDIA-based graphics card with 4 GB or more VRAM memory.
- An NVIDIA-based graphics card with 4 GB or more VRAM memory. 6-8 GB
of VRAM is highly recommended for rendering using the Stable
Diffusion XL models
- An Apple computer with an M1 chip.
- An AMD-based graphics card with 4GB or more VRAM memory. (Linux only)
- An AMD-based graphics card with 4GB or more VRAM memory (Linux
only), 6-8 GB for XL rendering.
We do not recommend the GTX 1650 or 1660 series video cards. They are
unable to run in half-precision mode and do not have sufficient VRAM
@@ -349,13 +379,12 @@ Invoke AI provides an organized gallery system for easily storing, accessing, an
### Other features
- *Support for both ckpt and diffusers models*
- *SD 2.0, 2.1 support*
- *SD 2.0, 2.1, XL support*
- *Upscaling Tools*
- *Embedding Manager & Support*
- *Model Manager & Support*
- *Node-Based Architecture*
- *Node-Based Plug-&-Play UI (Beta)*
- *SDXL Support* (Coming soon)
### Latest Changes

View File

@@ -29,8 +29,8 @@ configure() {
echo "To reconfigure InvokeAI, delete the above file."
echo "======================================================================"
else
mkdir -p ${INVOKEAI_ROOT}
chown --recursive ${USER} ${INVOKEAI_ROOT}
mkdir -p "${INVOKEAI_ROOT}"
chown --recursive ${USER} "${INVOKEAI_ROOT}"
gosu ${USER} invokeai-configure --yes --default_only
fi
}
@@ -50,16 +50,16 @@ fi
if [[ -v "PUBLIC_KEY" ]] && [[ ! -d "${HOME}/.ssh" ]]; then
apt-get update
apt-get install -y openssh-server
pushd $HOME
pushd "$HOME"
mkdir -p .ssh
echo ${PUBLIC_KEY} > .ssh/authorized_keys
echo "${PUBLIC_KEY}" > .ssh/authorized_keys
chmod -R 700 .ssh
popd
service ssh start
fi
cd ${INVOKEAI_ROOT}
cd "${INVOKEAI_ROOT}"
# Run the CMD as the Container User (not root).
exec gosu ${USER} "$@"

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View File

@@ -1,42 +1,41 @@
# How to Contribute
## Welcome to Invoke AI
We're thrilled to have you here and we're excited for you to contribute.
Invoke AI originated as a project built by the community, and that vision carries forward today as we aim to build the best pro-grade tools available. We work together to incorporate the latest in AI/ML research, making these tools available in over 20 languages to artists and creatives around the world as part of our fully permissive OSS project designed for individual users to self-host and use.
Here are some guidelines to help you get started:
### Technical Prerequisites
## Contributing to Invoke AI
Anyone who wishes to contribute to InvokeAI, whether features, bug fixes, code cleanup, testing, code reviews, documentation or translation is very much encouraged to do so.
Front-end: You'll need a working knowledge of React and TypeScript.
To join, just raise your hand on the InvokeAI Discord server (#dev-chat) or the GitHub discussion board.
Back-end: Depending on the scope of your contribution, you may need to know SQLite, FastAPI, Python, and Socketio. Also, a good majority of the backend logic involved in processing images is built in a modular way using a concept called "Nodes", which are isolated functions that carry out individual, discrete operations. This design allows for easy contributions of novel pipelines and capabilities.
### Areas of contribution:
### How to Submit Contributions
#### Development
If youd like to help with development, please see our [development guide](contribution_guides/development.md). If youre unfamiliar with contributing to open source projects, there is a tutorial contained within the development guide.
To start contributing, please follow these steps:
#### Nodes
If youd like to help with development, please see our [nodes contribution guide](/nodes/contributingNodes). If youre unfamiliar with contributing to open source projects, there is a tutorial contained within the development guide.
1. Familiarize yourself with our roadmap and open projects to see where your skills and interests align. These documents can serve as a source of inspiration.
2. Open a Pull Request (PR) with a clear description of the feature you're adding or the problem you're solving. Make sure your contribution aligns with the project's vision.
3. Adhere to general best practices. This includes assuming interoperability with other nodes, keeping the scope of your functions as small as possible, and organizing your code according to our architecture documents.
#### Documentation
If youd like to help with documentation, please see our [documentation guide](contribution_guides/documentation.md).
### Types of Contributions We're Looking For
#### Translation
If you'd like to help with translation, please see our [translation guide](contribution_guides/translation.md).
We welcome all contributions that improve the project. Right now, we're especially looking for:
#### Tutorials
Please reach out to @imic or @hipsterusername on [Discord](https://discord.gg/ZmtBAhwWhy) to help create tutorials for InvokeAI.
1. Quality of life (QOL) enhancements on the front-end.
2. New backend capabilities added through nodes.
3. Incorporating additional optimizations from the broader open-source software community.
We hope you enjoy using our software as much as we enjoy creating it, and we hope that some of those of you who are reading this will elect to become part of our contributor community.
### Communication and Decision-making Process
Project maintainers and code owners review PRs to ensure they align with the project's goals. They may provide design or architectural guidance, suggestions on user experience, or provide more significant feedback on the contribution itself. Expect to receive feedback on your submissions, and don't hesitate to ask questions or propose changes.
### Contributors
For more robust discussions, or if you're planning to add capabilities not currently listed on our roadmap, please reach out to us on our Discord server. That way, we can ensure your proposed contribution aligns with the project's direction before you start writing code.
This project is a combined effort of dedicated people from across the world. [Check out the list of all these amazing people](https://invoke-ai.github.io/InvokeAI/other/CONTRIBUTORS/). We thank them for their time, hard work and effort.
### Code of Conduct and Contribution Expectations
### Code of Conduct
We want everyone in our community to have a positive experience. To facilitate this, we've established a code of conduct and a statement of values that we expect all contributors to adhere to. Please take a moment to review these documents—they're essential to maintaining a respectful and inclusive environment.
The InvokeAI community is a welcoming place, and we want your help in maintaining that. Please review our [Code of Conduct](https://github.com/invoke-ai/InvokeAI/blob/main/CODE_OF_CONDUCT.md) to learn more - it's essential to maintaining a respectful and inclusive environment.
By making a contribution to this project, you certify that:
@@ -49,6 +48,12 @@ This disclaimer is not a license and does not grant any rights or permissions. Y
This disclaimer is provided "as is" without warranty of any kind, whether expressed or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose, or non-infringement. In no event shall the authors or copyright holders be liable for any claim, damages, or other liability, whether in an action of contract, tort, or otherwise, arising from, out of, or in connection with the contribution or the use or other dealings in the contribution.
### Support
For support, please use this repository's [GitHub Issues](https://github.com/invoke-ai/InvokeAI/issues), or join the [Discord](https://discord.gg/ZmtBAhwWhy).
Original portions of the software are Copyright (c) 2023 by respective contributors.
---
Remember, your contributions help make this project great. We're excited to see what you'll bring to our community!

View File

@@ -270,9 +270,12 @@ new Invocation ready to be used.
![resize node editor](../assets/contributing/resize_node_editor.png)
# Advanced
## Contributing Nodes
Once you've created a Node, the next step is to share it with the community! The best way to do this is to submit a Pull Request to add the Node to the [Community Nodes](nodes/communityNodes) list. If you're not sure how to do that, take a look a at our [contributing nodes overview](contributingNodes).
## Custom Input Fields
## Advanced
### Custom Input Fields
Now that you know how to create your own Invocations, let us dive into slightly
more advanced topics.
@@ -352,7 +355,7 @@ input field.
We will discuss the `Config` class in extra detail later in this guide and how
you can use it to make your Invocations more robust.
## Custom Output Types
### Custom Output Types
Like with custom inputs, sometimes you might find yourself needing custom
outputs that InvokeAI does not provide. We can easily set one up.
@@ -396,7 +399,7 @@ All set. We now have an output type that requires what we need to create a
blank_image. And if you noticed it, we even used the `Config` class to ensure
the fields are required.
## Custom Configuration
### Custom Configuration
As you might have noticed when making inputs and outputs, we used a class called
`Config` from _pydantic_ to further customize them. Because our inputs and
@@ -492,7 +495,7 @@ later time.
# **[TODO]**
## Custom Components For Frontend
### Custom Components For Frontend
Every backend input type should have a corresponding frontend component so the
UI knows what to render when you use a particular field type.
@@ -513,7 +516,7 @@ now.
---
# OLD -- TO BE DELETED OR MOVED LATER
<!-- # OLD -- TO BE DELETED OR MOVED LATER
---
@@ -787,4 +790,5 @@ With the customization in place, the schema will now show these properties as
required, obviating the need for extensive null checks in client code.
See this `pydantic` issue for discussion on this solution:
<https://github.com/pydantic/pydantic/discussions/4577>
<https://github.com/pydantic/pydantic/discussions/4577> -->

View File

@@ -35,18 +35,17 @@ access.
## Backend
The backend is contained within the `./invokeai/backend` folder structure. To
get started however please install the development dependencies.
The backend is contained within the `./invokeai/backend` and `./invokeai/app` directories.
To get started please install the development dependencies.
From the root of the repository run the following command. Note the use of `"`.
```zsh
pip install ".[test]"
pip install ".[dev,test]"
```
This in an optional group of packages which is defined within the
`pyproject.toml` and will be required for testing the changes you make the the
code.
These are optional groups of packages which are defined within the `pyproject.toml`
and will be required for testing the changes you make to the code.
### Running Tests
@@ -76,6 +75,20 @@ pytest --cov; open ./coverage/html/index.html
![html-detail](../assets/contributing/html-detail.png)
### Reloading Changes
Experimenting with changes to the Python source code is a drag if you have to re-start the server —
and re-load those multi-gigabyte models —
after every change.
For a faster development workflow, add the `--dev_reload` flag when starting the server.
The server will watch for changes to all the Python files in the `invokeai` directory and apply those changes to the
running server on the fly.
This will allow you to avoid restarting the server (and reloading models) in most cases, but there are some caveats; see
the [jurigged documentation](https://github.com/breuleux/jurigged#caveats) for details.
## Front End
<!--#TODO: get input from blessedcoolant here, for the moment inserted the frontend README via snippets extension.-->

View File

@@ -0,0 +1,91 @@
# Development
## **What do I need to know to help?**
If you are looking to help to with a code contribution, InvokeAI uses several different technologies under the hood: Python (Pydantic, FastAPI, diffusers) and Typescript (React, Redux Toolkit, ChakraUI, Mantine, Konva). Familiarity with StableDiffusion and image generation concepts is helpful, but not essential.
For more information, please review our area specific documentation:
* #### [InvokeAI Architecure](../ARCHITECTURE.md)
* #### [Frontend Documentation](development_guides/contributingToFrontend.md)
* #### [Node Documentation](../INVOCATIONS.md)
* #### [Local Development](../LOCAL_DEVELOPMENT.md)
If you don't feel ready to make a code contribution yet, no problem! You can also help out in other ways, such as [documentation](documentation.md) or [translation](translation.md).
There are two paths to making a development contribution:
1. Choosing an open issue to address. Open issues can be found in the [Issues](https://github.com/invoke-ai/InvokeAI/issues?q=is%3Aissue+is%3Aopen) section of the InvokeAI repository. These are tagged by the issue type (bug, enhancement, etc.) along with the “good first issues” tag denoting if they are suitable for first time contributors.
1. Additional items can be found on our [roadmap](https://github.com/orgs/invoke-ai/projects/7). The roadmap is organized in terms of priority, and contains features of varying size and complexity. If there is an inflight item youd like to help with, reach out to the contributor assigned to the item to see how you can help.
2. Opening a new issue or feature to add. **Please make sure you have searched through existing issues before creating new ones.**
*Regardless of what you choose, please post in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord before you start development in order to confirm that the issue or feature is aligned with the current direction of the project. We value our contributors time and effort and want to ensure that no ones time is being misspent.*
## Best Practices:
* Keep your pull requests small. Smaller pull requests are more likely to be accepted and merged
* Comments! Commenting your code helps reviwers easily understand your contribution
* Use Python and Typescripts typing systems, and consider using an editor with [LSP](https://microsoft.github.io/language-server-protocol/) support to streamline development
* Make all communications public. This ensure knowledge is shared with the whole community
## **How do I make a contribution?**
Never made an open source contribution before? Wondering how contributions work in our project? Here's a quick rundown!
Before starting these steps, ensure you have your local environment [configured for development](../LOCAL_DEVELOPMENT.md).
1. Find a [good first issue](https://github.com/invoke-ai/InvokeAI/contribute) that you are interested in addressing or a feature that you would like to add. Then, reach out to our team in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord to ensure you are setup for success.
2. Fork the [InvokeAI](https://github.com/invoke-ai/InvokeAI) repository to your GitHub profile. This means that you will have a copy of the repository under **your-GitHub-username/InvokeAI**.
3. Clone the repository to your local machine using:
```bash
git clone https://github.com/your-GitHub-username/InvokeAI.git
```
If you're unfamiliar with using Git through the commandline, [GitHub Desktop](https://desktop.github.com) is a easy-to-use alternative with a UI. You can do all the same steps listed here, but through the interface.
4. Create a new branch for your fix using:
```bash
git checkout -b branch-name-here
```
5. Make the appropriate changes for the issue you are trying to address or the feature that you want to add.
6. Add the file contents of the changed files to the "snapshot" git uses to manage the state of the project, also known as the index:
```bash
git add insert-paths-of-changed-files-here
```
7. Store the contents of the index with a descriptive message.
```bash
git commit -m "Insert a short message of the changes made here"
```
8. Push the changes to the remote repository using
```markdown
git push origin branch-name-here
```
9. Submit a pull request to the **main** branch of the InvokeAI repository.
10. Title the pull request with a short description of the changes made and the issue or bug number associated with your change. For example, you can title an issue like so "Added more log outputting to resolve #1234".
11. In the description of the pull request, explain the changes that you made, any issues you think exist with the pull request you made, and any questions you have for the maintainer. It's OK if your pull request is not perfect (no pull request is), the reviewer will be able to help you fix any problems and improve it!
12. Wait for the pull request to be reviewed by other collaborators.
13. Make changes to the pull request if the reviewer(s) recommend them.
14. Celebrate your success after your pull request is merged!
If youd like to learn more about contributing to Open Source projects, here is a [Getting Started Guide](https://opensource.com/article/19/7/create-pull-request-github).
## **Where can I go for help?**
If you need help, you can ask questions in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord.
For frontend related work, **@pyschedelicious** is the best person to reach out to.
For backend related work, please reach out to **@blessedcoolant**, **@lstein**, **@StAlKeR7779** or **@pyschedelicious**.
## **What does the Code of Conduct mean for me?**
Our [Code of Conduct](CODE_OF_CONDUCT.md) means that you are responsible for treating everyone on the project with respect and courtesy regardless of their identity. If you are the victim of any inappropriate behavior or comments as described in our Code of Conduct, we are here for you and will do the best to ensure that the abuser is reprimanded appropriately, per our code.

View File

@@ -0,0 +1,75 @@
# Contributing to the Frontend
# InvokeAI Web UI
- [InvokeAI Web UI](https://github.com/invoke-ai/InvokeAI/tree/main/invokeai/frontend/web/docs#invokeai-web-ui)
- [Stack](https://github.com/invoke-ai/InvokeAI/tree/main/invokeai/frontend/web/docs#stack)
- [Contributing](https://github.com/invoke-ai/InvokeAI/tree/main/invokeai/frontend/web/docs#contributing)
- [Dev Environment](https://github.com/invoke-ai/InvokeAI/tree/main/invokeai/frontend/web/docs#dev-environment)
- [Production builds](https://github.com/invoke-ai/InvokeAI/tree/main/invokeai/frontend/web/docs#production-builds)
The UI is a fairly straightforward Typescript React app, with the Unified Canvas being more complex.
Code is located in `invokeai/frontend/web/` for review.
## Stack
State management is Redux via [Redux Toolkit](https://github.com/reduxjs/redux-toolkit). We lean heavily on RTK:
- `createAsyncThunk` for HTTP requests
- `createEntityAdapter` for fetching images and models
- `createListenerMiddleware` for workflows
The API client and associated types are generated from the OpenAPI schema. See API_CLIENT.md.
Communication with server is a mix of HTTP and [socket.io](https://github.com/socketio/socket.io-client) (with a simple socket.io redux middleware to help).
[Chakra-UI](https://github.com/chakra-ui/chakra-ui) & [Mantine](https://github.com/mantinedev/mantine) for components and styling.
[Konva](https://github.com/konvajs/react-konva) for the canvas, but we are pushing the limits of what is feasible with it (and HTML canvas in general). We plan to rebuild it with [PixiJS](https://github.com/pixijs/pixijs) to take advantage of WebGL's improved raster handling.
[Vite](https://vitejs.dev/) for bundling.
Localisation is via [i18next](https://github.com/i18next/react-i18next), but translation happens on our [Weblate](https://hosted.weblate.org/engage/invokeai/) project. Only the English source strings should be changed on this repo.
## Contributing
Thanks for your interest in contributing to the InvokeAI Web UI!
We encourage you to ping @psychedelicious and @blessedcoolant on [Discord](https://discord.gg/ZmtBAhwWhy) if you want to contribute, just to touch base and ensure your work doesn't conflict with anything else going on. The project is very active.
### Dev Environment
**Setup**
1. Install [node](https://nodejs.org/en/download/). You can confirm node is installed with:
```bash
node --version
```
2. Install [yarn classic](https://classic.yarnpkg.com/lang/en/) and confirm it is installed by running this:
```bash
npm install --global yarn
yarn --version
```
From `invokeai/frontend/web/` run `yarn install` to get everything set up.
Start everything in dev mode:
1. Ensure your virtual environment is running
2. Start the dev server: `yarn dev`
3. Start the InvokeAI Nodes backend: `python scripts/invokeai-web.py # run from the repo root`
4. Point your browser to the dev server address e.g. [http://localhost:5173/](http://localhost:5173/)
### VSCode Remote Dev
We've noticed an intermittent issue with the VSCode Remote Dev port forwarding. If you use this feature of VSCode, you may intermittently click the Invoke button and then get nothing until the request times out. Suggest disabling the IDE's port forwarding feature and doing it manually via SSH:
`ssh -L 9090:localhost:9090 -L 5173:localhost:5173 user@host`
### Production builds
For a number of technical and logistical reasons, we need to commit UI build artefacts to the repo.
If you submit a PR, there is a good chance we will ask you to include a separate commit with a build of the app.
To build for production, run `yarn build`.

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@@ -0,0 +1,13 @@
# Documentation
Documentation is an important part of any open source project. It provides a clear and concise way to communicate how the software works, how to use it, and how to troubleshoot issues. Without proper documentation, it can be difficult for users to understand the purpose and functionality of the project.
## Contributing
All documentation is maintained in the InvokeAI GitHub repository. If you come across documentation that is out of date or incorrect, please submit a pull request with the necessary changes.
When updating or creating documentation, please keep in mind InvokeAI is a tool for everyone, not just those who have familiarity with generative art.
## Help & Questions
Please ping @imic1 or @hipsterusername in the [Discord](https://discord.com/channels/1020123559063990373/1049495067846524939) if you have any questions.

View File

@@ -0,0 +1,19 @@
# Translation
InvokeAI uses [Weblate](https://weblate.org/) for translation. Weblate is a FOSS project providing a scalable translation service. Weblate automates the tedious parts of managing translation of a growing project, and the service is generously provided at no cost to FOSS projects like InvokeAI.
## Contributing
If you'd like to contribute by adding or updating a translation, please visit our [Weblate project](https://hosted.weblate.org/engage/invokeai/). You'll need to sign in with your GitHub account (a number of other accounts are supported, including Google).
Once signed in, select a language and then the Web UI component. From here you can Browse and Translate strings from English to your chosen language. Zen mode offers a simpler translation experience.
Your changes will be attributed to you in the automated PR process; you don't need to do anything else.
## Help & Questions
Please check Weblate's [documentation](https://docs.weblate.org/en/latest/index.html) or ping @Harvestor on [Discord](https://discord.com/channels/1020123559063990373/1049495067846524939) if you have any questions.
## Thanks
Thanks to the InvokeAI community for their efforts to translate the project!

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@@ -0,0 +1,11 @@
# Tutorials
Tutorials help new & existing users expand their abilty to use InvokeAI to the full extent of our features and services.
Currently, we have a set of tutorials available on our [YouTube channel](https://www.youtube.com/@invokeai), but as InvokeAI continues to evolve with new updates, we want to ensure that we are giving our users the resources they need to succeed.
Tutorials can be in the form of videos or article walkthroughs on a subject of your choice. We recommend focusing tutorials on the key image generation methods, or on a specific component within one of the image generation methods.
## Contributing
Please reach out to @imic or @hipsterusername on [Discord](https://discord.gg/ZmtBAhwWhy) to help create tutorials for InvokeAI.

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@@ -1,8 +1,8 @@
---
title: Concepts
title: Textual Inversion Embeddings and LoRAs
---
# :material-library-shelves: The Hugging Face Concepts Library and Importing Textual Inversion files
# :material-library-shelves: Textual Inversions and LoRAs
With the advances in research, many new capabilities are available to customize the knowledge and understanding of novel concepts not originally contained in the base model.
@@ -64,21 +64,25 @@ select the embedding you'd like to use. This UI has type-ahead support, so you c
## Using LoRAs
LoRA files are models that customize the output of Stable Diffusion image generation.
Larger than embeddings, but much smaller than full models, they augment SD with improved
understanding of subjects and artistic styles.
LoRA files are models that customize the output of Stable Diffusion
image generation. Larger than embeddings, but much smaller than full
models, they augment SD with improved understanding of subjects and
artistic styles.
Unlike TI files, LoRAs do not introduce novel vocabulary into the model's known tokens. Instead,
LoRAs augment the model's weights that are applied to generate imagery. LoRAs may be supplied
with a "trigger" word that they have been explicitly trained on, or may simply apply their
effect without being triggered.
Unlike TI files, LoRAs do not introduce novel vocabulary into the
model's known tokens. Instead, LoRAs augment the model's weights that
are applied to generate imagery. LoRAs may be supplied with a
"trigger" word that they have been explicitly trained on, or may
simply apply their effect without being triggered.
LoRAs are typically stored in .safetensors files, which are the most secure way to store and transmit
these types of weights. You may install any number of `.safetensors` LoRA files simply by copying them into
the `lora` directory of the corresponding InvokeAI models directory (usually `invokeai`
in your home directory). For example, you can simply move a Stable Diffusion 1.5 LoRA file to
the `sd-1/lora` folder.
LoRAs are typically stored in .safetensors files, which are the most
secure way to store and transmit these types of weights. You may
install any number of `.safetensors` LoRA files simply by copying them
into the `autoimport/lora` directory of the corresponding InvokeAI models
directory (usually `invokeai` in your home directory).
To use these when generating, open the LoRA menu item in the options panel, select the LoRAs you want to apply
and ensure that they have the appropriate weight recommended by the model provider. Typically, most LoRAs perform best at a weight of .75-1.
To use these when generating, open the LoRA menu item in the options
panel, select the LoRAs you want to apply and ensure that they have
the appropriate weight recommended by the model provider. Typically,
most LoRAs perform best at a weight of .75-1.

View File

@@ -65,7 +65,6 @@ InvokeAI:
esrgan: true
internet_available: true
log_tokenization: false
nsfw_checker: false
patchmatch: true
restore: true
...
@@ -136,19 +135,16 @@ command-line options by giving the `--help` argument:
```
(.venv) > invokeai-web --help
usage: InvokeAI [-h] [--host HOST] [--port PORT] [--allow_origins [ALLOW_ORIGINS ...]] [--allow_credentials | --no-allow_credentials]
[--allow_methods [ALLOW_METHODS ...]] [--allow_headers [ALLOW_HEADERS ...]] [--esrgan | --no-esrgan]
[--internet_available | --no-internet_available] [--log_tokenization | --no-log_tokenization]
[--nsfw_checker | --no-nsfw_checker] [--patchmatch | --no-patchmatch] [--restore | --no-restore]
[--always_use_cpu | --no-always_use_cpu] [--free_gpu_mem | --no-free_gpu_mem] [--max_cache_size MAX_CACHE_SIZE]
[--max_vram_cache_size MAX_VRAM_CACHE_SIZE] [--precision {auto,float16,float32,autocast}]
[--sequential_guidance | --no-sequential_guidance] [--xformers_enabled | --no-xformers_enabled]
[--tiled_decode | --no-tiled_decode] [--root ROOT] [--autoimport_dir AUTOIMPORT_DIR] [--lora_dir LORA_DIR]
[--embedding_dir EMBEDDING_DIR] [--controlnet_dir CONTROLNET_DIR] [--conf_path CONF_PATH] [--models_dir MODELS_DIR]
[--legacy_conf_dir LEGACY_CONF_DIR] [--db_dir DB_DIR] [--outdir OUTDIR] [--from_file FROM_FILE]
[--use_memory_db | --no-use_memory_db] [--model MODEL] [--log_handlers [LOG_HANDLERS ...]]
[--log_format {plain,color,syslog,legacy}] [--log_level {debug,info,warning,error,critical}]
...
usage: InvokeAI [-h] [--host HOST] [--port PORT] [--allow_origins [ALLOW_ORIGINS ...]] [--allow_credentials | --no-allow_credentials] [--allow_methods [ALLOW_METHODS ...]]
[--allow_headers [ALLOW_HEADERS ...]] [--esrgan | --no-esrgan] [--internet_available | --no-internet_available] [--log_tokenization | --no-log_tokenization]
[--patchmatch | --no-patchmatch] [--restore | --no-restore]
[--always_use_cpu | --no-always_use_cpu] [--free_gpu_mem | --no-free_gpu_mem] [--max_loaded_models MAX_LOADED_MODELS] [--max_cache_size MAX_CACHE_SIZE]
[--max_vram_cache_size MAX_VRAM_CACHE_SIZE] [--gpu_mem_reserved GPU_MEM_RESERVED] [--precision {auto,float16,float32,autocast}]
[--sequential_guidance | --no-sequential_guidance] [--xformers_enabled | --no-xformers_enabled] [--tiled_decode | --no-tiled_decode] [--root ROOT]
[--autoimport_dir AUTOIMPORT_DIR] [--lora_dir LORA_DIR] [--embedding_dir EMBEDDING_DIR] [--controlnet_dir CONTROLNET_DIR] [--conf_path CONF_PATH]
[--models_dir MODELS_DIR] [--legacy_conf_dir LEGACY_CONF_DIR] [--db_dir DB_DIR] [--outdir OUTDIR] [--from_file FROM_FILE]
[--use_memory_db | --no-use_memory_db] [--model MODEL] [--log_handlers [LOG_HANDLERS ...]] [--log_format {plain,color,syslog,legacy}]
[--log_level {debug,info,warning,error,critical}] [--version | --no-version]
```
## The Configuration Settings
@@ -178,24 +174,28 @@ These configuration settings allow you to enable and disable various InvokeAI fe
| `esrgan` | `true` | Activate the ESRGAN upscaling options|
| `internet_available` | `true` | When a resource is not available locally, try to fetch it via the internet |
| `log_tokenization` | `false` | Before each text2image generation, print a color-coded representation of the prompt to the console; this can help understand why a prompt is not working as expected |
| `nsfw_checker` | `true` | Activate the NSFW checker to blur out risque images |
| `patchmatch` | `true` | Activate the "patchmatch" algorithm for improved inpainting |
| `restore` | `true` | Activate the facial restoration features (DEPRECATED; restoration features will be removed in 3.0.0) |
### Memory/Performance
### Generation
These options tune InvokeAI's memory and performance characteristics.
| Setting | Default Value | Description |
|----------|----------------|--------------|
| `always_use_cpu` | `false` | Use the CPU to generate images, even if a GPU is available |
| `free_gpu_mem` | `false` | Aggressively free up GPU memory after each operation; this will allow you to run in low-VRAM environments with some performance penalties |
| `max_cache_size` | `6` | Amount of CPU RAM (in GB) to reserve for caching models in memory; more cache allows you to keep models in memory and switch among them quickly |
| `max_vram_cache_size` | `2.75` | Amount of GPU VRAM (in GB) to reserve for caching models in VRAM; more cache speeds up generation but reduces the size of the images that can be generated. This can be set to zero to maximize the amount of memory available for generation. |
| `precision` | `auto` | Floating point precision. One of `auto`, `float16` or `float32`. `float16` will consume half the memory of `float32` but produce slightly lower-quality images. The `auto` setting will guess the proper precision based on your video card and operating system |
| `sequential_guidance` | `false` | Calculate guidance in serial rather than in parallel, lowering memory requirements at the cost of some performance loss |
| `xformers_enabled` | `true` | If the x-formers memory-efficient attention module is installed, activate it for better memory usage and generation speed|
| `tiled_decode` | `false` | If true, then during the VAE decoding phase the image will be decoded a section at a time, reducing memory consumption at the cost of a performance hit |
| Setting | Default Value | Description |
|-----------------------|---------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `sequential_guidance` | `false` | Calculate guidance in serial rather than in parallel, lowering memory requirements at the cost of some performance loss |
| `attention_type` | `auto` | Select the type of attention to use. One of `auto`,`normal`,`xformers`,`sliced`, or `torch-sdp` |
| `attention_slice_size` | `auto` | When "sliced" attention is selected, set the slice size. One of `auto`, `balanced`, `max` or the integers 1-8|
| `force_tiled_decode` | `false` | Force the VAE step to decode in tiles, reducing memory consumption at the cost of performance |
### Device
These options configure the generation execution device.
| Setting | Default Value | Description |
|-----------------------|---------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `device` | `auto` | Preferred execution device. One of `auto`, `cpu`, `cuda`, `cuda:1`, `mps`. `auto` will choose the device depending on the hardware platform and the installed torch capabilities. |
| `precision` | `auto` | Floating point precision. One of `auto`, `float16` or `float32`. `float16` will consume half the memory of `float32` but produce slightly lower-quality images. The `auto` setting will guess the proper precision based on your video card and operating system |
### Paths

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@@ -8,20 +8,64 @@ title: ControlNet
ControlNet
ControlNet is a powerful set of features developed by the open-source community (notably, Stanford researcher [**@ilyasviel**](https://github.com/lllyasviel)) that allows you to apply a secondary neural network model to your image generation process in Invoke.
ControlNet is a powerful set of features developed by the open-source
community (notably, Stanford researcher
[**@ilyasviel**](https://github.com/lllyasviel)) that allows you to
apply a secondary neural network model to your image generation
process in Invoke.
With ControlNet, you can get more control over the output of your image generation, providing you with a way to direct the network towards generating images that better fit your desired style or outcome.
With ControlNet, you can get more control over the output of your
image generation, providing you with a way to direct the network
towards generating images that better fit your desired style or
outcome.
### How it works
ControlNet works by analyzing an input image, pre-processing that image to identify relevant information that can be interpreted by each specific ControlNet model, and then inserting that control information into the generation process. This can be used to adjust the style, composition, or other aspects of the image to better achieve a specific result.
ControlNet works by analyzing an input image, pre-processing that
image to identify relevant information that can be interpreted by each
specific ControlNet model, and then inserting that control information
into the generation process. This can be used to adjust the style,
composition, or other aspects of the image to better achieve a
specific result.
### Models
As part of the model installation, ControlNet models can be selected including a variety of pre-trained models that have been added to achieve different effects or styles in your generated images. Further ControlNet models may require additional code functionality to also be incorporated into Invoke's Invocations folder. You should expect to follow any installation instructions for ControlNet models loaded outside the default models provided by Invoke. The default models include:
InvokeAI provides access to a series of ControlNet models that provide
different effects or styles in your generated images. Currently
InvokeAI only supports "diffuser" style ControlNet models. These are
folders that contain the files `config.json` and/or
`diffusion_pytorch_model.safetensors` and
`diffusion_pytorch_model.fp16.safetensors`. The name of the folder is
the name of the model.
***InvokeAI does not currently support checkpoint-format
ControlNets. These come in the form of a single file with the
extension `.safetensors`.***
Diffuser-style ControlNet models are available at HuggingFace
(http://huggingface.co) and accessed via their repo IDs (identifiers
in the format "author/modelname"). The easiest way to install them is
to use the InvokeAI model installer application. Use the
`invoke.sh`/`invoke.bat` launcher to select item [5] and then navigate
to the CONTROLNETS section. Select the models you wish to install and
press "APPLY CHANGES". You may also enter additional HuggingFace
repo_ids in the "Additional models" textbox:
![Model Installer -
Controlnetl](../assets/installing-models/model-installer-controlnet.png){:width="640px"}
Command-line users can launch the model installer using the command
`invokeai-model-install`.
_Be aware that some ControlNet models require additional code
functionality in order to work properly, so just installing a
third-party ControlNet model may not have the desired effect._ Please
read and follow the documentation for installing a third party model
not currently included among InvokeAI's default list.
The models currently supported include:
**Canny**:

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@@ -1,206 +0,0 @@
# Nodes Editor (Experimental)
🚨
*The node editor is experimental. We've made it accessible because we use it to develop the application, but we have not addressed the many known rough edges. It's very easy to shoot yourself in the foot, and we cannot offer support for it until it sees full release (ETA v3.1). Everything is subject to change without warning.*
🚨
The nodes editor is a blank canvas allowing for the use of individual functions and image transformations to control the image generation workflow. The node processing flow is usually done from left (inputs) to right (outputs), though linearity can become abstracted the more complex the node graph becomes. Nodes inputs and outputs are connected by dragging connectors from node to node.
To better understand how nodes are used, think of how an electric power bar works. It takes in one input (electricity from a wall outlet) and passes it to multiple devices through multiple outputs. Similarly, a node could have multiple inputs and outputs functioning at the same (or different) time, but all node outputs pass information onward like a power bar passes electricity. Not all outputs are compatible with all inputs, however - Each node has different constraints on how it is expecting to input/output information. In general, node outputs are colour-coded to match compatible inputs of other nodes.
## Anatomy of a Node
Individual nodes are made up of the following:
- Inputs: Edge points on the left side of the node window where you connect outputs from other nodes.
- Outputs: Edge points on the right side of the node window where you connect to inputs on other nodes.
- Options: Various options which are either manually configured, or overridden by connecting an output from another node to the input.
## Diffusion Overview
Taking the time to understand the diffusion process will help you to understand how to set up your nodes in the nodes editor.
There are two main spaces Stable Diffusion works in: image space and latent space.
Image space represents images in pixel form that you look at. Latent space represents compressed inputs. Its in latent space that Stable Diffusion processes images. A VAE (Variational Auto Encoder) is responsible for compressing and encoding inputs into latent space, as well as decoding outputs back into image space.
When you generate an image using text-to-image, multiple steps occur in latent space:
1. Random noise is generated at the chosen height and width. The noises characteristics are dictated by the chosen (or not chosen) seed. This noise tensor is passed into latent space. Well call this noise A.
1. Using a models U-Net, a noise predictor examines noise A, and the words tokenized by CLIP from your prompt (conditioning). It generates its own noise tensor to predict what the final image might look like in latent space. Well call this noise B.
1. Noise B is subtracted from noise A in an attempt to create a final latent image indicative of the inputs. This step is repeated for the number of sampler steps chosen.
1. The VAE decodes the final latent image from latent space into image space.
image-to-image is a similar process, with only step 1 being different:
1. The input image is decoded from image space into latent space by the VAE. Noise is then added to the input latent image. Denoising Strength dictates how much noise is added, 0 being none, and 1 being all-encompassing. Well call this noise A. The process is then the same as steps 2-4 in the text-to-image explanation above.
Furthermore, a model provides the CLIP prompt tokenizer, the VAE, and a U-Net (where noise prediction occurs given a prompt and initial noise tensor).
A noise scheduler (eg. DPM++ 2M Karras) schedules the subtraction of noise from the latent image across the sampler steps chosen (step 3 above). Less noise is usually subtracted at higher sampler steps.
## Node Types (Base Nodes)
| Node <img width=160 align="right"> | Function |
| ---------------------------------- | --------------------------------------------------------------------------------------|
| Add | Adds two numbers |
| CannyImageProcessor | Canny edge detection for ControlNet |
| ClipSkip | Skip layers in clip text_encoder model |
| Collect | Collects values into a collection |
| Prompt (Compel) | Parse prompt using compel package to conditioning |
| ContentShuffleImageProcessor | Applies content shuffle processing to image |
| ControlNet | Collects ControlNet info to pass to other nodes |
| CvInpaint | Simple inpaint using opencv |
| Divide | Divides two numbers |
| DynamicPrompt | Parses a prompt using adieyal/dynamic prompt's random or combinatorial generator |
| FloatLinearRange | Creates a range |
| HedImageProcessor | Applies HED edge detection to image |
| ImageBlur | Blurs an image |
| ImageChannel | Gets a channel from an image |
| ImageCollection | Load a collection of images and provide it as output |
| ImageConvert | Converts an image to a different mode |
| ImageCrop | Crops an image to a specified box. The box can be outside of the image. |
| ImageInverseLerp | Inverse linear interpolation of all pixels of an image |
| ImageLerp | Linear interpolation of all pixels of an image |
| ImageMultiply | Multiplies two images together using `PIL.ImageChops.Multiply()` |
| ImagePaste | Pastes an image into another image |
| ImageProcessor | Base class for invocations that reprocess images for ControlNet |
| ImageResize | Resizes an image to specific dimensions |
| ImageScale | Scales an image by a factor |
| ImageToLatents | Scales latents by a given factor |
| InfillColor | Infills transparent areas of an image with a solid color |
| InfillPatchMatch | Infills transparent areas of an image using the PatchMatch algorithm |
| InfillTile | Infills transparent areas of an image with tiles of the image |
| Inpaint | Generates an image using inpaint |
| Iterate | Iterates over a list of items |
| LatentsToImage | Generates an image from latents |
| LatentsToLatents | Generates latents using latents as base image |
| LeresImageProcessor | Applies leres processing to image |
| LineartAnimeImageProcessor | Applies line art anime processing to image |
| LineartImageProcessor | Applies line art processing to image |
| LoadImage | Load an image and provide it as output |
| Lora Loader | Apply selected lora to unet and text_encoder |
| Model Loader | Loads a main model, outputting its submodels |
| MaskFromAlpha | Extracts the alpha channel of an image as a mask |
| MediapipeFaceProcessor | Applies mediapipe face processing to image |
| MidasDepthImageProcessor | Applies Midas depth processing to image |
| MlsdImageProcessor | Applied MLSD processing to image |
| Multiply | Multiplies two numbers |
| Noise | Generates latent noise |
| NormalbaeImageProcessor | Applies NormalBAE processing to image |
| OpenposeImageProcessor | Applies Openpose processing to image |
| ParamFloat | A float parameter |
| ParamInt | An integer parameter |
| PidiImageProcessor | Applies PIDI processing to an image |
| Progress Image | Displays the progress image in the Node Editor |
| RandomInit | Outputs a single random integer |
| RandomRange | Creates a collection of random numbers |
| Range | Creates a range of numbers from start to stop with step |
| RangeOfSize | Creates a range from start to start + size with step |
| ResizeLatents | Resizes latents to explicit width/height (in pixels). Provided dimensions are floor-divided by 8. |
| RestoreFace | Restores faces in the image |
| ScaleLatents | Scales latents by a given factor |
| SegmentAnythingProcessor | Applies segment anything processing to image |
| ShowImage | Displays a provided image, and passes it forward in the pipeline |
| StepParamEasing | Experimental per-step parameter for easing for denoising steps |
| Subtract | Subtracts two numbers |
| TextToLatents | Generates latents from conditionings |
| TileResampleProcessor | Bass class for invocations that preprocess images for ControlNet |
| Upscale | Upscales an image |
| VAE Loader | Loads a VAE model, outputting a VaeLoaderOutput |
| ZoeDepthImageProcessor | Applies Zoe depth processing to image |
## Node Grouping Concepts
There are several node grouping concepts that can be examined with a narrow focus. These (and other) groupings can be pieced together to make up functional graph setups, and are important to understanding how groups of nodes work together as part of a whole. Note that the screenshots below aren't examples of complete functioning node graphs (see Examples).
### Noise
As described, an initial noise tensor is necessary for the latent diffusion process. As a result, all non-image *ToLatents nodes require a noise node input.
<img width="654" alt="groupsnoise" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/2e8d297e-ad55-4d27-bc93-c119dad2a2c5">
### Conditioning
As described, conditioning is necessary for the latent diffusion process, whether empty or not. As a result, all non-image *ToLatents nodes require positive and negative conditioning inputs. Conditioning is reliant on a CLIP tokenizer provided by the Model Loader node.
<img width="1024" alt="groupsconditioning" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/f8f7ad8a-8d9c-418e-b5ad-1437b774b27e">
### Image Space & VAE
The ImageToLatents node doesn't require a noise node input, but requires a VAE input to convert the image from image space into latent space. In reverse, the LatentsToImage node requires a VAE input to convert from latent space back into image space.
<img width="637" alt="groupsimgvae" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/dd99969c-e0a8-4f78-9b17-3ffe179cef9a">
### Defined & Random Seeds
It is common to want to use both the same seed (for continuity) and random seeds (for variance). To define a seed, simply enter it into the 'Seed' field on a noise node. Conversely, the RandomInt node generates a random integer between 'Low' and 'High', and can be used as input to the 'Seed' edge point on a noise node to randomize your seed.
<img width="922" alt="groupsrandseed" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/af55bc20-60f6-438e-aba5-3ec871443710">
### Control
Control means to guide the diffusion process to adhere to a defined input or structure. Control can be provided as input to non-image *ToLatents nodes from ControlNet nodes. ControlNet nodes usually require an image processor which converts an input image for use with ControlNet.
<img width="805" alt="groupscontrol" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/cc9c5de7-23a7-46c8-bbad-1f3609d999a6">
### LoRA
The Lora Loader node lets you load a LoRA (say that ten times fast) and pass it as output to both the Prompt (Compel) and non-image *ToLatents nodes. A model's CLIP tokenizer is passed through the LoRA into Prompt (Compel), where it affects conditioning. A model's U-Net is also passed through the LoRA into a non-image *ToLatents node, where it affects noise prediction.
<img width="993" alt="groupslora" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/630962b0-d914-4505-b3ea-ccae9b0269da">
### Scaling
Use the ImageScale, ScaleLatents, and Upscale nodes to upscale images and/or latent images. The chosen method differs across contexts. However, be aware that latents are already noisy and compressed at their original resolution; scaling an image could produce more detailed results.
<img width="644" alt="groupsallscale" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/99314f05-dd9f-4b6d-b378-31de55346a13">
### Iteration + Multiple Images as Input
Iteration is a common concept in any processing, and means to repeat a process with given input. In nodes, you're able to use the Iterate node to iterate through collections usually gathered by the Collect node. The Iterate node has many potential uses, from processing a collection of images one after another, to varying seeds across multiple image generations and more. This screenshot demonstrates how to collect several images and pass them out one at a time.
<img width="788" alt="groupsiterate" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/4af5ca27-82c9-4018-8c5b-024d3ee0a121">
### Multiple Image Generation + Random Seeds
Multiple image generation in the node editor is done using the RandomRange node. In this case, the 'Size' field represents the number of images to generate. As RandomRange produces a collection of integers, we need to add the Iterate node to iterate through the collection.
To control seeds across generations takes some care. The first row in the screenshot will generate multiple images with different seeds, but using the same RandomRange parameters across invocations will result in the same group of random seeds being used across the images, producing repeatable results. In the second row, adding the RandomInt node as input to RandomRange's 'Seed' edge point will ensure that seeds are varied across all images across invocations, producing varied results.
<img width="1027" alt="groupsmultigenseeding" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/518d1b2b-fed1-416b-a052-ab06552521b3">
## Examples
With our knowledge of node grouping and the diffusion process, lets break down some basic graphs in the nodes editor. Note that a node's options can be overridden by inputs from other nodes. These examples aren't strict rules to follow and only demonstrate some basic configurations.
### Basic text-to-image Node Graph
<img width="875" alt="nodest2i" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/17c67720-c376-4db8-94f0-5e00381a61ee">
- Model Loader: A necessity to generating images (as weve read above). We choose our model from the dropdown. It outputs a U-Net, CLIP tokenizer, and VAE.
- Prompt (Compel): Another necessity. Two prompt nodes are created. One will output positive conditioning (what you want, dog), one will output negative (what you dont want, cat). They both input the CLIP tokenizer that the Model Loader node outputs.
- Noise: Consider this noise A from step one of the text-to-image explanation above. Choose a seed number, width, and height.
- TextToLatents: This node takes many inputs for converting and processing text & noise from image space into latent space, hence the name TextTo**Latents**. In this setup, it inputs positive and negative conditioning from the prompt nodes for processing (step 2 above). It inputs noise from the noise node for processing (steps 2 & 3 above). Lastly, it inputs a U-Net from the Model Loader node for processing (step 2 above). It outputs latents for use in the next LatentsToImage node. Choose number of sampler steps, CFG scale, and scheduler.
- LatentsToImage: This node takes in processed latents from the TextToLatents node, and the models VAE from the Model Loader node which is responsible for decoding latents back into the image space, hence the name LatentsTo**Image**. This node is the last stop, and once the image is decoded, it is saved to the gallery.
### Basic image-to-image Node Graph
<img width="998" alt="nodesi2i" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/3f2c95d5-cee7-4415-9b79-b46ee60a92fe">
- Model Loader: Choose a model from the dropdown.
- Prompt (Compel): Two prompt nodes. One positive (dog), one negative (dog). Same CLIP inputs from the Model Loader node as before.
- ImageToLatents: Upload a source image directly in the node window, via drag'n'drop from the gallery, or passed in as input. The ImageToLatents node inputs the VAE from the Model Loader node to decode the chosen image from image space into latent space, hence the name ImageTo**Latents**. It outputs latents for use in the next LatentsToLatents node. It also outputs the source image's width and height for use in the next Noise node if the final image is to be the same dimensions as the source image.
- Noise: A noise tensor is created with the width and height of the source image, and connected to the next LatentsToLatents node. Notice the width and height fields are overridden by the input from the ImageToLatents width and height outputs.
- LatentsToLatents: The inputs and options are nearly identical to TextToLatents, except that LatentsToLatents also takes latents as an input. Considering our source image is already converted to latents in the last ImageToLatents node, and text + noise are no longer the only inputs to process, we use the LatentsToLatents node.
- LatentsToImage: Like previously, the LatentsToImage node will use the VAE from the Model Loader as input to decode the latents from LatentsToLatents into image space, and save it to the gallery.
### Basic ControlNet Node Graph
<img width="703" alt="nodescontrol" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/b02ded86-ceb4-44a2-9910-e19ad184d471">
- Model Loader
- Prompt (Compel)
- Noise: Width and height of the CannyImageProcessor ControlNet image is passed in to set the dimensions of the noise passed to TextToLatents.
- CannyImageProcessor: The CannyImageProcessor node is used to process the source image being used as a ControlNet. Each ControlNet processor node applies control in different ways, and has some different options to configure. Width and height are passed to noise, as mentioned. The processed ControlNet image is output to the ControlNet node.
- ControlNet: Select the type of control model. In this case, canny is chosen as the CannyImageProcessor was used to generate the ControlNet image. Configure the control node options, and pass the control output to TextToLatents.
- TextToLatents: Similar to the basic text-to-image example, except ControlNet is passed to the control input edge point.
- LatentsToImage

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@@ -16,21 +16,24 @@ Output Example:
---
## **Seamless Tiling**
## **Invisible Watermark**
The seamless tiling mode causes generated images to seamlessly tile
with itself creating repetitive wallpaper-like patterns. To use it,
activate the Seamless Tiling option in the Web GUI and then select
whether to tile on the X (horizontal) and/or Y (vertical) axes. Tiling
will then be active for the next set of generations.
In keeping with the principles for responsible AI generation, and to
help AI researchers avoid synthetic images contaminating their
training sets, InvokeAI adds an invisible watermark to each of the
final images it generates. The watermark consists of the text
"InvokeAI" and can be viewed using the
[invisible-watermarks](https://github.com/ShieldMnt/invisible-watermark)
tool.
A nice prompt to test seamless tiling with is:
Watermarking is controlled using the `invisible-watermark` setting in
`invokeai.yaml`. To turn it off, add the following line under the `Features`
category.
```
pond garden with lotus by claude monet"
invisible_watermark: false
```
---
## **Weighted Prompts**
@@ -39,34 +42,10 @@ priority to them, by adding `:<percent>` to the end of the section you wish to u
example consider this prompt:
```bash
tabby cat:0.25 white duck:0.75 hybrid
(tabby cat):0.25 (white duck):0.75 hybrid
```
This will tell the sampler to invest 25% of its effort on the tabby cat aspect of the image and 75%
on the white duck aspect (surprisingly, this example actually works). The prompt weights can use any
combination of integers and floating point numbers, and they do not need to add up to 1.
## **Thresholding and Perlin Noise Initialization Options**
Under the Noise section of the Web UI, you will find two options named
Perlin Noise and Noise Threshold. [Perlin
noise](https://en.wikipedia.org/wiki/Perlin_noise) is a type of
structured noise used to simulate terrain and other natural
textures. The slider controls the percentage of perlin noise that will
be mixed into the image at the beginning of generation. Adding a little
perlin noise to a generation will alter the image substantially.
The noise threshold limits the range of the latent values during
sampling and helps combat the oversharpening seem with higher CFG
scale values.
For better intuition into what these options do in practice:
![here is a graphic demonstrating them both](../assets/truncation_comparison.jpg)
In generating this graphic, perlin noise at initialization was
programmatically varied going across on the diagram by values 0.0,
0.1, 0.2, 0.4, 0.5, 0.6, 0.8, 0.9, 1.0; and the threshold was varied
going down from 0, 1, 2, 3, 4, 5, 10, 20, 100. The other options are
fixed using the prompt "a portrait of a beautiful young lady" a CFG of
20, 100 steps, and a seed of 1950357039.

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@@ -4,35 +4,13 @@ title: Postprocessing
# :material-image-edit: Postprocessing
## Intro
This extension provides the ability to restore faces and upscale images.
This sections details the ability to improve faces and upscale images.
## Face Fixing
The default face restoration module is GFPGAN. The default upscale is
Real-ESRGAN. For an alternative face restoration module, see
[CodeFormer Support](#codeformer-support) below.
As of InvokeAI 3.0, the easiest way to improve faces created during image generation is through the Inpainting functionality of the Unified Canvas. Simply add the image containing the faces that you would like to improve to the canvas, mask the face to be improved and run the invocation. For best results, make sure to use an inpainting specific model; these are usually identified by the "-inpainting" term in the model name.
As of version 1.14, environment.yaml will install the Real-ESRGAN package into
the standard install location for python packages, and will put GFPGAN into a
subdirectory of "src" in the InvokeAI directory. Upscaling with Real-ESRGAN
should "just work" without further intervention. Simply indicate the desired scale on
the popup in the Web GUI.
**GFPGAN** requires a series of downloadable model files to work. These are
loaded when you run `invokeai-configure`. If GFPAN is failing with an
error, please run the following from the InvokeAI directory:
```bash
invokeai-configure
```
If you do not run this script in advance, the GFPGAN module will attempt to
download the models files the first time you try to perform facial
reconstruction.
### Upscaling
## Upscaling
Open the upscaling dialog by clicking on the "expand" icon located
above the image display area in the Web UI:
@@ -41,82 +19,23 @@ above the image display area in the Web UI:
![upscale1](../assets/features/upscale-dialog.png)
</figure>
There are three different upscaling parameters that you can
adjust. The first is the scale itself, either 2x or 4x.
The default upscaling option is Real-ESRGAN x2 Plus, which will scale your image by a factor of two. This means upscaling a 512x512 image will result in a new 1024x1024 image.
The second is the "Denoising Strength." Higher values will smooth out
the image and remove digital chatter, but may lose fine detail at
higher values.
Other options are the x4 upscalers, which will scale your image by a factor of 4.
Third, "Upscale Strength" allows you to adjust how the You can set the
scaling stength between `0` and `1.0` to control the intensity of the
scaling. AI upscalers generally tend to smooth out texture details. If
you wish to retain some of those for natural looking results, we
recommend using values between `0.5 to 0.8`.
[This figure](../assets/features/upscaling-montage.png) illustrates
the effects of denoising and strength. The original image was 512x512,
4x scaled to 2048x2048. The "original" version on the upper left was
scaled using simple pixel averaging. The remainder use the ESRGAN
upscaling algorithm at different levels of denoising and strength.
<figure markdown>
![upscaling](../assets/features/upscaling-montage.png){ width=720 }
</figure>
Both denoising and strength default to 0.75.
### Face Restoration
InvokeAI offers alternative two face restoration algorithms,
[GFPGAN](https://github.com/TencentARC/GFPGAN) and
[CodeFormer](https://huggingface.co/spaces/sczhou/CodeFormer). These
algorithms improve the appearance of faces, particularly eyes and
mouths. Issues with faces are less common with the latest set of
Stable Diffusion models than with the original 1.4 release, but the
restoration algorithms can still make a noticeable improvement in
certain cases. You can also apply restoration to old photographs you
upload.
To access face restoration, click the "smiley face" icon in the
toolbar above the InvokeAI image panel. You will be presented with a
dialog that offers a choice between the two algorithm and sliders that
allow you to adjust their parameters. Alternatively, you may open the
left-hand accordion panel labeled "Face Restoration" and have the
restoration algorithm of your choice applied to generated images
automatically.
Like upscaling, there are a number of parameters that adjust the face
restoration output. GFPGAN has a single parameter, `strength`, which
controls how much the algorithm is allowed to adjust the
image. CodeFormer has two parameters, `strength`, and `fidelity`,
which together control the quality of the output image as described in
the [CodeFormer project
page](https://shangchenzhou.com/projects/CodeFormer/). Default values
are 0.75 for both parameters, which achieves a reasonable balance
between changing the image too much and not enough.
[This figure](../assets/features/restoration-montage.png) illustrates
the effects of adjusting GFPGAN and CodeFormer parameters.
<figure markdown>
![upscaling](../assets/features/restoration-montage.png){ width=720 }
</figure>
!!! note
GFPGAN and Real-ESRGAN are both memory intensive. In order to avoid crashes and memory overloads
Real-ESRGAN is memory intensive. In order to avoid crashes and memory overloads
during the Stable Diffusion process, these effects are applied after Stable Diffusion has completed
its work.
In single image generations, you will see the output right away but when you are using multiple
iterations, the images will first be generated and then upscaled and face restored after that
iterations, the images will first be generated and then upscaled after that
process is complete. While the image generation is taking place, you will still be able to preview
the base images.
## How to disable
If, for some reason, you do not wish to load the GFPGAN and/or ESRGAN libraries,
you can disable them on the invoke.py command line with the `--no_restore` and
`--no_esrgan` options, respectively.
If, for some reason, you do not wish to load the ESRGAN libraries,
you can disable them on the invoke.py command line with the `--no_esrgan` options.

View File

@@ -4,80 +4,6 @@ title: Prompting-Features
# :octicons-command-palette-24: Prompting-Features
## **Negative and Unconditioned Prompts**
Any words between a pair of square brackets will instruct Stable
Diffusion to attempt to ban the concept from the generated image. The
same effect is achieved by placing words in the "Negative Prompts"
textbox in the Web UI.
```text
this is a test prompt [not really] to make you understand [cool] how this works.
```
In the above statement, the words 'not really cool` will be ignored by Stable
Diffusion.
Here's a prompt that depicts what it does.
original prompt:
`#!bash "A fantastical translucent pony made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve"`
`#!bash parameters: steps=20, dimensions=512x768, CFG=7.5, Scheduler=k_euler_a, seed=1654590180`
<figure markdown>
![step1](../assets/negative_prompt_walkthru/step1.png)
</figure>
That image has a woman, so if we want the horse without a rider, we can
influence the image not to have a woman by putting [woman] in the prompt, like
this:
`#!bash "A fantastical translucent poney made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve [woman]"`
(same parameters as above)
<figure markdown>
![step2](../assets/negative_prompt_walkthru/step2.png)
</figure>
That's nice - but say we also don't want the image to be quite so blue. We can
add "blue" to the list of negative prompts, so it's now [woman blue]:
`#!bash "A fantastical translucent poney made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve [woman blue]"`
(same parameters as above)
<figure markdown>
![step3](../assets/negative_prompt_walkthru/step3.png)
</figure>
Getting close - but there's no sense in having a saddle when our horse doesn't
have a rider, so we'll add one more negative prompt: [woman blue saddle].
`#!bash "A fantastical translucent poney made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve [woman blue saddle]"`
(same parameters as above)
<figure markdown>
![step4](../assets/negative_prompt_walkthru/step4.png)
</figure>
!!! notes "Notes about this feature:"
* The only requirement for words to be ignored is that they are in between a pair of square brackets.
* You can provide multiple words within the same bracket.
* You can provide multiple brackets with multiple words in different places of your prompt. That works just fine.
* To improve typical anatomy problems, you can add negative prompts like `[bad anatomy, extra legs, extra arms, extra fingers, poorly drawn hands, poorly drawn feet, disfigured, out of frame, tiling, bad art, deformed, mutated]`.
---
## **Prompt Syntax Features**
The InvokeAI prompting language has the following features:
@@ -102,9 +28,6 @@ The following syntax is recognised:
`a tall thin man (picking (apricots)1.3)1.1`. (`+` is equivalent to 1.1, `++`
is pow(1.1,2), `+++` is pow(1.1,3), etc; `-` means 0.9, `--` means pow(0.9,2),
etc.)
- attention also applies to `[unconditioning]` so
`a tall thin man picking apricots [(ladder)0.01]` will _very gently_ nudge SD
away from trying to draw the man on a ladder
You can use this to increase or decrease the amount of something. Starting from
this prompt of `a man picking apricots from a tree`, let's see what happens if
@@ -150,7 +73,7 @@ Or, alternatively, with more man:
| ---------------------------------------------- | ---------------------------------------------- | ---------------------------------------------- | ---------------------------------------------- |
| ![](../assets/prompt_syntax/mountain-man1.png) | ![](../assets/prompt_syntax/mountain-man2.png) | ![](../assets/prompt_syntax/mountain-man3.png) | ![](../assets/prompt_syntax/mountain-man4.png) |
### Blending between prompts
### Prompt Blending
- `("a tall thin man picking apricots", "a tall thin man picking pears").blend(1,1)`
- The existing prompt blending using `:<weight>` will continue to be supported -
@@ -168,6 +91,24 @@ Or, alternatively, with more man:
See the section below on "Prompt Blending" for more information about how this
works.
### Prompt Conjunction
Join multiple clauses together to create a conjoined prompt. Each clause will be passed to CLIP separately.
For example, the prompt:
```bash
"A mystical valley surround by towering granite cliffs, watercolor, warm"
```
Can be used with .and():
```bash
("A mystical valley", "surround by towering granite cliffs", "watercolor", "warm").and()
```
Each will give you different results - try them out and see what you prefer!
### Cross-Attention Control ('prompt2prompt')
Sometimes an image you generate is almost right, and you just want to change one
@@ -190,7 +131,7 @@ For example, consider the prompt `a cat.swap(dog) playing with a ball in the for
- For multiple word swaps, use parentheses: `a (fluffy cat).swap(barking dog) playing with a ball in the forest`.
- To swap a comma, use quotes: `a ("fluffy, grey cat").swap("big, barking dog") playing with a ball in the forest`.
- Supports options `t_start` and `t_end` (each 0-1) loosely corresponding to bloc97's `prompt_edit_tokens_start/_end` but with the math swapped to make it easier to
- Supports options `t_start` and `t_end` (each 0-1) loosely corresponding to (bloc97's)[(https://github.com/bloc97/CrossAttentionControl)] `prompt_edit_tokens_start/_end` but with the math swapped to make it easier to
intuitively understand. `t_start` and `t_end` are used to control on which steps cross-attention control should run. With the default values `t_start=0` and `t_end=1`, cross-attention control is active on every step of image generation. Other values can be used to turn cross-attention control off for part of the image generation process.
- For example, if doing a diffusion with 10 steps for the prompt is `a cat.swap(dog, t_start=0.3, t_end=1.0) playing with a ball in the forest`, the first 3 steps will be run as `a cat playing with a ball in the forest`, while the last 7 steps will run as `a dog playing with a ball in the forest`, but the pixels that represent `dog` will be locked to the pixels that would have represented `cat` if the `cat` prompt had been used instead.
- Conversely, for `a cat.swap(dog, t_start=0, t_end=0.7) playing with a ball in the forest`, the first 7 steps will run as `a dog playing with a ball in the forest` with the pixels that represent `dog` locked to the same pixels that would have represented `cat` if the `cat` prompt was being used instead. The final 3 steps will just run `a cat playing with a ball in the forest`.
@@ -201,7 +142,7 @@ Prompt2prompt `.swap()` is not compatible with xformers, which will be temporari
The `prompt2prompt` code is based off
[bloc97's colab](https://github.com/bloc97/CrossAttentionControl).
### Escaping parantheses () and speech marks ""
### Escaping parentheses () and speech marks ""
If the model you are using has parentheses () or speech marks "" as part of its
syntax, you will need to "escape" these using a backslash, so that`(my_keyword)`
@@ -212,23 +153,16 @@ the parentheses as part of the prompt syntax and it will get confused.
## **Prompt Blending**
You may blend together different sections of the prompt to explore the AI's
You may blend together prompts to explore the AI's
latent semantic space and generate interesting (and often surprising!)
variations. The syntax is:
```bash
blue sphere:0.25 red cube:0.75 hybrid
("prompt #1", "prompt #2").blend(0.25, 0.75)
```
This will tell the sampler to blend 25% of the concept of a blue sphere with 75%
of the concept of a red cube. The blend weights can use any combination of
integers and floating point numbers, and they do not need to add up to 1.
Everything to the left of the `:XX` up to the previous `:XX` is used for
merging, so the overall effect is:
```bash
0.25 * "blue sphere" + 0.75 * "white duck" + hybrid
```
This will tell the sampler to blend 25% of the concept of prompt #1 with 75%
of the concept of prompt #2. It is recommended to keep the sum of the weights to around 1.0, but interesting things might happen if you go outside of this range.
Because you are exploring the "mind" of the AI, the AI's way of mixing two
concepts may not match yours, leading to surprising effects. To illustrate, here
@@ -236,13 +170,14 @@ are three images generated using various combinations of blend weights. As
usual, unless you fix the seed, the prompts will give you different results each
time you run them.
<figure markdown>
Let's examine how this affects image generation results:
### "blue sphere, red cube, hybrid"
</figure>
```bash
"blue sphere, red cube, hybrid"
```
This example doesn't use melding at all and represents the default way of mixing
This example doesn't use blending at all and represents the default way of mixing
concepts.
<figure markdown>
@@ -251,55 +186,47 @@ concepts.
</figure>
It's interesting to see how the AI expressed the concept of "cube" as the four
quadrants of the enclosing frame. If you look closely, there is depth there, so
the enclosing frame is actually a cube.
It's interesting to see how the AI expressed the concept of "cube" within the sphere. If you look closely, there is depth there, so the enclosing frame is actually a cube.
<figure markdown>
### "blue sphere:0.25 red cube:0.75 hybrid"
```bash
("blue sphere", "red cube").blend(0.25, 0.75)
```
![blue-sphere-25-red-cube-75](../assets/prompt-blending/blue-sphere-0.25-red-cube-0.75-hybrid.png)
</figure>
Now that's interesting. We get neither a blue sphere nor a red cube, but a red
sphere embedded in a brick wall, which represents a melding of concepts within
the AI's "latent space" of semantic representations. Where is Ludwig
Wittgenstein when you need him?
Now that's interesting. We get an image with a resemblance of a red cube, with a hint of blue shadows which represents a melding of concepts within the AI's "latent space" of semantic representations.
<figure markdown>
### "blue sphere:0.75 red cube:0.25 hybrid"
```bash
("blue sphere", "red cube").blend(0.75, 0.25)
```
![blue-sphere-75-red-cube-25](../assets/prompt-blending/blue-sphere-0.75-red-cube-0.25-hybrid.png)
</figure>
Definitely more blue-spherey. The cube is gone entirely, but it's really cool
abstract art.
Definitely more blue-spherey.
<figure markdown>
### "blue sphere:0.5 red cube:0.5 hybrid"
```bash
("blue sphere", "red cube").blend(0.5, 0.5)
```
</figure>
<figure markdown>
![blue-sphere-5-red-cube-5-hybrid](../assets/prompt-blending/blue-sphere-0.5-red-cube-0.5-hybrid.png)
</figure>
Whoa...! I see blue and red, but no spheres or cubes. Is the word "hybrid"
summoning up the concept of some sort of scifi creature? Let's find out.
<figure markdown>
Whoa...! I see blue and red, and if I squint, spheres and cubes.
### "blue sphere:0.5 red cube:0.5"
![blue-sphere-5-red-cube-5](../assets/prompt-blending/blue-sphere-0.5-red-cube-0.5.png)
</figure>
Indeed, removing the word "hybrid" produces an image that is more like what we'd
expect.
## Dynamic Prompts

View File

@@ -1,12 +1,40 @@
---
title: The NSFW Checker
title: Watermarking, NSFW Image Checking
---
# :material-image-off: NSFW Checker
# :material-image-off: Invisible Watermark and the NSFW Checker
## Watermarking
InvokeAI does not apply watermarking to images by default. However,
many computer scientists working in the field of generative AI worry
that a flood of computer-generated imagery will contaminate the image
data sets needed to train future generations of generative models.
InvokeAI offers an optional watermarking mode that writes a small bit
of text, **InvokeAI**, into each image that it generates using an
"invisible" watermarking library that spreads the information
throughout the image in a way that is not perceptible to the human
eye. If you are planning to share your generated images on
internet-accessible services, we encourage you to activate the
invisible watermark mode in order to help preserve the digital image
environment.
The downside of watermarking is that it increases the size of the
image moderately, and has been reported by some individuals to degrade
image quality. Your mileage may vary.
To read the watermark in an image, activate the InvokeAI virtual
environment (called the "developer's console" in the launcher) and run
the command:
```
invisible-watermark -a decode -t bytes -m dwtDct -l 64 /path/to/image.png
```
## The NSFW ("Safety") Checker
The Stable Diffusion image generation models will produce sexual
Stable Diffusion 1.5-based image generation models will produce sexual
imagery if deliberately prompted, and will occasionally produce such
images when this is not intended. Such images are colloquially known
as "Not Safe for Work" (NSFW). This behavior is due to the nature of
@@ -18,35 +46,17 @@ jurisdictions it may be illegal to publicly distribute such imagery,
including mounting a publicly-available server that provides
unfiltered images to the public. Furthermore, the [Stable Diffusion
weights
License](https://github.com/invoke-ai/InvokeAI/blob/main/LICENSE-ModelWeights.txt)
forbids the model from being used to "exploit any of the
License](https://github.com/invoke-ai/InvokeAI/blob/main/LICENSE-SD1+SD2.txt),
and the [Stable Diffusion XL
License][https://github.com/invoke-ai/InvokeAI/blob/main/LICENSE-SDXL.txt]
both forbid the models from being used to "exploit any of the
vulnerabilities of a specific group of persons."
For these reasons Stable Diffusion offers a "safety checker," a
machine learning model trained to recognize potentially disturbing
imagery. When a potentially NSFW image is detected, the checker will
blur the image and paste a warning icon on top. The checker can be
turned on and off on the command line using `--nsfw_checker` and
`--no-nsfw_checker`.
At installation time, InvokeAI will ask whether the checker should be
activated by default (neither argument given on the command line). The
response is stored in the InvokeAI initialization file
(`invokeai.yaml` in the InvokeAI root directory). You can change the
default at any time by opening this file in a text editor and
changing the line `nsfw_checker:` from true to false or vice-versa:
```
...
Features:
esrgan: true
internet_available: true
log_tokenization: false
nsfw_checker: true
patchmatch: true
restore: true
```
turned on and off in the Web interface under Settings.
## Caveats
@@ -84,10 +94,3 @@ are encouraged to turn **off** intermediate image rendering when you
are using the checker. Future versions of InvokeAI will apply
additional blurring to intermediate images when the checker is active.
### Watermarking
InvokeAI does not apply any sort of watermark to images it
generates. However, it does write metadata into the PNG data area,
including the prompt used to generate the image and relevant parameter
settings. These fields can be examined using the `sd-metadata.py`
script that comes with the InvokeAI package.

View File

@@ -4,15 +4,19 @@ title: InvokeAI Web Server
# :material-web: InvokeAI Web Server
As of version 2.0.0, this distribution comes with a full-featured web server
(see screenshot).
## Quick guided walkthrough of the WebUI's features
To use it, launch the `invoke.sh`/`invoke.bat` script and select
option (2). Alternatively, with the InvokeAI environment active, run
the `invokeai` script by adding the `--web` option:
While most of the WebUI's features are intuitive, here is a guided walkthrough
through its various components.
### Launching the WebUI
To run the InvokeAI web server, start the `invoke.sh`/`invoke.bat`
script and select option (1). Alternatively, with the InvokeAI
environment active, run `invokeai-web`:
```bash
invokeai --web
invokeai-web
```
You can then connect to the server by pointing your web browser at
@@ -28,33 +32,32 @@ invoke.sh --host 0.0.0.0
or
```bash
invokeai --web --host 0.0.0.0
invokeai-web --host 0.0.0.0
```
## Quick guided walkthrough of the WebUI's features
While most of the WebUI's features are intuitive, here is a guided walkthrough
through its various components.
### The InvokeAI Web Interface
![Invoke Web Server - Major Components](../assets/invoke-web-server-1.png){:width="640px"}
The screenshot above shows the Text to Image tab of the WebUI. There are three
main sections:
1. A **control panel** on the left, which contains various settings for text to
image generation. The most important part is the text field (currently
showing `strawberry sushi`) for entering the text prompt, and the camera icon
directly underneath that will render the image. We'll call this the _Invoke_
button from now on.
1. A **control panel** on the left, which contains various settings
for text to image generation. The most important part is the text
field (currently showing `fantasy painting, horned demon`) for
entering the positive text prompt, another text field right below it for an
optional negative text prompt (concepts to exclude), and a _Invoke_ button
to begin the image rendering process.
2. The **current image** section in the middle, which shows a large format
version of the image you are currently working on. A series of buttons at the
top ("image to image", "Use All", "Use Seed", etc) lets you modify the image
in various ways.
2. The **current image** section in the middle, which shows a large
format version of the image you are currently working on. A series
of buttons at the top lets you modify and manipulate the image in
various ways.
3. A \*_gallery_ section on the left that contains a history of the images you
3. A **gallery** section on the left that contains a history of the images you
have generated. These images are read and written to the directory specified
at launch time in `--outdir`.
in the `INVOKEAIROOT/invokeai.yaml` initialization file, usually a directory
named `outputs` in `INVOKEAIROOT`.
In addition to these three elements, there are a series of icons for changing
global settings, reporting bugs, and changing the theme on the upper right.
@@ -76,15 +79,11 @@ From top to bottom, these are:
with outpainting,and modify interior portions of the image with
inpainting, erase portions of a starting image and have the AI fill in
the erased region from a text prompt.
4. Node Editor - this panel allows you to create
4. Node Editor - (experimental) this panel allows you to create
pipelines of common operations and combine them into workflows.
5. Model Manager - this panel allows you to import and configure new
models using URLs, local paths, or HuggingFace diffusers repo_ids.
The inpainting, outpainting and postprocessing tabs are currently in
development. However, limited versions of their features can already be accessed
through the Text to Image and Image to Image tabs.
## Walkthrough
The following walkthrough will exercise most (but not all) of the WebUI's
@@ -92,43 +91,54 @@ feature set.
### Text to Image
1. Launch the WebUI using `python scripts/invoke.py --web` and connect to it
with your browser by accessing `http://localhost:9090`. If the browser and
server are running on different machines on your LAN, add the option
`--host 0.0.0.0` to the launch command line and connect to the machine
hosting the web server using its IP address or domain name.
1. Launch the WebUI using launcher option [1] and connect to it with
your browser by accessing `http://localhost:9090`. If the browser
and server are running on different machines on your LAN, add the
option `--host 0.0.0.0` to the `invoke.sh` launch command line and connect to
the machine hosting the web server using its IP address or domain
name.
2. If all goes well, the WebUI should come up and you'll see a green
`connected` message on the upper right.
2. If all goes well, the WebUI should come up and you'll see a green dot
meaning `connected` on the upper right.
![Invoke Web Server - Control Panel](../assets/invoke-control-panel-1.png){ align=right width=300px }
#### Basics
1. Generate an image by typing _strawberry sushi_ into the large prompt field
on the upper left and then clicking on the Invoke button (the one with the
Camera icon). After a short wait, you'll see a large image of sushi in the
1. Generate an image by typing _bluebird_ into the large prompt field
on the upper left and then clicking on the Invoke button or pressing
the return button.
After a short wait, you'll see a large image of a bluebird in the
image panel, and a new thumbnail in the gallery on the right.
If you need more room on the screen, you can turn the gallery off by
clicking on the **x** to the right of "Your Invocations". You can turn it
back on later by clicking the image icon that appears in the gallery's
place.
If you need more room on the screen, you can turn the gallery off
by typing the **g** hotkey. You can turn it back on later by clicking the
image icon that appears in the gallery's place. The list of hotkeys can
be found by clicking on the keyboard icon above the image gallery.
The images are written into the directory indicated by the `--outdir` option
provided at script launch time. By default, this is `outputs/img-samples`
under the InvokeAI directory.
2. Generate a bunch of strawberry sushi images by increasing the number of
requested images by adjusting the Images counter just below the Camera
2. Generate a bunch of bluebird images by increasing the number of
requested images by adjusting the Images counter just below the Invoke
button. As each is generated, it will be added to the gallery. You can
switch the active image by clicking on the gallery thumbnails.
If you'd like to watch the image generation progress, click the hourglass
icon above the main image area. As generation progresses, you'll see
increasingly detailed versions of the ultimate image.
3. Try playing with different settings, including image width and height, the
Sampler, the Steps and the CFG scale.
3. Try playing with different settings, including changing the main
model, the image width and height, the Scheduler, the Steps and
the CFG scale.
The _Model_ changes the main model. Thousands of custom models are
now available, which generate a variety of image styles and
subjects. While InvokeAI comes with a few starter models, it is
easy to import new models into the application. See [Installing
Models](../installation/050_INSTALLING_MODELS.md) for more details.
Image _Width_ and _Height_ do what you'd expect. However, be aware that
larger images consume more VRAM memory and take longer to generate.
The _Sampler_ controls how the AI selects the image to display. Some
The _Scheduler_ controls how the AI selects the image to display. Some
samplers are more "creative" than others and will produce a wider range of
variations (see next section). Some samplers run faster than others.
@@ -142,17 +152,27 @@ feature set.
to the input prompt. You can go as high or low as you like, but generally
values greater than 20 won't improve things much, and values lower than 5
will produce unexpected images. There are complex interactions between
_Steps_, _CFG Scale_ and the _Sampler_, so experiment to find out what works
_Steps_, _CFG Scale_ and the _Scheduler_, so experiment to find out what works
for you.
The _Seed_ controls the series of values returned by InvokeAI's
random number generator. Each unique seed value will generate a different
image. To regenerate a previous image, simply use the original image's
seed value. A slider to the right of the _Seed_ field will change the
seed each time an image is generated.
4. To regenerate a previously-generated image, select the image you want and
click _Use All_. This loads the text prompt and other original settings into
the control panel. If you then press _Invoke_ it will regenerate the image
exactly. You can also selectively modify the prompt or other settings to
tweak the image.
![Invoke Web Server - Control Panel 2](../assets/control-panel-2.png){ align=right width=400px }
Alternatively, you may click on _Use Seed_ to load just the image's seed,
and leave other settings unchanged.
4. To regenerate a previously-generated image, select the image you
want and click the asterisk ("*") button at the top of the
image. This loads the text prompt and other original settings into
the control panel. If you then press _Invoke_ it will regenerate
the image exactly. You can also selectively modify the prompt or
other settings to tweak the image.
Alternatively, you may click on the "sprouting plant icon" to load
just the image's seed, and leave other settings unchanged or the
quote icon to load just the positive and negative prompts.
5. To regenerate a Stable Diffusion image that was generated by another SD
package, you need to know its text prompt and its _Seed_. Copy-paste the
@@ -161,62 +181,22 @@ feature set.
you Invoke, you will get something similar to the original image. It will
not be exact unless you also set the correct values for the original
sampler, CFG, steps and dimensions, but it will (usually) be close.
6. To save an image, right click on it to bring up a menu that will
let you download the image, save it to a named image gallery, and
copy it to the clipboard, among other things.
#### Variations on a theme
#### Upscaling
1. Let's try generating some variations. Select your favorite sushi image from
the gallery to load it. Then select "Use All" from the list of buttons
above. This will load up all the settings used to generate this image,
including its unique seed.
![Invoke Web Server - Upscaling](../assets/upscaling.png){ align=right width=400px }
Go down to the Variations section of the Control Panel and set the button to
On. Set Variation Amount to 0.2 to generate a modest number of variations on
the image, and also set the Image counter to `4`. Press the `invoke` button.
This will generate a series of related images. To obtain smaller variations,
just lower the Variation Amount. You may also experiment with changing the
Sampler. Some samplers generate more variability than others. _k_euler_a_ is
particularly creative, while _ddim_ is pretty conservative.
2. For even more variations, experiment with increasing the setting for
_Perlin_. This adds a bit of noise to the image generation process. Note
that values of Perlin noise greater than 0.15 produce poor images for
several of the samplers.
#### Facial reconstruction and upscaling
Stable Diffusion frequently produces mangled faces, particularly when there are
multiple figures in the same scene. Stable Diffusion has particular issues with
generating reallistic eyes. InvokeAI provides the ability to reconstruct faces
using either the GFPGAN or CodeFormer libraries. For more information see
[POSTPROCESS](POSTPROCESS.md).
1. Invoke a prompt that generates a mangled face. A prompt that often gives
this is "portrait of a lawyer, 3/4 shot" (this is not intended as a slur
against lawyers!) Once you have an image that needs some touching up, load
it into the Image panel, and press the button with the face icon
(highlighted in the first screenshot below). A dialog box will appear. Leave
_Strength_ at 0.8 and press \*Restore Faces". If all goes well, the eyes and
other aspects of the face will be improved (see the second screenshot)
![Invoke Web Server - Original Image](../assets/invoke-web-server-3.png)
![Invoke Web Server - Retouched Image](../assets/invoke-web-server-4.png)
The facial reconstruction _Strength_ field adjusts how aggressively the face
library will try to alter the face. It can be as high as 1.0, but be aware
that this often softens the face airbrush style, losing some details. The
default 0.8 is usually sufficient.
2. "Upscaling" is the process of increasing the size of an image while
retaining the sharpness. InvokeAI uses an external library called "ESRGAN"
to do this. To invoke upscaling, simply select an image and press the _HD_
button above it. You can select between 2X and 4X upscaling, and adjust the
upscaling strength, which has much the same meaning as in facial
reconstruction. Try running this on one of your previously-generated images.
3. Finally, you can run facial reconstruction and/or upscaling automatically
after each Invocation. Go to the Advanced Options section of the Control
Panel and turn on _Restore Face_ and/or _Upscale_.
"Upscaling" is the process of increasing the size of an image while
retaining the sharpness. InvokeAI uses an external library called
"ESRGAN" to do this. To invoke upscaling, simply select an image
and press the "expanding arrows" button above it. You can select
between 2X and 4X upscaling, and adjust the upscaling strength,
which has much the same meaning as in facial reconstruction. Try
running this on one of your previously-generated images.
### Image to Image
@@ -224,24 +204,14 @@ InvokeAI lets you take an existing image and use it as the basis for a new
creation. You can use any sort of image, including a photograph, a scanned
sketch, or a digital drawing, as long as it is in PNG or JPEG format.
For this tutorial, we'll use files named
[Lincoln-and-Parrot-512.png](../assets/Lincoln-and-Parrot-512.png), and
[Lincoln-and-Parrot-512-transparent.png](../assets/Lincoln-and-Parrot-512-transparent.png).
Download these images to your local machine now to continue with the
walkthrough.
For this tutorial, we'll use the file named
[Lincoln-and-Parrot-512.png](../assets/Lincoln-and-Parrot-512.png).
1. Click on the _Image to Image_ tab icon, which is the second icon from the
top on the left-hand side of the screen:
1. Click on the _Image to Image_ tab icon, which is the second icon
from the top on the left-hand side of the screen. This will bring
you to a screen similar to the one shown here:
<figure markdown>
![Invoke Web Server - Image to Image Icon](../assets/invoke-web-server-5.png)
</figure>
This will bring you to a screen similar to the one shown here:
<figure markdown>
![Invoke Web Server - Image to Image Tab](../assets/invoke-web-server-6.png){:width="640px"}
</figure>
![Invoke Web Server - Image to Image Tab](../assets/invoke-web-server-6.png){ width="640px" }
2. Drag-and-drop the Lincoln-and-Parrot image into the Image panel, or click
the blank area to get an upload dialog. The image will load into an area
@@ -255,120 +225,99 @@ walkthrough.
![Invoke Web Server - Image to Image example](../assets/invoke-web-server-7.png){:width="640px"}
4. Experiment with the different settings. The most influential one in Image to
Image is _Image to Image Strength_ located about midway down the control
Image is _Denoising Strength_ located about midway down the control
panel. By default it is set to 0.75, but can range from 0.0 to 0.99. The
higher the value, the more of the original image the AI will replace. A
value of 0 will leave the initial image completely unchanged, while 0.99
will replace it completely. However, the Sampler and CFG Scale also
will replace it completely. However, the _Scheduler_ and _CFG Scale_ also
influence the final result. You can also generate variations in the same way
as described in Text to Image.
5. What if we only want to change certain part(s) of the image and leave the
rest intact? This is called Inpainting, and a future version of the InvokeAI
web server will provide an interactive painting canvas on which you can
directly draw the areas you wish to Inpaint into. For now, you can achieve
this effect by using an external photoeditor tool to make one or more
regions of the image transparent as described in [INPAINTING.md] and
uploading that.
The file
[Lincoln-and-Parrot-512-transparent.png](../assets/Lincoln-and-Parrot-512-transparent.png)
is a version of the earlier image in which the area around the parrot has
been replaced with transparency. Click on the "x" in the upper right of the
Initial Image and upload the transparent version. Using the same prompt "old
sea captain with raven on shoulder" try Invoking an image. This time, only
the parrot will be replaced, leaving the rest of the original image intact:
<figure markdown>
![Invoke Web Server - Inpainting](../assets/invoke-web-server-8.png){:width="640px"}
</figure>
5. What if we only want to change certain part(s) of the image and
leave the rest intact? This is called Inpainting, and you can do
it in the [Unified Canvas](UNIFIED_CANVAS.md). The Unified Canvas
also allows you to extend borders of the image and fill in the
blank areas, a process called outpainting.
6. Would you like to modify a previously-generated image using the Image to
Image facility? Easy! While in the Image to Image panel, hover over any of
the gallery images to see a little menu of icons pop up. Click the picture
icon to instantly send the selected image to Image to Image as the initial
image.
Image facility? Easy! While in the Image to Image panel, drag and drop any
image in the gallery into the Initial Image area, and it will be ready for
use. You can do the same thing with the main image display. Click on the
_Send to_ icon to get a menu of
commands and choose "Send to Image to Image".
![Send To Icon](../assets/send-to-icon.png)
You can do the same from the Text to Image tab by clicking on the picture icon
above the central image panel. The screenshot below shows where the "use as
initial image" icons are located.
### Textual Inversion, LoRA and ControlNet
![Invoke Web Server - Use as Image Links](../assets/invoke-web-server-9.png){:width="640px"}
InvokeAI supports several different types of model files that
extending the capabilities of the main model by adding artistic
styles, special effects, or subjects. By mixing and matching textual
inversion, LoRA and ControlNet models, you can achieve many
interesting and beautiful effects.
### Unified Canvas
We will give an example using a LoRA model named "Ink Scenery". This
LoRA, which can be downloaded from Civitai (civitai.com), is
specialized to paint landscapes that look like they were made with
dripping india ink. To install this LoRA, we first download it and
put it into the `autoimport/lora` folder located inside the
`invokeai` root directory. After restarting the web server, the
LoRA will now become available for use.
See the [Unified Canvas Guide](UNIFIED_CANVAS.md)
To see this LoRA at work, we'll first generate an image without it
using the standard `stable-diffusion-v1-5` model. Choose this
model and enter the prompt "mountains, ink". Here is a typical
generated image, a mountain range rendered in ink and watercolor
wash:
## Reference
![Ink Scenery without LoRA](../assets/lora-example-0.png){ width=512px }
### Additional Options
Now let's install and activate the Ink Scenery LoRA. Go to
https://civitai.com/models/78605/ink-scenery-or and download the LoRA
model file to `invokeai/autoimport/lora` and restart the web
server. (Alternatively, you can use [InvokeAI's Web Model
Manager](../installation/050_INSTALLING_MODELS.md) to download and
install the LoRA directly by typing its URL into the _Import
Models_->_Location_ field).
| parameter <img width=160 align="right"> | effect |
| --------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------ |
| `--web_develop` | Starts the web server in development mode. |
| `--web_verbose` | Enables verbose logging |
| `--cors [CORS ...]` | Additional allowed origins, comma-separated |
| `--host HOST` | Web server: Host or IP to listen on. Set to 0.0.0.0 to accept traffic from other devices on your network. |
| `--port PORT` | Web server: Port to listen on |
| `--certfile CERTFILE` | Web server: Path to certificate file to use for SSL. Use together with --keyfile |
| `--keyfile KEYFILE` | Web server: Path to private key file to use for SSL. Use together with --certfile' |
| `--gui` | Start InvokeAI GUI - This is the "desktop mode" version of the web app. It uses Flask to create a desktop app experience of the webserver. |
Scroll down the control panel until you get to the LoRA accordion
section, and open it:
### Web Specific Features
![LoRA Section](../assets/lora-example-1.png){ width=512px }
The web experience offers an incredibly easy-to-use experience for interacting
with the InvokeAI toolkit. For detailed guidance on individual features, see the
Feature-specific help documents available in this directory. Note that the
latest functionality available in the CLI may not always be available in the Web
interface.
Click the popup menu and select "Ink scenery". (If it isn't there, then
the model wasn't installed to the right place, or perhaps you forgot
to restart the web server.) The LoRA section will change to look like this:
#### Dark Mode & Light Mode
![LoRA Section Loaded](../assets/lora-example-2.png){ width=512px }
The InvokeAI interface is available in a nano-carbon black & purple Dark Mode,
and a "burn your eyes out Nosferatu" Light Mode. These can be toggled by
clicking the Sun/Moon icons at the top right of the interface.
Note that there is now a slider control for _Ink scenery_. The slider
controls how much influence the LoRA model will have on the generated
image.
![InvokeAI Web Server - Dark Mode](../assets/invoke_web_dark.png)
Run the "mountains, ink" prompt again and observe the change in style:
![InvokeAI Web Server - Light Mode](../assets/invoke_web_light.png)
![Ink Scenery](../assets/lora-example-3.png){ width=512px }
#### Invocation Toolbar
Try adjusting the weight slider for larger and smaller weights and
generate the image after each adjustment. The higher the weight, the
more influence the LoRA will have.
The left side of the InvokeAI interface is available for customizing the prompt
and the settings used for invoking your new image. Typing your prompt into the
open text field and clicking the Invoke button will produce the image based on
the settings configured in the toolbar.
To remove the LoRA completely, just click on its trash can icon.
See below for additional documentation related to each feature:
Multiple LoRAs can be added simultaneously and combined with textual
inversions and ControlNet models. Please see [Textual Inversions and
LoRAs](CONCEPTS.md) and [Using ControlNet](CONTROLNET.md) for details.
- [Variations](./VARIATIONS.md)
- [Upscaling](./POSTPROCESS.md#upscaling)
- [Image to Image](./IMG2IMG.md)
- [Other](./OTHER.md)
## Summary
#### Invocation Gallery
The currently selected --outdir (or the default outputs folder) will display all
previously generated files on load. As new invocations are generated, these will
be dynamically added to the gallery, and can be previewed by selecting them.
Each image also has a simple set of actions (e.g., Delete, Use Seed, Use All
Parameters, etc.) that can be accessed by hovering over the image.
#### Image Workspace
When an image from the Invocation Gallery is selected, or is generated, the
image will be displayed within the center of the interface. A quickbar of common
image interactions are displayed along the top of the image, including:
- Use image in the `Image to Image` workflow
- Initialize Face Restoration on the selected file
- Initialize Upscaling on the selected file
- View File metadata and details
- Delete the file
This walkthrough just skims the surface of the many things InvokeAI
can do. Please see [Features](index.md) for more detailed reference
guides.
## Acknowledgements
A huge shout-out to the core team working to make this vision a reality,
A huge shout-out to the core team working to make the Web GUI a reality,
including [psychedelicious](https://github.com/psychedelicious),
[Kyle0654](https://github.com/Kyle0654) and
[blessedcoolant](https://github.com/blessedcoolant).

View File

@@ -4,6 +4,9 @@ title: Overview
Here you can find the documentation for InvokeAI's various features.
## The [Getting Started Guide](../help/gettingStartedWithAI)
A getting started guide for those new to AI image generation.
## The Basics
### * The [Web User Interface](WEB.md)
Guide to the Web interface. Also see the [WebUI Hotkeys Reference Guide](WEBUIHOTKEYS.md)
@@ -17,38 +20,40 @@ a single convenient digital artist-optimized user interface.
### * [Prompt Engineering](PROMPTS.md)
Get the images you want with the InvokeAI prompt engineering language.
## * The [Concepts Library](CONCEPTS.md)
Add custom subjects and styles using HuggingFace's repository of embeddings.
### * The [LoRA, LyCORIS and Textual Inversion Models](CONCEPTS.md)
Add custom subjects and styles using a variety of fine-tuned models.
### * [ControlNet](CONTROLNET.md)
Learn how to install and use ControlNet models for fine control over
image output.
### * [Image-to-Image Guide](IMG2IMG.md)
Use a seed image to build new creations in the CLI.
### * [Generating Variations](VARIATIONS.md)
Have an image you like and want to generate many more like it? Variations
are the ticket.
## Model Management
## * [Model Installation](../installation/050_INSTALLING_MODELS.md)
### * [Model Installation](../installation/050_INSTALLING_MODELS.md)
Learn how to import third-party models and switch among them. This
guide also covers optimizing models to load quickly.
## * [Merging Models](MODEL_MERGING.md)
### * [Merging Models](MODEL_MERGING.md)
Teach an old model new tricks. Merge 2-3 models together to create a
new model that combines characteristics of the originals.
## * [Textual Inversion](TRAINING.md)
### * [Textual Inversion](TRAINING.md)
Personalize models by adding your own style or subjects.
# Other Features
## Other Features
## * [The NSFW Checker](NSFW.md)
### * [The NSFW Checker](WATERMARK+NSFW.md)
Prevent InvokeAI from displaying unwanted racy images.
## * [Controlling Logging](LOGGING.md)
### * [Controlling Logging](LOGGING.md)
Control how InvokeAI logs status messages.
## * [Miscellaneous](OTHER.md)
<!-- OUT OF DATE
### * [Miscellaneous](OTHER.md)
Run InvokeAI on Google Colab, generate images with repeating patterns,
batch process a file of prompts, increase the "creativity" of image
generation by adding initial noise, and more!
-->

27
docs/help/diffusion.md Normal file
View File

@@ -0,0 +1,27 @@
Taking the time to understand the diffusion process will help you to understand how to more effectively use InvokeAI.
There are two main ways Stable Diffusion works - with images, and latents.
Image space represents images in pixel form that you look at. Latent space represents compressed inputs. Its in latent space that Stable Diffusion processes images. A VAE (Variational Auto Encoder) is responsible for compressing and encoding inputs into latent space, as well as decoding outputs back into image space.
To fully understand the diffusion process, we need to understand a few more terms: UNet, CLIP, and conditioning.
A U-Net is a model trained on a large number of latent images with with known amounts of random noise added. This means that the U-Net can be given a slightly noisy image and it will predict the pattern of noise needed to subtract from the image in order to recover the original.
CLIP is a model that tokenizes and encodes text into conditioning. This conditioning guides the model during the denoising steps to produce a new image.
The U-Net and CLIP work together during the image generation process at each denoising step, with the U-Net removing noise in such a way that the result is similar to images in the U-Nets training set, while CLIP guides the U-Net towards creating images that are most similar to the prompt.
When you generate an image using text-to-image, multiple steps occur in latent space:
1. Random noise is generated at the chosen height and width. The noises characteristics are dictated by seed. This noise tensor is passed into latent space. Well call this noise A.
2. Using a models U-Net, a noise predictor examines noise A, and the words tokenized by CLIP from your prompt (conditioning). It generates its own noise tensor to predict what the final image might look like in latent space. Well call this noise B.
3. Noise B is subtracted from noise A in an attempt to create a latent image consistent with the prompt. This step is repeated for the number of sampler steps chosen.
4. The VAE decodes the final latent image from latent space into image space.
Image-to-image is a similar process, with only step 1 being different:
1. The input image is encoded from image space into latent space by the VAE. Noise is then added to the input latent image. Denoising Strength dictates how may noise steps are added, and the amount of noise added at each step. A Denoising Strength of 0 means there are 0 steps and no noise added, resulting in an unchanged image, while a Denoising Strength of 1 results in the image being completely replaced with noise and a full set of denoising steps are performance. The process is then the same as steps 2-4 in the text-to-image process.
Furthermore, a model provides the CLIP prompt tokenizer, the VAE, and a U-Net (where noise prediction occurs given a prompt and initial noise tensor).
A noise scheduler (eg. DPM++ 2M Karras) schedules the subtraction of noise from the latent image across the sampler steps chosen (step 3 above). Less noise is usually subtracted at higher sampler steps.

View File

@@ -0,0 +1,95 @@
# Getting Started with AI Image Generation
New to image generation with AI? Youre in the right place!
This is a high level walkthrough of some of the concepts and terms youll see as you start using InvokeAI. Please note, this is not an exhaustive guide and may be out of date due to the rapidly changing nature of the space.
## Using InvokeAI
### **Prompt Crafting**
- Prompts are the basis of using InvokeAI, providing the models directions on what to generate. As a general rule of thumb, the more detailed your prompt is, the better your result will be.
*To get started, heres an easy template to use for structuring your prompts:*
- Subject, Style, Quality, Aesthetic
- **Subject:** What your image will be about. E.g. “a futuristic city with trains”, “penguins floating on icebergs”, “friends sharing beers”
- **Style:** The style or medium in which your image will be in. E.g. “photograph”, “pencil sketch”, “oil paints”, or “pop art”, “cubism”, “abstract”
- **Quality:** A particular aspect or trait that you would like to see emphasized in your image. E.g. "award-winning", "featured in {relevant set of high quality works}", "professionally acclaimed". Many people often use "masterpiece".
- **Aesthetics:** The visual impact and design of the artwork. This can be colors, mood, lighting, setting, etc.
- There are two prompt boxes: *Positive Prompt* & *Negative Prompt*.
- A **Positive** Prompt includes words you want the model to reference when creating an image.
- Negative Prompt is for anything you want the model to eliminate when creating an image. It doesnt always interpret things exactly the way you would, but helps control the generation process. Always try to include a few terms - you can typically use lower quality image terms like “blurry” or “distorted” with good success.
- Some examples prompts you can try on your own:
- A detailed oil painting of a tranquil forest at sunset with vibrant+ colors and soft, golden light filtering through the trees
- friends sharing beers in a busy city, realistic colored pencil sketch, twilight, masterpiece, bright, lively
### Generation Workflows
- Invoke offers a number of different workflows for interacting with models to produce images. Each is extremely powerful on its own, but together provide you an unparalleled way of producing high quality creative outputs that align with your vision.
- **Text to Image:** The text to image tab focuses on the key workflow of using a prompt to generate a new image. It includes other features that help control the generation process as well.
- **Image to Image:** With image to image, you provide an image as a reference (called the “initial image”), which provides more guidance around color and structure to the AI as it generates a new image. This is provided alongside the same features as Text to Image.
- **Unified Canvas:** The Unified Canvas is an advanced AI-first image editing tool that is easy to use, but hard to master. Drag an image onto the canvas from your gallery in order to regenerate certain elements, edit content or colors (known as inpainting), or extend the image with an exceptional degree of consistency and clarity (called outpainting).
### Improving Image Quality
- Fine tuning your prompt - the more specific you are, the closer the image will turn out to what is in your head! Adding more details in the Positive Prompt or Negative Prompt can help add / remove pieces of your image to improve it - You can also use advanced techniques like upweighting and downweighting to control the influence of certain words. [Learn more here](https://invoke-ai.github.io/InvokeAI/features/PROMPTS/#prompt-syntax-features).
- **Tip: If youre seeing poor results, try adding the things you dont like about the image to your negative prompt may help. E.g. distorted, low quality, unrealistic, etc.**
- Explore different models - Other models can produce different results due to the data theyve been trained on. Each model has specific language and settings it works best with; a models documentation is your friend here. Play around with some and see what works best for you!
- Increasing Steps - The number of steps used controls how much time the model is given to produce an image, and depends on the “Scheduler” used. The schedule controls how each step is processed by the model. More steps tends to mean better results, but will take longer - We recommend at least 30 steps for most
- Tweak and Iterate - Remember, its best to change one thing at a time so you know what is working and what isn't. Sometimes you just need to try a new image, and other times using a new prompt might be the ticket. For testing, consider turning off the “random” Seed - Using the same seed with the same settings will produce the same image, which makes it the perfect way to learn exactly what your changes are doing.
- Explore Advanced Settings - InvokeAI has a full suite of tools available to allow you complete control over your image creation process - Check out our [docs if you want to learn more](https://invoke-ai.github.io/InvokeAI/features/).
## Terms & Concepts
If you're interested in learning more, check out [this presentation](https://docs.google.com/presentation/d/1IO78i8oEXFTZ5peuHHYkVF-Y3e2M6iM5tCnc-YBfcCM/edit?usp=sharing) from one of our maintainers (@lstein).
### Stable Diffusion
Stable Diffusion is deep learning, text-to-image model that is the foundation of the capabilities found in InvokeAI. Since the release of Stable Diffusion, there have been many subsequent models created based on Stable Diffusion that are designed to generate specific types of images.
### Prompts
Prompts provide the models directions on what to generate. As a general rule of thumb, the more detailed your prompt is, the better your result will be.
### Models
Models are the magic that power InvokeAI. These files represent the output of training a machine on understanding massive amounts of images - providing them with the capability to generate new images using just a text description of what youd like to see. (Like Stable Diffusion!)
Invoke offers a simple way to download several different models upon installation, but many more can be discovered online, including at ****. Each model can produce a unique style of output, based on the images it was trained on - Try out different models to see which best fits your creative vision!
- *Models that contain “inpainting” in the name are designed for use with the inpainting feature of the Unified Canvas*
### Scheduler
Schedulers guide the process of removing noise (de-noising) from data. They determine:
1. The number of steps to take to remove the noise.
2. Whether the steps are random (stochastic) or predictable (deterministic).
3. The specific method (algorithm) used for de-noising.
Experimenting with different schedulers is recommended as each will produce different outputs!
### Steps
The number of de-noising steps each generation through.
Schedulers can be intricate and there's often a balance to strike between how quickly they can de-noise data and how well they can do it. It's typically advised to experiment with different schedulers to see which one gives the best results. There has been a lot written on the internet about different schedulers, as well as exploring what the right level of "steps" are for each. You can save generation time by reducing the number of steps used, but you'll want to make sure that you are satisfied with the quality of images produced!
### Low-Rank Adaptations / LoRAs
Low-Rank Adaptations (LoRAs) are like a smaller, more focused version of models, intended to focus on training a better understanding of how a specific character, style, or concept looks.
### Textual Inversion Embeddings
Textual Inversion Embeddings, like LoRAs, assist with more easily prompting for certain characters, styles, or concepts. However, embeddings are trained to update the relationship between a specific word (known as the “trigger”) and the intended output.
### ControlNet
ControlNets are neural network models that are able to extract key features from an existing image and use these features to guide the output of the image generation model.
### VAE
Variational auto-encoder (VAE) is a encode/decode model that translates the "latents" image produced during the image generation procees to the large pixel images that we see.

View File

@@ -11,6 +11,33 @@ title: Home
```
-->
<!-- CSS styling -->
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/@fortawesome/fontawesome-free@6.2.1/css/fontawesome.min.css">
<style>
.button {
width: 300px;
height: 50px;
background-color: #448AFF;
color: #fff;
font-size: 16px;
border: none;
cursor: pointer;
border-radius: 0.2rem;
}
.button-container {
display: grid;
grid-template-columns: repeat(3, 300px);
gap: 20px;
}
.button:hover {
background-color: #526CFE;
}
</style>
<div align="center" markdown>
@@ -22,9 +49,9 @@ title: Home
[![github stars badge]][github stars link]
[![github forks badge]][github forks link]
[![CI checks on main badge]][ci checks on main link]
<!-- [![CI checks on main badge]][ci checks on main link]
[![CI checks on dev badge]][ci checks on dev link]
[![latest commit to dev badge]][latest commit to dev link]
[![latest commit to dev badge]][latest commit to dev link] -->
[![github open issues badge]][github open issues link]
[![github open prs badge]][github open prs link]
@@ -54,10 +81,10 @@ title: Home
[github stars badge]:
https://flat.badgen.net/github/stars/invoke-ai/InvokeAI?icon=github
[github stars link]: https://github.com/invoke-ai/InvokeAI/stargazers
[latest commit to dev badge]:
<!-- [latest commit to dev badge]:
https://flat.badgen.net/github/last-commit/invoke-ai/InvokeAI/development?icon=github&color=yellow&label=last%20dev%20commit&cache=900
[latest commit to dev link]:
https://github.com/invoke-ai/InvokeAI/commits/development
https://github.com/invoke-ai/InvokeAI/commits/main -->
[latest release badge]:
https://flat.badgen.net/github/release/invoke-ai/InvokeAI/development?icon=github
[latest release link]: https://github.com/invoke-ai/InvokeAI/releases
@@ -70,61 +97,24 @@ image-to-image generator. It provides a streamlined process with various new
features and options to aid the image generation process. It runs on Windows,
Mac and Linux machines, and runs on GPU cards with as little as 4 GB of RAM.
**Quick links**: [<a href="https://discord.gg/ZmtBAhwWhy">Discord Server</a>]
[<a href="https://github.com/invoke-ai/InvokeAI/">Code and Downloads</a>] [<a
href="https://github.com/invoke-ai/InvokeAI/issues">Bug Reports</a>] [<a
href="https://github.com/invoke-ai/InvokeAI/discussions">Discussion, Ideas &
Q&A</a>]
<div align="center"><img src="assets/invoke-web-server-1.png" width=640></div>
!!! note
!!! Note
This fork is rapidly evolving. Please use the [Issues tab](https://github.com/invoke-ai/InvokeAI/issues) to report bugs and make feature requests. Be sure to use the provided templates. They will help aid diagnose issues faster.
This project is rapidly evolving. Please use the [Issues tab](https://github.com/invoke-ai/InvokeAI/issues) to report bugs and make feature requests. Be sure to use the provided templates as it will help aid response time.
## :fontawesome-solid-computer: Hardware Requirements
## :octicons-link-24: Quick Links
### :octicons-cpu-24: System
<div class="button-container">
<a href="installation/INSTALLATION"> <button class="button">Installation</button> </a>
<a href="features/"> <button class="button">Features</button> </a>
<a href="help/gettingStartedWithAI/"> <button class="button">Getting Started</button> </a>
<a href="contributing/CONTRIBUTING/"> <button class="button">Contributing</button> </a>
<a href="https://github.com/invoke-ai/InvokeAI/"> <button class="button">Code and Downloads</button> </a>
<a href="https://github.com/invoke-ai/InvokeAI/issues"> <button class="button">Bug Reports </button> </a>
<a href="https://discord.gg/ZmtBAhwWhy"> <button class="button"> Join the Discord Server!</button> </a>
</div>
You wil need one of the following:
- :simple-nvidia: An NVIDIA-based graphics card with 4 GB or more VRAM memory.
- :simple-amd: An AMD-based graphics card with 4 GB or more VRAM memory (Linux
only)
- :fontawesome-brands-apple: An Apple computer with an M1 chip.
We do **not recommend** the following video cards due to issues with their
running in half-precision mode and having insufficient VRAM to render 512x512
images in full-precision mode:
- NVIDIA 10xx series cards such as the 1080ti
- GTX 1650 series cards
- GTX 1660 series cards
### :fontawesome-solid-memory: Memory and Disk
- At least 12 GB Main Memory RAM.
- At least 18 GB of free disk space for the machine learning model, Python, and
all its dependencies.
## :octicons-package-dependencies-24: Installation
This fork is supported across Linux, Windows and Macintosh. Linux users can use
either an Nvidia-based card (with CUDA support) or an AMD card (using the ROCm
driver).
### [Installation Getting Started Guide](installation)
#### [Automated Installer](installation/010_INSTALL_AUTOMATED.md)
This method is recommended for 1st time users
#### [Manual Installation](installation/020_INSTALL_MANUAL.md)
This method is recommended for experienced users and developers
#### [Docker Installation](installation/040_INSTALL_DOCKER.md)
This method is recommended for those familiar with running Docker containers
### Other Installation Guides
- [PyPatchMatch](installation/060_INSTALL_PATCHMATCH.md)
- [XFormers](installation/070_INSTALL_XFORMERS.md)
- [CUDA and ROCm Drivers](installation/030_INSTALL_CUDA_AND_ROCM.md)
- [Installing New Models](installation/050_INSTALLING_MODELS.md)
## :octicons-gift-24: InvokeAI Features
@@ -145,8 +135,9 @@ This method is recommended for those familiar with running Docker containers
### Model Management
- [Installing](installation/050_INSTALLING_MODELS.md)
- [Model Merging](features/MODEL_MERGING.md)
- [ControlNet Models](features/CONTROLNET.md)
- [Style/Subject Concepts and Embeddings](features/CONCEPTS.md)
- [Not Safe for Work (NSFW) Checker](features/NSFW.md)
- [Watermarking and the Not Safe for Work (NSFW) Checker](features/WATERMARK+NSFW.md)
<!-- seperator -->
### Prompt Engineering
- [Prompt Syntax](features/PROMPTS.md)
@@ -221,18 +212,14 @@ get solutions for common installation problems and other issues.
Anyone who wishes to contribute to this project, whether documentation,
features, bug fixes, code cleanup, testing, or code reviews, is very much
encouraged to do so. If you are unfamiliar with how to contribute to GitHub
projects, here is a
[Getting Started Guide](https://opensource.com/article/19/7/create-pull-request-github).
encouraged to do so.
A full set of contribution guidelines, along with templates, are in progress,
but for now the most important thing is to **make your pull request against the
"development" branch**, and not against "main". This will help keep public
breakage to a minimum and will allow you to propose more radical changes.
[Please take a look at our Contribution documentation to learn more about contributing to InvokeAI.
](contributing/CONTRIBUTING.md)
## :octicons-person-24: Contributors
This fork is a combined effort of various people from across the world.
This software is a combined effort of various people from across the world.
[Check out the list of all these amazing people](other/CONTRIBUTORS.md). We
thank them for their time, hard work and effort.

View File

@@ -40,10 +40,8 @@ experimental versions later.
this, open up a command-line window ("Terminal" on Linux and
Macintosh, "Command" or "Powershell" on Windows) and type `python
--version`. If Python is installed, it will print out the version
number. If it is version `3.9.*` or `3.10.*`, you meet
requirements. We do not recommend using Python 3.11 or higher,
as not all the libraries that InvokeAI depends on work properly
with this version.
number. If it is version `3.9.*`, `3.10.*` or `3.11.*` you meet
requirements.
!!! warning "What to do if you have an unsupported version"
@@ -124,9 +122,9 @@ experimental versions later.
[latest release](https://github.com/invoke-ai/InvokeAI/releases/latest),
and look for a file named:
- InvokeAI-installer-v2.X.X.zip
- InvokeAI-installer-v3.X.X.zip
where "2.X.X" is the latest released version. The file is located
where "3.X.X" is the latest released version. The file is located
at the very bottom of the release page, under **Assets**.
4. **Unpack the installer**: Unpack the zip file into a convenient directory. This will create a new
@@ -215,17 +213,6 @@ experimental versions later.
Generally the defaults are fine, and you can come back to this screen at
any time to tweak your system. Here are the options you can adjust:
- ***Output directory for images***
This is the path to a directory in which InvokeAI will store all its
generated images.
- ***NSFW checker***
If checked, InvokeAI will test images for potential sexual content
and blur them out if found. Note that the NSFW checker consumes
an additional 0.6 GB of VRAM on top of the 2-3 GB of VRAM used
by most image models. If you have a low VRAM GPU (4-6 GB), you
can reduce out of memory errors by disabling the checker.
- ***HuggingFace Access Token***
InvokeAI has the ability to download embedded styles and subjects
from the HuggingFace Concept Library on-demand. However, some of
@@ -257,20 +244,30 @@ experimental versions later.
and graphics cards. The "autocast" option is deprecated and
shouldn't be used unless you are asked to by a member of the team.
- ***Number of models to cache in CPU memory***
- **Size of the RAM cache used for fast model switching***
This allows you to keep models in memory and switch rapidly among
them rather than having them load from disk each time. This slider
controls how many models to keep loaded at once. Each
model will use 2-4 GB of RAM, so use this cautiously
controls how many models to keep loaded at once. A typical SD-1 or SD-2 model
uses 2-3 GB of memory. A typical SDXL model uses 6-7 GB. Providing more
RAM will allow more models to be co-resident.
- ***Directory containing embedding/textual inversion files***
This is the directory in which you can place custom embedding
files (.pt or .bin). During startup, this directory will be
scanned and InvokeAI will print out the text terms that
are available to trigger the embeddings.
- ***Output directory for images***
This is the path to a directory in which InvokeAI will store all its
generated images.
- ***Autoimport Folder***
This is the directory in which you can place models you have
downloaded and wish to load into InvokeAI. You can place a variety
of models in this directory, including diffusers folders, .ckpt files,
.safetensors files, as well as LoRAs, ControlNet and Textual Inversion
files (both folder and file versions). To help organize this folder,
you can create several levels of subfolders and drop your models into
whichever ones you want.
- ***LICENSE***
At the bottom of the screen you will see a checkbox for accepting
the CreativeML Responsible AI License. You need to accept the license
the CreativeML Responsible AI Licenses. You need to accept the license
in order to download Stable Diffusion models from the next screen.
_You can come back to the startup options form_ as many times as you like.
@@ -375,8 +372,71 @@ experimental versions later.
Once InvokeAI is installed, do not move or remove this directory."
<a name="troubleshooting"></a>
## Troubleshooting
### _OSErrors on Windows while installing dependencies_
During a zip file installation or an online update, installation stops
with an error like this:
![broken-dependency-screenshot](../assets/troubleshooting/broken-dependency.png){:width="800px"}
This seems to happen particularly often with the `pydantic` and
`numpy` packages. The most reliable solution requires several manual
steps to complete installation.
Open up a Powershell window and navigate to the `invokeai` directory
created by the installer. Then give the following series of commands:
```cmd
rm .\.venv -r -force
python -mvenv .venv
.\.venv\Scripts\activate
pip install invokeai
invokeai-configure --yes --root .
```
If you see anything marked as an error during this process please stop
and seek help on the Discord [installation support
channel](https://discord.com/channels/1020123559063990373/1041391462190956654). A
few warning messages are OK.
If you are updating from a previous version, this should restore your
system to a working state. If you are installing from scratch, there
is one additional command to give:
```cmd
wget -O invoke.bat https://raw.githubusercontent.com/invoke-ai/InvokeAI/main/installer/templates/invoke.bat.in
```
This will create the `invoke.bat` script needed to launch InvokeAI and
its related programs.
### _Stable Diffusion XL Generation Fails after Trying to Load unet_
InvokeAI is working in other respects, but when trying to generate
images with Stable Diffusion XL you get a "Server Error". The text log
in the launch window contains this log line above several more lines of
error messages:
```INFO --> Loading model:D:\LONG\PATH\TO\MODEL, type sdxl:main:unet```
This failure mode occurs when there is a network glitch during
downloading the very large SDXL model.
To address this, first go to the Web Model Manager and delete the
Stable-Diffusion-XL-base-1.X model. Then navigate to HuggingFace and
manually download the .safetensors version of the model. The 1.0
version is located at
https://huggingface.co/stabilityai/stable-diffusion-xl-base-1.0/tree/main
and the file is named `sd_xl_base_1.0.safetensors`.
Save this file to disk and then reenter the Model Manager. Navigate to
Import Models->Add Model, then type (or drag-and-drop) the path to the
.safetensors file. Press "Add Model".
### _Package dependency conflicts_
If you have previously installed InvokeAI or another Stable Diffusion
@@ -411,7 +471,7 @@ Then type the following commands:
=== "NVIDIA System"
```bash
pip install torch torchvision --force-reinstall --extra-index-url https://download.pytorch.org/whl/cu117
pip install torch torchvision --force-reinstall --extra-index-url https://download.pytorch.org/whl/cu118
pip install xformers
```

View File

@@ -8,9 +8,9 @@ title: Installing Manually
</figure>
!!! warning "This is for advanced Users"
!!! warning "This is for Advanced Users"
**python experience is mandatory**
**Python experience is mandatory**
## Introduction
@@ -32,7 +32,7 @@ gaming):
* **Python**
version 3.9 or 3.10 (3.11 is not recommended).
version 3.9 through 3.11
* **CUDA Tools**
@@ -65,7 +65,7 @@ gaming):
To install InvokeAI with virtual environments and the PIP package
manager, please follow these steps:
1. Please make sure you are using Python 3.9 or 3.10. The rest of the install
1. Please make sure you are using Python 3.9 through 3.11. The rest of the install
procedure depends on this and will not work with other versions:
```bash
@@ -148,7 +148,7 @@ manager, please follow these steps:
=== "CUDA (NVidia)"
```bash
pip install "InvokeAI[xformers]" --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu117
pip install "InvokeAI[xformers]" --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu118
```
=== "ROCm (AMD)"
@@ -192,8 +192,10 @@ manager, please follow these steps:
your outputs.
```terminal
invokeai-configure
invokeai-configure --root .
```
Don't miss the dot at the end of the command!
The script `invokeai-configure` will interactively guide you through the
process of downloading and installing the weights files needed for InvokeAI.
@@ -225,12 +227,6 @@ manager, please follow these steps:
!!! warning "Make sure that the virtual environment is activated, which should create `(.venv)` in front of your prompt!"
=== "CLI"
```bash
invokeai
```
=== "local Webserver"
```bash
@@ -243,6 +239,12 @@ manager, please follow these steps:
invokeai --web --host 0.0.0.0
```
=== "CLI"
```bash
invokeai
```
If you choose the run the web interface, point your browser at
http://localhost:9090 in order to load the GUI.
@@ -310,7 +312,7 @@ installation protocol (important!)
=== "CUDA (NVidia)"
```bash
pip install -e .[xformers] --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu117
pip install -e .[xformers] --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu118
```
=== "ROCm (AMD)"
@@ -354,7 +356,7 @@ you can do so using this unsupported recipe:
mkdir ~/invokeai
conda create -n invokeai python=3.10
conda activate invokeai
pip install InvokeAI[xformers] --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu117
pip install InvokeAI[xformers] --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu118
invokeai-configure --root ~/invokeai
invokeai --root ~/invokeai --web
```

View File

@@ -34,11 +34,11 @@ directly from NVIDIA. **Do not try to install Ubuntu's
nvidia-cuda-toolkit package. It is out of date and will cause
conflicts among the NVIDIA driver and binaries.**
Go to [CUDA Toolkit 11.7
Downloads](https://developer.nvidia.com/cuda-11-7-0-download-archive),
and use the target selection wizard to choose your operating system,
hardware platform, and preferred installation method (e.g. "local"
versus "network").
Go to [CUDA Toolkit
Downloads](https://developer.nvidia.com/cuda-downloads), and use the
target selection wizard to choose your operating system, hardware
platform, and preferred installation method (e.g. "local" versus
"network").
This will provide you with a downloadable install file or, depending
on your choices, a recipe for downloading and running a install shell
@@ -61,7 +61,7 @@ Runtime Site](https://developer.nvidia.com/nvidia-container-runtime)
When installing torch and torchvision manually with `pip`, remember to provide
the argument `--extra-index-url
https://download.pytorch.org/whl/cu117` as described in the [Manual
https://download.pytorch.org/whl/cu118` as described in the [Manual
Installation Guide](020_INSTALL_MANUAL.md).
## :simple-amd: ROCm

View File

@@ -4,9 +4,9 @@ title: Installing with Docker
# :fontawesome-brands-docker: Docker
!!! warning "For end users"
!!! warning "For most users"
We highly recommend to Install InvokeAI locally using [these instructions](index.md)
We highly recommend to Install InvokeAI locally using [these instructions](INSTALLATION.md)
!!! tip "For developers"

View File

@@ -124,7 +124,7 @@ installation. Examples:
invokeai-model-install --list controlnet
# (install the model at the indicated URL)
invokeai-model-install --add http://civitai.com/2860
invokeai-model-install --add https://civitai.com/api/download/models/128713
# (delete the named model)
invokeai-model-install --delete sd-1/main/analog-diffusion
@@ -170,4 +170,4 @@ elsewhere on disk and they will be autoimported. You can also create
subfolders and organize them as you wish.
The location of the autoimport directories are controlled by settings
in `invokeai.yaml`. See [Configuration](../features/CONFIGURATION.md).
in `invokeai.yaml`. See [Configuration](../features/CONFIGURATION.md).

View File

@@ -28,18 +28,21 @@ command line, then just be sure to activate it's virtual environment.
Then run the following three commands:
```sh
pip install xformers==0.0.16rc425
pip install triton
pip install xformers~=0.0.19
pip install triton # WON'T WORK ON WINDOWS
python -m xformers.info output
```
The first command installs `xformers`, the second installs the
`triton` training accelerator, and the third prints out the `xformers`
installation status. If all goes well, you'll see a report like the
installation status. On Windows, please omit the `triton` package,
which is not available on that platform.
If all goes well, you'll see a report like the
following:
```sh
xFormers 0.0.16rc425
xFormers 0.0.20
memory_efficient_attention.cutlassF: available
memory_efficient_attention.cutlassB: available
memory_efficient_attention.flshattF: available
@@ -48,22 +51,28 @@ memory_efficient_attention.smallkF: available
memory_efficient_attention.smallkB: available
memory_efficient_attention.tritonflashattF: available
memory_efficient_attention.tritonflashattB: available
indexing.scaled_index_addF: available
indexing.scaled_index_addB: available
indexing.index_select: available
swiglu.dual_gemm_silu: available
swiglu.gemm_fused_operand_sum: available
swiglu.fused.p.cpp: available
is_triton_available: True
is_functorch_available: False
pytorch.version: 1.13.1+cu117
pytorch.version: 2.0.1+cu118
pytorch.cuda: available
gpu.compute_capability: 8.6
gpu.name: NVIDIA RTX A2000 12GB
gpu.compute_capability: 8.9
gpu.name: NVIDIA GeForce RTX 4070
build.info: available
build.cuda_version: 1107
build.python_version: 3.10.9
build.torch_version: 1.13.1+cu117
build.cuda_version: 1108
build.python_version: 3.10.11
build.torch_version: 2.0.1+cu118
build.env.TORCH_CUDA_ARCH_LIST: 5.0+PTX 6.0 6.1 7.0 7.5 8.0 8.6
build.env.XFORMERS_BUILD_TYPE: Release
build.env.XFORMERS_ENABLE_DEBUG_ASSERTIONS: None
build.env.NVCC_FLAGS: None
build.env.XFORMERS_PACKAGE_FROM: wheel-v0.0.16rc425
build.env.XFORMERS_PACKAGE_FROM: wheel-v0.0.20
build.nvcc_version: 11.8.89
source.privacy: open source
```
@@ -83,14 +92,14 @@ installed from source. These instructions were written for a system
running Ubuntu 22.04, but other Linux distributions should be able to
adapt this recipe.
#### 1. Install CUDA Toolkit 11.7
#### 1. Install CUDA Toolkit 11.8
You will need the CUDA developer's toolkit in order to compile and
install xFormers. **Do not try to install Ubuntu's nvidia-cuda-toolkit
package.** It is out of date and will cause conflicts among the NVIDIA
driver and binaries. Instead install the CUDA Toolkit package provided
by NVIDIA itself. Go to [CUDA Toolkit 11.7
Downloads](https://developer.nvidia.com/cuda-11-7-0-download-archive)
by NVIDIA itself. Go to [CUDA Toolkit 11.8
Downloads](https://developer.nvidia.com/cuda-11-8-0-download-archive)
and use the target selection wizard to choose your platform and Linux
distribution. Select an installer type of "runfile (local)" at the
last step.
@@ -101,17 +110,17 @@ example, the install script recipe for Ubuntu 22.04 running on a
x86_64 system is:
```
wget https://developer.download.nvidia.com/compute/cuda/11.7.0/local_installers/cuda_11.7.0_515.43.04_linux.run
sudo sh cuda_11.7.0_515.43.04_linux.run
wget https://developer.download.nvidia.com/compute/cuda/11.8.0/local_installers/cuda_11.8.0_520.61.05_linux.run
sudo sh cuda_11.8.0_520.61.05_linux.run
```
Rather than cut-and-paste this example, We recommend that you walk
through the toolkit wizard in order to get the most up to date
installer for your system.
#### 2. Confirm/Install pyTorch 1.13 with CUDA 11.7 support
#### 2. Confirm/Install pyTorch 2.01 with CUDA 11.8 support
If you are using InvokeAI 2.3 or higher, these will already be
If you are using InvokeAI 3.0.2 or higher, these will already be
installed. If not, you can check whether you have the needed libraries
using a quick command. Activate the invokeai virtual environment,
either by entering the "developer's console", or manually with a
@@ -124,7 +133,7 @@ Then run the command:
python -c 'exec("import torch\nprint(torch.__version__)")'
```
If it prints __1.13.1+cu117__ you're good. If not, you can install the
If it prints __1.13.1+cu118__ you're good. If not, you can install the
most up to date libraries with this command:
```sh

View File

@@ -1,6 +1,4 @@
---
title: Overview
---
# Overview
We offer several ways to install InvokeAI, each one suited to your
experience and preferences. We suggest that everyone start by
@@ -15,7 +13,57 @@ See the [troubleshooting
section](010_INSTALL_AUTOMATED.md#troubleshooting) of the automated
install guide for frequently-encountered installation issues.
## Main Application
This fork is supported across Linux, Windows and Macintosh. Linux users can use
either an Nvidia-based card (with CUDA support) or an AMD card (using the ROCm
driver).
### [Installation Getting Started Guide](installation)
#### **[Automated Installer](010_INSTALL_AUTOMATED.md)**
✅ This is the recommended installation method for first-time users.
#### [Manual Installation](020_INSTALL_MANUAL.md)
This method is recommended for experienced users and developers
#### [Docker Installation](040_INSTALL_DOCKER.md)
This method is recommended for those familiar with running Docker containers
### Other Installation Guides
- [PyPatchMatch](060_INSTALL_PATCHMATCH.md)
- [XFormers](070_INSTALL_XFORMERS.md)
- [CUDA and ROCm Drivers](030_INSTALL_CUDA_AND_ROCM.md)
- [Installing New Models](050_INSTALLING_MODELS.md)
## :fontawesome-solid-computer: Hardware Requirements
### :octicons-cpu-24: System
You wil need one of the following:
- :simple-nvidia: An NVIDIA-based graphics card with 4 GB or more VRAM memory.
- :simple-amd: An AMD-based graphics card with 4 GB or more VRAM memory (Linux
only)
- :fontawesome-brands-apple: An Apple computer with an M1 chip.
** SDXL 1.0 Requirements*
To use SDXL, user must have one of the following:
- :simple-nvidia: An NVIDIA-based graphics card with 8 GB or more VRAM memory.
- :simple-amd: An AMD-based graphics card with 16 GB or more VRAM memory (Linux
only)
- :fontawesome-brands-apple: An Apple computer with an M1 chip.
### :fontawesome-solid-memory: Memory and Disk
- At least 12 GB Main Memory RAM.
- At least 18 GB of free disk space for the machine learning model, Python, and
all its dependencies.
We do **not recommend** the following video cards due to issues with their
running in half-precision mode and having insufficient VRAM to render 512x512
images in full-precision mode:
- NVIDIA 10xx series cards such as the 1080ti
- GTX 1650 series cards
- GTX 1660 series cards
## Installation options
1. [Automated Installer](010_INSTALL_AUTOMATED.md)
@@ -24,6 +72,9 @@ install guide for frequently-encountered installation issues.
"developer console" which will help us debug problems with you and
give you to access experimental features.
✅ This is the recommended option for first time users.
2. [Manual Installation](020_INSTALL_MANUAL.md)
In this method you will manually run the commands needed to install

View File

@@ -0,0 +1,7 @@
document$.subscribe(function() {
var tables = document.querySelectorAll("article table:not([class])")
tables.forEach(function(table) {
new Tablesort(table)
})
})

68
docs/nodes/NODES.md Normal file
View File

@@ -0,0 +1,68 @@
# Using the Node Editor
The nodes editor is a blank canvas allowing for the use of individual functions and image transformations to control the image generation workflow. Nodes take in inputs on the left side of the node, and return an output on the right side of the node. A node graph is composed of multiple nodes that are connected together to create a workflow. Nodes' inputs and outputs are connected by dragging connectors from node to node. Inputs and outputs are color coded for ease of use.
To better understand how nodes are used, think of how an electric power bar works. It takes in one input (electricity from a wall outlet) and passes it to multiple devices through multiple outputs. Similarly, a node could have multiple inputs and outputs functioning at the same (or different) time, but all node outputs pass information onward like a power bar passes electricity. Not all outputs are compatible with all inputs, however - Each node has different constraints on how it is expecting to input/output information. In general, node outputs are colour-coded to match compatible inputs of other nodes.
If you're not familiar with Diffusion, take a look at our [Diffusion Overview.](../help/diffusion.md) Understanding how diffusion works will enable you to more easily use the Nodes Editor and build workflows to suit your needs.
## Important Concepts
There are several node grouping concepts that can be examined with a narrow focus. These (and other) groupings can be pieced together to make up functional graph setups, and are important to understanding how groups of nodes work together as part of a whole. Note that the screenshots below aren't examples of complete functioning node graphs (see Examples).
### Noise
An initial noise tensor is necessary for the latent diffusion process. As a result, the Denoising node requires a noise node input.
![groupsnoise](../assets/nodes/groupsnoise.png)
### Text Prompt Conditioning
Conditioning is necessary for the latent diffusion process, whether empty or not. As a result, the Denoising node requires positive and negative conditioning inputs. Conditioning is reliant on a CLIP text encoder provided by the Model Loader node.
![groupsconditioning](../assets/nodes/groupsconditioning.png)
### Image to Latents & VAE
The ImageToLatents node takes in a pixel image and a VAE and outputs a latents. The LatentsToImage node does the opposite, taking in a latents and a VAE and outpus a pixel image.
![groupsimgvae](../assets/nodes/groupsimgvae.png)
### Defined & Random Seeds
It is common to want to use both the same seed (for continuity) and random seeds (for variety). To define a seed, simply enter it into the 'Seed' field on a noise node. Conversely, the RandomInt node generates a random integer between 'Low' and 'High', and can be used as input to the 'Seed' edge point on a noise node to randomize your seed.
![groupsrandseed](../assets/nodes/groupsrandseed.png)
### ControlNet
The ControlNet node outputs a Control, which can be provided as input to non-image *ToLatents nodes. Depending on the type of ControlNet desired, ControlNet nodes usually require an image processor node, such as a Canny Processor or Depth Processor, which prepares an input image for use with ControlNet.
![groupscontrol](../assets/nodes/groupscontrol.png)
### LoRA
The Lora Loader node lets you load a LoRA and pass it as output.A LoRA provides fine-tunes to the UNet and text encoder weights that augment the base models image and text vocabularies.
![groupslora](../assets/nodes/groupslora.png)
### Scaling
Use the ImageScale, ScaleLatents, and Upscale nodes to upscale images and/or latent images. Upscaling is the process of enlarging an image and adding more detail. The chosen method differs across contexts. However, be aware that latents are already noisy and compressed at their original resolution; scaling an image could produce more detailed results.
![groupsallscale](../assets/nodes/groupsallscale.png)
### Iteration + Multiple Images as Input
Iteration is a common concept in any processing, and means to repeat a process with given input. In nodes, you're able to use the Iterate node to iterate through collections usually gathered by the Collect node. The Iterate node has many potential uses, from processing a collection of images one after another, to varying seeds across multiple image generations and more. This screenshot demonstrates how to collect several images and use them in an image generation workflow.
![groupsiterate](../assets/nodes/groupsiterate.png)
### Multiple Image Generation + Random Seeds
Multiple image generation in the node editor is done using the RandomRange node. In this case, the 'Size' field represents the number of images to generate. As RandomRange produces a collection of integers, we need to add the Iterate node to iterate through the collection.
To control seeds across generations takes some care. The first row in the screenshot will generate multiple images with different seeds, but using the same RandomRange parameters across invocations will result in the same group of random seeds being used across the images, producing repeatable results. In the second row, adding the RandomInt node as input to RandomRange's 'Seed' edge point will ensure that seeds are varied across all images across invocations, producing varied results.
![groupsmultigenseeding](../assets/nodes/groupsmultigenseeding.png)

View File

@@ -0,0 +1,80 @@
# ComfyUI to InvokeAI
If you're coming to InvokeAI from ComfyUI, welcome! You'll find things are similar but different - the good news is that you already know how things should work, and it's just a matter of wiring them up!
Some things to note:
- InvokeAI's nodes tend to be more granular than default nodes in Comfy. This means each node in Invoke will do a specific task and you might need to use multiple nodes to achieve the same result. The added granularity improves the control you have have over your workflows.
- InvokeAI's backend and ComfyUI's backend are very different which means Comfy workflows are not able to be imported into InvokeAI. However, we have created a [list of popular workflows](exampleWorkflows.md) for you to get started with Nodes in InvokeAI!
## Node Equivalents:
| Comfy UI Category | ComfyUI Node | Invoke Equivalent |
|:---------------------------------- |:---------------------------------- | :----------------------------------|
| Sampling |KSampler |Denoise Latents|
| Sampling |Ksampler Advanced|Denoise Latents |
| Loaders |Load Checkpoint | Main Model Loader _or_ SDXL Main Model Loader|
| Loaders |Load VAE | VAE Loader |
| Loaders |Load Lora | LoRA Loader _or_ SDXL Lora Loader|
| Loaders |Load ControlNet Model | ControlNet|
| Loaders |Load ControlNet Model (diff) | ControlNet|
| Loaders |Load Style Model | Reference Only ControlNet will be coming in a future version of InvokeAI|
| Loaders |unCLIPCheckpointLoader | N/A |
| Loaders |GLIGENLoader | N/A |
| Loaders |Hypernetwork Loader | N/A |
| Loaders |Load Upscale Model | Occurs within "Upscale (RealESRGAN)"|
|Conditioning |CLIP Text Encode (Prompt) | Compel (Prompt) or SDXL Compel (Prompt) |
|Conditioning |CLIP Set Last Layer | CLIP Skip|
|Conditioning |Conditioning (Average) | Use the .blend() feature of prompts |
|Conditioning |Conditioning (Combine) | N/A |
|Conditioning |Conditioning (Concat) | See the Prompt Tools Community Node|
|Conditioning |Conditioning (Set Area) | N/A |
|Conditioning |Conditioning (Set Mask) | Mask Edge |
|Conditioning |CLIP Vision Encode | N/A |
|Conditioning |unCLIPConditioning | N/A |
|Conditioning |Apply ControlNet | ControlNet |
|Conditioning |Apply ControlNet (Advanced) | ControlNet |
|Latent |VAE Decode | Latents to Image|
|Latent |VAE Encode | Image to Latents |
|Latent |Empty Latent Image | Noise |
|Latent |Upscale Latent |Resize Latents |
|Latent |Upscale Latent By |Scale Latents |
|Latent |Latent Composite | Blend Latents |
|Latent |LatentCompositeMasked | N/A |
|Image |Save Image | Image |
|Image |Preview Image |Current |
|Image |Load Image | Image|
|Image |Empty Image| Blank Image |
|Image |Invert Image | Invert Lerp Image |
|Image |Batch Images | Link "Image" nodes into an "Image Collection" node |
|Image |Pad Image for Outpainting | Outpainting is easily accomplished in the Unified Canvas |
|Image |ImageCompositeMasked | Paste Image |
|Image | Upscale Image | Resize Image |
|Image | Upscale Image By | Upscale Image |
|Image | Upscale Image (using Model) | Upscale Image |
|Image | ImageBlur | Blur Image |
|Image | ImageQuantize | N/A |
|Image | ImageSharpen | N/A |
|Image | Canny | Canny Processor |
|Mask |Load Image (as Mask) | Image |
|Mask |Convert Mask to Image | Image|
|Mask |Convert Image to Mask | Image |
|Mask |SolidMask | N/A |
|Mask |InvertMask |Invert Lerp Image |
|Mask |CropMask | Crop Image |
|Mask |MaskComposite | Combine Mask |
|Mask |FeatherMask | Blur Image |
|Advanced | Load CLIP | Main Model Loader _or_ SDXL Main Model Loader|
|Advanced | UNETLoader | Main Model Loader _or_ SDXL Main Model Loader|
|Advanced | DualCLIPLoader | Main Model Loader _or_ SDXL Main Model Loader|
|Advanced | Load Checkpoint | Main Model Loader _or_ SDXL Main Model Loader |
|Advanced | ConditioningZeroOut | N/A |
|Advanced | ConditioningSetTimestepRange | N/A |
|Advanced | CLIPTextEncodeSDXLRefiner | Compel (Prompt) or SDXL Compel (Prompt) |
|Advanced | CLIPTextEncodeSDXL |Compel (Prompt) or SDXL Compel (Prompt) |
|Advanced | ModelMergeSimple | Model Merging is available in the Model Manager |
|Advanced | ModelMergeBlocks | Model Merging is available in the Model Manager|
|Advanced | CheckpointSave | Model saving is available in the Model Manager|
|Advanced | CLIPMergeSimple | N/A |

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# Community Nodes
These are nodes that have been developed by the community, for the community. If you're not sure what a node is, you can learn more about nodes [here](overview.md).
If you'd like to submit a node for the community, please refer to the [node creation overview](contributingNodes.md).
To download a node, simply download the `.py` node file from the link and add it to the `invokeai/app/invocations` folder in your Invoke AI install location. Along with the node, an example node graph should be provided to help you get started with the node.
To use a community node graph, download the the `.json` node graph file and load it into Invoke AI via the **Load Nodes** button on the Node Editor.
## Community Nodes
### FaceTools
**Description:** FaceTools is a collection of nodes created to manipulate faces as you would in Unified Canvas. It includes FaceMask, FaceOff, and FacePlace. FaceMask autodetects a face in the image using MediaPipe and creates a mask from it. FaceOff similarly detects a face, then takes the face off of the image by adding a square bounding box around it and cropping/scaling it. FacePlace puts the bounded face image from FaceOff back onto the original image. Using these nodes with other inpainting node(s), you can put new faces on existing things, put new things around existing faces, and work closer with a face as a bounded image. Additionally, you can supply X and Y offset values to scale/change the shape of the mask for finer control on FaceMask and FaceOff. See GitHub repository below for usage examples.
**Node Link:** https://github.com/ymgenesis/FaceTools/
**FaceMask Output Examples**
![5cc8abce-53b0-487a-b891-3bf94dcc8960](https://github.com/invoke-ai/InvokeAI/assets/25252829/43f36d24-1429-4ab1-bd06-a4bedfe0955e)
![b920b710-1882-49a0-8d02-82dff2cca907](https://github.com/invoke-ai/InvokeAI/assets/25252829/7660c1ed-bf7d-4d0a-947f-1fc1679557ba)
![71a91805-fda5-481c-b380-264665703133](https://github.com/invoke-ai/InvokeAI/assets/25252829/f8f6a2ee-2b68-4482-87da-b90221d5c3e2)
<hr>
### Ideal Size
**Description:** This node calculates an ideal image size for a first pass of a multi-pass upscaling. The aim is to avoid duplication that results from choosing a size larger than the model is capable of.
**Node Link:** https://github.com/JPPhoto/ideal-size-node
<hr>
### Retroize
**Description:** Retroize is a collection of nodes for InvokeAI to "Retroize" images. Any image can be given a fresh coat of retro paint with these nodes, either from your gallery or from within the graph itself. It includes nodes to pixelize, quantize, palettize, and ditherize images; as well as to retrieve palettes from existing images.
**Node Link:** https://github.com/Ar7ific1al/invokeai-retroizeinode/
**Retroize Output Examples**
![image](https://github.com/Ar7ific1al/InvokeAI_nodes_retroize/assets/2306586/de8b4fa6-324c-4c2d-b36c-297600c73974)
--------------------------------
### GPT2RandomPromptMaker
**Description:** A node for InvokeAI utilizes the GPT-2 language model to generate random prompts based on a provided seed and context.
**Node Link:** https://github.com/mickr777/GPT2RandomPromptMaker
**Output Examples**
Generated Prompt: An enchanted weapon will be usable by any character regardless of their alignment.
![9acf5aef-7254-40dd-95b3-8eac431dfab0 (1)](https://github.com/mickr777/InvokeAI/assets/115216705/8496ba09-bcdd-4ff7-8076-ff213b6a1e4c)
--------------------------------
### Example Node Template
**Description:** This node allows you to do super cool things with InvokeAI.
**Node Link:** https://github.com/invoke-ai/InvokeAI/fake_node.py
**Example Node Graph:** https://github.com/invoke-ai/InvokeAI/fake_node_graph.json
**Output Examples**
![Example Image](https://invoke-ai.github.io/InvokeAI/assets/invoke_ai_banner.png){: style="height:115px;width:240px"}
## Disclaimer
The nodes linked have been developed and contributed by members of the Invoke AI community. While we strive to ensure the quality and safety of these contributions, we do not guarantee the reliability or security of the nodes. If you have issues or concerns with any of the nodes below, please raise it on GitHub or in the Discord.
## Help
If you run into any issues with a node, please post in the [InvokeAI Discord](https://discord.gg/ZmtBAhwWhy).

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# Contributing Nodes
To learn about the specifics of creating a new node, please visit our [Node creation documentation](../contributing/INVOCATIONS.md).
Once youve created a node and confirmed that it behaves as expected locally, follow these steps:
- Make sure the node is contained in a new Python (.py) file
- Submit a pull request with a link to your node in GitHub against the `nodes` branch to add the node to the [Community Nodes](Community Nodes) list
- Make sure you are following the template below and have provided all relevant details about the node and what it does.
- A maintainer will review the pull request and node. If the node is aligned with the direction of the project, you might be asked for permission to include it in the core project.
### Community Node Template
```markdown
--------------------------------
### Super Cool Node Template
**Description:** This node allows you to do super cool things with InvokeAI.
**Node Link:** https://github.com/invoke-ai/InvokeAI/fake_node.py
**Example Node Graph:** https://github.com/invoke-ai/InvokeAI/fake_node_graph.json
**Output Examples**
![InvokeAI](https://invoke-ai.github.io/InvokeAI/assets/invoke_ai_banner.png)
```

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# List of Default Nodes
The table below contains a list of the default nodes shipped with InvokeAI and their descriptions.
| Node <img width=160 align="right"> | Function |
|: ---------------------------------- | :--------------------------------------------------------------------------------------|
|Add Integers | Adds two numbers|
|Boolean Primitive Collection | A collection of boolean primitive values|
|Boolean Primitive | A boolean primitive value|
|Canny Processor | Canny edge detection for ControlNet|
|CLIP Skip | Skip layers in clip text_encoder model.|
|Collect | Collects values into a collection|
|Color Correct | Shifts the colors of a target image to match the reference image, optionally using a mask to only color-correct certain regions of the target image.|
|Color Primitive | A color primitive value|
|Compel Prompt | Parse prompt using compel package to conditioning.|
|Conditioning Primitive Collection | A collection of conditioning tensor primitive values|
|Conditioning Primitive | A conditioning tensor primitive value|
|Content Shuffle Processor | Applies content shuffle processing to image|
|ControlNet | Collects ControlNet info to pass to other nodes|
|OpenCV Inpaint | Simple inpaint using opencv.|
|Denoise Latents | Denoises noisy latents to decodable images|
|Divide Integers | Divides two numbers|
|Dynamic Prompt | Parses a prompt using adieyal/dynamicprompts' random or combinatorial generator|
|Upscale (RealESRGAN) | Upscales an image using RealESRGAN.|
|Float Primitive Collection | A collection of float primitive values|
|Float Primitive | A float primitive value|
|Float Range | Creates a range|
|HED (softedge) Processor | Applies HED edge detection to image|
|Blur Image | Blurs an image|
|Extract Image Channel | Gets a channel from an image.|
|Image Primitive Collection | A collection of image primitive values|
|Convert Image Mode | Converts an image to a different mode.|
|Crop Image | Crops an image to a specified box. The box can be outside of the image.|
|Image Hue Adjustment | Adjusts the Hue of an image.|
|Inverse Lerp Image | Inverse linear interpolation of all pixels of an image|
|Image Primitive | An image primitive value|
|Lerp Image | Linear interpolation of all pixels of an image|
|Image Luminosity Adjustment | Adjusts the Luminosity (Value) of an image.|
|Multiply Images | Multiplies two images together using `PIL.ImageChops.multiply()`.|
|Blur NSFW Image | Add blur to NSFW-flagged images|
|Paste Image | Pastes an image into another image.|
|ImageProcessor | Base class for invocations that preprocess images for ControlNet|
|Resize Image | Resizes an image to specific dimensions|
|Image Saturation Adjustment | Adjusts the Saturation of an image.|
|Scale Image | Scales an image by a factor|
|Image to Latents | Encodes an image into latents.|
|Add Invisible Watermark | Add an invisible watermark to an image|
|Solid Color Infill | Infills transparent areas of an image with a solid color|
|PatchMatch Infill | Infills transparent areas of an image using the PatchMatch algorithm|
|Tile Infill | Infills transparent areas of an image with tiles of the image|
|Integer Primitive Collection | A collection of integer primitive values|
|Integer Primitive | An integer primitive value|
|Iterate | Iterates over a list of items|
|Latents Primitive Collection | A collection of latents tensor primitive values|
|Latents Primitive | A latents tensor primitive value|
|Latents to Image | Generates an image from latents.|
|Leres (Depth) Processor | Applies leres processing to image|
|Lineart Anime Processor | Applies line art anime processing to image|
|Lineart Processor | Applies line art processing to image|
|LoRA Loader | Apply selected lora to unet and text_encoder.|
|Main Model Loader | Loads a main model, outputting its submodels.|
|Combine Mask | Combine two masks together by multiplying them using `PIL.ImageChops.multiply()`.|
|Mask Edge | Applies an edge mask to an image|
|Mask from Alpha | Extracts the alpha channel of an image as a mask.|
|Mediapipe Face Processor | Applies mediapipe face processing to image|
|Midas (Depth) Processor | Applies Midas depth processing to image|
|MLSD Processor | Applies MLSD processing to image|
|Multiply Integers | Multiplies two numbers|
|Noise | Generates latent noise.|
|Normal BAE Processor | Applies NormalBae processing to image|
|ONNX Latents to Image | Generates an image from latents.|
|ONNX Prompt (Raw) | A node to process inputs and produce outputs. May use dependency injection in __init__ to receive providers.|
|ONNX Text to Latents | Generates latents from conditionings.|
|ONNX Model Loader | Loads a main model, outputting its submodels.|
|Openpose Processor | Applies Openpose processing to image|
|PIDI Processor | Applies PIDI processing to image|
|Prompts from File | Loads prompts from a text file|
|Random Integer | Outputs a single random integer.|
|Random Range | Creates a collection of random numbers|
|Integer Range | Creates a range of numbers from start to stop with step|
|Integer Range of Size | Creates a range from start to start + size with step|
|Resize Latents | Resizes latents to explicit width/height (in pixels). Provided dimensions are floor-divided by 8.|
|SDXL Compel Prompt | Parse prompt using compel package to conditioning.|
|SDXL LoRA Loader | Apply selected lora to unet and text_encoder.|
|SDXL Main Model Loader | Loads an sdxl base model, outputting its submodels.|
|SDXL Refiner Compel Prompt | Parse prompt using compel package to conditioning.|
|SDXL Refiner Model Loader | Loads an sdxl refiner model, outputting its submodels.|
|Scale Latents | Scales latents by a given factor.|
|Segment Anything Processor | Applies segment anything processing to image|
|Show Image | Displays a provided image, and passes it forward in the pipeline.|
|Step Param Easing | Experimental per-step parameter easing for denoising steps|
|String Primitive Collection | A collection of string primitive values|
|String Primitive | A string primitive value|
|Subtract Integers | Subtracts two numbers|
|Tile Resample Processor | Tile resampler processor|
|VAE Loader | Loads a VAE model, outputting a VaeLoaderOutput|
|Zoe (Depth) Processor | Applies Zoe depth processing to image|

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# Example Workflows
TODO: Will update once uploading workflows is available.
## Text2Image
## Image2Image
## ControlNet
## Upscaling
## Inpainting / Outpainting
## LoRAs

26
docs/nodes/overview.md Normal file
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# Nodes
## What are Nodes?
An Node is simply a single operation that takes in inputs and returns
out outputs. Multiple nodes can be linked together to create more
complex functionality. All InvokeAI features are added through nodes.
### Anatomy of a Node
Individual nodes are made up of the following:
- Inputs: Edge points on the left side of the node window where you connect outputs from other nodes.
- Outputs: Edge points on the right side of the node window where you connect to inputs on other nodes.
- Options: Various options which are either manually configured, or overridden by connecting an output from another node to the input.
With nodes, you can can easily extend the image generation capabilities of InvokeAI, and allow you build workflows that suit your needs.
You can read more about nodes and the node editor [here](../nodes/NODES.md).
To get started with nodes, take a look at some of our examples for [common workflows](../nodes/exampleWorkflows.md)
## Downloading New Nodes
To download a new node, visit our list of [Community Nodes](../nodes/communityNodes.md). These are nodes that have been created by the community, for the community.

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@@ -17,67 +17,267 @@ We thank them for all of their time and hard work.
* @lstein (Lincoln Stein) - Co-maintainer
* @blessedcoolant - Co-maintainer
* @hipsterusername (Kent Keirsey) - Product Manager
* @psychedelicious - Web Team Leader
* @hipsterusername (Kent Keirsey) - Co-maintainer, CEO, Positive Vibes
* @psychedelicious (Spencer Mabrito) - Web Team Leader
* @Kyle0654 (Kyle Schouviller) - Node Architect and General Backend Wizard
* @damian0815 - Attention Systems and Gameplay Engineer
* @mauwii (Matthias Wild) - Continuous integration and product maintenance engineer
* @Netsvetaev (Artur Netsvetaev) - UI/UX Developer
* @tildebyte - General gadfly and resident (self-appointed) know-it-all
* @keturn - Lead for Diffusers port
* @damian0815 - Attention Systems and Compel Maintainer
* @ebr (Eugene Brodsky) - Cloud/DevOps/Sofware engineer; your friendly neighbourhood cluster-autoscaler
* @jpphoto (Jonathan Pollack) - Inference and rendering engine optimization
* @genomancer (Gregg Helt) - Model training and merging
* @genomancer (Gregg Helt) - Controlnet support
* @StAlKeR7779 (Sergey Borisov) - Torch stack, ONNX, model management, optimization
* @cheerio (Mary Rogers) - Lead Engineer & Web App Development
* @brandon (Brandon Rising) - Platform, Infrastructure, Backend Systems
* @ryanjdick (Ryan Dick) - Machine Learning & Training
* @millu (Millun Atluri) - Community Manager, Documentation, Node-wrangler
* @chainchompa (Jennifer Player) - Web Development & Chain-Chomping
* @keturn (Kevin Turner) - Diffusers
* @gogurt enjoyer - Discord moderator and end user support
* @whosawhatsis - Discord moderator and end user support
* @dwinrger - Discord moderator and end user support
* @526christian - Discord moderator and end user support
## **Contributions by**
## **Full List of Contributors by Commit Name**
- [Sean McLellan](https://github.com/Oceanswave)
- [Kevin Gibbons](https://github.com/bakkot)
- [Tesseract Cat](https://github.com/TesseractCat)
- [blessedcoolant](https://github.com/blessedcoolant)
- [David Ford](https://github.com/david-ford)
- [yunsaki](https://github.com/yunsaki)
- [James Reynolds](https://github.com/magnusviri)
- [David Wager](https://github.com/maddavid123)
- [Jason Toffaletti](https://github.com/toffaletti)
- [tildebyte](https://github.com/tildebyte)
- [Cragin Godley](https://github.com/cgodley)
- [BlueAmulet](https://github.com/BlueAmulet)
- [Benjamin Warner](https://github.com/warner-benjamin)
- [Cora Johnson-Roberson](https://github.com/corajr)
- [veprogames](https://github.com/veprogames)
- [JigenD](https://github.com/JigenD)
- [Niek van der Maas](https://github.com/Niek)
- [Henry van Megen](https://github.com/hvanmegen)
- [Håvard Gulldahl](https://github.com/havardgulldahl)
- [greentext2](https://github.com/greentext2)
- [Simon Vans-Colina](https://github.com/simonvc)
- [Gabriel Rotbart](https://github.com/gabrielrotbart)
- [Eric Khun](https://github.com/erickhun)
- [Brent Ozar](https://github.com/BrentOzar)
- [nderscore](https://github.com/nderscore)
- [Mikhail Tishin](https://github.com/tishin)
- [Tom Elovi Spruce](https://github.com/ilovecomputers)
- [spezialspezial](https://github.com/spezialspezial)
- [Yosuke Shinya](https://github.com/shinya7y)
- [Andy Pilate](https://github.com/Cubox)
- [Muhammad Usama](https://github.com/SMUsamaShah)
- [Arturo Mendivil](https://github.com/artmen1516)
- [Paul Sajna](https://github.com/sajattack)
- [Samuel Husso](https://github.com/shusso)
- [nicolai256](https://github.com/nicolai256)
- [Mihai](https://github.com/mh-dm)
- [Any Winter](https://github.com/any-winter-4079)
- [Doggettx](https://github.com/doggettx)
- [Matthias Wild](https://github.com/mauwii)
- [Kyle Schouviller](https://github.com/kyle0654)
- [rabidcopy](https://github.com/rabidcopy)
- [Dominic Letz](https://github.com/dominicletz)
- [Dmitry T.](https://github.com/ArDiouscuros)
- [Kent Keirsey](https://github.com/hipsterusername)
- [psychedelicious](https://github.com/psychedelicious)
- [damian0815](https://github.com/damian0815)
- [Eugene Brodsky](https://github.com/ebr)
- AbdBarho
- ablattmann
- AdamOStark
- Adam Rice
- Airton Silva
- Alexander Eichhorn
- Alexandre D. Roberge
- Andreas Rozek
- Andre LaBranche
- Andy Bearman
- Andy Luhrs
- Andy Pilate
- Any-Winter-4079
- apolinario
- ArDiouscuros
- Armando C. Santisbon
- Arthur Holstvoogd
- artmen1516
- Artur
- Arturo Mendivil
- Ben Alkov
- Benjamin Warner
- Bernard Maltais
- blessedcoolant
- blhook
- BlueAmulet
- Bouncyknighter
- Brandon Rising
- Brent Ozar
- Brian Racer
- bsilvereagle
- c67e708d
- CapableWeb
- Carson Katri
- Chloe
- Chris Dawson
- Chris Hayes
- Chris Jones
- chromaticist
- Claus F. Strasburger
- cmdr2
- cody
- Conor Reid
- Cora Johnson-Roberson
- coreco
- cosmii02
- cpacker
- Cragin Godley
- creachec
- Damian Stewart
- Daniel Manzke
- Danny Beer
- Dan Sully
- David Burnett
- David Ford
- David Regla
- David Wager
- Daya Adianto
- db3000
- Denis Olshin
- Dennis
- Dominic Letz
- DrGunnarMallon
- Edward Johan
- elliotsayes
- Elrik
- ElrikUnderlake
- Eric Khun
- Eric Wolf
- Eugene Brodsky
- ExperimentalCyborg
- Fabian Bahl
- Fabio 'MrWHO' Torchetti
- fattire
- Felipe Nogueira
- Félix Sanz
- figgefigge
- Gabriel Mackievicz Telles
- gabrielrotbart
- gallegonovato
- Gérald LONLAS
- GitHub Actions Bot
- gogurtenjoyer
- greentext2
- Gregg Helt
- H4rk
- Håvard Gulldahl
- henry
- Henry van Megen
- hipsterusername
- hj
- Hosted Weblate
- Iman Karim
- ismail ihsan bülbül
- Ivan Efimov
- jakehl
- Jakub Kolčář
- JamDon2
- James Reynolds
- Jan Skurovec
- Jari Vetoniemi
- Jason Toffaletti
- Jaulustus
- Jeff Mahoney
- jeremy
- Jeremy Clark
- JigenD
- Jim Hays
- Johan Roxendal
- Johnathon Selstad
- Jonathan
- Joseph Dries III
- JPPhoto
- jspraul
- Justin Wong
- Juuso V
- Kaspar Emanuel
- Katsuyuki-Karasawa
- Kent Keirsey
- Kevin Coakley
- Kevin Gibbons
- Kevin Schaul
- Kevin Turner
- krummrey
- Kyle Lacy
- Kyle Schouviller
- Lawrence Norton
- LemonDouble
- Leo Pasanen
- Lincoln Stein
- LoganPederson
- Lynne Whitehorn
- majick
- Marco Labarile
- Martin Kristiansen
- Mary Hipp Rogers
- mastercaster9000
- Matthias Wild
- michaelk71
- mickr777
- Mihai
- Mihail Dumitrescu
- Mikhail Tishin
- Millun Atluri
- Minjune Song
- mitien
- mofuzz
- Muhammad Usama
- Name
- _nderscore
- Netzer R
- Nicholas Koh
- Nicholas Körfer
- nicolai256
- Niek van der Maas
- noodlebox
- Nuno Coração
- ofirkris
- Olivier Louvignes
- owenvincent
- Patrick Esser
- Patrick Tien
- Patrick von Platen
- Paul Sajna
- pejotr
- Peter Baylies
- Peter Lin
- plucked
- prixt
- psychedelicious
- Rainer Bernhardt
- Riccardo Giovanetti
- Rich Jones
- rmagur1203
- Rob Baines
- Robert Bolender
- Robin Rombach
- Rohan Barar
- rpagliuca
- rromb
- Rupesh Sreeraman
- Ryan Cao
- Saifeddine
- Saifeddine ALOUI
- SammCheese
- Sammy
- sammyf
- Samuel Husso
- Scott Lahteine
- Sean McLellan
- Sebastian Aigner
- Sergey Borisov
- Sergey Krashevich
- Shapor Naghibzadeh
- Shawn Zhong
- Simon Vans-Colina
- skunkworxdark
- slashtechno
- spezialspezial
- ssantos
- StAlKeR7779
- Stephan Koglin-Fischer
- SteveCaruso
- Steve Martinelli
- Steven Frank
- System X - Files
- Taylor Kems
- techicode
- techybrain-dev
- tesseractcat
- thealanle
- Thomas
- tildebyte
- Tim Cabbage
- Tom
- Tom Elovi Spruce
- Tom Gouville
- tomosuto
- Travco
- Travis Palmer
- tyler
- unknown
- user1
- Vedant Madane
- veprogames
- wa.code
- wfng92
- whosawhatsis
- Will
- William Becher
- William Chong
- xra
- Yeung Yiu Hung
- ymgenesis
- Yorzaren
- Yosuke Shinya
- yun saki
- Zadagu
- zeptofine
- 冯不游
- 唐澤 克幸
## **Original CompVis Authors**

25
flake.lock generated Normal file
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@@ -0,0 +1,25 @@
{
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"owner": "NixOS",
"repo": "nixpkgs",
"rev": "d2b52322f35597c62abf56de91b0236746b2a03d",
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"root": {
"inputs": {
"nixpkgs": "nixpkgs"
}
}
},
"root": "root",
"version": 7
}

91
flake.nix Normal file
View File

@@ -0,0 +1,91 @@
# Important note: this flake does not attempt to create a fully isolated, 'pure'
# Python environment for InvokeAI. Instead, it depends on local invocations of
# virtualenv/pip to install the required (binary) packages, most importantly the
# prebuilt binary pytorch packages with CUDA support.
# ML Python packages with CUDA support, like pytorch, are notoriously expensive
# to compile so it's purposefuly not what this flake does.
{
description = "An (impure) flake to develop on InvokeAI.";
outputs = { self, nixpkgs }:
let
system = "x86_64-linux";
pkgs = import nixpkgs {
inherit system;
config.allowUnfree = true;
};
python = pkgs.python310;
mkShell = { dir, install }:
let
setupScript = pkgs.writeScript "setup-invokai" ''
# This must be sourced using 'source', not executed.
${python}/bin/python -m venv ${dir}
${dir}/bin/python -m pip install ${install}
# ${dir}/bin/python -c 'import torch; assert(torch.cuda.is_available())'
source ${dir}/bin/activate
'';
in
pkgs.mkShell rec {
buildInputs = with pkgs; [
# Backend: graphics, CUDA.
cudaPackages.cudnn
cudaPackages.cuda_nvrtc
cudatoolkit
pkgconfig
libconfig
cmake
blas
freeglut
glib
gperf
procps
libGL
libGLU
linuxPackages.nvidia_x11
python
(opencv4.override {
enableGtk3 = true;
enableFfmpeg = true;
enableCuda = true;
enableUnfree = true;
})
stdenv.cc
stdenv.cc.cc.lib
xorg.libX11
xorg.libXext
xorg.libXi
xorg.libXmu
xorg.libXrandr
xorg.libXv
zlib
# Pre-commit hooks.
black
# Frontend.
yarn
nodejs
];
LD_LIBRARY_PATH = pkgs.lib.makeLibraryPath buildInputs;
CUDA_PATH = pkgs.cudatoolkit;
EXTRA_LDFLAGS = "-L${pkgs.linuxPackages.nvidia_x11}/lib";
shellHook = ''
if [[ -f "${dir}/bin/activate" ]]; then
source "${dir}/bin/activate"
echo "Using Python: $(which python)"
else
echo "Use 'source ${setupScript}' to set up the environment."
fi
'';
};
in
{
devShells.${system} = rec {
develop = mkShell { dir = "venv"; install = "-e '.[xformers]' --extra-index-url https://download.pytorch.org/whl/cu118"; };
default = develop;
};
};
}

View File

@@ -9,16 +9,20 @@ cd $scriptdir
function version { echo "$@" | awk -F. '{ printf("%d%03d%03d%03d\n", $1,$2,$3,$4); }'; }
MINIMUM_PYTHON_VERSION=3.9.0
MAXIMUM_PYTHON_VERSION=3.11.0
MAXIMUM_PYTHON_VERSION=3.11.100
PYTHON=""
for candidate in python3.10 python3.9 python3 python ; do
for candidate in python3.11 python3.10 python3.9 python3 python ; do
if ppath=`which $candidate`; then
# when using `pyenv`, the executable for an inactive Python version will exist but will not be operational
# we check that this found executable can actually run
if [ $($candidate --version &>/dev/null; echo ${PIPESTATUS}) -gt 0 ]; then continue; fi
python_version=$($ppath -V | awk '{ print $2 }')
if [ $(version $python_version) -ge $(version "$MINIMUM_PYTHON_VERSION") ]; then
if [ $(version $python_version) -lt $(version "$MAXIMUM_PYTHON_VERSION") ]; then
PYTHON=$ppath
break
fi
if [ $(version $python_version) -le $(version "$MAXIMUM_PYTHON_VERSION") ]; then
PYTHON=$ppath
break
fi
fi
fi
done

View File

@@ -13,7 +13,7 @@ from pathlib import Path
from tempfile import TemporaryDirectory
from typing import Union
SUPPORTED_PYTHON = ">=3.9.0,<3.11"
SUPPORTED_PYTHON = ">=3.9.0,<=3.11.100"
INSTALLER_REQS = ["rich", "semver", "requests", "plumbum", "prompt-toolkit"]
BOOTSTRAP_VENV_PREFIX = "invokeai-installer-tmp"
@@ -141,15 +141,16 @@ class Installer:
# upgrade pip in Python 3.9 environments
if int(platform.python_version_tuple()[1]) == 9:
from plumbum import FG, local
pip = local[get_pip_from_venv(venv_dir)]
pip[ "install", "--upgrade", "pip"] & FG
pip["install", "--upgrade", "pip"] & FG
return venv_dir
def install(self, root: str = "~/invokeai-3", version: str = "latest", yes_to_all=False, find_links: Path = None) -> None:
def install(
self, root: str = "~/invokeai", version: str = "latest", yes_to_all=False, find_links: Path = None
) -> None:
"""
Install the InvokeAI application into the given runtime path
@@ -167,7 +168,8 @@ class Installer:
messages.welcome()
self.dest = Path(root).expanduser().resolve() if yes_to_all else messages.dest_path(root)
default_path = os.environ.get("INVOKEAI_ROOT") or Path(root).expanduser().resolve()
self.dest = default_path if yes_to_all else messages.dest_path(root)
# create the venv for the app
self.venv = self.app_venv()
@@ -175,7 +177,7 @@ class Installer:
self.instance = InvokeAiInstance(runtime=self.dest, venv=self.venv, version=version)
# install dependencies and the InvokeAI application
(extra_index_url,optional_modules) = get_torch_source() if not yes_to_all else (None,None)
(extra_index_url, optional_modules) = get_torch_source() if not yes_to_all else (None, None)
self.instance.install(
extra_index_url,
optional_modules,
@@ -188,6 +190,7 @@ class Installer:
# run through the configuration flow
self.instance.configure()
class InvokeAiInstance:
"""
Manages an installed instance of InvokeAI, comprising a virtual environment and a runtime directory.
@@ -196,7 +199,6 @@ class InvokeAiInstance:
"""
def __init__(self, runtime: Path, venv: Path, version: str) -> None:
self.runtime = runtime
self.venv = venv
self.pip = get_pip_from_venv(venv)
@@ -247,6 +249,9 @@ class InvokeAiInstance:
pip[
"install",
"--require-virtualenv",
"numpy~=1.24.0", # choose versions that won't be uninstalled during phase 2
"urllib3~=1.26.0",
"requests~=2.28.0",
"torch~=2.0.0",
"torchmetrics==0.11.4",
"torchvision>=0.14.1",
@@ -312,7 +317,7 @@ class InvokeAiInstance:
"install",
"--require-virtualenv",
"--use-pep517",
str(src)+(optional_modules if optional_modules else ''),
str(src) + (optional_modules if optional_modules else ""),
"--find-links" if find_links is not None else None,
find_links,
"--extra-index-url" if extra_index_url is not None else None,
@@ -329,21 +334,21 @@ class InvokeAiInstance:
# set sys.argv to a consistent state
new_argv = [sys.argv[0]]
for i in range(1,len(sys.argv)):
for i in range(1, len(sys.argv)):
el = sys.argv[i]
if el in ['-r','--root']:
if el in ["-r", "--root"]:
new_argv.append(el)
new_argv.append(sys.argv[i+1])
elif el in ['-y','--yes','--yes-to-all']:
new_argv.append(sys.argv[i + 1])
elif el in ["-y", "--yes", "--yes-to-all"]:
new_argv.append(el)
sys.argv = new_argv
import requests # to catch download exceptions
from messages import introduction
introduction()
from invokeai.frontend.install import invokeai_configure
from invokeai.frontend.install.invokeai_configure import invokeai_configure
# NOTE: currently the config script does its own arg parsing! this means the command-line switches
# from the installer will also automatically propagate down to the config script.
@@ -353,16 +358,16 @@ class InvokeAiInstance:
invokeai_configure()
succeeded = True
except requests.exceptions.ConnectionError as e:
print(f'\nA network error was encountered during configuration and download: {str(e)}')
print(f"\nA network error was encountered during configuration and download: {str(e)}")
except OSError as e:
print(f'\nAn OS error was encountered during configuration and download: {str(e)}')
print(f"\nAn OS error was encountered during configuration and download: {str(e)}")
except Exception as e:
print(f'\nA problem was encountered during the configuration and download steps: {str(e)}')
print(f"\nA problem was encountered during the configuration and download steps: {str(e)}")
finally:
if not succeeded:
print('To try again, find the "invokeai" directory, run the script "invoke.sh" or "invoke.bat"')
print('and choose option 7 to fix a broken install, optionally followed by option 5 to install models.')
print('Alternatively you can relaunch the installer.')
print("and choose option 7 to fix a broken install, optionally followed by option 5 to install models.")
print("Alternatively you can relaunch the installer.")
def install_user_scripts(self):
"""
@@ -371,11 +376,11 @@ class InvokeAiInstance:
ext = "bat" if OS == "Windows" else "sh"
#scripts = ['invoke', 'update']
scripts = ['invoke']
# scripts = ['invoke', 'update']
scripts = ["invoke"]
for script in scripts:
src = Path(__file__).parent / '..' / "templates" / f"{script}.{ext}.in"
src = Path(__file__).parent / ".." / "templates" / f"{script}.{ext}.in"
dest = self.runtime / f"{script}.{ext}"
shutil.copy(src, dest)
os.chmod(dest, 0o0755)
@@ -402,7 +407,7 @@ def get_pip_from_venv(venv_path: Path) -> str:
:rtype: str
"""
pip = "Scripts\pip.exe" if OS == "Windows" else "bin/pip"
pip = "Scripts\\pip.exe" if OS == "Windows" else "bin/pip"
return str(venv_path.expanduser().resolve() / pip)
@@ -420,11 +425,7 @@ def set_sys_path(venv_path: Path) -> None:
# filter out any paths in sys.path that may be system- or user-wide
# but leave the temporary bootstrap virtualenv as it contains packages we
# temporarily need at install time
sys.path = list(filter(
lambda p: not p.endswith("-packages")
or p.find(BOOTSTRAP_VENV_PREFIX) != -1,
sys.path
))
sys.path = list(filter(lambda p: not p.endswith("-packages") or p.find(BOOTSTRAP_VENV_PREFIX) != -1, sys.path))
# determine site-packages/lib directory location for the venv
lib = "Lib" if OS == "Windows" else f"lib/python{sys.version_info.major}.{sys.version_info.minor}"
@@ -433,7 +434,7 @@ def set_sys_path(venv_path: Path) -> None:
sys.path.append(str(Path(venv_path, lib, "site-packages").expanduser().resolve()))
def get_torch_source() -> (Union[str, None],str):
def get_torch_source() -> (Union[str, None], str):
"""
Determine the extra index URL for pip to use for torch installation.
This depends on the OS and the graphics accelerator in use.
@@ -454,16 +455,19 @@ def get_torch_source() -> (Union[str, None],str):
device = graphical_accelerator()
url = None
optional_modules = None
optional_modules = "[onnx]"
if OS == "Linux":
if device == "rocm":
url = "https://download.pytorch.org/whl/rocm5.4.2"
elif device == "cpu":
url = "https://download.pytorch.org/whl/cpu"
if device == 'cuda':
url = 'https://download.pytorch.org/whl/cu117'
optional_modules = '[xformers]'
if device == "cuda":
url = "https://download.pytorch.org/whl/cu118"
optional_modules = "[xformers,onnx-cuda]"
if device == "cuda_and_dml":
url = "https://download.pytorch.org/whl/cu118"
optional_modules = "[xformers,onnx-directml]"
# in all other cases, Torch wheels should be coming from PyPi as of Torch 1.13

View File

@@ -3,6 +3,7 @@ InvokeAI Installer
"""
import argparse
import os
from pathlib import Path
from installer import Installer
@@ -15,7 +16,7 @@ if __name__ == "__main__":
dest="root",
type=str,
help="Destination path for installation",
default="~/invokeai",
default=os.environ.get("INVOKEAI_ROOT") or "~/invokeai",
)
parser.add_argument(
"-y",
@@ -41,14 +42,14 @@ if __name__ == "__main__":
type=Path,
default=None,
)
args = parser.parse_args()
inst = Installer()
try:
inst.install(**args.__dict__)
except KeyboardInterrupt as exc:
except KeyboardInterrupt:
print("\n")
print("Ctrl-C pressed. Aborting.")
print("Come back soon!")

View File

@@ -36,13 +36,15 @@ else:
def welcome():
@group()
def text():
if (platform_specific := _platform_specific_help()) != "":
yield platform_specific
yield ""
yield Text.from_markup("Some of the installation steps take a long time to run. Please be patient. If the script appears to hang for more than 10 minutes, please interrupt with [i]Control-C[/] and retry.", justify="center")
yield Text.from_markup(
"Some of the installation steps take a long time to run. Please be patient. If the script appears to hang for more than 10 minutes, please interrupt with [i]Control-C[/] and retry.",
justify="center",
)
console.rule()
print(
@@ -58,6 +60,7 @@ def welcome():
)
console.line()
def confirm_install(dest: Path) -> bool:
if dest.exists():
print(f":exclamation: Directory {dest} already exists :exclamation:")
@@ -67,7 +70,7 @@ def confirm_install(dest: Path) -> bool:
)
else:
print(f"InvokeAI will be installed in {dest}")
dest_confirmed = not Confirm.ask(f"Would you like to pick a different location?", default=False)
dest_confirmed = not Confirm.ask("Would you like to pick a different location?", default=False)
console.line()
return dest_confirmed
@@ -87,12 +90,11 @@ def dest_path(dest=None) -> Path:
dest = Path(dest).expanduser().resolve()
else:
dest = Path.cwd().expanduser().resolve()
prev_dest = dest.expanduser().resolve()
prev_dest = init_path = dest
dest_confirmed = confirm_install(dest)
while not dest_confirmed:
# if the given destination already exists, the starting point for browsing is its parent directory.
# the user may have made a typo, or otherwise wants to place the root dir next to an existing one.
# if the destination dir does NOT exist, then the user must have changed their mind about the selection.
@@ -107,9 +109,9 @@ def dest_path(dest=None) -> Path:
)
console.line()
print(f"[orange3]Please select the destination directory for the installation:[/] \[{browse_start}]: ")
console.print(f"[orange3]Please select the destination directory for the installation:[/] \\[{browse_start}]: ")
selected = prompt(
f">>> ",
">>> ",
complete_in_thread=True,
completer=path_completer,
default=str(browse_start) + os.sep,
@@ -132,14 +134,14 @@ def dest_path(dest=None) -> Path:
try:
dest.mkdir(exist_ok=True, parents=True)
return dest
except PermissionError as exc:
print(
except PermissionError:
console.print(
f"Failed to create directory {dest} due to insufficient permissions",
style=Style(color="red"),
highlight=True,
)
except OSError as exc:
console.print_exception(exc)
except OSError:
console.print_exception()
if Confirm.ask("Would you like to try again?"):
dest_path(init_path)
@@ -165,6 +167,10 @@ def graphical_accelerator():
"an [gold1 b]NVIDIA[/] GPU (using CUDA™)",
"cuda",
)
nvidia_with_dml = (
"an [gold1 b]NVIDIA[/] GPU (using CUDA™, and DirectML™ for ONNX) -- ALPHA",
"cuda_and_dml",
)
amd = (
"an [gold1 b]AMD[/] GPU (using ROCm™)",
"rocm",
@@ -179,7 +185,7 @@ def graphical_accelerator():
)
if OS == "Windows":
options = [nvidia, cpu]
options = [nvidia, nvidia_with_dml, cpu]
if OS == "Linux":
options = [nvidia, amd, cpu]
elif OS == "Darwin":
@@ -300,15 +306,20 @@ def introduction() -> None:
)
console.line(2)
def _platform_specific_help()->str:
def _platform_specific_help() -> str:
if OS == "Darwin":
text = Text.from_markup("""[b wheat1]macOS Users![/]\n\nPlease be sure you have the [b wheat1]Xcode command-line tools[/] installed before continuing.\nIf not, cancel with [i]Control-C[/] and follow the Xcode install instructions at [deep_sky_blue1]https://www.freecodecamp.org/news/install-xcode-command-line-tools/[/].""")
text = Text.from_markup(
"""[b wheat1]macOS Users![/]\n\nPlease be sure you have the [b wheat1]Xcode command-line tools[/] installed before continuing.\nIf not, cancel with [i]Control-C[/] and follow the Xcode install instructions at [deep_sky_blue1]https://www.freecodecamp.org/news/install-xcode-command-line-tools/[/]."""
)
elif OS == "Windows":
text = Text.from_markup("""[b wheat1]Windows Users![/]\n\nBefore you start, please do the following:
text = Text.from_markup(
"""[b wheat1]Windows Users![/]\n\nBefore you start, please do the following:
1. Double-click on the file [b wheat1]WinLongPathsEnabled.reg[/] in order to
enable long path support on your system.
2. Make sure you have the [b wheat1]Visual C++ core libraries[/] installed. If not, install from
[deep_sky_blue1]https://learn.microsoft.com/en-US/cpp/windows/latest-supported-vc-redist?view=msvc-170[/]""")
[deep_sky_blue1]https://learn.microsoft.com/en-US/cpp/windows/latest-supported-vc-redist?view=msvc-170[/]"""
)
else:
text = ""
return text

View File

@@ -8,16 +8,13 @@ Preparations:
to work. Instructions are given here:
https://invoke-ai.github.io/InvokeAI/installation/INSTALL_AUTOMATED/
NOTE: At this time we do not recommend Python 3.11. We recommend
Version 3.10.9, which has been extensively tested with InvokeAI.
Before you start the installer, please open up your system's command
line window (Terminal or Command) and type the commands:
python --version
If all is well, it will print "Python 3.X.X", where the version number
is at least 3.9.1, and less than 3.11.
is at least 3.9.*, and not higher than 3.11.*.
If this works, check the version of the Python package manager, pip:

View File

@@ -41,7 +41,7 @@ IF /I "%choice%" == "1" (
python .venv\Scripts\invokeai-configure.exe --skip-sd-weight --skip-support-models
) ELSE IF /I "%choice%" == "7" (
echo Running invokeai-configure...
python .venv\Scripts\invokeai-configure.exe --yes --default_only
python .venv\Scripts\invokeai-configure.exe --yes --skip-sd-weight
) ELSE IF /I "%choice%" == "8" (
echo Developer Console
echo Python command is:

View File

@@ -82,7 +82,7 @@ do_choice() {
7)
clear
printf "Re-run the configure script to fix a broken install or to complete a major upgrade\n"
invokeai-configure --root ${INVOKEAI_ROOT} --yes --default_only
invokeai-configure --root ${INVOKEAI_ROOT} --yes --default_only --skip-sd-weights
;;
8)
clear

View File

@@ -1,7 +1,6 @@
# Copyright (c) 2022 Kyle Schouviller (https://github.com/kyle0654)
from logging import Logger
import os
from invokeai.app.services.board_image_record_storage import (
SqliteBoardImageRecordStorage,
)
@@ -29,6 +28,7 @@ from ..services.invoker import Invoker
from ..services.processor import DefaultInvocationProcessor
from ..services.sqlite import SqliteItemStorage
from ..services.model_manager_service import ModelManagerService
from ..services.invocation_stats import InvocationStatsService
from .events import FastAPIEventService
@@ -44,7 +44,7 @@ def check_internet() -> bool:
try:
urllib.request.urlopen(host, timeout=1)
return True
except:
except Exception:
return False
@@ -54,11 +54,12 @@ logger = InvokeAILogger.getLogger()
class ApiDependencies:
"""Contains and initializes all dependencies for the API"""
invoker: Invoker = None
invoker: Invoker
@staticmethod
def initialize(config: InvokeAIAppConfig, event_handler_id: int, logger: Logger = logger):
logger.debug(f"InvokeAI version {__version__}")
logger.info(f"InvokeAI version {__version__}")
logger.info(f"Root directory = {str(config.root_path)}")
logger.debug(f"Internet connectivity is {config.internet_available}")
events = FastAPIEventService(event_handler_id)
@@ -66,8 +67,9 @@ class ApiDependencies:
output_folder = config.output_path
# TODO: build a file/path manager?
db_location = config.db_path
db_location.parent.mkdir(parents=True, exist_ok=True)
db_path = config.db_path
db_path.parent.mkdir(parents=True, exist_ok=True)
db_location = str(db_path)
graph_execution_manager = SqliteItemStorage[GraphExecutionState](
filename=db_location, table_name="graph_executions"
@@ -77,9 +79,7 @@ class ApiDependencies:
image_record_storage = SqliteImageRecordStorage(db_location)
image_file_storage = DiskImageFileStorage(f"{output_folder}/images")
names = SimpleNameService()
latents = ForwardCacheLatentsStorage(
DiskLatentsStorage(f"{output_folder}/latents")
)
latents = ForwardCacheLatentsStorage(DiskLatentsStorage(f"{output_folder}/latents"))
board_record_storage = SqliteBoardRecordStorage(db_location)
board_image_record_storage = SqliteBoardImageRecordStorage(db_location)
@@ -124,12 +124,11 @@ class ApiDependencies:
boards=boards,
board_images=board_images,
queue=MemoryInvocationQueue(),
graph_library=SqliteItemStorage[LibraryGraph](
filename=db_location, table_name="graphs"
),
graph_library=SqliteItemStorage[LibraryGraph](filename=db_location, table_name="graphs"),
graph_execution_manager=graph_execution_manager,
processor=DefaultInvocationProcessor(),
configuration=config,
performance_statistics=InvocationStatsService(graph_execution_manager),
logger=logger,
)

View File

@@ -1,9 +1,35 @@
import typing
from enum import Enum
from fastapi import Body
from fastapi.routing import APIRouter
from pathlib import Path
from pydantic import BaseModel, Field
from invokeai.backend.image_util.patchmatch import PatchMatch
from invokeai.backend.image_util.safety_checker import SafetyChecker
from invokeai.backend.image_util.invisible_watermark import InvisibleWatermark
from invokeai.app.invocations.upscale import ESRGAN_MODELS
from invokeai.version import __version__
from ..dependencies import ApiDependencies
from invokeai.backend.util.logging import logging
class LogLevel(int, Enum):
NotSet = logging.NOTSET
Debug = logging.DEBUG
Info = logging.INFO
Warning = logging.WARNING
Error = logging.ERROR
Critical = logging.CRITICAL
class Upscaler(BaseModel):
upscaling_method: str = Field(description="Name of upscaling method")
upscaling_models: list[str] = Field(description="List of upscaling models for this method")
app_router = APIRouter(prefix="/v1/app", tags=["app"])
@@ -17,20 +43,63 @@ class AppConfig(BaseModel):
"""App Config Response"""
infill_methods: list[str] = Field(description="List of available infill methods")
upscaling_methods: list[Upscaler] = Field(description="List of upscaling methods")
nsfw_methods: list[str] = Field(description="List of NSFW checking methods")
watermarking_methods: list[str] = Field(description="List of invisible watermark methods")
@app_router.get(
"/version", operation_id="app_version", status_code=200, response_model=AppVersion
)
@app_router.get("/version", operation_id="app_version", status_code=200, response_model=AppVersion)
async def get_version() -> AppVersion:
return AppVersion(version=__version__)
@app_router.get(
"/config", operation_id="get_config", status_code=200, response_model=AppConfig
)
@app_router.get("/config", operation_id="get_config", status_code=200, response_model=AppConfig)
async def get_config() -> AppConfig:
infill_methods = ['tile']
infill_methods = ["tile", "lama"]
if PatchMatch.patchmatch_available():
infill_methods.append('patchmatch')
return AppConfig(infill_methods=infill_methods)
infill_methods.append("patchmatch")
upscaling_models = []
for model in typing.get_args(ESRGAN_MODELS):
upscaling_models.append(str(Path(model).stem))
upscaler = Upscaler(upscaling_method="esrgan", upscaling_models=upscaling_models)
nsfw_methods = []
if SafetyChecker.safety_checker_available():
nsfw_methods.append("nsfw_checker")
watermarking_methods = []
if InvisibleWatermark.invisible_watermark_available():
watermarking_methods.append("invisible_watermark")
return AppConfig(
infill_methods=infill_methods,
upscaling_methods=[upscaler],
nsfw_methods=nsfw_methods,
watermarking_methods=watermarking_methods,
)
@app_router.get(
"/logging",
operation_id="get_log_level",
responses={200: {"description": "The operation was successful"}},
response_model=LogLevel,
)
async def get_log_level() -> LogLevel:
"""Returns the log level"""
return LogLevel(ApiDependencies.invoker.services.logger.level)
@app_router.post(
"/logging",
operation_id="set_log_level",
responses={200: {"description": "The operation was successful"}},
response_model=LogLevel,
)
async def set_log_level(
level: LogLevel = Body(description="New log verbosity level"),
) -> LogLevel:
"""Sets the log verbosity level"""
ApiDependencies.invoker.services.logger.setLevel(level)
return LogLevel(ApiDependencies.invoker.services.logger.level)

View File

@@ -1,69 +1,112 @@
from fastapi import Body, HTTPException, Path, Query
from fastapi import Body, HTTPException
from fastapi.routing import APIRouter
from invokeai.app.services.board_record_storage import BoardRecord, BoardChanges
from invokeai.app.services.image_record_storage import OffsetPaginatedResults
from invokeai.app.services.models.board_record import BoardDTO
from invokeai.app.services.models.image_record import ImageDTO
from pydantic import BaseModel, Field
from ..dependencies import ApiDependencies
board_images_router = APIRouter(prefix="/v1/board_images", tags=["boards"])
class AddImagesToBoardResult(BaseModel):
board_id: str = Field(description="The id of the board the images were added to")
added_image_names: list[str] = Field(description="The image names that were added to the board")
class RemoveImagesFromBoardResult(BaseModel):
removed_image_names: list[str] = Field(description="The image names that were removed from their board")
@board_images_router.post(
"/",
operation_id="create_board_image",
operation_id="add_image_to_board",
responses={
201: {"description": "The image was added to a board successfully"},
},
status_code=201,
)
async def create_board_image(
async def add_image_to_board(
board_id: str = Body(description="The id of the board to add to"),
image_name: str = Body(description="The name of the image to add"),
):
"""Creates a board_image"""
try:
result = ApiDependencies.invoker.services.board_images.add_image_to_board(board_id=board_id, image_name=image_name)
result = ApiDependencies.invoker.services.board_images.add_image_to_board(
board_id=board_id, image_name=image_name
)
return result
except Exception as e:
raise HTTPException(status_code=500, detail="Failed to add to board")
except Exception:
raise HTTPException(status_code=500, detail="Failed to add image to board")
@board_images_router.delete(
"/",
operation_id="remove_board_image",
operation_id="remove_image_from_board",
responses={
201: {"description": "The image was removed from the board successfully"},
},
status_code=201,
)
async def remove_board_image(
board_id: str = Body(description="The id of the board"),
image_name: str = Body(description="The name of the image to remove"),
async def remove_image_from_board(
image_name: str = Body(description="The name of the image to remove", embed=True),
):
"""Deletes a board_image"""
"""Removes an image from its board, if it had one"""
try:
result = ApiDependencies.invoker.services.board_images.remove_image_from_board(board_id=board_id, image_name=image_name)
result = ApiDependencies.invoker.services.board_images.remove_image_from_board(image_name=image_name)
return result
except Exception as e:
raise HTTPException(status_code=500, detail="Failed to update board")
except Exception:
raise HTTPException(status_code=500, detail="Failed to remove image from board")
@board_images_router.get(
"/{board_id}",
operation_id="list_board_images",
response_model=OffsetPaginatedResults[ImageDTO],
@board_images_router.post(
"/batch",
operation_id="add_images_to_board",
responses={
201: {"description": "Images were added to board successfully"},
},
status_code=201,
response_model=AddImagesToBoardResult,
)
async def list_board_images(
board_id: str = Path(description="The id of the board"),
offset: int = Query(default=0, description="The page offset"),
limit: int = Query(default=10, description="The number of boards per page"),
) -> OffsetPaginatedResults[ImageDTO]:
"""Gets a list of images for a board"""
async def add_images_to_board(
board_id: str = Body(description="The id of the board to add to"),
image_names: list[str] = Body(description="The names of the images to add", embed=True),
) -> AddImagesToBoardResult:
"""Adds a list of images to a board"""
try:
added_image_names: list[str] = []
for image_name in image_names:
try:
ApiDependencies.invoker.services.board_images.add_image_to_board(
board_id=board_id, image_name=image_name
)
added_image_names.append(image_name)
except Exception:
pass
return AddImagesToBoardResult(board_id=board_id, added_image_names=added_image_names)
except Exception:
raise HTTPException(status_code=500, detail="Failed to add images to board")
results = ApiDependencies.invoker.services.board_images.get_images_for_board(
board_id,
)
return results
@board_images_router.post(
"/batch/delete",
operation_id="remove_images_from_board",
responses={
201: {"description": "Images were removed from board successfully"},
},
status_code=201,
response_model=RemoveImagesFromBoardResult,
)
async def remove_images_from_board(
image_names: list[str] = Body(description="The names of the images to remove", embed=True),
) -> RemoveImagesFromBoardResult:
"""Removes a list of images from their board, if they had one"""
try:
removed_image_names: list[str] = []
for image_name in image_names:
try:
ApiDependencies.invoker.services.board_images.remove_image_from_board(image_name=image_name)
removed_image_names.append(image_name)
except Exception:
pass
return RemoveImagesFromBoardResult(removed_image_names=removed_image_names)
except Exception:
raise HTTPException(status_code=500, detail="Failed to remove images from board")

View File

@@ -1,16 +1,26 @@
from typing import Optional, Union
from fastapi import Body, HTTPException, Path, Query
from fastapi.routing import APIRouter
from pydantic import BaseModel, Field
from invokeai.app.services.board_record_storage import BoardChanges
from invokeai.app.services.image_record_storage import OffsetPaginatedResults
from invokeai.app.services.models.board_record import BoardDTO
from ..dependencies import ApiDependencies
boards_router = APIRouter(prefix="/v1/boards", tags=["boards"])
class DeleteBoardResult(BaseModel):
board_id: str = Field(description="The id of the board that was deleted.")
deleted_board_images: list[str] = Field(
description="The image names of the board-images relationships that were deleted."
)
deleted_images: list[str] = Field(description="The names of the images that were deleted.")
@boards_router.post(
"/",
operation_id="create_board",
@@ -27,7 +37,7 @@ async def create_board(
try:
result = ApiDependencies.invoker.services.boards.create(board_name=board_name)
return result
except Exception as e:
except Exception:
raise HTTPException(status_code=500, detail="Failed to create board")
@@ -40,7 +50,7 @@ async def get_board(
try:
result = ApiDependencies.invoker.services.boards.get_dto(board_id=board_id)
return result
except Exception as e:
except Exception:
raise HTTPException(status_code=404, detail="Board not found")
@@ -61,33 +71,42 @@ async def update_board(
) -> BoardDTO:
"""Updates a board"""
try:
result = ApiDependencies.invoker.services.boards.update(
board_id=board_id, changes=changes
)
result = ApiDependencies.invoker.services.boards.update(board_id=board_id, changes=changes)
return result
except Exception as e:
except Exception:
raise HTTPException(status_code=500, detail="Failed to update board")
@boards_router.delete("/{board_id}", operation_id="delete_board")
@boards_router.delete("/{board_id}", operation_id="delete_board", response_model=DeleteBoardResult)
async def delete_board(
board_id: str = Path(description="The id of board to delete"),
include_images: Optional[bool] = Query(
description="Permanently delete all images on the board", default=False
),
) -> None:
include_images: Optional[bool] = Query(description="Permanently delete all images on the board", default=False),
) -> DeleteBoardResult:
"""Deletes a board"""
try:
if include_images is True:
ApiDependencies.invoker.services.images.delete_images_on_board(
deleted_images = ApiDependencies.invoker.services.board_images.get_all_board_image_names_for_board(
board_id=board_id
)
ApiDependencies.invoker.services.images.delete_images_on_board(board_id=board_id)
ApiDependencies.invoker.services.boards.delete(board_id=board_id)
return DeleteBoardResult(
board_id=board_id,
deleted_board_images=[],
deleted_images=deleted_images,
)
else:
deleted_board_images = ApiDependencies.invoker.services.board_images.get_all_board_image_names_for_board(
board_id=board_id
)
ApiDependencies.invoker.services.boards.delete(board_id=board_id)
else:
ApiDependencies.invoker.services.boards.delete(board_id=board_id)
except Exception as e:
# TODO: Does this need any exception handling at all?
pass
return DeleteBoardResult(
board_id=board_id,
deleted_board_images=deleted_board_images,
deleted_images=[],
)
except Exception:
raise HTTPException(status_code=500, detail="Failed to delete board")
@boards_router.get(
@@ -98,9 +117,7 @@ async def delete_board(
async def list_boards(
all: Optional[bool] = Query(default=None, description="Whether to list all boards"),
offset: Optional[int] = Query(default=None, description="The page offset"),
limit: Optional[int] = Query(
default=None, description="The number of boards per page"
),
limit: Optional[int] = Query(default=None, description="The number of boards per page"),
) -> Union[OffsetPaginatedResults[BoardDTO], list[BoardDTO]]:
"""Gets a list of boards"""
if all:
@@ -115,3 +132,19 @@ async def list_boards(
status_code=400,
detail="Invalid request: Must provide either 'all' or both 'offset' and 'limit'",
)
@boards_router.get(
"/{board_id}/image_names",
operation_id="list_all_board_image_names",
response_model=list[str],
)
async def list_all_board_image_names(
board_id: str = Path(description="The id of the board"),
) -> list[str]:
"""Gets a list of images for a board"""
image_names = ApiDependencies.invoker.services.board_images.get_all_board_image_names_for_board(
board_id,
)
return image_names

View File

@@ -1,30 +1,31 @@
import io
from typing import Optional
from fastapi import (Body, HTTPException, Path, Query, Request, Response,
UploadFile)
from PIL import Image
from fastapi import Body, HTTPException, Path, Query, Request, Response, UploadFile
from fastapi.responses import FileResponse
from fastapi.routing import APIRouter
from PIL import Image
from pydantic import BaseModel, Field
from invokeai.app.invocations.metadata import ImageMetadata
from invokeai.app.models.image import ImageCategory, ResourceOrigin
from invokeai.app.services.image_record_storage import OffsetPaginatedResults
from invokeai.app.services.item_storage import PaginatedResults
from invokeai.app.services.models.image_record import (ImageDTO,
ImageRecordChanges,
ImageUrlsDTO)
from invokeai.app.services.models.image_record import (
ImageDTO,
ImageRecordChanges,
ImageUrlsDTO,
)
from ..dependencies import ApiDependencies
images_router = APIRouter(prefix="/v1/images", tags=["images"])
# images are immutable; set a high max-age
IMAGE_MAX_AGE = 31536000
@images_router.post(
"/",
"/upload",
operation_id="upload_image",
responses={
201: {"description": "The image was uploaded successfully"},
@@ -39,9 +40,9 @@ async def upload_image(
response: Response,
image_category: ImageCategory = Query(description="The category of the image"),
is_intermediate: bool = Query(description="Whether this is an intermediate image"),
session_id: Optional[str] = Query(
default=None, description="The session ID associated with this upload, if any"
),
board_id: Optional[str] = Query(default=None, description="The board to add this image to, if any"),
session_id: Optional[str] = Query(default=None, description="The session ID associated with this upload, if any"),
crop_visible: Optional[bool] = Query(default=False, description="Whether to crop the image"),
) -> ImageDTO:
"""Uploads an image"""
if not file.content_type.startswith("image"):
@@ -51,7 +52,10 @@ async def upload_image(
try:
pil_image = Image.open(io.BytesIO(contents))
except:
if crop_visible:
bbox = pil_image.getbbox()
pil_image = pil_image.crop(bbox)
except Exception:
# Error opening the image
raise HTTPException(status_code=415, detail="Failed to read image")
@@ -61,6 +65,7 @@ async def upload_image(
image_origin=ResourceOrigin.EXTERNAL,
image_category=image_category,
session_id=session_id,
board_id=board_id,
is_intermediate=is_intermediate,
)
@@ -68,11 +73,11 @@ async def upload_image(
response.headers["Location"] = image_dto.image_url
return image_dto
except Exception as e:
except Exception:
raise HTTPException(status_code=500, detail="Failed to create image")
@images_router.delete("/{image_name}", operation_id="delete_image")
@images_router.delete("/i/{image_name}", operation_id="delete_image")
async def delete_image(
image_name: str = Path(description="The name of the image to delete"),
) -> None:
@@ -80,32 +85,42 @@ async def delete_image(
try:
ApiDependencies.invoker.services.images.delete(image_name)
except Exception as e:
except Exception:
# TODO: Does this need any exception handling at all?
pass
@images_router.post("/clear-intermediates", operation_id="clear_intermediates")
async def clear_intermediates() -> int:
"""Clears all intermediates"""
try:
count_deleted = ApiDependencies.invoker.services.images.delete_intermediates()
return count_deleted
except Exception:
raise HTTPException(status_code=500, detail="Failed to clear intermediates")
pass
@images_router.patch(
"/{image_name}",
"/i/{image_name}",
operation_id="update_image",
response_model=ImageDTO,
)
async def update_image(
image_name: str = Path(description="The name of the image to update"),
image_changes: ImageRecordChanges = Body(
description="The changes to apply to the image"
),
image_changes: ImageRecordChanges = Body(description="The changes to apply to the image"),
) -> ImageDTO:
"""Updates an image"""
try:
return ApiDependencies.invoker.services.images.update(image_name, image_changes)
except Exception as e:
except Exception:
raise HTTPException(status_code=400, detail="Failed to update image")
@images_router.get(
"/{image_name}",
"/i/{image_name}",
operation_id="get_image_dto",
response_model=ImageDTO,
)
@@ -116,11 +131,12 @@ async def get_image_dto(
try:
return ApiDependencies.invoker.services.images.get_dto(image_name)
except Exception as e:
except Exception:
raise HTTPException(status_code=404)
@images_router.get(
"/{image_name}/metadata",
"/i/{image_name}/metadata",
operation_id="get_image_metadata",
response_model=ImageMetadata,
)
@@ -131,12 +147,13 @@ async def get_image_metadata(
try:
return ApiDependencies.invoker.services.images.get_metadata(image_name)
except Exception as e:
except Exception:
raise HTTPException(status_code=404)
@images_router.get(
"/{image_name}/full",
@images_router.api_route(
"/i/{image_name}/full",
methods=["GET", "HEAD"],
operation_id="get_image_full",
response_class=Response,
responses={
@@ -166,12 +183,12 @@ async def get_image_full(
)
response.headers["Cache-Control"] = f"max-age={IMAGE_MAX_AGE}"
return response
except Exception as e:
except Exception:
raise HTTPException(status_code=404)
@images_router.get(
"/{image_name}/thumbnail",
"/i/{image_name}/thumbnail",
operation_id="get_image_thumbnail",
response_class=Response,
responses={
@@ -188,23 +205,19 @@ async def get_image_thumbnail(
"""Gets a thumbnail image file"""
try:
path = ApiDependencies.invoker.services.images.get_path(
image_name, thumbnail=True
)
path = ApiDependencies.invoker.services.images.get_path(image_name, thumbnail=True)
if not ApiDependencies.invoker.services.images.validate_path(path):
raise HTTPException(status_code=404)
response = FileResponse(
path, media_type="image/webp", content_disposition_type="inline"
)
response = FileResponse(path, media_type="image/webp", content_disposition_type="inline")
response.headers["Cache-Control"] = f"max-age={IMAGE_MAX_AGE}"
return response
except Exception as e:
except Exception:
raise HTTPException(status_code=404)
@images_router.get(
"/{image_name}/urls",
"/i/{image_name}/urls",
operation_id="get_image_urls",
response_model=ImageUrlsDTO,
)
@@ -215,15 +228,13 @@ async def get_image_urls(
try:
image_url = ApiDependencies.invoker.services.images.get_url(image_name)
thumbnail_url = ApiDependencies.invoker.services.images.get_url(
image_name, thumbnail=True
)
thumbnail_url = ApiDependencies.invoker.services.images.get_url(image_name, thumbnail=True)
return ImageUrlsDTO(
image_name=image_name,
image_url=image_url,
thumbnail_url=thumbnail_url,
)
except Exception as e:
except Exception:
raise HTTPException(status_code=404)
@@ -233,17 +244,12 @@ async def get_image_urls(
response_model=OffsetPaginatedResults[ImageDTO],
)
async def list_image_dtos(
image_origin: Optional[ResourceOrigin] = Query(
default=None, description="The origin of images to list"
),
categories: Optional[list[ImageCategory]] = Query(
default=None, description="The categories of image to include"
),
is_intermediate: Optional[bool] = Query(
default=None, description="Whether to list intermediate images"
),
image_origin: Optional[ResourceOrigin] = Query(default=None, description="The origin of images to list."),
categories: Optional[list[ImageCategory]] = Query(default=None, description="The categories of image to include."),
is_intermediate: Optional[bool] = Query(default=None, description="Whether to list intermediate images."),
board_id: Optional[str] = Query(
default=None, description="The board id to filter by"
default=None,
description="The board id to filter by. Use 'none' to find images without a board.",
),
offset: int = Query(default=0, description="The page offset"),
limit: int = Query(default=10, description="The number of images per page"),
@@ -260,3 +266,62 @@ async def list_image_dtos(
)
return image_dtos
class DeleteImagesFromListResult(BaseModel):
deleted_images: list[str]
@images_router.post("/delete", operation_id="delete_images_from_list", response_model=DeleteImagesFromListResult)
async def delete_images_from_list(
image_names: list[str] = Body(description="The list of names of images to delete", embed=True),
) -> DeleteImagesFromListResult:
try:
deleted_images: list[str] = []
for image_name in image_names:
try:
ApiDependencies.invoker.services.images.delete(image_name)
deleted_images.append(image_name)
except Exception:
pass
return DeleteImagesFromListResult(deleted_images=deleted_images)
except Exception:
raise HTTPException(status_code=500, detail="Failed to delete images")
class ImagesUpdatedFromListResult(BaseModel):
updated_image_names: list[str] = Field(description="The image names that were updated")
@images_router.post("/star", operation_id="star_images_in_list", response_model=ImagesUpdatedFromListResult)
async def star_images_in_list(
image_names: list[str] = Body(description="The list of names of images to star", embed=True),
) -> ImagesUpdatedFromListResult:
try:
updated_image_names: list[str] = []
for image_name in image_names:
try:
ApiDependencies.invoker.services.images.update(image_name, changes=ImageRecordChanges(starred=True))
updated_image_names.append(image_name)
except Exception:
pass
return ImagesUpdatedFromListResult(updated_image_names=updated_image_names)
except Exception:
raise HTTPException(status_code=500, detail="Failed to star images")
@images_router.post("/unstar", operation_id="unstar_images_in_list", response_model=ImagesUpdatedFromListResult)
async def unstar_images_in_list(
image_names: list[str] = Body(description="The list of names of images to unstar", embed=True),
) -> ImagesUpdatedFromListResult:
try:
updated_image_names: list[str] = []
for image_name in image_names:
try:
ApiDependencies.invoker.services.images.update(image_name, changes=ImageRecordChanges(starred=False))
updated_image_names.append(image_name)
except Exception:
pass
return ImagesUpdatedFromListResult(updated_image_names=updated_image_names)
except Exception:
raise HTTPException(status_code=500, detail="Failed to unstar images")

View File

@@ -28,49 +28,52 @@ ConvertModelResponse = Union[tuple(OPENAPI_MODEL_CONFIGS)]
MergeModelResponse = Union[tuple(OPENAPI_MODEL_CONFIGS)]
ImportModelAttributes = Union[tuple(OPENAPI_MODEL_CONFIGS)]
class ModelsList(BaseModel):
models: list[Union[tuple(OPENAPI_MODEL_CONFIGS)]]
@models_router.get(
"/",
operation_id="list_models",
responses={200: {"model": ModelsList }},
responses={200: {"model": ModelsList}},
)
async def list_models(
base_models: Optional[List[BaseModelType]] = Query(default=None, description="Base models to include"),
model_type: Optional[ModelType] = Query(default=None, description="The type of model to get"),
) -> ModelsList:
"""Gets a list of models"""
if base_models and len(base_models)>0:
if base_models and len(base_models) > 0:
models_raw = list()
for base_model in base_models:
models_raw.extend(ApiDependencies.invoker.services.model_manager.list_models(base_model, model_type))
else:
models_raw = ApiDependencies.invoker.services.model_manager.list_models(None, model_type)
models = parse_obj_as(ModelsList, { "models": models_raw })
models = parse_obj_as(ModelsList, {"models": models_raw})
return models
@models_router.patch(
"/{base_model}/{model_type}/{model_name}",
operation_id="update_model",
responses={200: {"description" : "The model was updated successfully"},
400: {"description" : "Bad request"},
404: {"description" : "The model could not be found"},
409: {"description" : "There is already a model corresponding to the new name"},
},
status_code = 200,
response_model = UpdateModelResponse,
responses={
200: {"description": "The model was updated successfully"},
400: {"description": "Bad request"},
404: {"description": "The model could not be found"},
409: {"description": "There is already a model corresponding to the new name"},
},
status_code=200,
response_model=UpdateModelResponse,
)
async def update_model(
base_model: BaseModelType = Path(description="Base model"),
model_type: ModelType = Path(description="The type of model"),
model_name: str = Path(description="model name"),
info: Union[tuple(OPENAPI_MODEL_CONFIGS)] = Body(description="Model configuration"),
base_model: BaseModelType = Path(description="Base model"),
model_type: ModelType = Path(description="The type of model"),
model_name: str = Path(description="model name"),
info: Union[tuple(OPENAPI_MODEL_CONFIGS)] = Body(description="Model configuration"),
) -> UpdateModelResponse:
""" Update model contents with a new config. If the model name or base fields are changed, then the model is renamed. """
"""Update model contents with a new config. If the model name or base fields are changed, then the model is renamed."""
logger = ApiDependencies.invoker.services.logger
try:
previous_info = ApiDependencies.invoker.services.model_manager.list_model(
model_name=model_name,
@@ -81,13 +84,13 @@ async def update_model(
# rename operation requested
if info.model_name != model_name or info.base_model != base_model:
ApiDependencies.invoker.services.model_manager.rename_model(
base_model = base_model,
model_type = model_type,
model_name = model_name,
new_name = info.model_name,
new_base = info.base_model,
base_model=base_model,
model_type=model_type,
model_name=model_name,
new_name=info.model_name,
new_base=info.base_model,
)
logger.info(f'Successfully renamed {base_model}/{model_name}=>{info.base_model}/{info.model_name}')
logger.info(f"Successfully renamed {base_model.value}/{model_name}=>{info.base_model}/{info.model_name}")
# update information to support an update of attributes
model_name = info.model_name
base_model = info.base_model
@@ -96,16 +99,19 @@ async def update_model(
base_model=base_model,
model_type=model_type,
)
if new_info.get('path') != previous_info.get('path'): # model manager moved model path during rename - don't overwrite it
info.path = new_info.get('path')
if new_info.get("path") != previous_info.get(
"path"
): # model manager moved model path during rename - don't overwrite it
info.path = new_info.get("path")
# replace empty string values with None/null to avoid phenomenon of vae: ''
info_dict = info.dict()
info_dict = {x: info_dict[x] if info_dict[x] else None for x in info_dict.keys()}
ApiDependencies.invoker.services.model_manager.update_model(
model_name=model_name,
base_model=base_model,
model_type=model_type,
model_attributes=info.dict()
model_name=model_name, base_model=base_model, model_type=model_type, model_attributes=info_dict
)
model_raw = ApiDependencies.invoker.services.model_manager.list_model(
model_name=model_name,
base_model=base_model,
@@ -123,49 +129,48 @@ async def update_model(
return model_response
@models_router.post(
"/import",
operation_id="import_model",
responses= {
201: {"description" : "The model imported successfully"},
404: {"description" : "The model could not be found"},
415: {"description" : "Unrecognized file/folder format"},
424: {"description" : "The model appeared to import successfully, but could not be found in the model manager"},
409: {"description" : "There is already a model corresponding to this path or repo_id"},
responses={
201: {"description": "The model imported successfully"},
404: {"description": "The model could not be found"},
415: {"description": "Unrecognized file/folder format"},
424: {"description": "The model appeared to import successfully, but could not be found in the model manager"},
409: {"description": "There is already a model corresponding to this path or repo_id"},
},
status_code=201,
response_model=ImportModelResponse
response_model=ImportModelResponse,
)
async def import_model(
location: str = Body(description="A model path, repo_id or URL to import"),
prediction_type: Optional[Literal['v_prediction','epsilon','sample']] = \
Body(description='Prediction type for SDv2 checkpoint files', default="v_prediction"),
location: str = Body(description="A model path, repo_id or URL to import"),
prediction_type: Optional[Literal["v_prediction", "epsilon", "sample"]] = Body(
description="Prediction type for SDv2 checkpoint files", default="v_prediction"
),
) -> ImportModelResponse:
""" Add a model using its local path, repo_id, or remote URL. Model characteristics will be probed and configured automatically """
"""Add a model using its local path, repo_id, or remote URL. Model characteristics will be probed and configured automatically"""
items_to_import = {location}
prediction_types = { x.value: x for x in SchedulerPredictionType }
prediction_types = {x.value: x for x in SchedulerPredictionType}
logger = ApiDependencies.invoker.services.logger
try:
installed_models = ApiDependencies.invoker.services.model_manager.heuristic_import(
items_to_import = items_to_import,
prediction_type_helper = lambda x: prediction_types.get(prediction_type)
items_to_import=items_to_import, prediction_type_helper=lambda x: prediction_types.get(prediction_type)
)
info = installed_models.get(location)
if not info:
logger.error("Import failed")
raise HTTPException(status_code=415)
logger.info(f'Successfully imported {location}, got {info}')
logger.info(f"Successfully imported {location}, got {info}")
model_raw = ApiDependencies.invoker.services.model_manager.list_model(
model_name=info.name,
base_model=info.base_model,
model_type=info.model_type
model_name=info.name, base_model=info.base_model, model_type=info.model_type
)
return parse_obj_as(ImportModelResponse, model_raw)
except ModelNotFoundException as e:
logger.error(str(e))
raise HTTPException(status_code=404, detail=str(e))
@@ -175,38 +180,34 @@ async def import_model(
except ValueError as e:
logger.error(str(e))
raise HTTPException(status_code=409, detail=str(e))
@models_router.post(
"/add",
operation_id="add_model",
responses= {
201: {"description" : "The model added successfully"},
404: {"description" : "The model could not be found"},
424: {"description" : "The model appeared to add successfully, but could not be found in the model manager"},
409: {"description" : "There is already a model corresponding to this path or repo_id"},
responses={
201: {"description": "The model added successfully"},
404: {"description": "The model could not be found"},
424: {"description": "The model appeared to add successfully, but could not be found in the model manager"},
409: {"description": "There is already a model corresponding to this path or repo_id"},
},
status_code=201,
response_model=ImportModelResponse
response_model=ImportModelResponse,
)
async def add_model(
info: Union[tuple(OPENAPI_MODEL_CONFIGS)] = Body(description="Model configuration"),
info: Union[tuple(OPENAPI_MODEL_CONFIGS)] = Body(description="Model configuration"),
) -> ImportModelResponse:
""" Add a model using the configuration information appropriate for its type. Only local models can be added by path"""
"""Add a model using the configuration information appropriate for its type. Only local models can be added by path"""
logger = ApiDependencies.invoker.services.logger
try:
ApiDependencies.invoker.services.model_manager.add_model(
info.model_name,
info.base_model,
info.model_type,
model_attributes = info.dict()
info.model_name, info.base_model, info.model_type, model_attributes=info.dict()
)
logger.info(f'Successfully added {info.model_name}')
logger.info(f"Successfully added {info.model_name}")
model_raw = ApiDependencies.invoker.services.model_manager.list_model(
model_name=info.model_name,
base_model=info.base_model,
model_type=info.model_type
model_name=info.model_name, base_model=info.base_model, model_type=info.model_type
)
return parse_obj_as(ImportModelResponse, model_raw)
except ModelNotFoundException as e:
@@ -216,66 +217,66 @@ async def add_model(
logger.error(str(e))
raise HTTPException(status_code=409, detail=str(e))
@models_router.delete(
"/{base_model}/{model_type}/{model_name}",
operation_id="del_model",
responses={
204: { "description": "Model deleted successfully" },
404: { "description": "Model not found" }
},
status_code = 204,
response_model = None,
responses={204: {"description": "Model deleted successfully"}, 404: {"description": "Model not found"}},
status_code=204,
response_model=None,
)
async def delete_model(
base_model: BaseModelType = Path(description="Base model"),
model_type: ModelType = Path(description="The type of model"),
model_name: str = Path(description="model name"),
base_model: BaseModelType = Path(description="Base model"),
model_type: ModelType = Path(description="The type of model"),
model_name: str = Path(description="model name"),
) -> Response:
"""Delete Model"""
logger = ApiDependencies.invoker.services.logger
try:
ApiDependencies.invoker.services.model_manager.del_model(model_name,
base_model = base_model,
model_type = model_type
)
ApiDependencies.invoker.services.model_manager.del_model(
model_name, base_model=base_model, model_type=model_type
)
logger.info(f"Deleted model: {model_name}")
return Response(status_code=204)
except ModelNotFoundException as e:
logger.error(str(e))
raise HTTPException(status_code=404, detail=str(e))
@models_router.put(
"/convert/{base_model}/{model_type}/{model_name}",
operation_id="convert_model",
responses={
200: { "description": "Model converted successfully" },
400: {"description" : "Bad request" },
404: { "description": "Model not found" },
200: {"description": "Model converted successfully"},
400: {"description": "Bad request"},
404: {"description": "Model not found"},
},
status_code = 200,
response_model = ConvertModelResponse,
status_code=200,
response_model=ConvertModelResponse,
)
async def convert_model(
base_model: BaseModelType = Path(description="Base model"),
model_type: ModelType = Path(description="The type of model"),
model_name: str = Path(description="model name"),
convert_dest_directory: Optional[str] = Query(default=None, description="Save the converted model to the designated directory"),
base_model: BaseModelType = Path(description="Base model"),
model_type: ModelType = Path(description="The type of model"),
model_name: str = Path(description="model name"),
convert_dest_directory: Optional[str] = Query(
default=None, description="Save the converted model to the designated directory"
),
) -> ConvertModelResponse:
"""Convert a checkpoint model into a diffusers model, optionally saving to the indicated destination directory, or `models` if none."""
logger = ApiDependencies.invoker.services.logger
try:
logger.info(f"Converting model: {model_name}")
dest = pathlib.Path(convert_dest_directory) if convert_dest_directory else None
ApiDependencies.invoker.services.model_manager.convert_model(model_name,
base_model = base_model,
model_type = model_type,
convert_dest_directory = dest,
)
model_raw = ApiDependencies.invoker.services.model_manager.list_model(model_name,
base_model = base_model,
model_type = model_type)
ApiDependencies.invoker.services.model_manager.convert_model(
model_name,
base_model=base_model,
model_type=model_type,
convert_dest_directory=dest,
)
model_raw = ApiDependencies.invoker.services.model_manager.list_model(
model_name, base_model=base_model, model_type=model_type
)
response = parse_obj_as(ConvertModelResponse, model_raw)
except ModelNotFoundException as e:
raise HTTPException(status_code=404, detail=f"Model '{model_name}' not found: {str(e)}")
@@ -283,140 +284,104 @@ async def convert_model(
raise HTTPException(status_code=400, detail=str(e))
return response
@models_router.get(
"/search",
operation_id="search_for_models",
responses={
200: { "description": "Directory searched successfully" },
404: { "description": "Invalid directory path" },
200: {"description": "Directory searched successfully"},
404: {"description": "Invalid directory path"},
},
status_code = 200,
response_model = List[pathlib.Path]
status_code=200,
response_model=List[pathlib.Path],
)
async def search_for_models(
search_path: pathlib.Path = Query(description="Directory path to search for models")
)->List[pathlib.Path]:
search_path: pathlib.Path = Query(description="Directory path to search for models"),
) -> List[pathlib.Path]:
if not search_path.is_dir():
raise HTTPException(status_code=404, detail=f"The search path '{search_path}' does not exist or is not directory")
return ApiDependencies.invoker.services.model_manager.search_for_models([search_path])
raise HTTPException(
status_code=404, detail=f"The search path '{search_path}' does not exist or is not directory"
)
return ApiDependencies.invoker.services.model_manager.search_for_models(search_path)
@models_router.get(
"/ckpt_confs",
operation_id="list_ckpt_configs",
responses={
200: { "description" : "paths retrieved successfully" },
200: {"description": "paths retrieved successfully"},
},
status_code = 200,
response_model = List[pathlib.Path]
status_code=200,
response_model=List[pathlib.Path],
)
async def list_ckpt_configs(
)->List[pathlib.Path]:
async def list_ckpt_configs() -> List[pathlib.Path]:
"""Return a list of the legacy checkpoint configuration files stored in `ROOT/configs/stable-diffusion`, relative to ROOT."""
return ApiDependencies.invoker.services.model_manager.list_checkpoint_configs()
@models_router.get(
@models_router.post(
"/sync",
operation_id="sync_to_config",
responses={
201: { "description": "synchronization successful" },
201: {"description": "synchronization successful"},
},
status_code = 201,
response_model = None
status_code=201,
response_model=bool,
)
async def sync_to_config(
)->None:
async def sync_to_config() -> bool:
"""Call after making changes to models.yaml, autoimport directories or models directory to synchronize
in-memory data structures with disk data structures."""
return ApiDependencies.invoker.services.model_manager.sync_to_config()
ApiDependencies.invoker.services.model_manager.sync_to_config()
return True
@models_router.put(
"/merge/{base_model}",
operation_id="merge_models",
responses={
200: { "description": "Model converted successfully" },
400: { "description": "Incompatible models" },
404: { "description": "One or more models not found" },
200: {"description": "Model converted successfully"},
400: {"description": "Incompatible models"},
404: {"description": "One or more models not found"},
},
status_code = 200,
response_model = MergeModelResponse,
status_code=200,
response_model=MergeModelResponse,
)
async def merge_models(
base_model: BaseModelType = Path(description="Base model"),
model_names: List[str] = Body(description="model name", min_items=2, max_items=3),
merged_model_name: Optional[str] = Body(description="Name of destination model"),
alpha: Optional[float] = Body(description="Alpha weighting strength to apply to 2d and 3d models", default=0.5),
interp: Optional[MergeInterpolationMethod] = Body(description="Interpolation method"),
force: Optional[bool] = Body(description="Force merging of models created with different versions of diffusers", default=False),
merge_dest_directory: Optional[str] = Body(description="Save the merged model to the designated directory (with 'merged_model_name' appended)", default=None)
base_model: BaseModelType = Path(description="Base model"),
model_names: List[str] = Body(description="model name", min_items=2, max_items=3),
merged_model_name: Optional[str] = Body(description="Name of destination model"),
alpha: Optional[float] = Body(description="Alpha weighting strength to apply to 2d and 3d models", default=0.5),
interp: Optional[MergeInterpolationMethod] = Body(description="Interpolation method"),
force: Optional[bool] = Body(
description="Force merging of models created with different versions of diffusers", default=False
),
merge_dest_directory: Optional[str] = Body(
description="Save the merged model to the designated directory (with 'merged_model_name' appended)",
default=None,
),
) -> MergeModelResponse:
"""Convert a checkpoint model into a diffusers model"""
logger = ApiDependencies.invoker.services.logger
try:
logger.info(f"Merging models: {model_names} into {merge_dest_directory or '<MODELS>'}/{merged_model_name}")
dest = pathlib.Path(merge_dest_directory) if merge_dest_directory else None
result = ApiDependencies.invoker.services.model_manager.merge_models(model_names,
base_model,
merged_model_name=merged_model_name or "+".join(model_names),
alpha=alpha,
interp=interp,
force=force,
merge_dest_directory = dest
)
model_raw = ApiDependencies.invoker.services.model_manager.list_model(result.name,
base_model = base_model,
model_type = ModelType.Main,
)
result = ApiDependencies.invoker.services.model_manager.merge_models(
model_names,
base_model,
merged_model_name=merged_model_name or "+".join(model_names),
alpha=alpha,
interp=interp,
force=force,
merge_dest_directory=dest,
)
model_raw = ApiDependencies.invoker.services.model_manager.list_model(
result.name,
base_model=base_model,
model_type=ModelType.Main,
)
response = parse_obj_as(ConvertModelResponse, model_raw)
except ModelNotFoundException:
raise HTTPException(status_code=404, detail=f"One or more of the models '{model_names}' not found")
except ValueError as e:
raise HTTPException(status_code=400, detail=str(e))
return response
# The rename operation is now supported by update_model and no longer needs to be
# a standalone route.
# @models_router.post(
# "/rename/{base_model}/{model_type}/{model_name}",
# operation_id="rename_model",
# responses= {
# 201: {"description" : "The model was renamed successfully"},
# 404: {"description" : "The model could not be found"},
# 409: {"description" : "There is already a model corresponding to the new name"},
# },
# status_code=201,
# response_model=ImportModelResponse
# )
# async def rename_model(
# base_model: BaseModelType = Path(description="Base model"),
# model_type: ModelType = Path(description="The type of model"),
# model_name: str = Path(description="current model name"),
# new_name: Optional[str] = Query(description="new model name", default=None),
# new_base: Optional[BaseModelType] = Query(description="new model base", default=None),
# ) -> ImportModelResponse:
# """ Rename a model"""
# logger = ApiDependencies.invoker.services.logger
# try:
# result = ApiDependencies.invoker.services.model_manager.rename_model(
# base_model = base_model,
# model_type = model_type,
# model_name = model_name,
# new_name = new_name,
# new_base = new_base,
# )
# logger.debug(result)
# logger.info(f'Successfully renamed {model_name}=>{new_name}')
# model_raw = ApiDependencies.invoker.services.model_manager.list_model(
# model_name=new_name or model_name,
# base_model=new_base or base_model,
# model_type=model_type
# )
# return parse_obj_as(ImportModelResponse, model_raw)
# except ModelNotFoundException as e:
# logger.error(str(e))
# raise HTTPException(status_code=404, detail=str(e))
# except ValueError as e:
# logger.error(str(e))
# raise HTTPException(status_code=409, detail=str(e))

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